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    • Posts

    Posts

    • Should Eladrin Be A Playable Race?
      May 23, 2018 by James Haeck

      Eladrin are an exciting race full of flavor and panache. But depending on what kind of campaign you're playing, you may want to ban your players from playing one. 

      Read More
    • Meet D&D's New Scariest Monster In 'Mordenkainen's Tome of Foes'
      May 22, 2018 by Todd Kenreck

      The creepiest monster in 'Mordenkainen's Tome of Foes' came from one very imaginative kid.

      Read More
    • Unearthed Arcana: Playable Centaurs and Minotaurs
      May 22, 2018 by Todd Kenreck

      Jeremy Crawford talks about the many hurdles in introducing minotaurs and centaurs as playable races.

      Read More
    • The Blood War: Too Big, Too Small, or Just Right?
      May 21, 2018 by James Haeck

      Demons have fought devils since the Multiverse was created, and they'll fight 'til long after it's destroyed. The Blood War is so massive, how can you possibly use it in your home game? 

      Read More
    • How to Play an Allip from 'Mordenkainen's Tome of Foes' like a Hungry Ghost
      May 18, 2018 by James Haeck

      Take a close look at a terrifying new creature from Mordenkainen's Tome of Foes, and learn how to use it to torment your players just like Matt Mercer did in Critical Role! 

      Read More
    • Critical Role Recap: Episode 19
      May 18, 2018 by James Haeck

      Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

      Read More
    • New Trolls In 'Mordenkainen's Tome of Foes'
      May 17, 2018 by Todd Kenreck

      Find out about the new and disgusting troll mutations available to Dungeon Masters in 'Mordenkainen's Tome of Foes.'

      Read More
    • Spell Spotlight: Forbiddance
      May 16, 2018 by James Haeck

      How I wrote a dungeon for the Adventurer's League that was broken with a single spell, and how one elegant solution saved it.

      Read More
    • Meet the Giff in 'Mordenkainen's Tome of Foes'
      May 15, 2018 by Todd Kenreck

      Learn more about one of D&D's most unusual spacefaring races.

      Read More
    • Critical Role Recap: Episode 18
      May 11, 2018 by James Haeck

      Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

      Read More
    • Designing D&D Subclasses with Jeremy Crawford Part 1
      May 11, 2018 by Todd Kenreck

      We speak with Jeremy Crawford about storytelling and subclass design.

      Read More
    • How to Play an Oni like a Living Nightmare
      May 9, 2018 by James Haeck

      The dreadful oni is Mike Mearls' favorite monster, and it deserves a spot in your DMing toolkit. Learn how to play an oni like an expert, and how to use one to instill fear into the hearts of your players.

      Read More
    • 'Rrakkma' is an Adventure League Gith Adventure that Introduces 'Mordenkainen's Tome of Foes'
      May 8, 2018 by Todd Kenreck

      Learn more about the Sha'sal Khou and the rest of the Gith in a new adventure by Chris Lindsay.

      Read More
    • Designing the Dungeon: Gauntlet vs. Labyrinth
      May 7, 2018 by James Haeck

      Should your dungeon be a straightforward slugfest, or a complex challenge of navigation and investigation? The answer may be more complicated than you think.

      Read More
    • Critical Role Episode 17
      May 4, 2018 by James Haeck

      Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

      Read More
    • Designing Dungeons to Inspire Stories in Dungeons & Dragons
      May 3, 2018 by Todd Kenreck

      Chris Perkins talks about designing dungeons to entice players and Dungeon Masters.

      Read More
    • Creating Unique Villains for your Dungeons & Dragons Adventures
      May 1, 2018 by Todd Kenreck

      How to make your villains memorable for characters and even Dungeon Masters.

      Read More
    • Your Campaign Setting Needs Orcs
      Apr 30, 2018 by James Haeck

      Orcs in Dungeons & Dragons aren't just cannon fodder like they are in Lord of the Rings. Read this article to learn how you can use them as a compelling force of evil in your campaign. 

      Read More
    • Critical Role Episode 16
      Apr 27, 2018 by James Haeck

      Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

      Read More
    • Exploring the "Why" of D&D Mythology in 'Mordenkainen's Tome of Foes'
      Apr 26, 2018 by Todd Kenreck

      We talks to Mike Mearls about how the D&D team is approaching the lore of Dungeons & Dragons.

      Read More
    • Designing the Dungeon: Your First Dungeon!
      Apr 25, 2018 by James Haeck

      Overcome the challenges of creating your first dungeon with an easy framework based on five simple questions!

      Read More
    • Kate Welch on Why D&D is so Memorable
      Apr 24, 2018 by Todd Kenreck

      We speak to the newest member of the Dungeons & Dragons crew about the popularity of the game and why it has such an impact on players.

      Read More
    • Critical Role Recap: Episode 15
      Apr 20, 2018 by James Haeck

      Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

      Read More
    • Chris Perkins on Writing your own Adventures
      Apr 19, 2018 by Todd Kenreck

      Chris Perkins talks about some of the most important elements to consider when writing your own adventures for a larger audience.

      Read More
    • Spell Spotlight: Healing Spirit
      Apr 18, 2018 by James Haeck

      Healing spirit is the most criticized new spell in Xanathar’s Guide to Everything. Let’s take a look at the spell—where it succeeds, where it fails, and how you can change it to fit your game.

      Read More
    • 'Dice, Camera, Action' Season Finale and Beyond
      Apr 17, 2018 by Todd Kenreck

      "Dice, Camera, Action" is wrapping up their third season of the show, so we sat down with Chris Perkins to find out what is next for the Waffle Crew.

      Read More
    • Fighting Dirty: Cinematic Combat Stunts
      Apr 16, 2018 by James Haeck

      Use these special house rule underhanded combat stunts to gain the upper hand in battle. Because fighting fair is for paladins.

      Read More
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