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Returning 35 results for 'bad boon diffusing contact real'.
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Classes
Player’s Handbook
+3
Ability Score Improvement
6
3
9
2
4
9
+4
Contact Patron
7
3
10
2
5
10
+4
Subclass feature
7
4
10
2
5
11
+4
Mystic Arcanum (level 6 spell)
7
4
11
3
5
)
9
4
13
3
5
16
+5
Ability Score Improvement
9
4
13
3
5
17
+6
Mystic Arcanum (level 9 spell)
9
4
14
4
5
18
+6
—
10
4
14
4
5
19
+6
Epic Boon
10
4
Magic Items
Wayfinder's Guide to Eberron
The lenses of these goggles are carved from Siberys dragonshards. While garish in appearance, these goggles are a boon to any Tharashk inquisitive. To attune to the goggles, you must possess the Mark
) checks.
When you examine an object, you can make a Wisdom (Perception) check to identify the aura of the last living creature to touch the object. The DC is 13 + the number of days since the last contact
Monsters
Candlekeep Mysteries
makes them look like flesh-and-blood people, and the constructs conduct themselves as convincingly real humanoids who are simply living their lives in Wisteria Vale. Detect magic spells do not reveal
whenever a villager touches a hard surface. The villagers are also cold to the touch, which can be ascertained only through physical contact. A character who succeeds on a DC 15 Wisdom (Insight) check
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Skabatha is immune to any effect that would age her, and she can’t die from old age.
Forgetfulness. The first creature that Skabatha sees after she finishes a long rest is
.
Personality Trait. “When dealing with outsiders, I present myself as a kindly old grandmother.”
Ideal. “Children are better off working for me than picking up lots of bad habits
Monsters
Princes of the Apocalypse
(Costs 2 Actions). Olhydra releases one creature she is grappling by flinging the creature up to 60 feet away from her, in a direction of her choice. If the flung creature comes into contact with a
(Costs 3 Actions). Olhydra transforms her watery body into acid. This effect lasts until Olhydra’s next turn. Any creature that comes into contact with Olhydra or hits her with a melee attack
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
CONTACT
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances
.
4
I have a “tell” that reveals when I’m lying.
5
I turn tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Iggwilv is immune to any effect that would age her, and she can’t die from old age.
Legendary Resistance (3/Day). If Iggwilv fails a saving throw, she can choose to
hideous laughter. Tasha’s magic-fueled ambitions brought her into contact with demons and demon lords, which she subjugated and used against her enemies. Tasha became known on the world of
Backgrounds
Guildmasters’ Guide to Ravnica
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
.
Selesnya Contacts
d8
Contact
1
A wise centaur trainer believed in me even though I was a terrible student.
2
A good friend has risen to become a Ledev guardian.
3
I left
Backgrounds
Sword Coast Adventurer's Guide
, and thieves’ toolsEquipment: A set of clothes appropriate to your duties and a pouch containing 20 gp
FEATURE: EAR TO THE GROUND
You are in frequent contact with people in the segment
comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area.
Suggested Characteristics
Use the tables for the
Backgrounds
Baldur’s Gate: Descent into Avernus
a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since.
2
You crossed the Guild in a bad way. Fortunately, its members think you’re dead. Less
determine the details of your discovery and its impact on the campaign.
Buldur’s Gate Feature: The Real City
You know the Baldur’s Gate most Baldurians ignore, the dog-eat-dog world of the
Warlock
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
pact, and how did you make contact with your patron? Were you seduced into summoning a devil, or did you seek out the ritual that would allow you to make contact with an alien elder god? Did you search
Patron, Pact Magic 2 2 1 1st — 2nd +2 Eldritch Invocations 2 3 2 1st 2 3rd +2 Pact Boon 2 4 2
Backgrounds
Baldur’s Gate: Descent into Avernus
arrested or killed with their idiocy.
FEATURE: CRIMINAL CONTACT
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages
to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
BALDUR’S GATE
Backgrounds
Baldur’s Gate: Descent into Avernus
’ve learned that most of the real business of entertainment (or any other venture) happens behind the scenes. It’s easy for you to case what sorts of audiences attend what venue — like
occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.
Variant Entertainer: Gladiator
A gladiator is as much an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Adventurers’ Guild Contacts Typically, an adventuring group has no particular contact within the larger guild. There’s a local leader or bookkeeper who collects dues, but otherwise you might interact
with a variety of different members of the guild in different contexts—when looking for a contract, gathering referrals, staying in the guildhall, and so on. The Guild Contact table provides
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Unreality The Grassroads span the vast savannas and forests of Atagua, a boon to both travelers and predators Atagua is influenced by dreams from the Feywild and nightmares from the Far Realm
fraying planar boundaries might also allow glimpses into other planes or ghostly appearances of strange figures. Let Atagua’s place between the real and surreal inspire your descriptions.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Inquisitive’s Goggles Wondrous item, uncommon (requires attunement) The lenses of these goggles are carved from Siberys dragonshards. While garish in appearance, these goggles are a boon to any
object. The DC is 13 + the number of days since the last contact occurred. If the check is successful, you learn the species of the creature and you can immediately use your Imprint Prey ability to target this creature.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Newspaper Contacts Usually, your primary contact—the person who gives you assignments for the newspaper—is an editor of some kind, who takes the stories you write and makes them suitable for the
. Consult the Newspaper Contact table to learn about the editor or other newspaper figure you’re responsible to. Newspaper Contact d8 Primary Contact 1 A tough-as-nails senior editor who holds you to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
believe that ravens carry lost souls within them. Hence, killing a raven is considered bad luck in Vistani culture.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to regain all your expended spell slots from your Pact Magic feature. Once you regain spell slots with this feature, you must finish a long rest before you can do so again. YOUR PACT BOON
Each Pact
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
to regain all your expended spell slots from your Pact Magic feature. Once you regain spell slots with this feature, you must finish a long rest before you can do so again. YOUR PACT BOON
Each Pact
Boon option produces a special creature or an object that reflects your patron’s nature.
Pact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Subclass 3 2 4 2 2 4 +2 Ability Score Improvement 3 3 5 2 2 5 +3 — 5 3 6 2 3 6 +3 Subclass feature 5 3 7 2 3 7 +3 — 6 3 8 2 4 8 +3 Ability Score Improvement 6 3 9 2 4 9 +4 Contact Patron 7 3 10 2 5 10
3 5 15 +5 Mystic Arcanum (level 8 spell) 9 4 13 3 5 16 +5 Ability Score Improvement 9 4 13 3 5 17 +6 Mystic Arcanum (level 9 spell) 9 4 14 4 5 18 +6 — 10 4 14 4 5 19 +6 Epic Boon 10 4 15 4 5 20 +6
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Subclass 3 2 4 2 2 4 +2 Ability Score Improvement 3 3 5 2 2 5 +3 — 5 3 6 2 3 6 +3 Subclass feature 5 3 7 2 3 7 +3 — 6 3 8 2 4 8 +3 Ability Score Improvement 6 3 9 2 4 9 +4 Contact Patron 7 3 10 2 5 10
3 5 15 +5 Mystic Arcanum (level 8 spell) 9 4 13 3 5 16 +5 Ability Score Improvement 9 4 13 3 5 17 +6 Mystic Arcanum (level 9 spell) 9 4 14 4 5 18 +6 — 10 4 14 4 5 19 +6 Epic Boon 10 4 15 4 5 20 +6
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, unaware of the danger, Zorhanna donned the shard solitaire necklace to see how it looked with a new gown she planned to wear at the gala. Zorhanna’s close contact with the necklace allowed the Far Realm
, preparing for the arrival of the gala’s guests, while the real Zorhanna remains trapped inside the shard solitaire.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the real business of entertainment (or any other venture) happens behind the scenes. It’s easy for you to case what sorts of audiences attend what venue — like how toughs gather at the Blushing Mermaid
or how brash patriars congregate at the Helm and Cloak. After a successful performance, you may meet an enthusiastic member of the crowd — someone of an occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the real business of entertainment (or any other venture) happens behind the scenes. It’s easy for you to case what sorts of audiences attend what venue — like how toughs gather at the Blushing Mermaid
or how brash patriars congregate at the Helm and Cloak. After a successful performance, you may meet an enthusiastic member of the crowd — someone of an occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. We’ve visited Waterdeep before, but not like this. Clever heroes will respect the city’s rules. Those who get on the city’s bad side are in for a rough time, as the City of Splendors is home to some of
Waterdeep, I wish to thank Ed Greenwood for making the City of Splendors what it is: the kind of magical place you wish in your heart was real.
Chris Perkins
December 2017
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
makes good people bad and bad people worse. In its mean streets, gritty detectives contend with corrupt law officers while trying to foil the efforts of merciless gangs and monstrous thugs. In the highest
jeweled statuette has fallen into the hands of House Tarkanan, and a powerful member of the Aurum will stop at nothing to obtain it. The statuette’s real worth lies in the secret plans hidden inside it
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
souls who manage to find isolation amid its tumult. Baldur’s Gate Feature: The Real City You know the Baldur’s Gate most Baldurians ignore, the dog-eat-dog world of the homeless and unfortunate. You know
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
souls who manage to find isolation amid its tumult. Baldur’s Gate Feature: The Real City You know the Baldur’s Gate most Baldurians ignore, the dog-eat-dog world of the homeless and unfortunate. You know
where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
much more information about Loveage and the murders, and offers the characters a reward of 500 pp if they can find the real murderer and bring the culprit to justice. The mysterious contact is one of
summary of those events. She then goes on to say that she believes Jarme Loveage was innocent, and that the real killer is still out there. She recommends that they meet with Master Refrum, who has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. What better way to think of the big bad monster at the center of a web of even bigger and badder plans than as the CEO of a megacorporation, using every resource to dominate the market? What is an
villain is the head of Evil Incorporated, just begging for some market volatility. Money, as they say, makes the world go around. And as is true in real life, so it goes in the fantasy realm. The far
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, blood and offal from butchers, lye and fur from tanners, and indescribable chemical mixtures from alchemists. In the eastern portion of the Styes, the pollution is so bad that the river’s flow has been
organized faith exists in secret in the Styes, and it plays a central role in the adventure — the cult of Tharizdun. Health Disease and infection are real concerns in the Styes. Most residents suffer
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
nature of their profession that rogues often come into contact with criminal elements, whether out of choice or necessity. Some of those people can be adversaries too, and they’re likely to be harder to
1 The pirate captain on whose ship you once served; what you call moving on, the captain calls mutiny 2 A master spy to whom you unwittingly fed bad information, which led to the assassination of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
using the Carousing table. Carousing Check Total Result 1–5 Character has made a hostile contact. 6–10 Character has made no new contacts. 11–15 Character has made an allied contact. 16–20 Character
bear a grudge. A hostile contact works against the character, placing obstacles but stopping short of committing a crime or a violent act. Allied contacts are friends who will render aid to the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
expanse of the Sea of Moving Ice and find a new home where Arauthator can’t track them. The dragon is vengeful, but with everything else going on, Maccath believes Arauthator won’t put any real effort into
seeking out his former thralls. The Ice Hunters have no contact with civilization, so they can’t possibly spread word of his humiliating defeat. With the dragon’s disappearance, the kobolds hide if






