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Returning 35 results for 'back blocking diffusing charging roguish'.
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Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she takes to
the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him, and out
Compendium
- Sources->Dungeons & Dragons->Rrakkma
only visible way out is back through the portal. Lighting This area is well lit. The charging Gith Capacitor creates A LOT of light. Creatures/NPCs A star spawn seer and its guardian star spawn hulk are
helping the ulitharid charge the artifact. Objectives/Goals The ulitharid has a pact with the star spawn seer and spends its time focused on charging the Gith Capacitor. If the star spawn seer is
Compendium
- Sources->Dungeons & Dragons->Rrakkma
only visible way out is back through the portal. Lighting This area is well lit. The charging Gith Capacitor creates A LOT of light. Creatures/NPCs A star spawn seer and its guardian star spawn hulk are
helping the ulitharid charge the artifact. Objectives/Goals The ulitharid has a pact with the star spawn seer and spends its time focused on charging the Gith Capacitor. If the star spawn seer is
Compendium
- Sources->Dungeons & Dragons->Rrakkma
only visible way out is back through the portal. Lighting This area is well lit. The charging Gith Capacitor creates A LOT of light. Creatures/NPCs A star spawn seer and its guardian star spawn hulk are
helping the ulitharid charge the artifact. Objectives/Goals The ulitharid has a pact with the star spawn seer and spends its time focused on charging the Gith Capacitor. If the star spawn seer is
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Mounted Combat A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Mounted Combat A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
haul as much food and booty as possible back to the tribe’s den, every tribe has a sturdy war wagon. Since orcs are poor crafters, most of their wagons are stolen from human or dwarven
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Mounted Combat A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Mounted Combat A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Mounted Combat A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Mounted Combat A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. This effect is illusory, but it is
to area 17 without checking that room, the 3 lizardfolk and 1 yuan-ti pureblood in that area come charging out.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. This effect is illusory, but it is
to area 17 without checking that room, the 3 lizardfolk and 1 yuan-ti pureblood in that area come charging out.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. The effect is illusory, but it is
area 17 without checking that room, the 3 lizardfolk and 1 yuan-ti pureblood in that area come charging out.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. This effect is illusory, but it is
to area 17 without checking that room, the 3 lizardfolk and 1 yuan-ti pureblood in that area come charging out.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. The effect is illusory, but it is
area 17 without checking that room, the 3 lizardfolk and 1 yuan-ti pureblood in that area come charging out.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. The effect is illusory, but it is
area 17 without checking that room, the 3 lizardfolk and 1 yuan-ti pureblood in that area come charging out.
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
. Read or paraphrase the following: The withered eyeball aims its empty gaze down an alley strewn with rubble. Rats scurry between chunks of old stone and dusty crates. At the back of the alley is a set of
moldering wood boards, propped up just enough to block a dark tunnel leading below the surface.
The boards blocking the entrance to the catacombs can be moved easily, revealing a sloping tunnel (area N1).
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
. Read or paraphrase the following: The withered eyeball aims its empty gaze down an alley strewn with rubble. Rats scurry between chunks of old stone and dusty crates. At the back of the alley is a set of
moldering wood boards, propped up just enough to block a dark tunnel leading below the surface.
The boards blocking the entrance to the catacombs can be moved easily, revealing a sloping tunnel (area N1).
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
stored here. A secret door in the east wall can be pulled open to reveal the back of the pipe organ in area K10. Characters can’t pass through the secret door while the organ is blocking it, and the organ can’t be moved from this side.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
stored here. A secret door in the east wall can be pulled open to reveal the back of the pipe organ in area K10. Characters can’t pass through the secret door while the organ is blocking it, and the organ can’t be moved from this side.
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
. Read or paraphrase the following: The withered eyeball aims its empty gaze down an alley strewn with rubble. Rats scurry between chunks of old stone and dusty crates. At the back of the alley is a set of
moldering wood boards, propped up just enough to block a dark tunnel leading below the surface.
The boards blocking the entrance to the catacombs can be moved easily, revealing a sloping tunnel (area N1).
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
stored here. A secret door in the east wall can be pulled open to reveal the back of the pipe organ in area K10. Characters can’t pass through the secret door while the organ is blocking it, and the organ can’t be moved from this side.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
: Jander and Haruman were both part of a host of warriors who joined the angel Zariel in her assault on the Nine Hells. After charging through the portal into Avernus, Jander panicked and fled back to
soul by swearing to hunt down his own kind. Later, he volunteered to join Zariel on her crusade into the Nine Hells. Stirges now swarm back and forth from Jander’s body, preserving his existence by
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
: Jander and Haruman were both part of a host of warriors who joined the angel Zariel in her assault on the Nine Hells. After charging through the portal into Avernus, Jander panicked and fled back to
soul by swearing to hunt down his own kind. Later, he volunteered to join Zariel on her crusade into the Nine Hells. Stirges now swarm back and forth from Jander’s body, preserving his existence by
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
: Jander and Haruman were both part of a host of warriors who joined the angel Zariel in her assault on the Nine Hells. After charging through the portal into Avernus, Jander panicked and fled back to
soul by swearing to hunt down his own kind. Later, he volunteered to join Zariel on her crusade into the Nine Hells. Stirges now swarm back and forth from Jander’s body, preserving his existence by
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
responsible for blocking tunnels to deter pursuit.
Kobolds feel a cool affinity or something like kinship for other members of their tribe, but they are rarely affectionate with each other. Two kobolds
some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them back to life as the next egg laid in
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
ten thugs blocking her path work for him. Traevus and his thugs are indifferent toward the party but turn hostile if the characters try to force their way onto the Moondancer with Captain Sartell in
of his thugs while the others continue to hold back the mob that has gathered at the docks. If Traevus is defeated, any remaining thugs in his employ lose their will to fight. Some are overrun by the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
ten thugs blocking her path work for him. Traevus and his thugs are indifferent toward the party but turn hostile if the characters try to force their way onto the Moondancer with Captain Sartell in
of his thugs while the others continue to hold back the mob that has gathered at the docks. If Traevus is defeated, any remaining thugs in his employ lose their will to fight. Some are overrun by the






