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Returning 35 results for 'banking beneath drawing continue rules'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
he's tight with Levistus. He rules the roost by sheer force of personality, though it chafes him that Hethyl Arkorran has more respect and influence within the cult. Kadroth doesn't involve Avarice
fireplace and drawing inspiration from its crackling flames. The slightest disturbance upsets him.
Kadroth appreciates the wisdom of maintaining the illusion that Speaker Crannoc Siever is still in
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Pinion", "rollDamageType":"piercing"} piercing damage. If the target is a Medium or smaller creature, it is pinned beneath the bony pinion and restrained. The golem has two pinions
ends on the target. On a failed save, the target is petrified.A dragonbone golem is composed of dragon bones linked together with adamantine wire into the form of a dragon, animated by drawing on the
Magic Items
Lost Laboratory of Kwalish
bonus to AC. In addition, the armor’s animated straps can assist with the drawing and sheathing of weapons, such that you can draw or stow two one-handed weapons when you would normally be able
armor always weighs 10 pounds, regardless of its pockets’ contents. Placing an object into one of the armor’s pockets follows the normal rules for interacting with objects. Retrieving an
Monsters
Dragonlance: Shadow of the Dragon Queen
. They are the smallest of the draconians, and their slight wings are incapable of flight, though they do afford the draconians some control when falling. These wings are small enough to be hidden beneath
to continue to think their eggs are being held hostage so they don’t oppose the Dragon Queen’s conquests.
Monsters
Fizban's Treasury of Dragons
characters, and use the Dragon Turtle Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for
making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
Monsters
Fizban's Treasury of Dragons
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
land.
Dragon Turtle Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Endurance. We who dwell beneath the waves can weather all storms. (Any
Monsters
Fizban's Treasury of Dragons
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately
races
Mordenkainen Presents: Monsters of the Multiverse
Maglubiyet, who marshaled them as soldiers, but the fey realm left its mark; wherever they are in the multiverse, they continue to channel an aspect of the Feywild’s rule of reciprocity, which
fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
Backgrounds
Guildmasters’ Guide to Ravnica
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
enjoyable arguments there.
10
I regularly pick up refuse from beneath a Simic laboratory, and sometimes I talk to the researcher who dumps it there.
Monsters
Fizban's Treasury of Dragons
advantageous approach to dealing with them.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin
beneath the earth can easily find themselves at odds with a sapphire dragon if they cross into the dragon’s territory. But sapphire dragons sometimes forge peaceful relationships with rock gnomes
Magic Items
The Book of Many Things
. The wyrmling views you as its parent and is staunchly loyal to you and your allies.
Elemental. You become immune to one of the following damage types (choose immediately upon drawing this card
stop drawing from the deck, regardless of how many cards you initially declared.
Lance. All your ability scores increase by 1, to a maximum of 20.
Mage. Your Intelligence score increases by 2, to a
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
the dwarf could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft
friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as
Monsters
Fizban's Treasury of Dragons
. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out
alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if they cross into the dragon’s territory. But
Monsters
Fizban's Treasury of Dragons
without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers
make their way through it.
6
Remorhaz;Remorhazes infest the glacier beneath an adult crystal dragon;adult crystal dragon's lair, posing an imminent threat to the dragon’s home and hoard
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dwarves and Dragonmarks House Kundarak carries the Mark of Warding. In addition to providing all manner of security, House Kundarak dominates the banking industry. Mror Past 1d6 Reason for Leaving
Karrnathi noble.
6 You want to assemble a band of champions who can help you explore the ancient ruins beneath your ancestral home.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
close ties to the Mror Holds and their loyalty to the house over any particular nation. In addition to providing all manner of security, House Kundarak dominates Khorvaire’s banking industry. As a
dragonmarked house, it is obliged to remain neutral in the politics of all nations, including its homeland. As a result, Clan Kundarak is no longer represented on the Iron Council that rules the Mror
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
close ties to the Mror Holds and their loyalty to the house over any particular nation. In addition to providing all manner of security, House Kundarak dominates Khorvaire’s banking industry. As a
dragonmarked house, it is obliged to remain neutral in the politics of all nations, including its homeland. As a result, Clan Kundarak is no longer represented on the Iron Council that rules the Mror
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
close ties to the Mror Holds and their loyalty to the house over any particular nation. In addition to providing all manner of security, House Kundarak dominates Khorvaire’s banking industry. As a
dragonmarked house, it is obliged to remain neutral in the politics of all nations, including its homeland. As a result, Clan Kundarak is no longer represented on the Iron Council that rules the Mror
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dwarves and Dragonmarks House Kundarak carries the Mark of Warding. In addition to providing all manner of security, House Kundarak dominates the banking industry. Mror Past 1d6 Reason for Leaving
Karrnathi noble.
6 You want to assemble a band of champions who can help you explore the ancient ruins beneath your ancestral home.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dwarves and Dragonmarks House Kundarak carries the Mark of Warding. In addition to providing all manner of security, House Kundarak dominates the banking industry. Mror Past 1d6 Reason for Leaving
Karrnathi noble.
6 You want to assemble a band of champions who can help you explore the ancient ruins beneath your ancestral home.
classes
Basic Rules (2014)
exhales and a blast of fire roars from his mouth, engulfing his foes.
Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
important mission beyond the cloister? Perhaps you were cast out because of some violation of the community’s rules. Did you dread leaving, or were you happy to go? Is there something you hope to
classes
Player’s Handbook
the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons
level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.
Warlock Features
Level
Proficiency Bonus
Class Features
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
prefer to let the DM make a call and continue with the action. If you gloss over a rules issue in play, make a note of it (a good task to delegate to a player) and return to the issue later.
Rules Discussions You might need to set a policy on rules discussions at the table. Some groups don’t mind putting the game on hold while they hash out different interpretations of a rule. Others
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Creating a Dragonmarked Character Dragonmarks manifest on certain members of a few species, represented in the rules by variant race options: For humans and half-orcs, a dragonmark is a variant race
Bodyguards, mercenaries Shadow Phiarlan
Thuranni
Elf
Elf
Entertainment, espionage
Entertainment, assassination
Storm Lyrandar Half-elf Air and sea transportation Warding Kundarak Dwarf Banking, storage, prisons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Creating a Dragonmarked Character Dragonmarks manifest on certain members of a few species, represented in the rules by variant race options: For humans and half-orcs, a dragonmark is a variant race
Bodyguards, mercenaries Shadow Phiarlan
Thuranni
Elf
Elf
Entertainment, espionage
Entertainment, assassination
Storm Lyrandar Half-elf Air and sea transportation Warding Kundarak Dwarf Banking, storage, prisons
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
prefer to let the DM make a call and continue with the action. If you gloss over a rules issue in play, make a note of it (a good task to delegate to a player) and return to the issue later.
Rules Discussions You might need to set a policy on rules discussions at the table. Some groups don’t mind putting the game on hold while they hash out different interpretations of a rule. Others
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
prefer to let the DM make a call and continue with the action. If you gloss over a rules issue in play, make a note of it (a good task to delegate to a player) and return to the issue later.
Rules Discussions You might need to set a policy on rules discussions at the table. Some groups don’t mind putting the game on hold while they hash out different interpretations of a rule. Others
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
ruins of the Old City beneath Yongjing. Political Pawns. An agent of the emperor or his family asks the characters to meet with Secretary Wei and aid her in any way they can—thereby drawing the characters into the city’s politics.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
ruins of the Old City beneath Yongjing. Political Pawns. An agent of the emperor or his family asks the characters to meet with Secretary Wei and aid her in any way they can—thereby drawing the characters into the city’s politics.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
ruins of the Old City beneath Yongjing. Political Pawns. An agent of the emperor or his family asks the characters to meet with Secretary Wei and aid her in any way they can—thereby drawing the characters into the city’s politics.
Monsters
Fizban's Treasury of Dragons
the dragon, the deeper the purple color of the crystals.
Amethyst Dragon Lair Features
The amethyst dragon lair shown in map 5.1 is set beneath a mountain ridge between two deep tarns, with streams
connect the main caves to the three chambers above. Each chimney appears to continue up through the ceiling of the upper level and down through the floor of the lower level, but the dragon’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Creating a Dragonmarked Character Dragonmarks manifest on certain members of a few species, represented in the rules by variant race options: For humans and half-orcs, a dragonmark is a variant race
Bodyguards, mercenaries Shadow Phiarlan
Thuranni
Elf
Elf
Entertainment, espionage
Entertainment, assassination
Storm Lyrandar Half-elf Air and sea transportation Warding Kundarak Dwarf Banking, storage, prisons
Monsters
Fizban's Treasury of Dragons
.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to
track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
citizens deeply indebted to the syndicate’s banks and loan sharks, Orzhov’s elaborate hierarchy of syndics, priests, and oligarchs exists for the single purpose of funneling wealth to the top. Beneath the
twin facades of religious hierarchy and banking operation, Orzhov is an organized crime syndicate with its fingers in businesses across the city. The Orzhov’s original function was both religious and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
citizens deeply indebted to the syndicate’s banks and loan sharks, Orzhov’s elaborate hierarchy of syndics, priests, and oligarchs exists for the single purpose of funneling wealth to the top. Beneath the
twin facades of religious hierarchy and banking operation, Orzhov is an organized crime syndicate with its fingers in businesses across the city. The Orzhov’s original function was both religious and






