Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'backs before decide called reborn'.
Other Suggestions:
black before decide called reborn
back before decide called reborn
bards before decide carved renown
bards before decide calls renown
bards before desire called renown
Monsters
Guildmasters’ Guide to Ravnica
rocs. These avians are named for the skyknights who are also part of the Wojek League, called Skyjeks. From the backs of their rocs, these mounted soldiers carry out reconnaissance missions, bombard
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage on a successful one.Frost salamanders are natives of the Plane of Ice, also called the Frostfell, which rests between the Plane of Air and the Plane of Water. Frost salamanders especially like to
weapons and armor.
Although frost salamanders can burrow their way through loose soil, they prefer to dig into ice. They roll around in piles of broken chunks of ice, allowing it to scratch their backs
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
like to stay quiet. A sorcerer’s magic wants to be wielded, and it has a tendency to spill out in unpredictable ways if it isn’t called on. Sorcerers often have obscure or quixotic
;ll choose an origin that ties to a draconic bloodline or the influence of wild magic, but the exact source of your power is up to you to decide. Is it a family curse, passed down to you from distant
Monsters
Icewind Dale: Rime of the Frostmaiden
the effect on itself on a success.Third Form
Auril’s third form, called Winter’s Womb or the Queen of Frozen Tears by her most ardent followers, is a 3-foot-diameter ice diamond containing
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Species
Spelljammer: Adventures in Space
own, which giff have learned to channel through their weapons. Most giff have no idea where this so-called astral spark comes from, but they feel its presence most strongly when they are in Wildspace
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Netheril Returned In 1372 DR, the flying city of Thultanthar, also called the City of Shade, emerged from the Shadowfell, where it had lain hidden for centuries. The city’s rulers, calling themselves
Shadovar, began rebuilding the long-lost Netherese empire, even returning life and growth to the desert. They dubbed this reborn empire the Empire of Shade. Thultanthar crashed to the ground in 1487
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
in your group, decide which of the great powers in the world backs your group. This decision can shape your entire campaign.
. Dragonmark. Decide whether your character bears one of the mystical marks associated with the dragonmarked houses. Background. Choose the house agent background if your character has devoted themself to
Saving Throws
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Rules
A saving throw — also called a save — represents an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don’t normally decide to make a saving throw
Monsters
Fizban's Treasury of Dragons
and ruffs of emerald-green fur running down their chins, chests, backs, and tails. One horn arcs from the back of a moonstone dragon’s skull and another at the tip of the nose; the two horns
moonstone dragon is called upon to discipline a group of moonstone dragon wyrmling;moonstone dragon wyrmlings that rampaged through a Fey noble’s territory.
8
An adult moonstone dragon has amassed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
true form combines the features of a human and a tiger, with one noteworthy deformity: its palms are where the backs of the hands would be on a human. Evil Spirits in Mortal Flesh. Rakshasas originated
its appetite for humanoid flesh and evil schemes. It selects its prey with care, taking pains to keep its presence in the world a secret. Evil Reborn. For a rakshasa, death on the Material Plane
Backgrounds
Guildmasters’ Guide to Ravnica
abundant connections among the Simic. The guild members live in watery sinkholes called zonots, and their isolation shelters them from much contact with outsiders. Nonetheless, a fair number of Simic
make a nice sideshow act.
9
I left the Selesnya — and a lover — behind when I joined the Simic.
10
Roll an additional Simic contact; you can decide if the contact is an ally or a rival.
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your
Initiative
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Rules
foe who is unaware that combat is starting, that foe is surprised.Initiative Order. A combatant's check total is called their Initiative count, or Initiative for short. The DM ranks the combatants, from
tied monsters, and the players decide the order among tied characters. The DM decides the order if the tie is between a monster and a player character.Sometimes a DM might have combatants use their
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Elendra (see the “Other Locations” section in “Shadowmoor”). Grave of Nath The deceased elf Nath, a zealous and wicked hunter, was interred in a forest grove. The area, now called the Grave of Nath
near the kithkin clachan of Burrenton, Spinerock Knoll is home to devotees who worship a cruel Ancient Red Dragon called Knollspine. Though Knollspine hasn’t been seen in years, these devotees
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Saving Throw A saving throw—also called a save—represents an attempt to avoid or resist a threat. You normally make a saving throw only when a rule requires you to do so, but you can decide to fail
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Serving Zariel The characters might decide after meeting Zariel that they wish to serve her, joining her army and smiting demons in the Blood War. They also might wind up serving her if they fail to
Elturel. As a sign of favor, she bestows a charm upon each character (see “Archdevil Charms”). Characters who die in Zariel’s service are reborn as lemures from the River Styx. They lose all memories of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with the lowest. This is the order (called the initiative order) in which they act during each round. The initiative order remains the same from round to round. If a tie occurs, the DM decides the order
among tied DM-controlled creatures, and the players decide the order among their tied characters. The DM can decide the order if the tie is between a monster and a player character. Optionally, the DM
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with the lowest. This is the order (called the initiative order) in which they act during each round. The initiative order remains the same from round to round. If a tie occurs, the DM decides the order
among tied DM-controlled creatures, and the players decide the order among their tied characters. The DM can decide the order if the tie is between a monster and a player character. Optionally, the DM
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Wojek League, called Skyjeks. From the backs of their rocs, these mounted soldiers carry out reconnaissance missions, bombard enemies on the ground, and engage flying foes. The shape of a Skyjek
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
that closed around Kalakeri. The storm lashed Kalakeri for weeks, and when it reached its height, Ramya emerged from her watery grave. Reborn with terrifying power, she called upon those who had been
elephants crushed them to death. Their wails of terror left Ramya unmoved. Arijani and Reeva’s plots didn’t end with their lives, however. They too were reborn, transformed into fiends with animalistic
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
a match for a party of 10th-level adventurers, but the characters have storm giants watching their backs. Hekaton or Serissa also gives each character a potion of giant size (see appendix B) from the
royal treasury, enabling them to face the dragon as true giants when the time comes. The storm giants describe the effect and duration of the potions, but they leave it to the characters to decide if
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Saving Throw A saving throw—also called a save—represents an attempt to avoid or resist a threat. You normally make a saving throw only when a rule requires you to do so, but you can decide to fail
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Key Plot Points The following information is key to this adventure’s story: Mountain Wildfires. A red dragon is igniting wildfires near a small town called Arborean Springs. The adventurers need to
stop the wildfires, but must decide whether to slay the dragon or return it to slumber using a potent sleeping concoction. Forbidden Vale. The group journeys to the Forbidden Vale, facing wildfires and
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Sidekicks On your adventures, the DM might reveal that you’ve befriended a special character called a sidekick, who joins your party. This appendix presents the game statistics for sidekicks, of
companion who specializes in striking your foes or defending you and your allies The DM will either tell you which type of sidekick to use or let you choose one. It’s up to you and the DM to decide who controls the sidekick in play.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Adventure Background As the settlers of Leilon bend their backs to the arduous task of creating a defensible settlement in the dangerous wilds of the Sword Coast, even larger threats loom all around
. The cult’s headquarters are inside a death knight-dreadnaught, an undead battleship beached near a temple of Talos called the Tower of Storms. At the same time, Ularan Mortus, a priest of the god of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
chrysalises develop, bulge, and pop is called the Scabbery. Not simply a disgusting moniker, the Scabbery’s name is also a reference to the way that demons reborn here emerge harder, stronger, and crueler than
itself, called the Firehive, resembles a gargantuan wasp nest with an open top. Aurnozci’s power causes the Firehive to throb like a beating heart, and the nest’s surface is hot to the touch. Halfway up
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Minotaurs In Eberron, minotaurs are found in the monstrous nation of Droaam. Most minotaurs worship an entity commonly called the Horned Prince, but each clan has its own personal interpretation and
with House Tharashk and serve as mercenaries in the Five Nations. As a minotaur character, decide on your version of the Horned Prince and how this affects you. Are you a former mercenary seeking
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the characters journeying to the Outlands at Shemeshka’s request to recover a modron fugitive called R04M. As the characters explore the Outlands, they’ll visit surreal locations, lay claim to a walking
castle, learn how to find R04M using a damaged magic item called a mimir, and witness unnatural events plaguing the plane. Part 3: Unity of Rings reveals Shemeshka’s role in a planes-warping plot and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
journey from the misty coast of Djaynai to the phantasmagoric realm of Janya beneath the sea, the characters discover not all folk are of one mind concerning the mysterious Djaynaian teachings called
they should only be used as the basis for new arts and then retired. Still others want the lost lore destroyed so Djaynai and Janya can break from the past that binds them. Ultimately, the characters must decide which path to follow and face a forgotten terror in the deepest reaches of the Nightsea.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Magic: The Gathering Trading Card Game, Strixhaven is located on a world called Arcavios, which (according to legend) formed from the collision or merging of two other worlds. It is situated in the
northeastern portion of a continent called Orrithia, also known as the Vastlands, which is populated by a tremendous variety of peoples. For the purposes of D&D, though, you can place Strixhaven
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
hidden. At any time during their exploration of Avernus, the characters and Lulu might encounter the Wandering Emporium, a marketplace that wanders Avernus on the backs of giant infernal war machines
Sword of Zariel is hidden in a place called the Bleeding Citadel. If she’s still alive, Lulu helps them get there. See chapter 4 for details about the Bleeding Citadel.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blue Slaad Almost as numerous as red slaadi, blue slaadi are muscular brutes with vicious blades extending from the backs of their claws. These claws carry a magical curse called chaos phage, which
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Asphodel and the Despair Lands The influence of the Underworld leaches life and color from a peninsula south of the Nessian Wood. Here, the necropolis of Asphodel sprawls amid the bleak region called
tragically ironic home for those who risked so much to escape the land of the dead. Coliseum of the Aphonai Three ancient Returned called the Aphonai rule Asphodel. They wear simple, identical golden masks
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Dracolich Draconic Tyrant Reborn Habitat: Any; Treasure: Any Slawomir Maniak The vilest dragons seek to escape the grip of death, employing ageless secrets and blasphemous magic to become horrors
called dracoliches. These deathless dragons bind their spirits to gems and magically animate their rotting corpses. Eventually becoming skeletal horrors, dracoliches continue the centuries-spanning
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Your Turn On your turn, you can move a distance up to your speed and take one action. You decide whether to move first or take your action first. Your speed--sometimes called your walking speed--is
. The Movement and Position section gives the rules for your move. You can forgo moving, taking an action, or doing anything at all on your turn. If you can't decide what to do on your turn, consider






