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Monsters
The Wild Beyond the Witchlight
.
Personality Trait. “When dealing with outsiders, I present myself as a kindly old grandmother.”
Ideal. “Children are better off working for me than picking up lots of bad habits
hag will occasionally visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha, Endelyn and Skabatha conspire against Bavlorna, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Nihiloor The illithid Nihiloor works for Xanathar, spending its days creating intellect devourers and setting them loose in the sewers of Waterdeep. Each intellect devourer attacks the first
humanoid it encounters, using its victim as a puppet to spy on the city and relay information back to Nihiloor. Occasionally, an intellect devourer is instructed to seek out a particular kind of target, such
Backgrounds
Sword Coast Adventurer's Guide
2
Exile
5
Sightseer
3
Fugitive
6
Wanderer
Where Are You From?
The most important decision in creating a far traveler background is determining your homeland. The places
;t a native, your reason for leaving “home” probably has something to do with getting away from a bad situation.
Feature: All Eyes on You
Your accent, mannerisms, figures of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
suspense and mystery with familiar features of D&D, creating gloom so your heroes’ light shines all the brighter. Genres of Horror. Horror comes in broad varieties. You and your players decide what
how to bring it to life through your adventures. Creating Atmosphere. Threatening traps and monsters alone don’t create exciting D&D adventures. This book provides techniques to help you build
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, consider the following genre tropes when creating your dark fantasy domain: Good does not always win. Evil individuals with great power and unopposed schemes might be the norm. The lines between good
and evil are blurred. Choices involve deciding which outcome is least bad. Corruption and suspicion flourish among organizations and individuals. Magic and magic items might be rarer or require a
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Encounters on the Way The characters have the following encounters as they travel to the Wayside Inn. Armor of Talos. When the characters get to the point where the bad weather starts, the soldier
no targets to attack in melee within the storm. Aftermath. If the characters defeat the myrmidons and Emmalou is still alive, the salty and experienced survivor of many battles can relay the following
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
enjoy making an unexciting aspect of life more enjoyable, such as inventing a shovel that whistles a tune to lighten the toil of digging, or creating a telescoping fork that can reach across the table
are recurring obstacles on the path to discovery, gnomes revel in the search. They savor the acquisition of new knowledge, realizing it might come at a cost, and even a series of bad results in experiments doesn’t dissuade a gnome from following their chosen path.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
kenku make an easy living serving as messengers, spies, and lookouts for thieves’ guilds, bandits, and other criminal cartels. A network of kenku can relay a bird call or similar noise across the
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, shifters, changelings, goblins, kobolds, and minotaurs. In addition, chapter 6 presents a new species option for creating gnoll characters. In creating a monstrous character, consider if you’re from one of
the new blended cities or from an old enclave; is your first loyalty to the Daughters of Sora Kell, or to your personal warlord? Do you aspire to become a warlord yourself? As agents of Droaam
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, shifters, changelings, goblins, kobolds, and minotaurs. In addition, chapter 6 presents a new species option for creating gnoll characters. In creating a monstrous character, consider if you’re from one of
the new blended cities or from an old enclave; is your first loyalty to the Daughters of Sora Kell, or to your personal warlord? Do you aspire to become a warlord yourself? As agents of Droaam
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, a rival goblin gang that often deals in illicit arms. Rumors swirled that Krenko killed Dargig, the youngest of the three brothers, after a weapons drop went bad. The remaining two brothers, Rikkig
your own adventures in Ravnica, you can use the suggestions in the Dungeon Master’s Guide for creating villains to craft a guildless villain, one who prefers the independence of operating outside the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
away. M2: Valsyx’s Clearing Swamp trees arch over this low clearing, creating an oppressive dome of vegetation above the soggy ground. A low stone sits like an altar or table at the clearing’s far end
the nodule as a significant clue. If the characters attack before Valsyx can relay his message, he shrieks for aid. Regardless of how Valsyx shouts his warning, Charnyz takes 1 round to understand
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
adult elf learns how to control the memories that bubble up during trance, choosing to recall experiences from its waking life that enhance its training or give it solace in bad times. This is the stage
creating delicate wood carvings. This versatility speaks to every adult elf’s eagerness for new experiences, because memories of adventures, escapades, and accomplishments will fuel the next and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
business plan ever developed — and that plan has your name all over it. As a conjurer, your utility to your franchise knows no bounds, whether you’re creating the right tool for the job, summoning
creatures for scouting or guard duty, or using dimension door to slip away from a deal gone bad. The hard part of that last one is always figuring out which of your franchise mates you’ll bring with you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Guide and Monster Manual. The first of these books guides the DM through creating and running adventures, and the second holds hundreds of monsters to fill those adventures. Dice. You need a set of
useful: DM Screen. Many DMs like to use a screen to shield their notes and dice rolls from players. It’s bad manners to peek over the screen! Miniatures and Battle Grid. Some DMs use a battle grid and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, mediators, and guides, but they are often also subject matter experts in the path tied to the Sovereign they serve. In creating a Vassal character, think about your personal relationship to the Sovereigns
clever Bally-Nur. Some of this is a natural process of syncretism. The Marcher orcs blended their original beliefs with the traditions of human settlers. But the Talenta were telling their stories before
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
anything in particular to the characters but feel like a bad omen. Lost and Found Prior to the vision, the characters were traveling to Vogler and had stopped to camp or rest near a forested path. After
surrounding vegetation, creating an unnatural clearing similar to the one in the characters’ visions. The cleared plants also reveal overgrown ruins nearby: A crumbling stone structure lies among the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
a piece of the franchise’s action. Rival NPCs can be worked up using the rules in chapter 4, “Creating Nonplayer Characters” of the Dungeon Master’s Guide, incorporating schemes, methods, and
campaign story unfolds. Perhaps the characters were forced to slay an evil guard in a raid gone bad. Later, their majordomo engages in a little gambling as part of a franchise task … and finds the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Where Are You From? The most important decision in creating a far traveler background is determining your homeland. The places discussed here are all sufficiently distant from the North and the Sword
a native, your reason for leaving “home” probably has something to do with getting away from a bad situation.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) check, a character can convince her to speak openly. Kara knows that Viallis is creating some sort of following, having attracted many admirers who now live in and around the village. She doesn’t know
floor that can be rented out by the day or tenday. Old Fargo’s Suspicions. Old Fargo has long distrusted Lord Viallis, instinctively seeing him as a bad sort, but he keeps his thoughts to himself unless
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Paths of the Faith James Austin When creating a player character or NPC associated with The Blood of Vol, consider the following paths and which best fits your character. The Seekers of the Divinity
bad light, and most Seekers despise the Emerald Claw. If you have ties to the Emerald Claw, you could have served with them before realizing that the Queen of the Dead is pursuing her own evil agenda
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
without being caught by guards. In battle she poses a potent threat, creating blasts of flame and striking with magical force in both melee and ranged combat. She spends her time contemplating the web
warden’s office (area R22), Prisoner 13 demands to read them somewhere outside her cell. She takes 20 minutes to read through the documents and telepathically relay the information to her agents for
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
without being caught by guards. In battle she poses a potent threat, creating blasts of flame and striking with magical force in both melee and ranged combat. She spends her time contemplating the web
warden’s office (area R22), Prisoner 13 demands to read them somewhere outside her cell. She takes 20 minutes to read through the documents and telepathically relay the information to her agents for
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gate-towns come knocking on their doors, residents feign ignorance or offer up false clues to throw off the nose of justice. Residents remain smugly aloof, fending off bounty hunters like bad suitors
Carceri, creating one or more of the following effects in and around the gate-town: Ball and Chain. Creatures in Curst feel as though they’re dragging a ball and chain behind themselves and have their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
couldn’t take advantage of the wealth therein. For millennia the lower city lay empty, until some eight hundred years ago, when Prince Ereskas of Amn settled the same spot, creating the city of Mirabar
, since no one in Mirabar wishes to see the surface city wiped out. It would simply be bad for business. Mirabar spares no expense in defending its wealth, and hires as many mages and adventurers as
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
relentlessly. She delights in creating dangerous and destructive manifestations of elemental water, especially maelstroms and floods. She is eager to assert her power by smashing any vessel that dares to
Olhydra’s presence in an elemental node creates a number of widespread effects — bad weather, strong tides, and increasing aggression from dangerous sea life. Violent downpours become frequent within 10
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
offer 10 gp or more to each of them, they walk away and leave their boss to his fate. Rasqel, who is indebted to bad people, fights to the death. If the situation looks grim for the adventurers
. The bandit originally worked a fair deal with Thetsis and her lizardfolk tribe, whose members grow and harvest a nutrient-rich algae that is also a key ingredient for creating potions of water
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
What Defines the Mror? Dwarves aren’t human. In creating a Mror character, it can help to reflect on the ways dwarves differ from humans. Clan plays a significant role in Mror culture; especially in
combat drills in preparation for dolgrim assault, and everyone was expected to contribute to the war effort—repairing or producing arms and armor, maintaining fortifications, or fighting. In creating
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Playing Dhakaani Characters There are a few factors to consider when creating a dar character. This section examines questions about the story—What’s your clan? What’s your background? In addition
. Ultimately, this is all about creating a story to carry you through your first few adventures. It doesn’t have to be a flawless explanation, just use your imagination and keep adventuring; soon
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
broken through and made a connection to Sol Udar. When creating adventures in a Mror city, decide if there is an established passage to the Realm Below; if so, is it a simple passage, or is there a
transmutation of local creatures. Dolgrims could be formed by fusing two dwarves together; a Gibbering Mouther could be the result of victims being liquefied and blended together. These creatures need
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Playing Dhakaani Characters There are a few factors to consider when creating a dar character. This section examines questions about the story—What’s your clan? What’s your background? In addition
. Ultimately, this is all about creating a story to carry you through your first few adventures. It doesn’t have to be a flawless explanation, just use your imagination and keep adventuring; soon
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
broken through and made a connection to Sol Udar. When creating adventures in a Mror city, decide if there is an established passage to the Realm Below; if so, is it a simple passage, or is there a
transmutation of local creatures. Dolgrims could be formed by fusing two dwarves together; a Gibbering Mouther could be the result of victims being liquefied and blended together. These creatures need
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Bear this in mind when creating characters from Droaam. If you are cruel to strangers, it’s because you believe the world to be a cruel place. You may pursue noble goals and be the most reliable
components for creating a magic item; if you need the eyes of a luecrotta, the Graywall marketplace may be your best chance. The markets of Droaam also receive the spoils from bandits and odds and ends from
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Bear this in mind when creating characters from Droaam. If you are cruel to strangers, it’s because you believe the world to be a cruel place. You may pursue noble goals and be the most reliable
components for creating a magic item; if you need the eyes of a luecrotta, the Graywall marketplace may be your best chance. The markets of Droaam also receive the spoils from bandits and odds and ends from
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
What Defines the Mror? Dwarves aren’t human. In creating a Mror character, it can help to reflect on the ways dwarves differ from humans. Clan plays a significant role in Mror culture; especially in
combat drills in preparation for dolgrim assault, and everyone was expected to contribute to the war effort—repairing or producing arms and armor, maintaining fortifications, or fighting. In creating






