Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bane blessing diffusing capture rules'.
Other Suggestions:
band blessing diffusing capture rules
been blessings diffusing culture rules
back blessings diffusing captured rules
bite blessings diffusing captured rules
bard blessing diffusing capture rules
Monsters
Mordenkainen's Fiendish Folio Volume 1
Slam. Melee weapon attack: -1;{"diceNotation":"1d20-1","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of Bountiful Generosity (1/day
killmoulis can be either a bane or boon to an adventuring party. When kept well fed with tasty treats, this creature is a helpful assistant that mends armor, collects herbs that make the blandest rations
Monsters
Curse of Strahd
feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing of Mother Night. Baba Lysaga is shielded against divination magic, as though protected by a nondetection
, months, and years practicing fell magic and looking for ways to help her “son.”
Raven Bane. Baba Lysaga has allies in Castle Ravenloft—a coven of witches. Through the aid of these
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
Drow Matron Mother
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
fire, levitate (self only), suggestion
Lolth's Fickle Favor. As a bonus action, the matron can bestow the Spider Queen's blessing on one ally she can see within 30 feet of her. The ally takes 7 (2d6
, resistance, sacred flame, thaumaturgy
1st level (4 slots): bane, command, cure wounds, guiding bolt
2nd level (3 slots): hold person, silence, spiritual weapon
3rd level (3 slots): bestow curse, clairvoyance
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
after I led a symbolic act of protest against it.
9
A celestial, fey, or similar creature gave me a blessing or revealed my secret origin.
10
Recruited into a lord’s army, I rose to
.
d6
Flaw
1
The tyrant who rules my land will stop at nothing to see me killed.
2
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-level characters). Four fists of Bane, three night blades, and two necromites of Myrkul try to capture one or more city residents, in the hopes of torturing or ransoming them.
Murder Squad (for 4th
Where Next? Convinced that his two older brothers conspired to kill him, Mortlock Vanthampur urges the characters to capture or kill Amrik at a dockside tavern called the Low Lantern. The adventure
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-level characters). Four fists of Bane, three night blades, and two necromites of Myrkul try to capture one or more city residents, in the hopes of torturing or ransoming them.
Murder Squad (for 4th
Where Next? Convinced that his two older brothers conspired to kill him, Mortlock Vanthampur urges the characters to capture or kill Amrik at a dockside tavern called the Low Lantern. The adventure
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-level characters). Four fists of Bane, three night blades, and two necromites of Myrkul try to capture one or more city residents, in the hopes of torturing or ransoming them.
Murder Squad (for 4th
Where Next? Convinced that his two older brothers conspired to kill him, Mortlock Vanthampur urges the characters to capture or kill Amrik at a dockside tavern called the Low Lantern. The adventure
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
Chembryl family living in Waterdeep. Though that side of the family had long since abandoned service of Bane, Karas began to exhibit signs of that god’s blessing: a callous silver-tongue, an unnaturally
dutifully continued the family’s dedication to Bane, while others have sought to free themselves from that god’s malignant shadow. However, none have embraced the Chembryls’ tyrannical legacy more than
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
) containing the hallow spell and asks them to place the gem in the Steadfast Stone’s menhir (see area 22). Gurnik warns them that once they place the gem, Ogrémoch’s Bane will send its servants to stop
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
) containing the hallow spell and asks them to place the gem in the Steadfast Stone’s menhir (see area 22). Gurnik warns them that once they place the gem, Ogrémoch’s Bane will send its servants to stop
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
) containing the hallow spell and asks them to place the gem in the Steadfast Stone’s menhir (see area 22). Gurnik warns them that once they place the gem, Ogrémoch’s Bane will send its servants to stop
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
is captured alive. This orc speaks Common and knows where the dragon’s lair is. The characters can also capture an orc themselves and get the information they need from it. Tymora’s Luck. A sidekick
or friendly NPC suggests that the characters pray for Tymora’s blessing at the Shrine of Luck. If one or more characters do so, Tymora’s blessing comes after a long rest when a mysterious, cloaked man
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
is captured alive. This orc speaks Common and knows where the dragon’s lair is. The characters can also capture an orc themselves and get the information they need from it. Tymora’s Luck. A sidekick
or friendly NPC suggests that the characters pray for Tymora’s blessing at the Shrine of Luck. If one or more characters do so, Tymora’s blessing comes after a long rest when a mysterious, cloaked man
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
is captured alive. This orc speaks Common and knows where the dragon’s lair is. The characters can also capture an orc themselves and get the information they need from it. Tymora’s Luck. A sidekick
or friendly NPC suggests that the characters pray for Tymora’s blessing at the Shrine of Luck. If one or more characters do so, Tymora’s blessing comes after a long rest when a mysterious, cloaked man
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
involve themselves in. Erebos’s Quests d6 Adventure Goal
1 Capture a hero who came back to Theros as a Returned and send them back to the Underworld.
2 Find out why those who die in a
priest of Heliod who is said to be immortal because of the sun god’s blessing.
6 Take an aging champion of Iroas who has pledged their soul to Erebos in exchange for a glorious death on one last
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
involve themselves in. Erebos’s Quests d6 Adventure Goal
1 Capture a hero who came back to Theros as a Returned and send them back to the Underworld.
2 Find out why those who die in a
priest of Heliod who is said to be immortal because of the sun god’s blessing.
6 Take an aging champion of Iroas who has pledged their soul to Erebos in exchange for a glorious death on one last
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
involve themselves in. Erebos’s Quests d6 Adventure Goal
1 Capture a hero who came back to Theros as a Returned and send them back to the Underworld.
2 Find out why those who die in a
priest of Heliod who is said to be immortal because of the sun god’s blessing.
6 Take an aging champion of Iroas who has pledged their soul to Erebos in exchange for a glorious death on one last
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patrols. The rules for infernal war machines in appendix B are meant to help you adjudicate situations that arise during encounters, but combat involving infernal war machines works best with “theater
of the mind”-style play, where it’s more important to capture the emotion of a chase than know the exact location and orientation of every vehicle on the battlefield. If a situation arises that the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patrols. The rules for infernal war machines in appendix B are meant to help you adjudicate situations that arise during encounters, but combat involving infernal war machines works best with “theater
of the mind”-style play, where it’s more important to capture the emotion of a chase than know the exact location and orientation of every vehicle on the battlefield. If a situation arises that the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patrols. The rules for infernal war machines in appendix B are meant to help you adjudicate situations that arise during encounters, but combat involving infernal war machines works best with “theater
of the mind”-style play, where it’s more important to capture the emotion of a chase than know the exact location and orientation of every vehicle on the battlefield. If a situation arises that the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Strixhaven Tracking Sheet The sections on the following pages give special rules for certain aspects of university life. Players can use the sheet below to keep track of the effects of those rules on
; whether that NPC confers Beloved Inspiration; and that NPC’s Bond Boon or Bond Bane, whichever is applicable. Report Cards. This section includes places to track the results of each Exam
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Strixhaven Tracking Sheet The sections on the following pages give special rules for certain aspects of university life. Players can use the sheet below to keep track of the effects of those rules on
; whether that NPC confers Beloved Inspiration; and that NPC’s Bond Boon or Bond Bane, whichever is applicable. Report Cards. This section includes places to track the results of each Exam
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Strixhaven Tracking Sheet The sections on the following pages give special rules for certain aspects of university life. Players can use the sheet below to keep track of the effects of those rules on
; whether that NPC confers Beloved Inspiration; and that NPC’s Bond Boon or Bond Bane, whichever is applicable. Report Cards. This section includes places to track the results of each Exam
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
might trade this knowledge if the characters capture a marid thief and dispatch the marid’s minions from the Elemental Water Encounters table (see chapter 3). Glory of the Storm An empyrean daughter
Fiendish Incursion Encounters and Storm Giant Encounters tables (see chapter 3), and she promises Stronmaus’s blessing to those who help her. Inky Depths A shadow-corrupted kraken lairs in the deep
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
might trade this knowledge if the characters capture a marid thief and dispatch the marid’s minions from the Elemental Water Encounters table (see chapter 3). Glory of the Storm An empyrean daughter
Fiendish Incursion Encounters and Storm Giant Encounters tables (see chapter 3), and she promises Stronmaus’s blessing to those who help her. Inky Depths A shadow-corrupted kraken lairs in the deep
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
might trade this knowledge if the characters capture a marid thief and dispatch the marid’s minions from the Elemental Water Encounters table (see chapter 3). Glory of the Storm An empyrean daughter
Fiendish Incursion Encounters and Storm Giant Encounters tables (see chapter 3), and she promises Stronmaus’s blessing to those who help her. Inky Depths A shadow-corrupted kraken lairs in the deep
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, it’s rumored, the trio has even trod the streets of Baldur’s
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, it’s rumored, the trio has even trod the streets of Baldur’s
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
classes
Player’s Handbook
power, while others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a
Gain the Hit Point Die from the Core Sorcerer Traits table.
Gain the Sorcerer’s level 1 features, which are listed in the Sorcerer Features table. See the multiclassing rules to determine
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, it’s rumored, the trio has even trod the streets of Baldur’s
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, it’s rumored, the trio has even trod the streets of Baldur’s
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, it’s rumored, the trio has even trod the streets of Baldur’s
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, it’s rumored, the trio has even trod the streets of Baldur’s
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters are exiled, they are never welcomed back in Yongjing while the White Jade Emperor rules. Zhong Yin leaves the party’s company as soon as possible. If the characters
1,000 gp if they promise not to speak of what they have learned about Dragon’s Blessing and his eventual death. If the characters break their promise, rumors spread quickly, but the emperor does not






