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Returning 35 results for 'back both defeating constructed rendering'.
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Monsters
Mythic Odysseys of Theros
":"Hooves","rollDamageType":"fire"} fire damage.Among the first anvilwroughts to be forged by Purphoros, elegant burnished harts wander the mortal realm in search of new sights to bring back to the god of
the sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesn't require air, food, drink, or sleep.Fire, Poison
Cadaver Collector
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the Material Plane for centuries, collecting corpses while searching for a way to return home.
Sweeping the Dead
creatures for eventual impalement. Although these specters are individually weak, a cadaver collector can call up an almost endless supply of them, if given time.
Constructed Nature. A cadaver collector
Monsters
The Book of Many Things
her petrifying gaze, rendering her immune to its effects and allowing her to use it while not in her medusa guise. Despite her alarming appearance in serpent form, Euryale remains a healer and
caretaker at heart.PoisonBludgeoning, Piercing, and Slashing from Nonmagical AttacksChange Shape. Euryale changes shape into her Huge serpent form or back into her Medium medusa form. Euryale’s game
Monsters
Mordenkainen Presents: Monsters of the Multiverse
him win back his title.
Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from
and the other planes.
Most of Moloch’s cultists have switched allegiance to one of the other archdevils, but idols constructed to honor him still stand in deep dungeons, their jeweled eyes and
Magic Items
Lost Laboratory of Kwalish
metal bosses adorn the armor in seemingly random fashion. On the back of the armor’s left gauntlet is a rectangular metal box, from which projects a short rod tipped with a cone-shaped red
), but doesn’t gain access to the user’s knowledge, features, or proficiencies.
Freeing a creature trapped inside the armor first requires defeating the armor’s automatic defenses
Monsters
Sleeping Dragon’s Wake
rating no higher than her own, or back into her true form. She reverts to her true form if she dies. Any equipment she is wearing or carrying is absorbed or borne by the new form (Lhammaruntosz's choice
surrounding area as the captain of the Scaly Eye, a fleet that battled pirates and other threats. To honor her deeds, the Swords of Leilon constructed the Bronze Shrine, a massive temple to Bahamut, god
Monsters
Mythic Odysseys of Theros
fall unconscious. Instead, the damage creates cracks in its carapace, revealing its hearts. Tromokratis has four hearts: two on its chest, one on its back, and one at the base of its tail. A heart has an
party 180,000 XP for defeating Tromokratis after it uses Hearts of the Kraken.Fire; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Lightning, ThunderIf Tromokratis’s mythic
Bugbear
Legacy
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Species
Volo's Guide to Monsters
acts for bugbears. Garroting an unsuspecting creature and defeating foes in open battle are seen as acts of worship, in the same way that dwarves consider metalsmithing to be sacred to Moradin.
The
in the presence of Skiggaret. Talking about such acts might call him back.
Blessings of the Bugbear Gods
Bugbears have no use for priests or shamans. No one needs to tell them what their gods want
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description This children’s book is a mechanical curiosity of gnomish design, with a cover made of wood and copper. The front cover bears a faded, hand-painted rendering of a round millstone
hand. The son drowns in a river while washing clothes. The final scene—which doesn’t play out until the music box is repaired—shows the daughter defeating the shadow by crushing it under a millstone.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description This children’s book is a mechanical curiosity of gnomish design, with a cover made of wood and copper. The front cover bears a faded, hand-painted rendering of a round millstone
hand. The son drowns in a river while washing clothes. The final scene—which doesn’t play out until the music box is repaired—shows the daughter defeating the shadow by crushing it under a millstone.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description This children’s book is a mechanical curiosity of gnomish design, with a cover made of wood and copper. The front cover bears a faded, hand-painted rendering of a round millstone
hand. The son drowns in a river while washing clothes. The final scene—which doesn’t play out until the music box is repaired—shows the daughter defeating the shadow by crushing it under a millstone.
Monsters
Fizban's Treasury of Dragons
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any ship that tries to leave
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Conclusion The characters can take the Bowl of Plenty back to the Keep on the Borderlands after defeating the enemies. They return it to a hero’s welcome and their promised reward of 20 GP each. If
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Conclusion The characters can take the Bowl of Plenty back to the Keep on the Borderlands after defeating the enemies. They return it to a hero’s welcome and their promised reward of 20 GP each. If
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
Conclusion The characters can take the Bowl of Plenty back to the Keep on the Borderlands after defeating the enemies. They return it to a hero’s welcome and their promised reward of 20 GP each. If
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, teleporting back to the character’s side if it loses sight of him or her. As it hovers, Yaka’s skull supplies a stream of deadpan banter in a mocking, hollow voice. Unless the skull is magically
pretends to know all. Acererak has warded the skull with powerful magic, rendering it impervious to damage and spells. Its curse is too powerful to be broken with any spell other than wish, which can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, teleporting back to the character’s side if it loses sight of him or her. As it hovers, Yaka’s skull supplies a stream of deadpan banter in a mocking, hollow voice. Unless the skull is magically
pretends to know all. Acererak has warded the skull with powerful magic, rendering it impervious to damage and spells. Its curse is too powerful to be broken with any spell other than wish, which can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, teleporting back to the character’s side if it loses sight of him or her. As it hovers, Yaka’s skull supplies a stream of deadpan banter in a mocking, hollow voice. Unless the skull is magically
pretends to know all. Acererak has warded the skull with powerful magic, rendering it impervious to damage and spells. Its curse is too powerful to be broken with any spell other than wish, which can
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
White Plume Mountain The characters might need to travel back to a time when Keraptis first constructed his legendary dungeon (featured in Tales from the Yawning Portal), and used components from the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Vertrand’s Room Vertrand. A bald, elderly man (Vertrand Shadowdusk) sits at a writing desk to the north, his back to the doorway.
Bed. A simple bed stands against the south wall.
Tapestry. A
damaged by mold, rendering it worthless.)
Vertrand has smooth flesh where his eyes should be, for he surrendered his ocular orbits to a Far Realm entity in exchange for blindsight. Having foreseen the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Vertrand’s Room Vertrand. A bald, elderly man (Vertrand Shadowdusk) sits at a writing desk to the north, his back to the doorway.
Bed. A simple bed stands against the south wall.
Tapestry. A
damaged by mold, rendering it worthless.)
Vertrand has smooth flesh where his eyes should be, for he surrendered his ocular orbits to a Far Realm entity in exchange for blindsight. Having foreseen the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
White Plume Mountain The characters might need to travel back to a time when Keraptis first constructed his legendary dungeon (featured in Tales from the Yawning Portal), and used components from the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Vertrand’s Room Vertrand. A bald, elderly man (Vertrand Shadowdusk) sits at a writing desk to the north, his back to the doorway.
Bed. A simple bed stands against the south wall.
Tapestry. A
damaged by mold, rendering it worthless.)
Vertrand has smooth flesh where his eyes should be, for he surrendered his ocular orbits to a Far Realm entity in exchange for blindsight. Having foreseen the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
White Plume Mountain The characters might need to travel back to a time when Keraptis first constructed his legendary dungeon (featured in Tales from the Yawning Portal), and used components from the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
caverns. Perceiving the threat the drow represented to all the peoples of the Underdark, the deep gnomes abandoned their isolation when they came to the defense of the dwarves of Mithral Hall, defeating
an invading drow force from Menzoberranzan. This alliance, however, would spell Blingdenstone’s doom. The vengeful drow bided their time, rebuilt their forces, and sent their armies out to strike back
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
caverns. Perceiving the threat the drow represented to all the peoples of the Underdark, the deep gnomes abandoned their isolation when they came to the defense of the dwarves of Mithral Hall, defeating
an invading drow force from Menzoberranzan. This alliance, however, would spell Blingdenstone’s doom. The vengeful drow bided their time, rebuilt their forces, and sent their armies out to strike back
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Awarding Experience Points Defeating the goblin ambushers and finding the Cragmaw hideout completes a story milestone. When the party arrives at the hideout, award each character 75 XP. Make sure the
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Leomund’s Secret Chest Level 4 Conjuration (Wizard) Casting Time: Action
Range: Touch
Components: V, S, M (a chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth 5,000+ GP
Plane, you can take a Magic action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Leomund’s Secret Chest 4th-level conjuration Casting Time: 1 action Range: Touch Components: V, S, M (an exquisite chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth at least
Plane, you can use an action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Leomund’s Secret Chest Level 4 Conjuration (Wizard) Casting Time: Action
Range: Touch
Components: V, S, M (a chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth 5,000+ GP
Plane, you can take a Magic action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Leomund’s Secret Chest Level 4 Conjuration (Cleric, Wizard) Casting Time: Action
Range: Touch
Components: V, S, M (a chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth 5,000
Ethereal Plane, you can take a Magic action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Awarding Experience Points Defeating the goblin ambushers and finding the Cragmaw hideout completes a story milestone. When the party arrives at the hideout, award each character 75 XP. Make sure the
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Awarding Experience Points Defeating the goblin ambushers and finding the Cragmaw hideout completes a story milestone. When the party arrives at the hideout, award each character 75 XP. Make sure the
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
caverns. Perceiving the threat the drow represented to all the peoples of the Underdark, the deep gnomes abandoned their isolation when they came to the defense of the dwarves of Mithral Hall, defeating
an invading drow force from Menzoberranzan. This alliance, however, would spell Blingdenstone’s doom. The vengeful drow bided their time, rebuilt their forces, and sent their armies out to strike back
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Leomund’s Secret Chest 4th-level conjuration Casting Time: 1 action Range: Touch Components: V, S, M (an exquisite chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth at least
Plane, you can use an action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by






