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Returning 35 results for 'bad both despite continues read'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, and hippopotamus parts. Despite its ungainly physiology, a catoblepas resembles a natural animal in its behavior, ambling through its marshy home, munching choice vegetation, eating the occasional bit
the creature has such a feared reputation that stories about it are ingrained in the popular culture. Any rumor of a catoblepas taking up residence nearby is taken to be a bad omen, even if the rumor is
Magic Items
Wayfinder's Guide to Eberron
you and can speak, read, and understand any language it knows (see “Random Properties” below).
Life Support. Whenever you end your turn with 0 hit points, the docent can make a Wisdom
attached to. One of the simple functions of a docent is to serve as a translator. The docent’s properties are under its control, and if you have a bad relationship with your docent, it might refuse to assist you.
Monsters
Mordenkainen's Fiendish Folio Volume 1
merchants, or bold adventurers, all travelers have something interesting to offer a killmoulis.
Hungry Helpers. Despite their odd appearance and origins, killmoulis crave the same creature comforts as
sore and cramped, as rocks or sharp sticks somehow end up under their bedrolls. Once a killmoulis is angered, it continues to tail a group and visit its curse upon them. Only an offering of fine food
Monsters
Strixhaven: A Curriculum of Chaos
Enigmatic Mind. The archaic’s mind can’t be read, creatures can communicate telepathically with the archaic only if it allows, and magic can’t determine whether the archaic is lying
target ends.Archaics are towering, multi-armed creatures overflowing with magic. Despite their solitude, archaics carry vast understanding of magic and the world’s history, as well as the ability
Monsters
Mythic Odysseys of Theros
Turn Resistance. The Returned has advantage on saving throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its
. Despite this, even the most languorous Returned defend themselves if threatened and might be pressed into the service of their more willful brethren.
Returned have escaped the Underworld and dwell among
Monsters
Spelljammer: Adventures in Space
Aberrant Mind. Magic can’t read the psurlon’s thoughts or put the psurlon to sleep.Dagger. Melee or Ranged Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction
none of its class features or other abilities. The transformation is permanent and can be undone only by a wish spell. Despite appearances, the psurlon ringer is still an Aberration, and other psurlons
Blackrazor
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
feet.
The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands
along.
Despite its nihilism, Blackrazor feels a strange kinship to Wave and Whelm, two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and wielded
Urchin
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
recuperate. You’ve survived despite all odds, and did so through cunning, strength, speed, or some combination of each.
You begin your adventuring career with enough money to live modestly but
I eat like a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at
Monsters
Fizban's Treasury of Dragons
Creatures
1
Moved by pity, a giant eagle continues bringing food to an abandoned topaz dragon wyrmling, despite the wyrmling’s attempts to eat the eagle.
2
A pseudodragon who is
dust, clearing the way for new growth and construction.
Despite being competent swimmers and making their lairs on seacoasts and in brackish marshes, topaz dragons hate the water. Unfortunately
Species
Mordenkainen Presents: Monsters of the Multiverse
lurking just out of sight, and many of them have sneaked away from that god’s influence.
They are long of limb and covered in coarse hair, with wedge-shaped ears and pointed teeth. Despite their
ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the
Monsters
Fizban's Treasury of Dragons
in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace.
Crystal dragons&rsquo
’t always appreciate the dragon’s sense of humor.
5
A young crystal dragon finds some manticore;manticores' bluster hilarious and befriends them despite their fear. But the dragon is
Backgrounds
Baldur’s Gate: Descent into Avernus
elements, and endured sickness without the advantage of medicine or a place to recuperate. You’ve survived despite all odds, and did so through cunning, strength, speed, or some combination of each
a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at or hiding
Species
Mordenkainen Presents: Monsters of the Multiverse
The saurian lizardfolk are thought by some sages to be distant cousins of dragonborn and kobolds. Despite their resemblance to those other scaled folk, however, lizardfolk are their own people and
follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
returned to its home. It continues to watch the party despite any attempts to shoo it away. Having observed the characters’ actions against the drowned ones, the ex-familiar believes that they might be the sort of heroes who could finish Archais’s work and end the undead menace.
, read: The sultry day is silent except for the sounds of the sea. A lone bird circles in lazy loops in the sky overhead. Eventually it descends and alights on a nearby rock. It’s a gull, and an old one
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
only to slaughter them as she wills. In her Mother guise, she maintains an air of benevolence, claiming to ask for little despite her followers’ supposed sloth and ingratitude. She will do anything
to prevent the villagers from learning her true nature. Personality Trait. “I’m the greatest parent in the world. I just need children worthy of my love.” Ideal. “Good children get rewards. Bad
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
becomes less fertile each year, groups of young farmers and adventurers have begun to plant crops along the dangerous borderlands called the Rattle. Despite the constant threat of monstrous predators
, new volunteers keep working in the Rattle to help provide for their people. If the bounty of the Ribbon continues to fade, learning to survive in the Rattle will prove vital to supporting
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Wrap Up When the characters have dealt with the merrow, one way or another, read this text to wrap up: With a splash, the merrow disappears into the ocean deeps and the ship continues on its way. The
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
outside the cave, read the following boxed text aloud to begin: Torches illuminate this stinking cave. A horrendous racket of discordant voices echoes within. The voices appear to be singing—quite
badly.
The “music” emanates from the boss’s room (area D4), where off-key goblins commemorate their leader in song. The singing continues for 1 minute, then ends with a din of celebratory yips.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
. Despite his stony heart, he is an excellent source of information about Undermountain and other dungeons, provided one can pay his price. Personality Trait: Isolation. It’s a cruel world. All people have
. My friends and family are long gone. I love this place, but I try not to get attached to the people here. I’ll outlive them all. Lucky me. Flaw: Heartless. If you want sympathy, the Temple of Ilmater is in the Sea Ward. No matter how bad things are, you’ll be gone in a blink of an eye.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Fine Artists. As such, she spends hours on the potter’s wheel throwing clay. Despite her enthusiasm, her technical skill is lacking. Her tutors, in attempts to be encouraging, often describe Nora’s
work as rustic or naive. Undeterred, Nora continues to produce terrible mug after terrible mug, which she gives as gifts to her friends.
Extracurriculars: Distinguished Society of Fine Artists
Job
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Threshold Evacuation After Belephaion is defeated, read the following: The shaking underfoot continues. Outside the windows, boulder-sized chunks of the city tear free, rising into the air. Beneath
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Skalanthas Strikes! The voyage to Najkir is uneventful until the ship comes within a mile of the island. When that happens, read or paraphrase the following aloud: The sea is calm; the sky is clear
erupts from the water on the starboard side of the ship and takes to the sky. Its bronze scales gleam in the sunlight. With great flaps of its wings, it continues its ascent.
The Young Bronze Dragon
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of the unique magic bound into a book of tips for channeling self-love and inner beauty, and they break up the sinister plots of a coven of hags. Despite its ordinary contents, The Price of Beauty
radiates auras of illusion and conjuration magic courtesy of a magic mirror set into its cover. Though the full function of the mirror has never been determined by the Avowed, the book is known to speak to some of those who read it—including an acolyte who has vanished from Candlekeep without a trace.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Twilight Rose The Twilight Rose is a few minutes’ walk from Three Sun Square. As the characters approach the theater, read or paraphrase the following text: Colorful geometric tiles emboss the
double door.
The Twilight Rose was shut down by the Brightguard years ago for hosting performances deemed immoral. Despite this, the building’s doors are unlocked. Any character who listens at the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Bad Data The modron leader X01 isn’t just damaged—its mind has been overwhelmed. This is a result of flawed orders X01 received when it left Mechanus during the last Great Modron March, but more so
vapor. If the panel is opened or X01 is deliberately damaged, read the following: The modron jolts up and, with a voice like a klaxon, shouts, “Wrong! All wrong! Outlands: overrun! Great Wheel: at
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Vistani Lore Characters who read the Book of the Raven learn the following information about the Vistani: The Vistani are planar travelers often encountered in the Shadowfell, and they seem to be
believe that ravens carry lost souls within them. Hence, killing a raven is considered bad luck in Vistani culture.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
franchise makes the whole company look bad. I’m sure you understand.”
Omin then levels a hard stare. “I want you to appreciate what an incredible opportunity this is for you. You’re skipping countless
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
necromancer who styles himself a “lord” is lurking in a cave near the landmark. Southwest of Red Larch, Lance Rock is visible for miles. When the characters can see it, read the following text: Lance Rock is a
that afflicts me!
The Lord of Lance Rock
The trail continues down to a cave mouth. Another warning sign with the same message is posted by the opening. If the characters explore the cave, proceed with the “Necromancer’s Cave” encounters below.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Encounter with Bakaris While the characters are making their way to the council chamber, read the following text: As you cross Castle Kalaman’s paved courtyard, a familiar figure intercepts you with
people in need. He and his father are putting their own ambitions before the needs of the people of Vogler—a trend that continues for the rest of this adventure. A character can make Bakaris the Younger
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Final Scene If the characters vanquish the corrupted avatar of Lurue or are in danger of being vanquished themselves, read: A jagged stroke of white lightning originates from the moon and strikes the
. A short distance away along the bank of the pool is a narrow, spring-fed outlet stream that leads north toward the river. The purifying effect continues to flow into and along the stream, removing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Spire When the characters come within sight of the section of the spire that’s visible on the surface, read: A twenty-foot-high, irregularly shaped spur of rock juts out of the tundra
a larger structure that continues underground. Slippery Entrance Characters who search the area around the protrusion find a slippery, 5-foot-diameter tunnel that enters the ground at a steep angle
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
area is depicted in map 6.2. Map 6.2: park of the eldersView Player Version Won-Ha’s spirit waits until midnight before appearing. When the characters are near the statue at midnight, read the
. Once defeated, these creatures discorporate into fog. Won-Ha’s gwishin reappears 24 hours later, though, and continues to imperil the city until she is put to rest.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in good spirits, so a character who succeeds on a DC 15 Charisma (Persuasion) check can convince a tax collector to allow the group free entry. As the characters enter the city, read the following
description: Beyond the city gates, the golden road continues amid silk-draped booths and squat buildings with conical roofs. The chatter of merchants and cheerful youths rings out along the road. Folk
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(Persuasion) check to find the location of the grate. The grate can be pulled up with a successful DC 15 Strength check. Once the grate is opened, read: A circular maintenance shaft plunges down into the
no light source in the shaft, which continues down 50 feet until it ends in a folding ladder with a dangling cord. When unfolded, the ladder reaches another 20 feet to the sewer tunnel floor. When the






