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Returning 35 results for 'bane build diffusing choice refuges'.
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Monsters
Acquisitions Incorporated
Divine Display (1/day). As a bonus action, Phoenix causes his shield to flare with divine light. Each creature of his choice within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be
): guidance, light, mending, sacred flame
1st level (4 slots): bane, cure wounds, guiding bolt
2nd level (3 slots): hold person, spiritual weaponMultiattack. Phoenix makes two melee attacks.
Warhammer
Monsters
Icewind Dale: Rime of the Frostmaiden
Build (Humanoid Form Only). The werebear counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Shapechanger. The werebear can use its action to
ice floes. These polar werebears attack evil in the wilderness, but they steer clear of camps and settlements. Fire is Oyaminartok’s bane, and thus she and her kind are wary around hearths and open flames.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't SilveredColdFire
Monsters
Strixhaven: A Curriculum of Chaos
vortex in a 30-foot-radius sphere centered on itself. Each creature of the professor’s choice that it can see within that area must make a DC 15 Constitution saving throw, taking 23 (5d8
):
At will: druidcraft, spare the dying
1/day each: antilife shell, bane, feign death, speak with deadProfessors of decay wield magic that drains and twists the essence of the professors&rsquo
Drow Matron Mother
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
, resistance, sacred flame, thaumaturgy
1st level (4 slots): bane, command, cure wounds, guiding bolt
2nd level (3 slots): hold person, silence, spiritual weapon
3rd level (3 slots): bestow curse, clairvoyance
allied demon within 30 feet of the drow uses its reaction to make one attack against a target of the drow's choice that she can see.
Cast a Spell (Costs 1–3 Actions). The drow expends a spell slot to
Monsters
Curse of Strahd
spell attacks). Madam Eva has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, thaumaturgy
1st level (4 slots): bane, command, detect evil and good, protection
domain, in hopes that they will find a way to destroy the vampire or set Strahd free.
For the Love of Strahd. The Dark Powers of Ravenloft would consider Madam Eva a worthy choice to replace Strahd as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
material components and using Charisma as the spellcasting ability (spell save DC 16):
At will: arcane eye, mage armor, minor illusion, prestidigitation, speak with dead
1/day each: arcane gate, bane
keeping things that remind them of their age.
Shadar-kai of the Raven Queen watch over both the Shadowfell and the Material Plane, scouting out choice souls and tragedies that might please their
Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
landscapes of the worlds of D&D, tiny refuges from the flow of ordinary life, where time seems to stand still. The monks who live there seek personal perfection through contemplation and rigorous
lawful in alignment. QUICK BUILD You can make a monk quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. Second, choose the hermit background
Monsters
Eberron: Rising from the Last War
is wearing or carrying is absorbed or borne by the new form (his choice).
In a new form, Rak Tulkhesh retains his alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break free
Monsters
Eberron: Rising from the Last War
carrying is absorbed or borne by the new form (Sul Khatesh's choice).
In a new form, Sul Khatesh retains her alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, and
rose up against them. Armies of dragons fought against the fiends of Khyber. And though the overlords couldn't be destroyed, the couatl sacrificed their lives to build a prison of celestial light: a
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your
Magic Items
The Book of Many Things
draw the same card multiple times.
The DM can use the physical cards provided in The Deck of Many Things card set to build a combined Deck of Many Things and Deck of Many More Things, including
languages of your choice.
Bridge. You gain the ability to cast the Time Stop spell 1d3 times. Use your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice).
Campfire. You
Monsters
Fizban's Treasury of Dragons
following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bane Level 1 Enchantment (Bard, Cleric, Warlock) Casting Time: Action
Range: 30 feet
Components: V, S, M (a drop of blood)
Duration: Concentration, up to 1 minute
Up to three creatures of
your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bane Level 1 Enchantment (Bard, Cleric, Warlock) Casting Time: Action
Range: 30 feet
Components: V, S, M (a drop of blood)
Duration: Concentration, up to 1 minute
Up to three creatures of
your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Bane 1st-level enchantment Casting Time: 1 action Range: 30 feet Components: V, S, M (a drop of blood) Duration: Concentration, up to 1 minute Up to three creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
dutifully continued the family’s dedication to Bane, while others have sought to free themselves from that god’s malignant shadow. However, none have embraced the Chembryls’ tyrannical legacy more than
Karas Chembryl, a ruthless assassin whose devotion to the gods Bane, Bhaal, and Myrkul has earned her the title Auspice of the Dead Three.
History Karas was born to a distant branch of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Bane 1st-level enchantment Casting Time: 1 action Range: 30 feet Components: V, S, M (a drop of blood) Duration: Concentration, up to 1 minute Up to three creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
refuges of goodness and beauty. Or you might have known from your earliest memories that the paladin’s life was your calling, almost as if you had been sent into the world with that purpose stamped on
Backgrounds
Sword Coast Adventurer's Guide
and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to raise up the totems
culture (perhaps even Uthgar himself). Your ideal is a personal choice that probably hews closely to the ethos of your people and certainly doesn’t contradict or compromise what being an
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
their late teens and live less than a century. Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium
. Speed. Your base walking speed is 30 feet. Languages. You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
refuges of goodness and beauty. Or you might have known from your earliest memories that the paladin’s life was your calling, almost as if you had been sent into the world with that purpose stamped on
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
find insight into that which must be returned to its rightful course. The site is consecrated ground with the following properties: Bane of Undead. Dead creatures can’t become Undead in the grotto. An
ability for the spell is the creature’s choice of Intelligence, Wisdom, or Charisma. After casting the spell, the creature gains 2 levels of exhaustion.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
color in darkness, only shades of gray. Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the
enemy than you started. Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Primal Intuition. You have proficiency in two of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
) containing the hallow spell and asks them to place the gem in the Steadfast Stone’s menhir (see area 22). Gurnik warns them that once they place the gem, Ogrémoch’s Bane will send its servants to stop
, Gurnik channels the power of the cleansed temple, bestowing a blessing of protection or a blessing of weapon on each of the characters (each player’s choice); see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide for more information on blessings.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, such as a background choice. From the start, your character is making decisions that will lead to their eventual college choice. Chapter 1 describes each of the colleges. How do you decide which of
feats in this chapter. If one of them catches your eye, choose that college. If you have access to Magic: The Gathering cards from the Strixhaven set, find a card that appeals to you and build that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Vistani The Vistani (singular: Vistana) are wanderers, traveling about in horse-drawn, barrel-topped wagons, which they build themselves. Compared to Barovians, they are flamboyant, dressing in
preserving the Vistani way of life. Vistani elders make all the important decisions, but whether by choice or because of their age, tend to speak in cryptic, flowing riddles. Vistani families and clans
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for
to nature gives you an intuitive connection to the natural world and the animals within it. You therefore have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
their late teens and live less than a century. Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium
. Speed. Your base walking speed is 30 feet. Languages. You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal
Monsters
Fizban's Treasury of Dragons
of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect sunbathing beaches where they can
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
the adventure’s outset, Theldin offers to craft a magic weapon or suit of armor for his saviors. This could be a +2 weapon, a suit of +1 armor, or some other rare magic item of your choice. If Theldin
doesn’t return home safely, Evin and other members of the city’s royalty build a funerary pyre to honor the smith and mourn his loss. Evin thanks the characters for their efforts but cannot give them
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
within. 4 The Emerald Claw violates graves near a small village, animating the corpses into undead laborers to help build an eldritch machine. 5 The Emerald Claw claims a village’s town hall for its own
characters a choice: join the order, or submit themselves to death and an eternity of servitude from beyond the grave.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
manner, law weaves a web of obligations that create order and security in a chaotic multiverse. A cleric harnesses divine power Order Deities Example Deity Pantheon Aureon Eberron Bane Forgotten
proficiency in the Intimidation or Persuasion skill (your choice). Dragonborn Cleric of Order Voice of Authority 1st-level Order Domain feature You can invoke the power of law to embolden an ally to attack
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
height and build, with skin hues ranging from tawny to fair. Their hair is usually brown or black, and their eye color varies widely, though brown is most common. Damaran Names: (Male) Bor, Fodel, Glar
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
become bards, diplomats, mediators, or translators. Others, fascinated by their distant connection to the Fey, seek to build bridges between the Material Plane and the Feywild of Thelanis. These
with one tool of your choice. Whenever you finish a Long Rest, you can replace it with another skill or tool proficiency.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
/day). As a bonus action, Phoenix causes his shield to flare with divine light. Each creature of his choice within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be blinded for 1 minute
(spell save DC 13, +5 to hit with spell attacks). He has the following cleric spells prepared:
Cantrips (at will): guidance, light, mending, sacred flame
1st level (4 slots): bane, cure wounds






