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Returning 35 results for 'balm bar diffusing called regarded'.
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Classes
Xanathar's Guide to Everything
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might.
Some of these paladins go so far as
Classes
Xanathar's Guide to Everything
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might.
Some of these paladins go so far as
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defeat him. The characters are called on to help track the villain to his lair and stop his wicked ritual before he siphons the life energy from everyone on campus. A Standalone Adventure If you’re
student who was expelled 200 years ago, he has artificially extended his life and seeks true immortality. He corrupted eldritch balm to cause magical mishaps, schemed to attack students at a Mage Tower
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defeat him. The characters are called on to help track the villain to his lair and stop his wicked ritual before he siphons the life energy from everyone on campus. A Standalone Adventure If you’re
student who was expelled 200 years ago, he has artificially extended his life and seeks true immortality. He corrupted eldritch balm to cause magical mishaps, schemed to attack students at a Mage Tower
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defeat him. The characters are called on to help track the villain to his lair and stop his wicked ritual before he siphons the life energy from everyone on campus. A Standalone Adventure If you’re
student who was expelled 200 years ago, he has artificially extended his life and seeks true immortality. He corrupted eldritch balm to cause magical mishaps, schemed to attack students at a Mage Tower
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
19. The Flagon and the Dragon This wood and stone tavern is a step up from the Black Tankard (area 15). Tending bar is the proprietor, a female half-drow named Cal’al Claddani. She always introduces
herself by asking, “What’s your poison?” Cal’al took over the tavern after its previous owners fled. She sells two local beverages: a sherry called Amberjack (8 sp per glass) and Goat’s Head Ale (4 sp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
19. The Flagon and the Dragon This wood and stone tavern is a step up from the Black Tankard (area 15). Tending bar is the proprietor, a female half-drow named Cal’al Claddani. She always introduces
herself by asking, “What’s your poison?” Cal’al took over the tavern after its previous owners fled. She sells two local beverages: a sherry called Amberjack (8 sp per glass) and Goat’s Head Ale (4 sp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
19. The Flagon and the Dragon This wood and stone tavern is a step up from the Black Tankard (area 15). Tending bar is the proprietor, a female half-drow named Cal’al Claddani. She always introduces
herself by asking, “What’s your poison?” Cal’al took over the tavern after its previous owners fled. She sells two local beverages: a sherry called Amberjack (8 sp per glass) and Goat’s Head Ale (4 sp
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Many aarakocra aren’t even native to the Material Plane. They hail from a world
changes in the prevailing winds that they regarded as a bad omen.
Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
groups called flocks. A flock is led by the oldest and most experienced kenku with the widest store of knowledge to draw on, often called Master.
Although kenku can’t create new things, they have
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Pulquería The front wall of Rufina’s tavern—called a pulquería, as it specializes in a local beverage called pulque—is plastered with portraits of missing persons and requests for help. When the
the bar includes a painted portrait of an elderly woman, which is surrounded by yellow marigolds and offerings of drinks and cactus fruits.
Two dwarves seated at one of the three tables in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Pulquería The front wall of Rufina’s tavern—called a pulquería, as it specializes in a local beverage called pulque—is plastered with portraits of missing persons and requests for help. When the
the bar includes a painted portrait of an elderly woman, which is surrounded by yellow marigolds and offerings of drinks and cactus fruits.
Two dwarves seated at one of the three tables in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Pulquería The front wall of Rufina’s tavern—called a pulquería, as it specializes in a local beverage called pulque—is plastered with portraits of missing persons and requests for help. When the
the bar includes a painted portrait of an elderly woman, which is surrounded by yellow marigolds and offerings of drinks and cactus fruits.
Two dwarves seated at one of the three tables in the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Chug Champion The tavern’s signature game is a nightly contest called chug champion. Playing the Game To play chug champion, participants—called “chuggers”—line up at the bar and pay 5 GP
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Chug Champion The tavern’s signature game is a nightly contest called chug champion. Playing the Game To play chug champion, participants—called “chuggers”—line up at the bar and pay 5 GP
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Chug Champion The tavern’s signature game is a nightly contest called chug champion. Playing the Game To play chug champion, participants—called “chuggers”—line up at the bar and pay 5 GP
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
nobles, traders, pirates, and assassins. An army of mercenary soldiers called the Flaming Fist keeps order in the city, and these soldiers answer to Grand Duke Ulder Ravengard. The members of the
Flaming Fist don’t care about justice; they crave power and coin, nothing else. But despite the Fist’s reputation for cruelty, the Grand Duke is widely regarded as an honorable and reasonable man. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
that tales have it that this being, called Acererak, possesses powers that make him nearly undefeatable! All accounts conclude that it is quite unlikely any explorers will ever find the chamber where the
status among D&D players and is generally regarded as one of the greatest adventures of all time.
In the words of its creator, “This is a thinking person’s adventure.” It was designed not for player
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
electrum pieces are harmarks (commonly called “blue eyes”), and five-sided gold pieces are nobles. Sembia doesn’t mint platinum coins. All coinage is accepted in Sembia, including copper and platinum
pieces from abroad. In Waterdeep, the bustling cosmopolitan center of trade, coppers are called nibs, silvers are shards, electrum pieces are moons, gold pieces are dragons, and platinum coins are
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
nobles, traders, pirates, and assassins. An army of mercenary soldiers called the Flaming Fist keeps order in the city, and these soldiers answer to Grand Duke Ulder Ravengard. The members of the
Flaming Fist don’t care about justice; they crave power and coin, nothing else. But despite the Fist’s reputation for cruelty, the Grand Duke is widely regarded as an honorable and reasonable man. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
electrum pieces are harmarks (commonly called “blue eyes”), and five-sided gold pieces are nobles. Sembia doesn’t mint platinum coins. All coinage is accepted in Sembia, including copper and platinum
pieces from abroad. In Waterdeep, the bustling cosmopolitan center of trade, coppers are called nibs, silvers are shards, electrum pieces are moons, gold pieces are dragons, and platinum coins are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
electrum pieces are harmarks (commonly called “blue eyes”), and five-sided gold pieces are nobles. Sembia doesn’t mint platinum coins. All coinage is accepted in Sembia, including copper and platinum
pieces from abroad. In Waterdeep, the bustling cosmopolitan center of trade, coppers are called nibs, silvers are shards, electrum pieces are moons, gold pieces are dragons, and platinum coins are
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
that tales have it that this being, called Acererak, possesses powers that make him nearly undefeatable! All accounts conclude that it is quite unlikely any explorers will ever find the chamber where the
status among D&D players and is generally regarded as one of the greatest adventures of all time.
In the words of its creator, “This is a thinking person’s adventure.” It was designed not for player
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
nobles, traders, pirates, and assassins. An army of mercenary soldiers called the Flaming Fist keeps order in the city, and these soldiers answer to Grand Duke Ulder Ravengard. The members of the
Flaming Fist don’t care about justice; they crave power and coin, nothing else. But despite the Fist’s reputation for cruelty, the Grand Duke is widely regarded as an honorable and reasonable man. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
that tales have it that this being, called Acererak, possesses powers that make him nearly undefeatable! All accounts conclude that it is quite unlikely any explorers will ever find the chamber where the
status among D&D players and is generally regarded as one of the greatest adventures of all time.
In the words of its creator, “This is a thinking person’s adventure.” It was designed not for player
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, worth 15 gp. Creature. Lifting the lamp will open a hidden door in the floor, releasing a wight called Ayocuan from the compartment in which he has been trapped. Ayocuan wears another amulet of
shut with a pitted copper bar so that it can’t be opened from the outside. From inside this room, one has merely to remove the bar.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Using This Book This book is a gateway to adventures across the multiverse, with a focus on two thresholds to the planes: Sigil, also called the City of Doors, and the Outlands, which acts as the hub
Planes—and other incredible realms. Mike Pape Angels, devils, and all manner of planar creatures relax in the Smoldering Corpse Bar in Sigil
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, worth 15 gp. Creature. Lifting the lamp will open a hidden door in the floor, releasing a wight called Ayocuan from the compartment in which he has been trapped. Ayocuan wears another amulet of
shut with a pitted copper bar so that it can’t be opened from the outside. From inside this room, one has merely to remove the bar.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Using This Book This book is a gateway to adventures across the multiverse, with a focus on two thresholds to the planes: Sigil, also called the City of Doors, and the Outlands, which acts as the hub
Planes—and other incredible realms. Mike Pape Angels, devils, and all manner of planar creatures relax in the Smoldering Corpse Bar in Sigil
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, worth 15 gp. Creature. Lifting the lamp will open a hidden door in the floor, releasing a wight called Ayocuan from the compartment in which he has been trapped. Ayocuan wears another amulet of
shut with a pitted copper bar so that it can’t be opened from the outside. From inside this room, one has merely to remove the bar.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Using This Book This book is a gateway to adventures across the multiverse, with a focus on two thresholds to the planes: Sigil, also called the City of Doors, and the Outlands, which acts as the hub
Planes—and other incredible realms. Mike Pape Angels, devils, and all manner of planar creatures relax in the Smoldering Corpse Bar in Sigil
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The Red Larchers who knew about the place came to include the leading citizens of the town. They regarded the phenomenon as supernatural and portentous. They called themselves the Believers and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The Red Larchers who knew about the place came to include the leading citizens of the town. They regarded the phenomenon as supernatural and portentous. They called themselves the Believers and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Warm Welcome The door of Fortune’s Wheel opens into the Dragon Bar. When the party enters, a polite, snappily dressed tiefling bellhop (commoner) named Valek delivers a letter to them that reads as
follows: Honored guests,
Welcome! I’ve been expecting you. Don’t fret; you’re safe here. Our city’s so-called “peacekeepers” hold no sway in my establishment.
I’ve prepared accommodations for each
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Warm Welcome The door of Fortune’s Wheel opens into the Dragon Bar. When the party enters, a polite, snappily dressed tiefling bellhop (commoner) named Valek delivers a letter to them that reads as
follows: Honored guests,
Welcome! I’ve been expecting you. Don’t fret; you’re safe here. Our city’s so-called “peacekeepers” hold no sway in my establishment.
I’ve prepared accommodations for each






