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Returning 35 results for 'balor before divinity contained rule'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
requires the abomination to bathe in the blood of their enemies. The transformation is quick but painful.
Anathemas consider themselves demigods on the path to greater divinity. They demand obeisance
from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas believe they need to achieve true divinity
classes
Xanathar's Guide to Everything
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
forever. A blade can end a life. Fear can end an empire.
Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it
classes
Xanathar's Guide to Everything
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
forever. A blade can end a life. Fear can end an empire.
Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Balor Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a
the hardiest foes. Balor
Huge fiend (demon), chaotic evil
Armor Class 19 (natural armor)
Hit Points 262 (21d12 + 126)
Speed 40 ft., fly 80 ft.
STR
26(+8)
DEX
15(+2)
CON
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Balor Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a
the hardiest foes. Balor
Huge fiend (demon), chaotic evil
Armor Class 19 (natural armor)
Hit Points 262 (21d12 + 126)
Speed 40 ft., fly 80 ft.
STR
26(+8)
DEX
15(+2)
CON
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Balor Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a
the hardiest foes. Balor
Huge fiend (demon), chaotic evil
Armor Class 19 (natural armor)
Hit Points 262 (21d12 + 126)
Speed 40 ft., fly 80 ft.
STR
26(+8)
DEX
15(+2)
CON
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights — as
blade can end a life. Fear can end an empire. Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it shall be
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights — as
blade can end a life. Fear can end an empire. Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it shall be
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights — as
blade can end a life. Fear can end an empire. Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it shall be
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
together the dead conquered the souls of Har’Akir. The ages have marched ever on. Ankhtepot has known treachery and conquest. He has known divinity and rule. But now he knows only boredom and despair
place, one with knowledge of rule and the deities’ blessing. On the day of the ritual that would consecrate the pharaoh’s connection with the gods, Ankhtepot rallied his loyal priests and murdered their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
together the dead conquered the souls of Har’Akir. The ages have marched ever on. Ankhtepot has known treachery and conquest. He has known divinity and rule. But now he knows only boredom and despair
place, one with knowledge of rule and the deities’ blessing. On the day of the ritual that would consecrate the pharaoh’s connection with the gods, Ankhtepot rallied his loyal priests and murdered their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
together the dead conquered the souls of Har’Akir. The ages have marched ever on. Ankhtepot has known treachery and conquest. He has known divinity and rule. But now he knows only boredom and despair
place, one with knowledge of rule and the deities’ blessing. On the day of the ritual that would consecrate the pharaoh’s connection with the gods, Ankhtepot rallied his loyal priests and murdered their
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
believe they need to achieve true divinity. Anathemas don’t age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire
to greater divinity. They demand obeisance from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
among its most popular scenes, describing how Diancastra convinced her father to imbue her with divinity even though her mother was a mortal giant. The story is unusual among the sagas of the giants
, fire, and water by pointing to Annam’s early efforts in the Elemental Planes. Diancastra’s Saga also summarizes the central tragedy of giantkind’s long history: Annam intended the giants to rule over
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
among its most popular scenes, describing how Diancastra convinced her father to imbue her with divinity even though her mother was a mortal giant. The story is unusual among the sagas of the giants
, fire, and water by pointing to Annam’s early efforts in the Elemental Planes. Diancastra’s Saga also summarizes the central tragedy of giantkind’s long history: Annam intended the giants to rule over
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
believe they need to achieve true divinity. Anathemas don’t age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire
to greater divinity. They demand obeisance from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
believe they need to achieve true divinity. Anathemas don’t age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire
to greater divinity. They demand obeisance from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
among its most popular scenes, describing how Diancastra convinced her father to imbue her with divinity even though her mother was a mortal giant. The story is unusual among the sagas of the giants
, fire, and water by pointing to Annam’s early efforts in the Elemental Planes. Diancastra’s Saga also summarizes the central tragedy of giantkind’s long history: Annam intended the giants to rule over
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Faerûn. These fiends include the Archdevils of the Nine Hells and their most powerful dukes, the Demon Lords of the Abyss, and the ultroloths who rule over yugoloth armies. Such deals need not be
, seeking revenge. Errtu the balor has plagued Drizzt Do’Urden for more than a century, largely over possession of an artifact called the Crenshinibon. Having lost the last battle and been banished
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
else, rather than to a specific individual or the passing influence of emotion or popular rule. Clerics of order are typically concerned with how things are done, rather than whether an action’s results
multiverse. Order Domain Features Cleric Level Feature 1st Domain Spells, Bonus Proficiencies, Voice of Authority 2nd Channel Divinity: Order’s Demand 6th Embodiment of the Law 8th Divine Strike 17th
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
else, rather than to a specific individual or the passing influence of emotion or popular rule. Clerics of order are typically concerned with how things are done, rather than whether an action’s results
multiverse. Order Domain Features Cleric Level Feature 1st Domain Spells, Bonus Proficiencies, Voice of Authority 2nd Channel Divinity: Order’s Demand 6th Embodiment of the Law 8th Divine Strike 17th
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
attack to make, either an attack in its stat block or a generic attack, like an unarmed strike. Multiattack doesn’t qualify, not only because it’s more than one attack, but also because the rule on
magical energy that is contained in a magic item or channeled to create a spell or other focused magical effect In D&D, the first type of magic is part of nature. It is no more dispellable than the wind
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
else, rather than to a specific individual or the passing influence of emotion or popular rule. Clerics of order are typically concerned with how things are done, rather than whether an action’s results
multiverse. Order Domain Features Cleric Level Feature 1st Domain Spells, Bonus Proficiencies, Voice of Authority 2nd Channel Divinity: Order’s Demand 6th Embodiment of the Law 8th Divine Strike 17th
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
attack to make, either an attack in its stat block or a generic attack, like an unarmed strike. Multiattack doesn’t qualify, not only because it’s more than one attack, but also because the rule on
magical energy that is contained in a magic item or channeled to create a spell or other focused magical effect In D&D, the first type of magic is part of nature. It is no more dispellable than the wind
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
attack to make, either an attack in its stat block or a generic attack, like an unarmed strike. Multiattack doesn’t qualify, not only because it’s more than one attack, but also because the rule on
magical energy that is contained in a magic item or channeled to create a spell or other focused magical effect In D&D, the first type of magic is part of nature. It is no more dispellable than the wind
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesn’t require you to read from the book. The
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesn’t require you to read from the book. The
compendium
- Sources->Dungeons & Dragons->Faster, Purple Worm! Everybody Dies, Vol. 1
Morvina’s story isn’t true—the sprawling illustrations make it clear that the relic’s power is already keeping evil contained within the ruins of Serpent’s Cowl, so stealing it would serve no such purpose
. In fact, Morvina’s clan believes that the Mote can be used to release whatever evil is contained within the temple, to be used against the clan’s adversaries. If the characters didn’t examine the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mystic’s 4th rule of Dungeon Survival
Adaptable Predators. Basilisks thrive in arid, temperate, or tropical climates. They lair in caves or other sheltered sites. Most often, basilisks are encountered
organic form in the basilisk’s gullet. Some alchemists are said to know how to process the basilisk’s gullet and the fluids contained within. Properly handled, the gullet produces an oil that can
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mystic’s 4th rule of Dungeon Survival
Adaptable Predators. Basilisks thrive in arid, temperate, or tropical climates. They lair in caves or other sheltered sites. Most often, basilisks are encountered
organic form in the basilisk’s gullet. Some alchemists are said to know how to process the basilisk’s gullet and the fluids contained within. Properly handled, the gullet produces an oil that can
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesn’t require you to read from the book. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mystic’s 4th rule of Dungeon Survival
Adaptable Predators. Basilisks thrive in arid, temperate, or tropical climates. They lair in caves or other sheltered sites. Most often, basilisks are encountered
organic form in the basilisk’s gullet. Some alchemists are said to know how to process the basilisk’s gullet and the fluids contained within. Properly handled, the gullet produces an oil that can
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
— l promise to serve and guide you as your seneschal until you grow comfortable with the position.” Then, before the stunned trio could react, the Lord of the Dead asked, “Who among you shall rule
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
— l promise to serve and guide you as your seneschal until you grow comfortable with the position.” Then, before the stunned trio could react, the Lord of the Dead asked, “Who among you shall rule
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
— l promise to serve and guide you as your seneschal until you grow comfortable with the position.” Then, before the stunned trio could react, the Lord of the Dead asked, “Who among you shall rule






