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Returning 35 results for 'bad blocked diffusing cantrip restores'.
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Spells
Player’s Handbook
creature’s natural inclinations, alignment, or beliefs. An illogical modified memory, such as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM
might deem a modified memory too nonsensical to affect a creature.
A Remove Curse or Greater Restoration spell cast on the target restores the creature’s true memory.
Using a Higher-Level
Modify Memory
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a
modified memory too nonsensical to affect a creature in a significant manner.
A remove curse or greater restoration spell cast on the target restores the creature's true memory.
At Higher Levels
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Healing Spells You can also use the Spell Damage table to determine how many hit points a healing spell restores. A cantrip shouldn’t offer healing.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Healing Spells You can also use the Spell Damage table to determine how many Hit Points a healing spell restores. A cantrip shouldn’t provide healing.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Healing Spells You can also use the Spell Damage table to determine how many hit points a healing spell restores. A cantrip shouldn’t offer healing.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Healing Spells You can also use the Spell Damage table to determine how many hit points a healing spell restores. A cantrip shouldn’t offer healing.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Healing Spells You can also use the Spell Damage table to determine how many Hit Points a healing spell restores. A cantrip shouldn’t provide healing.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Healing Spells You can also use the Spell Damage table to determine how many Hit Points a healing spell restores. A cantrip shouldn’t provide healing.
Backgrounds
Guildmasters’ Guide to Ravnica
are added to all of them.)
Selesnya Guild Spells
Spell Level
Spells
Cantrip
druidcraft, friends
1st
aid, animal friendship, charm person
2nd
animal
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Infestation Conjuration cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (a living flea) Duration: Instantaneous You cause a cloud of mites, fleas, and other parasites to appear
speed is at least 5 feet. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. This movement doesn’t provoke opportunity attacks, and if the direction rolled is blocked, the target
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Infestation Conjuration cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (a living flea) Duration: Instantaneous You cause a cloud of mites, fleas, and other parasites to appear
speed is at least 5 feet. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. This movement doesn’t provoke opportunity attacks, and if the direction rolled is blocked, the target
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Infestation Conjuration cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (a living flea) Duration: Instantaneous You cause a cloud of mites, fleas, and other parasites to appear
speed is at least 5 feet. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. This movement doesn’t provoke opportunity attacks, and if the direction rolled is blocked, the target
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
ward (cantrip), expeditious retreat (1st level), spider climb (2nd level), gaseous form (3rd level) Levistus has no cult in the traditional sense. Instead, he offers favors to those who are desperate to
the form of the Path of Levistus trait. Path of Levistus. This creature magically teleports to a location of Levistus’s choice within 1 mile of its location. Using this ability also restores all of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tapestry depicts a wilderness battle between primitive human hunters and one or more monsters, including a unicorn, a displacer beast, an owlbear, a pack of worgs, and a griffon. Casting a mending cantrip
on a tapestry restores its value (25 gp). 23b. Initiates’ Quarters Furnishings. Eight rows of bunk beds stacked four high run the length of this room.
Wreckage. Along the walls are piles of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tapestry depicts a wilderness battle between primitive human hunters and one or more monsters, including a unicorn, a displacer beast, an owlbear, a pack of worgs, and a griffon. Casting a mending cantrip
on a tapestry restores its value (25 gp). 23b. Initiates’ Quarters Furnishings. Eight rows of bunk beds stacked four high run the length of this room.
Wreckage. Along the walls are piles of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tapestry depicts a wilderness battle between primitive human hunters and one or more monsters, including a unicorn, a displacer beast, an owlbear, a pack of worgs, and a griffon. Casting a mending cantrip
on a tapestry restores its value (25 gp). 23b. Initiates’ Quarters Furnishings. Eight rows of bunk beds stacked four high run the length of this room.
Wreckage. Along the walls are piles of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
ward (cantrip), expeditious retreat (1st level), spider climb (2nd level), gaseous form (3rd level) Levistus has no cult in the traditional sense. Instead, he offers favors to those who are desperate to
the form of the Path of Levistus trait. Path of Levistus. This creature magically teleports to a location of Levistus’s choice within 1 mile of its location. Using this ability also restores all of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
ward (cantrip), expeditious retreat (1st level), spider climb (2nd level), gaseous form (3rd level) Levistus has no cult in the traditional sense. Instead, he offers favors to those who are desperate to
the form of the Path of Levistus trait. Path of Levistus. This creature magically teleports to a location of Levistus’s choice within 1 mile of its location. Using this ability also restores all of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
heal spell or similar magic, which restores his lawful evil alignment. The devils don’t know where the Bleeding Citadel is, but they do know someone who could help. For the price of a soul coin, the
takes the group to the Tower of Urm. Abyssal Chicken
Tiny fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 10 (3d4 + 3)
Speed 30 ft., fly 30 ft. (see Bad Flier below
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
heal spell or similar magic, which restores his lawful evil alignment. The devils don’t know where the Bleeding Citadel is, but they do know someone who could help. For the price of a soul coin, the
takes the group to the Tower of Urm. Abyssal Chicken
Tiny fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 10 (3d4 + 3)
Speed 30 ft., fly 30 ft. (see Bad Flier below
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
heal spell or similar magic, which restores his lawful evil alignment. The devils don’t know where the Bleeding Citadel is, but they do know someone who could help. For the price of a soul coin, the
takes the group to the Tower of Urm. Abyssal Chicken
Tiny fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 10 (3d4 + 3)
Speed 30 ft., fly 30 ft. (see Bad Flier below
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Restoration spell cast on the target restores the creature’s true memory. Using a Higher-Level Spell Slot. You can alter the target’s memories of an event that took place up to 7 days ago (level 6 spell
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Restoration spell cast on the target restores the creature’s true memory. Using a Higher-Level Spell Slot. You can alter the target’s memories of an event that took place up to 7 days ago (level 6 spell
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Restoration spell cast on the target restores the creature’s true memory. Using a Higher-Level Spell Slot. You can alter the target’s memories of an event that took place up to 7 days ago (level 6 spell
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Restoration spell cast on the target restores the creature’s true memory. Using a Higher-Level Spell Slot. You can alter the target’s memories of an event that took place up to 7 days ago (level 6 spell
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Restoration spell cast on the target restores the creature’s true memory. Using a Higher-Level Spell Slot. You can alter the target’s memories of an event that took place up to 7 days ago (level 6 spell
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Restoration spell cast on the target restores the creature’s true memory. Using a Higher-Level Spell Slot. You can alter the target’s memories of an event that took place up to 7 days ago (level 6 spell
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Benefit: You can speak, read, and write Sylvan, and magic can’t put you to sleep. Drawback: You no longer cast a reflection or a shadow.
2 Benefit: You can cast the message cantrip at will, no
transform into a statue made of solid, smoky gray glass. You are petrified while in this state. Any magic that ends the petrified condition restores your true form until the next dawn, when you revert to a glass statue.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
restores any expended spell slots. Casting without Slots There are several ways to cast a spell without expending a spell slot: Cantrips. A cantrip is cast without a spell slot. Rituals. Certain spells






