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Returning 35 results for 'back blessing drake current rather'.
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compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Broken Branches A trail of damage leads over the bridge to a thicket. While investigating, the party are attacked by a kobold spellcaster (Cultist Fanatic) and three Kobold Warriors, who were hiding
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
3. Blessing of the Drake Level 5 - 6 Adventure.
Adventurous. Investigation. Wilderness.
Rafa Teruel Lanterns hang from the trees, jolly carols ring out, and feasts are being prepared. This could
be the best Winterfest yet! But, the Great Fir Drake hasn’t come to bless the village this year, and a local druid fears disaster. Can the party find the beast before the festival begins?
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Suggested Story Set the scene, have Gram offer to pay the party if they can find Ysilwen in her lair, then continue
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
ambushed Ysilwen here. There are signs of two large creatures fighting, bent weapons, and four slain kobolds. Ysilwen used an illusion spell to confuse Lotorrix and the kobolds before fleeing back to her lair, injured.
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Harder (Level 7 - 8) The party could take full damage while riding the Great Fir Drake. Lotorrix could bring his White Dragon Wyrmling younger sibling to the fight, too.
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Drake Versus Dragon Ysilwen asks the party to ride her into battle against Lotorrix. They all charge towards the thicket. The party find Lotorrix, four kobold spellcasters (Cultist Fanatics) and ten
Kobold Warriors in the thicket. The mob attacks. Once per round, a party member may use one of Ysilwen’s actions instead of their own. The party take half damage while riding the drake. If Lotorrix is defeated, Ysilwen carries the party to the village and blesses its people for Winterfest.
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Lotorrix the Bitter Dragon, Male, 91 (Young White Dragon) A spiteful dragon who leads a rabble of kobolds. He wants to take the pine forest territory for himself. "The cackling dragon’s oversized
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Pineshelter Cave "The lair of the drake is lined with dazzling green crystals. Offerings from past Winterfests sit in organised piles around the cave, like treasured gifts."
Pineshelter Cave is
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Level Changes
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
mighty draconic guardian."
Ysilwen, the Great Fir Drake, guards a territory spanning fifty miles around the settlement. The people of the village place carved tokens, beaded jewellery and coins
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Important Characters
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Ysilwen, the Great Fir Drake Dragon, Female, 677 ([Tooltip Not Found]) This drake has guarded her territory for centuries. She was injured by Lotorrix and his rabble, then fled. "Her green scales
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Key Locations
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Secrets and Clues There are fewer Winterfest offerings this year; Gram thinks that’s why the drake is absent. Gram once stumbled across Ysilwen’s lair when she was gathering potion ingredients. The
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Easier (Level 3 - 4) You could remove the [Tooltip Not Found] from the adventure, and make Lotorrix a White Dragon Wyrmling
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Into the Pines Gram draws the party a map: head east from the village, cross a bridge, then go north to Pineshelter Cave. Gram gives them a shard of amber resin as an offering, in case the drake is angry with the village. The party walk to the forest and start their search.
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Seeking Shelter Pressing on, they discover the drake injured in her lair. She tells them about Lotorrix and his ambush. Ysilwen asks the party to remove the nets caught in her claws and spears buried in her side. The party need to be careful of her sharp spines.
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Gram Iceback Orc-Human, Female, 48 (Druid) A local druid who looks after the offering ceremony every year. She is growing more and more stressed. "Gram wears thick goatskin wraps and fur boots. She
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Quick Stats Name AC HP Initiative Key Ability Cultist Fanatic 13 44 +2 Necrotic blade Druid 13 44 +1 Nature knowledge [Tooltip Not Found] 19 162 +14 Incandescent breath Kobold Warrior 14 7 +2 Pack
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Drake Statue "A stone likeness of the Great Fir Drake gazes into the quiet pine forest. At its base rests a broad bowl brimming with coins, beaded jewellery and wood-carved tokens."
This is where
the villagers, led by Gram, give offerings to the drake every year as a sign of gratitude. Gram is sat on a rickety stool beneath the statue, next to the stone bowl full of offerings.
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Quest Rewards Gram will pay 300gp if the party can find the [Tooltip Not Found], and she will gladly gift her Staff of the Python if they bring the drake to bless the village. Each kobold wears a white agate on a necklace (10gp each) to show their allegiance to Lotorrix.
Spells
Player’s Handbook
effect based on its current Hit Points, as shown in the Divine Word Effects table. Regardless of its Hit Points, a Celestial, an Elemental, a Fey, or a Fiend target that fails its save is forced back to
its plane of origin (if it isn’t there already) and can’t return to the current plane for 24 hours by any means short of a Wish spell.
Divine Word Effects
Hit Points
Effect
Spells
Player’s Handbook
creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell rather than animating a new creature
Spells
Player’s Handbook
this spell on the creature before the current 24-hour period ends. This use of the spell reasserts your control over up to three creatures you have animated with this spell rather than animating new ones
Monsters
Forgotten Realms: Adventures in Faerûn
Skilled at Crafting …
1
Exceptionally comfortable bedding.
2
Furniture made of wood and canvas.
3
Poisons that are soporific rather than lethal.
4
Poultices and unguents
humanoid-spider hybrid form, or back into its true spider form. Its game statistics are the same in each form, except where noted. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Forgotten Realms: Adventures in Faerûn
. That Manshoon is dead, and the current Manshoon is one of the original’s many clones. Being a magical copy rather than an original doesn’t make Manshoon any less of a threat, as he’s
monsters
tokens have been gathered and taken, they know the great fir drake has given its blessing for those tree to be felled. In thanks, villagers decorate the trees with lights to resemble the drake. Those who
Illumination. As a Bonus Action, the drake can produce dim light in a 15 ft radius, or bright light in a 15 ft radius and dim light for an additional 15 ft radius. The drake can end this effect as a
Yuan-ti Mind Whisperer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
Shapechanger. The yuan-ti can use its action to polymorph into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't
transformed. If it dies, it stays in its current form.
Innate Spellcasting (Yuan-ti Form Only). The yuan-ti's innate spellcasting ability is Charisma (spell save DC 13). The yuan-ti can innately cast the
Monsters
Dragons of Stormwreck Isle
"} bludgeoning damage.Spore servants are dead creatures reanimated by the magical spores of a myconid leader. The final act of the myconid leader in Seagrow Caves before lapsing into its current comatose state
was creating a spore servant from a dead giant octopus to protect the caves while the leader could not. Unlike a living octopus, this guardian has only basic control over its tentacles. Rather than coiling around intruders to immobilize them, the spore servant simply bludgeons them.
Divine Word
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
fiend that fails its save is forced back to its plane of origin (if it isn't there already) and can't return to your current plane for 24 hours by any means short of a wish spell.
Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points:
50 hit points or fewer: deafened for 1 minute
40 hit points or fewer: deafened and blinded for 10
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Sseth’s Blessing. When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit points.Multiattack. The yuan-ti makes two Bite attacks and one Scimitar attack, or it makes
for being self-important, sneaky, and prone to flee at the first sign of trouble.PoisonChange Shape. The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same
Monsters
The Book of Many Things
":"1d12+3", "rollType":"damage", "rollAction":"Radiant Strike", "rollDamageType":"radiant"} radiant damage.
Prophetic Blessing. The living portent magically infuses the power of its prophecy into another
willing creature the living portent can see within 30 feet of itself. The target’s hit point maximum and current hit points increase by 7 (1d8 + 3);{"diceNotation":"1d8+3", "rollType":"roll
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. They manipulate communities for
the purpose of acquiring more victims and enjoy the company of Undead.PoisonChange Shape. The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same in each form
Monsters
The Book of Many Things
spellcasting ability (spell save DC 13):
At will: Prestidigitation, Speak with Animals
1/day each: Bestow Curse, Command, Crown of MadnessBaphomet’s Blessing. When Brusipha reduces a hostile
creature to 0 hit points, she gains 8 temporary hit points.Unerring Tracker. Brusipha magically creates a psychic link with one creature she can see. For the next hour, Brusipha knows the current






