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Returning 12 results for 'agree burned'.
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Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and burned. The farmers need seeds and plant cuttings from Grolantor’s Larder to replant their fields, but monsters from the Dinosaur World Encounters or Megafauna World Encounters table (see chapter
from disaster. The survivors are exhausted and starving when they stumble upon the grove. The unicorn who watches the grove and her centaur subjects will shelter the refugees if the characters agree
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and burned. The farmers need seeds and plant cuttings from Grolantor’s Larder to replant their fields, but monsters from the Dinosaur World Encounters or Megafauna World Encounters table (see chapter
from disaster. The survivors are exhausted and starving when they stumble upon the grove. The unicorn who watches the grove and her centaur subjects will shelter the refugees if the characters agree
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
High Moor The High Moor was once a place much like the High Forest or the nearby Misty Forest, but during the Crown Wars, thousands of years ago, powerful magic burned the land such that all that
family becoming immolated in its home, but most agree the culprit was a dracolich, of all things, residing in the ruin and defending the family’s wealth. The gods only know what led to the creation of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
High Moor The High Moor was once a place much like the High Forest or the nearby Misty Forest, but during the Crown Wars, thousands of years ago, powerful magic burned the land such that all that
family becoming immolated in its home, but most agree the culprit was a dracolich, of all things, residing in the ruin and defending the family’s wealth. The gods only know what led to the creation of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their audacity—if one character submits to her, she will spare the others. The one who submits must agree to be burned to death by Ignia for all to see. If any among the characters wish to join the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their audacity—if one character submits to her, she will spare the others. The one who submits must agree to be burned to death by Ignia for all to see. If any among the characters wish to join the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
survivors long ago burned the deceased’s bodies on the ship’s decks. Z7: Storage Unused rigging and dusty old sails fill this old storage closet.
Characters who have a passive Wisdom (Perception) score
characters to clear out the nest, allowing the characters to proceed further only if they agree. Wade Acuff A treant named Redbud lives in a lifeboat that crashed into the Lambent Zenith Z11: Grell Nest
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
also insist that the masks be turned over to them. If the characters demand payment, the dwarves frown but agree to pay up to 200 pp for each mask. Once the dwarves learn about an entrance to Tyar
chamber, and a burned tapestry spans the east wall. Dancing about the room are four small humanoids made of magma.
The dancing creatures are four magmins. They are curious to know who the characters are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
survivors long ago burned the deceased’s bodies on the ship’s decks. Z7: Storage Unused rigging and dusty old sails fill this old storage closet.
Characters who have a passive Wisdom (Perception) score
characters to clear out the nest, allowing the characters to proceed further only if they agree. Wade Acuff A treant named Redbud lives in a lifeboat that crashed into the Lambent Zenith Z11: Grell Nest
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
also insist that the masks be turned over to them. If the characters demand payment, the dwarves frown but agree to pay up to 200 pp for each mask. Once the dwarves learn about an entrance to Tyar
chamber, and a burned tapestry spans the east wall. Dancing about the room are four small humanoids made of magma.
The dancing creatures are four magmins. They are curious to know who the characters are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, which it keeps to itself. It offers to help characters who agree not to harm it or the beholder.
X23. Antechamber of Madness This great hall has the following features: A kuo-toa whip and six kuo-toa
. The Other Kitchen Black smoke follows the stench of burned meat and bread down the hallway. This magically lit kitchen has the following features: A haggard male halfling frantically tries to cook meat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, which it keeps to itself. It offers to help characters who agree not to harm it or the beholder.
X23. Antechamber of Madness This great hall has the following features: A kuo-toa whip and six kuo-toa
. The Other Kitchen Black smoke follows the stench of burned meat and bread down the hallway. This magically lit kitchen has the following features: A haggard male halfling frantically tries to cook meat