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Returning 35 results for 'back both daring capturing religious'.
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Monsters
Dragon of Icespire Peak
action to polymorph into a boar or back into its true form, which is humanoid. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to
damage. These religious recluses are granted spellcasting power by Talos, the god of storms. Their human ancestors bred with orcs, and now all anchorites of Talos are half-orcs.
Kenku
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races
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within
adventurers are usually the survivors of a flock that has sustained heavy losses, or a rare kenku who has grown weary of a life of crime. These kenku are more ambitious and daring than their fellows
Monsters
Fizban's Treasury of Dragons
swapping back.
5
A cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6
An amethyst dragon
amethyst dragon wyrmling is in the care of a cloistered religious order of scribes.
2
A half-amethyst dragon cares for an amethyst dragon wyrmling sibling after the disappearance of their dragon
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Artavazda’s Last Mission Upon learning that the Silent Roar is merely performing a banned play that evening, characters working with the Brightguard can report back to Artavazda at the Noble Jewel
breakout. The pari asks the characters to go the Pedestal of Judgment and support the Brightguard members there in capturing alive any who attack the prison. Artavazda fears that if the Brightguard is
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Artavazda’s Last Mission Upon learning that the Silent Roar is merely performing a banned play that evening, characters working with the Brightguard can report back to Artavazda at the Noble Jewel
breakout. The pari asks the characters to go the Pedestal of Judgment and support the Brightguard members there in capturing alive any who attack the prison. Artavazda fears that if the Brightguard is
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Artavazda’s Last Mission Upon learning that the Silent Roar is merely performing a banned play that evening, characters working with the Brightguard can report back to Artavazda at the Noble Jewel
breakout. The pari asks the characters to go the Pedestal of Judgment and support the Brightguard members there in capturing alive any who attack the prison. Artavazda fears that if the Brightguard is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
hollyphant offers the characters a choice of paths. Both paths eventually lead to the Bleeding Citadel, but only through a combination of deal making, daring, and dumb luck. Diagram 3.2 and diagram 3.3
rather a sequence of locations that the characters must visit in order. If the characters wander off these paths, use optional encounters to pull them back (see “Other Locations,” and “Roaming
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
hollyphant offers the characters a choice of paths. Both paths eventually lead to the Bleeding Citadel, but only through a combination of deal making, daring, and dumb luck. Diagram 3.2 and diagram 3.3
rather a sequence of locations that the characters must visit in order. If the characters wander off these paths, use optional encounters to pull them back (see “Other Locations,” and “Roaming
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
hollyphant offers the characters a choice of paths. Both paths eventually lead to the Bleeding Citadel, but only through a combination of deal making, daring, and dumb luck. Diagram 3.2 and diagram 3.3
rather a sequence of locations that the characters must visit in order. If the characters wander off these paths, use optional encounters to pull them back (see “Other Locations,” and “Roaming
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
ship to transport them back to the mainland, Devi can use her Sending Stone to contact Mirel Astafar, who sends another ship to the island. However, the characters must stop Skalanthas from sinking the
, they discover there’s a 5,000 GP reward for capturing him alive. The characters need only hand him over to local authorities to collect the reward. Joshua Raphael
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
ship to transport them back to the mainland, Devi can use her Sending Stone to contact Mirel Astafar, who sends another ship to the island. However, the characters must stop Skalanthas from sinking the
, they discover there’s a 5,000 GP reward for capturing him alive. The characters need only hand him over to local authorities to collect the reward. Joshua Raphael
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
flames. 4 Break the Line. During a key battle, you were part of a heroic push to break the enemy line. 5 Liberator. You were at the forefront of a daring assault to liberate a captured citadel or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Duergar Calassabrak A duergar prince named Valtagar Steelshadow traveled to Undermountain to plunder its mines and use the wealth to buy his way back into the court of his older brother, King Horgar
and his duergar followers were forced back into the Underdark by the planetar’s sudden arrival and subsequent bloody crusade. Weeks after retreating, they returned to discover that the mines were much
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Duergar Calassabrak A duergar prince named Valtagar Steelshadow traveled to Undermountain to plunder its mines and use the wealth to buy his way back into the court of his older brother, King Horgar
and his duergar followers were forced back into the Underdark by the planetar’s sudden arrival and subsequent bloody crusade. Weeks after retreating, they returned to discover that the mines were much
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
flames. 4 Break the Line. During a key battle, you were part of a heroic push to break the enemy line. 5 Liberator. You were at the forefront of a daring assault to liberate a captured citadel or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
flames. 4 Break the Line. During a key battle, you were part of a heroic push to break the enemy line. 5 Liberator. You were at the forefront of a daring assault to liberate a captured citadel or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Duergar Calassabrak A duergar prince named Valtagar Steelshadow traveled to Undermountain to plunder its mines and use the wealth to buy his way back into the court of his older brother, King Horgar
and his duergar followers were forced back into the Underdark by the planetar’s sudden arrival and subsequent bloody crusade. Weeks after retreating, they returned to discover that the mines were much
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
ship to transport them back to the mainland, Devi can use her Sending Stone to contact Mirel Astafar, who sends another ship to the island. However, the characters must stop Skalanthas from sinking the
, they discover there’s a 5,000 GP reward for capturing him alive. The characters need only hand him over to local authorities to collect the reward. Joshua Raphael
Kobold
Legacy
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races
Volo's Guide to Monsters
religious significance. Most kobold sorcerers are of the draconic bloodline origin and specialize in either damaging magic (which can also be used in mining), augmentation (of materials or allies), or
some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them back to life as the next egg laid in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
theories, and I know how to banish the demon lords back to the Abyss. We can do this only if we work together, if you are willing and daring enough to directly challenge the demon lords. Or perhaps
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
corrupted a bridle of capturing (see appendix C), which can control the unicorn and allow it to be led back to them. (Even though the bridle normally targets only beasts, the hags’ magic allows this bridle
goodly ways. (In reality, the hags wish to capture the unicorn and force her to become their servant and mount.) Bridle of Capturing To help the characters in this task, the three mothers have
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
corrupted a bridle of capturing (see appendix C), which can control the unicorn and allow it to be led back to them. (Even though the bridle normally targets only beasts, the hags’ magic allows this bridle
goodly ways. (In reality, the hags wish to capture the unicorn and force her to become their servant and mount.) Bridle of Capturing To help the characters in this task, the three mothers have
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
corrupted a bridle of capturing (see appendix C), which can control the unicorn and allow it to be led back to them. (Even though the bridle normally targets only beasts, the hags’ magic allows this bridle
goodly ways. (In reality, the hags wish to capture the unicorn and force her to become their servant and mount.) Bridle of Capturing To help the characters in this task, the three mothers have
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
many methods for capturing enemies, such as poisoning, knocking out an opponent instead of making a killing blow, throwing nets, using magic such as suggestion, or restraining them in the coils of a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
theories, and I know how to banish the demon lords back to the Abyss. We can do this only if we work together, if you are willing and daring enough to directly challenge the demon lords. Or perhaps
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
theories, and I know how to banish the demon lords back to the Abyss. We can do this only if we work together, if you are willing and daring enough to directly challenge the demon lords. Or perhaps
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Anchorite of Talos These religious recluses are granted spellcasting power by Talos, the god of storms. Their human ancestors bred with orcs, and now all anchorites of Talos are half-orcs. Anchorite
, bless, lightning bolt (8d6 damage), revivify
3/day: thunderwave (2d8 damage)
Shapechanger. The anchorite can use its action to polymorph into a boar or back into its true form, which is humanoid
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
its destruction. Members of the order are driven by religious fervor and by devotion to the principle of justice for all. Whether a member places more emphasis on one or the other of those ideals is
that demonstrate heroism and divine providence—uniting the metallic dragons to fight Tiamat’s brood, for example. Slaying a wyrmspeaker will also serve the party well, while capturing and delivering
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
its destruction. Members of the order are driven by religious fervor and by devotion to the principle of justice for all. Whether a member places more emphasis on one or the other of those ideals is
that demonstrate heroism and divine providence—uniting the metallic dragons to fight Tiamat’s brood, for example. Slaying a wyrmspeaker will also serve the party well, while capturing and delivering
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Hermit As a hermit, you spent a considerable time in seclusion before making a discovery that drew you back to the world. Were you isolated in Sharn, or did you discover something that’s drawn you to
crash and spent years in a remote location until you were found. In that time, you experienced a remarkable revelation. Did you have a religious experience, or did you have an arcane insight into the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Anchorite of Talos These religious recluses are granted spellcasting power by Talos, the god of storms. Their human ancestors bred with orcs, and now all anchorites of Talos are half-orcs. Anchorite
, bless, lightning bolt (8d6 damage), revivify
3/day: thunderwave (2d8 damage)
Shapechanger. The anchorite can use its action to polymorph into a boar or back into its true form, which is humanoid
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Anchorite of Talos These religious recluses are granted spellcasting power by Talos, the god of storms. Their human ancestors bred with orcs, and now all anchorites of Talos are half-orcs. Anchorite
, bless, lightning bolt (8d6 damage), revivify
3/day: thunderwave (2d8 damage)
Shapechanger. The anchorite can use its action to polymorph into a boar or back into its true form, which is humanoid






