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Classes
Player’s Handbook
. But Bards’ depth of knowledge and mastery of magic sets them apart.
Becoming a Bard...
As a Level 1 Bard
Gain all the traits in the Core Bard Traits table.
Gain the Bard’s level 1
Core Bard Traits
Primary Ability
Charisma
Hit Point Die
D8 per Bard level
Saving Throw Proficiencies
Dexterity and Charisma
Skill Proficiencies
Choose any 3 skills
Monsters
Waterdeep: Dragon Heist
(spell save DC 12, +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following bard spells prepared:
Cantrips (at will): friends, mage
paintings and causes its subject to spring forth, becoming a creature of that kind provided its CR is 3 or lower. The creature appears in an unoccupied space within 5 feet of the painting, which becomes
Magic Items
Acquisitions Incorporated
.
Class-Based Living Loot Satchel
Class
Satchel
Barbarian
Broad belt with a dozen hanging pockets
Bard
Lute case
Cleric
Hollowed-out holy tome
Druid
Made from natural
upgrade to function as the replica chest used for the Leomund's secret chest spell, becoming a rare magic item. You can open the secret chest through your living loot satchel to deposit or withdraw items
Warforged
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
designed.
Although they were manufactured, warforged are living humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to warforged that they do to other humanoids
warforged embrace a concrete purpose — such as protecting allies, completing a contract, or exploring a land — and embrace this task as they once did war. However, there are warforged who
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
any other entertainer. But Bards’ depth of knowledge and mastery of magic sets them apart. Becoming a Bard... As a Level 1 Bard Gain all the traits in the Core Bard Traits table. Gain the Bard’s level
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
knowledge and mastery of magic sets them apart. Becoming a Bard... As a Level 1 Bard Gain all the traits in the Core Bard Traits table. Gain the Bard’s level 1 features, which are listed in the Bard Features
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lich Spirit Jars The process of becoming a lich is involved, dangerous, and unique to each would-be lich. If the rite succeeds, the lich’s soul is bound to a spirit jar, a specially prepared magical
inspire where a lich hides its soul. Lich Spirit Jars 1d8 The Lich’s Spirit Jar Is... 1 A bottle or puzzle box inscribed with sigils. 2 A contract folded into a paper figure. 3 The first magic item
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
most epic of all his achievements is chronicled in The Trial of Asmodeus, a play based on purportedly true events as researched by the aasimar bard Anodius. In ancient times, as the Blood War raged
Primus, leader of the modrons. As a creature of absolute law, Primus could be trusted to issue a fair and impartial verdict. Asmodeus drafted a contract to seal the deal, and the angels — after carefully
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
to reach 6th level, he can decide whether to add another fighter level (becoming a fighter 5/rogue 1), another rogue level (becoming a fighter 4/rogue 2), or a level in a third class, perhaps dabbling
in wizardry thanks to the tome of mysterious lore he acquired (becoming a fighter 4/rogue 1/wizard 1).
Multiclassing Proficiencies Class Proficiencies Gained Barbarian Shields, simple weapons
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
armor made from giant octopus hide. Resting in his lap is an opalescent conch he took from Miraal the sea elf (see area T1). Beneath his armor, Moesko has a hole in his chest where his heart used to be
points and becoming active again. The new body appears within 5 feet of the heart. Treasure. Returning the opalescent conch to area T1 dismisses the banshee as its spirit is set free. The characters are
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
play an all-dwarf party or a troupe of adventuring entertainers. Character Options Races Classes Backgrounds Dwarf Bard Acolyte Elf Cleric Criminal Halfling Fighter Entertainer Human Rogue Sage
characters were before becoming adventurers, and also include roleplaying hooks in the form of ideals, bonds, and flaws — things that you, as the DM, want to know. For example, if a player chooses the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
shows the time to travel between the locations in chapters 1 through 6 of the adventure. These times assume that the party moves at a normal pace without stopping (other than for time spent resting or
becoming lost). For a fast pace, reduce the travel times by one third; for a slow pace, increase them by one third. Underdark Travel Times Location Velkynvelve Sloobludop Gracklstugh Neverlight Grove
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
DM might allow a bard to engage in the Raise Morale activity by playing bawdy songs on deck to lift the crew’s spirits. The party’s pace has no effect on the activities they can engage in while
make a DC 15 Charisma (Persuasion) check. On a successful check, the crew’s quality score increases by 1. Navigate (Quartermaster Only) The quartermaster can try to prevent the ship from becoming lost
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
(1d12) damage and must succeed on a DC 15 Constitution saving throw or contract a disease called super-tetanus (see below). The walls, ceiling, and floor of the area between the pits are covered with a
. The creature takes 11 (2d10) damage at the start of each of its turns. If a victim is not cured by other means, it can repeat the saving throw at the end of every minute after becoming exposed, ending the effect on itself with a successful save.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
replica) for use in the secret chest spell. A fighter might commission a blacksmith to forge a special sword. A bard might pay a tailor to make exquisite clothing for an upcoming in front of the duke
the stables clean. These hirelings often enjoy a long-term contract that includes a place to live within the stronghold as part of the offered compensation. Services Service
Pay
Coach cab
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
replica) for use in the secret chest spell. A fighter might commission a blacksmith to forge a special sword. A bard might pay a tailor to make exquisite clothing for an upcoming performance in front of
laborers to keep the stables clean. These hirelings often enjoy a long-term contract that includes a place to live within the stronghold as part of the offered compensation. Service Pay Coach cab
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K38. False Treasury Resting on the floor of this smoke-filled room is a closed chest surrounded by piles of gold, silver, and copper coins. The fittings and clawed feet on the chest are evidence of
the torch from its sconce at any time causes the secret door to close and lock shut, becoming sealed as before. Characters can locate this secret door normally, but a successful check doesn’t reveal
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the pitiless lord and prevent him from hurting anyone ever again. Act II Vargan tracks down Lord Rathmore in a bustling city. Unsure how to proceed, the young bard starts asking around the city for
join the secret organization, and he agrees, becoming a member of the Harpers. With the aid of information from the Harpers, Vargan sneaks into Lord Rathmore’s manor during a banquet disguised as a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
me push beyond my limitations. 6 My anger needed to be channeled into battle, or I risked becoming an indiscriminate killer. Bard d6 I became a bard because … 1 I awakened my latent bardic
abilities through trial and error. 2 I was a gifted performer and attracted the attention of a master bard who schooled me in the old techniques. 3 I joined a loose society of scholars and orators to learn
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
M5. Dressing Room Resting against the walls of this circular chamber are three dressing tables, each one with a mirror atop it. The mirrors are bordered by tiny balls of bright golden light. An
remain at the theater. The hag assures Hurly that his talent is becoming more refined and respected with every performance—but the magic mirrors in this room tell him a different story. It’s clear to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
transporting its coffin or a significant amount of grave dirt to another location. Some vampires set up multiple resting places this way. Undead Nature. Neither a vampire nor a vampire spawn requires
, becoming Strahd’s adviser and constant companion.
In his brother, Strahd saw everything he had lost. Sergei was handsome and young, while Strahd had become old and scarred. Resentment colored their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
favorite resting spot for people and animals alike, and Nylea and Iroas are worshiped here. Autumn Nexus. Near the southern edge of Setessa, in an orchard filled with golden apples, a small cave
slender trees with almost humanlike forms. It is said that whoever enters one of these sacred groves in search of peace will find it—and take root, becoming part of the grove. The trees here are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bear to leave the place. If the theater were to close down, the ghost would haunt it still, perhaps becoming more deranged over time. Only razing or burning the theater to the ground can force his
includes thirty commoners. Also present is a Zhentarim spy named Agorn Fuoco (NE male Turami bard; see appendix B) and his companion, Amath Sercent (LE female Mulan priest of Bane). Agorn is swept up in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
decadence until their infernal pacts come due. To prevent the gate-town from becoming so evil that it experiences a cosmic realignment, Duchess Zelza Zurkbane (lawful evil succubus) and her senators have
dominance are never quenched in the desiccated valley, where each victory feels hollower than the last. CoupleOfKooks “Who needs an iron fist when you have a contract?”
–Duchess Zelza Zurkbane
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
functions like a potion of invisibility. The whole cupcake must be eaten to gain its benefit. Ellywick Tumblestrum This gnome bard (“Tumblestrum” to her friends) is in the Feasting Orchard when the characters
the characters as agents of change who can undo some of the damage caused by the coven, and she suspects that if they do so, the characters will be on their way to becoming heroes worthy of epic ballads.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Barbarian Broad belt with a dozen hanging pockets
Bard Lute case
Cleric Hollowed-out holy tome
Druid Made from natural, organic, locally sourced woven fibers
Fighter A
, becoming a rare magic item. You can open the secret chest through your living loot satchel to deposit or withdraw items — even items that wouldn’t normally fit in your satchel, but which fit within
compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
what you believe to be the World Tree
34 A tattered scarf with the Acquisitions Incorporated logo
35 A box containing a torn-up letter
36 An old contract marked “Void”
37 A
bard Spice Caraway
75 The eye of a basilisk in a crystal box
76 A postcard from Ravnica
77 A stamp collection
78 A small piece of solidified smoke
79 A six-sided die that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magical relic that attracts giant spiders, but the relic’s resting place has become a young sapphire dragon’s feeding ground.
5 A young sapphire dragon and a hobgoblin warlord have become
their army in battle centuries ago.
3 An ancient sapphire dragon guards the phylactery of a lich who helped the dragon establish a lair centuries before becoming Undead.
4 Lolth the Spider
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beholder Arrant Quill and the Fake Quill Neutral evil human (age 36) Quill is a charismatic bard who carries himself with a quiet confidence that doesn’t hint at the full extent of his skills or
have been drafted to serve as waiters during the party in the ballroom (see “Quill’s Party” later in the adventure). Renekor’s presence is slowly warping the demiplane, causing these servants to shift allegiance, becoming loyal and obedient to the beholder rather than to Quill or the Harpers.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
short-lived relationships, though, as most shadow dragons can scarcely bear the bleakness of their own existence. Shadow Dragon Wyrmling Connections d6 Connected Creatures
1 A bard befriends
indistinguishable from the dragon’s other grim baubles.
4 An ancient shadow dragon courts Tiamat, enacting the Dragon Queen’s every demand in hopes of gaining her affection—and becoming her first shadow dragon consort.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the Lords’ Alliance might have to be at least 5th level before becoming a stingblade, at least 10th level to be a warduke, and at least 15th level to be a lioncrown. You can set these thresholds of
at least 3 renown within that organization, becoming friendly by default only when a character has gained 10 renown within the Emerald Enclave. These thresholds apply only to the default attitude of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
life, and commands it to attack them. Kalain is a half-elf bard (see appendix B), with these changes: She is chaotic evil. She has these racial traits: She has advantage on saving throws against being
. Art Imitates Life (3/Day). Kalain touches one of her paintings and causes its subject to spring forth, becoming a creature of that kind provided its CR is 3 or lower. The creature appears in an
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
intruders. Damien has a ring of keys hooked onto his apron. These keys can lock and unlock all the doors in the manor. M3. Dining Room This room is dimly lit by a golden candelabra resting atop a
creations. The beholder’s appearance has caused weird events to happen in Wisteria Vale, and these strange occurrences are becoming increasingly common (see “Aberrant Events” earlier in the adventure
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
). The secret door is spotted automatically by any character who examines that section of wall. C5. Armory In the middle of this small room is a rack of twenty spears, and resting against the back wall
only to keep Caer-Dineval’s townsfolk from becoming restless. Thus, when necessary, Kadroth has the town speaker brought to his office to sign official documents. Ring of Keys. In addition to his
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Sails. However, clever players could work to increase their own franchise’s notoriety and add a few more customers without unduly violating the terms of their contract. You might tie such attempts to
helping the bard land a paying gig at a tavern, or seeking out one of the Ships or the loremasters of the Arcane Brotherhood to learn of his father. Helping Dabahl could lead to an encounter with a guild






