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Returning 35 results for 'bane brothers diffusing core rage'.
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Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
deities who are brothers, Hruggek and Grankhul. Hruggek is the fearsome elder sibling, possessed of legendary might and prowess in battle. Bugbears believe their strength and bravery come from him
classes
Player’s Handbook
Core Barbarian Traits
Primary Ability
Strength
Hit Point Die
D12 per Barbarian level
Saving Throw Proficiencies
Strength and Constitution
Skill Proficiencies
Choose 2
as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil.
Some Barbarians
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
Shifter
Legacy
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races
Eberron: Rising from the Last War
Geth’s ancient heritage rose up from deep within him, spreading out from the core of his being. Some shifters manifested terrible claws, others massive fangs, still others astounding speed or
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Barbarian DENMAN ROOKE A Fierce Warrior of Primal Rage Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Barbarian DENMAN ROOKE A Fierce Warrior of Primal Rage Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Barbarian DENMAN ROOKE A Fierce Warrior of Primal Rage Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Barbarian Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution Skill Proficiencies Choose 2: Animal Handling
, 4 Handaxes, Explorer’s Pack, and 15 GP; or (B) 75 GP Barbarians are mighty warriors who are powered by primal forces of the multiverse that manifest as a Rage. More than a mere emotion—and not
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Barbarian Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution Skill Proficiencies Choose 2: Animal Handling
, 4 Handaxes, Explorer’s Pack, and 15 GP; or (B) 75 GP Barbarians are mighty warriors who are powered by primal forces of the multiverse that manifest as a Rage. More than a mere emotion—and not
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Barbarian Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution Skill Proficiencies Choose 2: Animal Handling
, 4 Handaxes, Explorer’s Pack, and 15 GP; or (B) 75 GP Barbarians are mighty warriors who are powered by primal forces of the multiverse that manifest as a Rage. More than a mere emotion—and not
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Where Next? Convinced that his two older brothers conspired to kill him, Mortlock Vanthampur urges the characters to capture or kill Amrik at a dockside tavern called the Low Lantern. The adventure
. MORE DEAD THREE ENCOUNTERS
Characters who clear out the Dungeon of the Dead Three might encounter more servants of Bane, Bhaal, or Myrkul in other parts of Baldur’s Gate. These villains (see appendix
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Where Next? Convinced that his two older brothers conspired to kill him, Mortlock Vanthampur urges the characters to capture or kill Amrik at a dockside tavern called the Low Lantern. The adventure
. MORE DEAD THREE ENCOUNTERS
Characters who clear out the Dungeon of the Dead Three might encounter more servants of Bane, Bhaal, or Myrkul in other parts of Baldur’s Gate. These villains (see appendix
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Where Next? Convinced that his two older brothers conspired to kill him, Mortlock Vanthampur urges the characters to capture or kill Amrik at a dockside tavern called the Low Lantern. The adventure
. MORE DEAD THREE ENCOUNTERS
Characters who clear out the Dungeon of the Dead Three might encounter more servants of Bane, Bhaal, or Myrkul in other parts of Baldur’s Gate. These villains (see appendix
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
gp apiece. Spicy Brothers. This stall sells spices, peppers, and spicy dishes like cucumber fire smoothies and honey-glazed hot chips for 5 sp each. Trusty Leek. This street food cart specializes in
. This shop hocks a mixture of charms and curios, the most popular being monkey’s bane charms and owl’s wing rings, both of which are said to fend off sickness and animal attacks. The trinkets are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
gp apiece. Spicy Brothers. This stall sells spices, peppers, and spicy dishes like cucumber fire smoothies and honey-glazed hot chips for 5 sp each. Trusty Leek. This street food cart specializes in
. This shop hocks a mixture of charms and curios, the most popular being monkey’s bane charms and owl’s wing rings, both of which are said to fend off sickness and animal attacks. The trinkets are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
gp apiece. Spicy Brothers. This stall sells spices, peppers, and spicy dishes like cucumber fire smoothies and honey-glazed hot chips for 5 sp each. Trusty Leek. This street food cart specializes in
. This shop hocks a mixture of charms and curios, the most popular being monkey’s bane charms and owl’s wing rings, both of which are said to fend off sickness and animal attacks. The trinkets are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
resistance in the myconid community, the rage of her rival Juiblex, and the determination of the adventurers. The characters receive a warning about Zuggtmoy’s plans from Basidia, one of the myconid
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
resistance in the myconid community, the rage of her rival Juiblex, and the determination of the adventurers. The characters receive a warning about Zuggtmoy’s plans from Basidia, one of the myconid
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
resistance in the myconid community, the rage of her rival Juiblex, and the determination of the adventurers. The characters receive a warning about Zuggtmoy’s plans from Basidia, one of the myconid
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
gathering food, and gangs sometimes come together peacefully to exchange members and goods between them. Malevolent Worship of Malign Gods Bugbears worship two deities who are brothers, Hruggek and Grankhul
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
gathering food, and gangs sometimes come together peacefully to exchange members and goods between them. Malevolent Worship of Malign Gods Bugbears worship two deities who are brothers, Hruggek and Grankhul
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
gathering food, and gangs sometimes come together peacefully to exchange members and goods between them. Malevolent Worship of Malign Gods Bugbears worship two deities who are brothers, Hruggek and Grankhul
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Fire Elemental A faint humanoid shape threads through the core of this wild, moving flame. A fire elemental is a force of capricious devastation. Wherever it moves, it sets its surroundings ablaze
, turning the world to ash, smoke, and cinders. Water can halt its destructive progress, causing the fire elemental to shrink back, hissing and smoking in pain and rage. Fire Elemental
Large elemental
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Fire Elemental A faint humanoid shape threads through the core of this wild, moving flame. A fire elemental is a force of capricious devastation. Wherever it moves, it sets its surroundings ablaze
, turning the world to ash, smoke, and cinders. Water can halt its destructive progress, causing the fire elemental to shrink back, hissing and smoking in pain and rage. Fire Elemental
Large elemental
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Fire Elemental A faint humanoid shape threads through the core of this wild, moving flame. A fire elemental is a force of capricious devastation. Wherever it moves, it sets its surroundings ablaze
, turning the world to ash, smoke, and cinders. Water can halt its destructive progress, causing the fire elemental to shrink back, hissing and smoking in pain and rage. Fire Elemental
Large elemental
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Spaceship Locations, Level 4 The fourth level of the spaceship is the service deck. It is the central node of the ship, the brain from which the ship’s core functions derive their processing power
the room as Aphelion’s technological visage—red and unstable, as if shaking with rage—appears on a glassy surface on the tower before you. Sinister red motes on the towers’ faces form a sea of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Spaceship Locations, Level 4 The fourth level of the spaceship is the service deck. It is the central node of the ship, the brain from which the ship’s core functions derive their processing power
the room as Aphelion’s technological visage—red and unstable, as if shaking with rage—appears on a glassy surface on the tower before you. Sinister red motes on the towers’ faces form a sea of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Spaceship Locations, Level 4 The fourth level of the spaceship is the service deck. It is the central node of the ship, the brain from which the ship’s core functions derive their processing power
the room as Aphelion’s technological visage—red and unstable, as if shaking with rage—appears on a glassy surface on the tower before you. Sinister red motes on the towers’ faces form a sea of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Door. The face of this door bears a carving of Bane, the lawful evil god of tyranny, who is depicted as a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a
clad in chain mail, and the woman carries a wooden shield with a leering skull painted on it.
The two armored figures are Kazzira, a female human fist of Bane, and Yignath, a male human iron consul
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Door. The face of this door bears a carving of Bane, the lawful evil god of tyranny, who is depicted as a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a
clad in chain mail, and the woman carries a wooden shield with a leering skull painted on it.
The two armored figures are Kazzira, a female human fist of Bane, and Yignath, a male human iron consul
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Door. The face of this door bears a carving of Bane, the lawful evil god of tyranny, who is depicted as a tall, armored man wearing a bucket helm. His right gauntlet is painted black and clutches a
clad in chain mail, and the woman carries a wooden shield with a leering skull painted on it.
The two armored figures are Kazzira, a female human fist of Bane, and Yignath, a male human iron consul
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
neighbors at arm’s length. Purple worms are their greatest bane, because a hungry worm chews through everything it encounters, including the giants’ finest carvings and sculptures. Xorns are among
person against a giant can bring furious retribution down on an entire community. A storm giant that destroys a town and kills innocents in a fit of rage is likely to regret it afterward and might offer






