Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'banner bards diffusing contact recently'.
Other Suggestions:
banneret bards diffusing content recently
bane bards diffusing conduct recent
banneret bards diffusing conduct recently
banneret bards diffusing constant recently
bane bards diffusing contacts recent
Knight
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
you need to determine your noble title, but you should also work with the DM to describe your family and their influence on you.
Is your family old and established, or was your title only recently
horse and a servant who polishes your armor (and even helps you put it on).
As an emblem of chivalry and the ideals of courtly love, you might include among your equipment a banner or other token from a
Backgrounds
Guildmasters’ Guide to Ravnica
;s wing, a tattered piece of a Boros banner (a souvenir from a famous battle), a set of common clothes, and a belt pouch containing 2 gp (Boros-minted 1-zino coins)
Feature: Legion Station
You have
-Boros Contacts table.
Boros Contacts
d8
Contact
1
A former comrade in arms was promoted into the prestigious Sunhome Guard.
2
One of my parents is a ranking Boros officer
Noble
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
you need to determine your noble title, but you should also work with the DM to describe your family and their influence on you.
Is your family old and established, or was your title only recently
, you might include among your equipment a banner or other token from a noble lord or lady to whom you have given your heart—in a chaste sort of devotion. (This person could be your bond
Backgrounds
Baldur’s Gate: Descent into Avernus
you need to determine your noble title, but you should also work with the DM to describe your family and their influence on you.
Is your family old and established, or was your title only recently
among your equipment a banner or other token from a noble lord or lady to whom you have given your heart—in a chaste sort of devotion. (This person could be your bond.)
Variant Feature
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Ancestor’s Invitation. A character’s relative or associate is a local official who lives in Djaynai. This contact
has received strange dreams in which the spirit of one of their ancestors tries to communicate with them. The contact asks the character to visit them in Djaynai to help them unravel the mystery of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Ancestor’s Invitation. A character’s relative or associate is a local official who lives in Djaynai. This contact
has received strange dreams in which the spirit of one of their ancestors tries to communicate with them. The contact asks the character to visit them in Djaynai to help them unravel the mystery of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Ancestor’s Invitation. A character’s relative or associate is a local official who lives in Djaynai. This contact
has received strange dreams in which the spirit of one of their ancestors tries to communicate with them. The contact asks the character to visit them in Djaynai to help them unravel the mystery of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halflings of the Five Nations Quick and charming, many halflings put their natural talents to use as bards, barristers, merchants, and politicians throughout Khorvaire. Of course, these same talents
the criminal empire, but your past may yet catch up with you. You could also be the point of contact who has made the Boromar Clan your party’s group patron, as described later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halflings of the Five Nations Quick and charming, many halflings put their natural talents to use as bards, barristers, merchants, and politicians throughout Khorvaire. Of course, these same talents
the criminal empire, but your past may yet catch up with you. You could also be the point of contact who has made the Boromar Clan your party’s group patron, as described later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and change their lore to suit your game. Nothing we say here is meant to curtail your creativity. The creatures in this bestiary are organized alphabetically. A few are grouped under a banner heading
chapter, the lore and maps in chapter 1 might inspire you. Similarly, the racial traits in chapter 2 can be applied to the stat blocks in appendix B to create such memorable NPCs as goliath champions, kenku master thieves, and tabaxi bards.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and change their lore to suit your game. Nothing we say here is meant to curtail your creativity. The creatures in this bestiary are organized alphabetically. A few are grouped under a banner heading
chapter, the lore and maps in chapter 1 might inspire you. Similarly, the racial traits in chapter 2 can be applied to the stat blocks in appendix B to create such memorable NPCs as goliath champions, kenku master thieves, and tabaxi bards.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halflings of the Five Nations Quick and charming, many halflings put their natural talents to use as bards, barristers, merchants, and politicians throughout Khorvaire. Of course, these same talents
the criminal empire, but your past may yet catch up with you. You could also be the point of contact who has made the Boromar Clan your party’s group patron, as described later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Xanathar is aware that something is off with Nar’l, and recently assigned him a grell bodyguard. The grell has instructions to dispose of Nar’l at the first sign of disloyalty. Game Statistics Nar’l
eyescratch, a contact poison. A creature that comes into contact with the poison must succeed on a DC 14 Constitution saving throw or be poisoned for 1 hour and blinded while poisoned in this way. A lesser restoration spell or similar magic ends the effect.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask Founded by monstrous immigrants from Droaam, the criminal organization known as Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Daask
engages mainly in violent crime, including armed robbery, assault, arson, and murder. As its reputation has grown, it has added extortion to this list. If you have a contact in Daask, you might know
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Xanathar is aware that something is off with Nar’l, and recently assigned him a grell bodyguard. The grell has instructions to dispose of Nar’l at the first sign of disloyalty. Game Statistics Nar’l
eyescratch, a contact poison. A creature that comes into contact with the poison must succeed on a DC 14 Constitution saving throw or be poisoned for 1 hour and blinded while poisoned in this way. A lesser restoration spell or similar magic ends the effect.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask Founded by monstrous immigrants from Droaam, the criminal organization known as Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Daask
engages mainly in violent crime, including armed robbery, assault, arson, and murder. As its reputation has grown, it has added extortion to this list. If you have a contact in Daask, you might know
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask Founded by monstrous immigrants from Droaam, the criminal organization known as Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Daask
engages mainly in violent crime, including armed robbery, assault, arson, and murder. As its reputation has grown, it has added extortion to this list. If you have a contact in Daask, you might know
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Xanathar is aware that something is off with Nar’l, and recently assigned him a grell bodyguard. The grell has instructions to dispose of Nar’l at the first sign of disloyalty. Game Statistics Nar’l
eyescratch, a contact poison. A creature that comes into contact with the poison must succeed on a DC 14 Constitution saving throw or be poisoned for 1 hour and blinded while poisoned in this way. A lesser restoration spell or similar magic ends the effect.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and change their lore to suit your game. Nothing we say here is meant to curtail your creativity. The creatures in this bestiary are organized alphabetically. A few are grouped under a banner heading
chapter, the lore and maps in chapter 1 might inspire you. Similarly, the racial traits in chapter 2 can be applied to the stat blocks in appendix B to create such memorable NPCs as goliath champions, kenku master thieves, and tabaxi bards.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
know the North well. A half-elf adventurer named Gervor and his companions went missing recently. The adventurers were staying in town, and locals expected them to return tendays ago. In addition
of the town. Darathra is a key contact for characters affiliated with the Harpers. The Zhentarim has spies in the town as well, and its agents might contact the characters in the course of “The Long Road” side trek in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
know the North well. A half-elf adventurer named Gervor and his companions went missing recently. The adventurers were staying in town, and locals expected them to return tendays ago. In addition
of the town. Darathra is a key contact for characters affiliated with the Harpers. The Zhentarim has spies in the town as well, and its agents might contact the characters in the course of “The Long Road” side trek in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
know the North well. A half-elf adventurer named Gervor and his companions went missing recently. The adventurers were staying in town, and locals expected them to return tendays ago. In addition
of the town. Darathra is a key contact for characters affiliated with the Harpers. The Zhentarim has spies in the town as well, and its agents might contact the characters in the course of “The Long Road” side trek in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
piece was housed in the tree until recently, when it was taken to a nearby castle called Three Moons Vault. The crimson moonlight that now surrounds the castle warps the rod’s magical properties. To
on Krynn, and begin their search for the magical tree. Though initially fruitless, the characters’ search puts them in contact with benevolent lycanthropes who know where to find the fifth piece. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Holding recently stolen by an evil dragon. The bag begs for rescue. Far Realm Connection. Unknown to the adventurers, the sender of the distress signal is actually a Bag of Devouring. It’s the feeding
orifice of an evil extradimensional creature that resides in the Far Realm and can telepathically contact creatures within 1 mile of the bag. Starglass Waypoint. Characters who answer the telepathic
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
piece was housed in the tree until recently, when it was taken to a nearby castle called Three Moons Vault. The crimson moonlight that now surrounds the castle warps the rod’s magical properties. To
on Krynn, and begin their search for the magical tree. Though initially fruitless, the characters’ search puts them in contact with benevolent lycanthropes who know where to find the fifth piece. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Holding recently stolen by an evil dragon. The bag begs for rescue. Far Realm Connection. Unknown to the adventurers, the sender of the distress signal is actually a Bag of Devouring. It’s the feeding
orifice of an evil extradimensional creature that resides in the Far Realm and can telepathically contact creatures within 1 mile of the bag. Starglass Waypoint. Characters who answer the telepathic
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
piece was housed in the tree until recently, when it was taken to a nearby castle called Three Moons Vault. The crimson moonlight that now surrounds the castle warps the rod’s magical properties. To
on Krynn, and begin their search for the magical tree. Though initially fruitless, the characters’ search puts them in contact with benevolent lycanthropes who know where to find the fifth piece. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Holding recently stolen by an evil dragon. The bag begs for rescue. Far Realm Connection. Unknown to the adventurers, the sender of the distress signal is actually a Bag of Devouring. It’s the feeding
orifice of an evil extradimensional creature that resides in the Far Realm and can telepathically contact creatures within 1 mile of the bag. Starglass Waypoint. Characters who answer the telepathic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
of the bards (area 48), and Unkh’s robe of scintillating colors (area 55). If, in your estimation, a player did an extraordinary job roleplaying a trickster god’s flaw, the god’s spirit might reward
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
of the bards (area 48), and Unkh’s robe of scintillating colors (area 55). If, in your estimation, a player did an extraordinary job roleplaying a trickster god’s flaw, the god’s spirit might reward
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
of the bards (area 48), and Unkh’s robe of scintillating colors (area 55). If, in your estimation, a player did an extraordinary job roleplaying a trickster god’s flaw, the god’s spirit might reward
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
following summary of what he knows: Pirates recently ransacked Abbey Isle, an island just off the coast populated by evil clerics and their followers. Much to the guild’s delight, the battle between the
contact in the region is Major Ursa, who keeps a lighthouse on an island nearby. He will provide additional information to any group that takes on the assignment. Anyone who accepts the contract will be
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
largest inn, The Old Bargewright, was recently rebuilt as a substantial stone structure with thick walls, secret passages, and private chambers separated from nearby rooms by sealed-off passages
, poisons, and certain magic. Reason to Visit. Thaelond is the local leader among the Zhentarim and a key contact for characters with a connection to that faction. It’s also where two side treks, “The Long Road” and “New Management,” start (see chapter 6).
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
largest inn, The Old Bargewright, was recently rebuilt as a substantial stone structure with thick walls, secret passages, and private chambers separated from nearby rooms by sealed-off passages
, poisons, and certain magic. Reason to Visit. Thaelond is the local leader among the Zhentarim and a key contact for characters with a connection to that faction. It’s also where two side treks, “The Long Road” and “New Management,” start (see chapter 6).
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
following summary of what he knows: Pirates recently ransacked Abbey Isle, an island just off the coast populated by evil clerics and their followers. Much to the guild’s delight, the battle between the
contact in the region is Major Ursa, who keeps a lighthouse on an island nearby. He will provide additional information to any group that takes on the assignment. Anyone who accepts the contract will be






