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Returning 35 results for 'bad build diffusing coming reveal'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
within 60 feet of it for 1 minute. If the mite is hidden, using this ability does not reveal its location. While the creature is affected by this hex, whenever it makes an attack roll, an ability check
frustration and antipathy build. When adventurers enter the dungeon, the mites go to work to exploit the added chaos. They use their magic to drag visitors into their web of anger and frustration, luring explorers deeper into the site and into situations and locations that promise to yield up the most havoc.
Monsters
Curse of Strahd
return the courtesy, the duchess commissioned the legendary toymaker Fritz von Weerg to build a clockwork effigy of Pidlwick as a gift for Strahd's family. Although the duchess's heart was in the right
Ideal. “I wish I could make people happy.”
Bond. “I would like to find someone—anyone—who isn't afraid of me and who enjoys my company.”
Flaw. “When I'm upset, I do bad things.”Poison
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen Presents: Monsters of the Multiverse
celestial heritage. These often begin subtle and become more obvious when the aasimar gains the ability to reveal their full celestial nature. The Aasimar Celestial Features table has examples you can
regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase
Backgrounds
Sword Coast Adventurer's Guide
and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to raise up the totems
homeland.
4
I am the last of my tribe, and it is up to me to ensure their names enter legend.
5
I suffer awful visions of a coming disaster and will do anything to prevent it.
6
It is my
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters with the Mark of Warding. Artificer House Agent. Some people want to build a better mousetrap. Better isn’t enough for you — you want to build
. Criminal Rogue. It’s not that you’re a bad person. You’ve just never met a lock you didn’t want to open. It’s like they speak to you, whispering “Free me! Free me!” You’re not even in it for the gold
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters with the Mark of Warding. Artificer House Agent. Some people want to build a better mousetrap. Better isn’t enough for you — you want to build
. Criminal Rogue. It’s not that you’re a bad person. You’ve just never met a lock you didn’t want to open. It’s like they speak to you, whispering “Free me! Free me!” You’re not even in it for the gold
Monsters
Fizban's Treasury of Dragons
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
to temper the dragon’s mischievous spirit.
2
A young moonstone dragon fell victim to a fomorian;fomorian's curse and has elected to stay with the Giant rather than reveal this magical
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters with the Mark of Warding. Artificer House Agent. Some people want to build a better mousetrap. Better isn’t enough for you — you want to build
. Criminal Rogue. It’s not that you’re a bad person. You’ve just never met a lock you didn’t want to open. It’s like they speak to you, whispering “Free me! Free me!” You’re not even in it for the gold
Changeling
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen Presents: Monsters of the Multiverse
other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You
Compendium
- Sources->Dungeons & Dragons->Divine Contention
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem can’t
be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem can’t
be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem can’t
be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
done.
Use the Expert sidekick stat block to represent him.
Personality. “My friends know they can rely on me, no matter what.”
Ideal. “I like coming up with new ways to do things. What problem
can’t be solved with a little ingenuity?”
Bond. “A full flask of wine is worth ten pockets full of gold.”
Flaw. “All this drinking is bad for my memory. Seriously, I can’t remember my last name.”
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
.
Beak and Feather
From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing
changes in the prevailing winds that they regarded as a bad omen.
Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
nature, coming face to face with a giant eagle or dire wolf and surviving the experience. Maybe your character was born during an epic storm or a volcanic eruption, which was interpreted as a sign that
? Perhaps your homeland was befouled by evil, and you took up an adventuring life in hopes of finding a new home or purpose.
QUICK BUILD
You can make a druid quickly by following these suggestions
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. Distant Music This 30-foot-wide hallway has a 45-foot-high arched ceiling carved with spiders and webs. Band music can be heard coming from a large chamber to the west (see area 25). The east end
of the hall has collapsed, and a secret door in the north wall pushes open to reveal a hallway that leads to areas 21 and 18b.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. Distant Music This 30-foot-wide hallway has a 45-foot-high arched ceiling carved with spiders and webs. Band music can be heard coming from a large chamber to the west (see area 25). The east end
of the hall has collapsed, and a secret door in the north wall pushes open to reveal a hallway that leads to areas 21 and 18b.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
accident, a flaw in a divine plan, or purely the work of evil gods. It’s evidence that the whole of creation is fundamentally flawed and already unraveling. Coming Destruction. The destruction of the world
initiation, which includes a solemn oath of secrecy, learn deeper truths that build upon the basic tenets of the group: Preexistent Souls. The souls of mortal beings have always existed and aren’t part of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. Distant Music This 30-foot-wide hallway has a 45-foot-high arched ceiling carved with spiders and webs. Band music can be heard coming from a large chamber to the west (see area 25). The east end
of the hall has collapsed, and a secret door in the north wall pushes open to reveal a hallway that leads to areas 21 and 18b.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
accident, a flaw in a divine plan, or purely the work of evil gods. It’s evidence that the whole of creation is fundamentally flawed and already unraveling. Coming Destruction. The destruction of the world
initiation, which includes a solemn oath of secrecy, learn deeper truths that build upon the basic tenets of the group: Preexistent Souls. The souls of mortal beings have always existed and aren’t part of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
accident, a flaw in a divine plan, or purely the work of evil gods. It’s evidence that the whole of creation is fundamentally flawed and already unraveling. Coming Destruction. The destruction of the world
initiation, which includes a solemn oath of secrecy, learn deeper truths that build upon the basic tenets of the group: Preexistent Souls. The souls of mortal beings have always existed and aren’t part of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
you get to the inn. Your vision is hampered to the point you can only see clearly within thirty feet.
Lights coming from the inn reveal a strange scene. Six humanoid creatures stand at the main
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
you get to the inn. Your vision is hampered to the point you can only see clearly within thirty feet.
Lights coming from the inn reveal a strange scene. Six humanoid creatures stand at the main
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
you get to the inn. Your vision is hampered to the point you can only see clearly within thirty feet.
Lights coming from the inn reveal a strange scene. Six humanoid creatures stand at the main
Backgrounds
Guildmasters’ Guide to Ravnica
solutions. (Chaotic)
3
Discovery. Every experiment has the potential to reveal more secrets of the multiverse. (Any)
4
Science. A rigorous application of logical principles and
it was sabotage that destroyed my first laboratory and killed many of my friends, and I seek revenge against whoever did it.
4
I have the schematics for an invention that I hope to build one day
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
room has exits in the west and north walls. Chanting can be heard coming from the west.
The statue depicts Strahd, to whom the cultists made sacrifices in the vain hope that he might reveal his darkest
wall with a successful DC 10 Wisdom (Perception) check. It’s basically an ordinary (albeit rotted) wooden door hidden under a layer of clay. The door pulls open to reveal a stone staircase that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
eastern end are a pair of arched bronze doors of ornate design. These doors can be pulled open to reveal area K40 beyond. Most of the hall is full of giant spider webs (see “Dungeon Hazards” in chapter 5
this door coming from area K38, it closes and locks behind them if they don’t take measures to prop it open. A narrow secret door at the western end of the south wall is hidden behind a mass of webs






