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Returning 35 results for 'bard blessing diffusing concerned rites'.
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Classes
Player’s Handbook
, individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles
.
Druids are concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over
Satyr
Legacy
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Species
Mythic Odysseys of Theros
.
While their spontaneity and whimsy sometimes put them at odds with more stoic peoples, satyrs rarely let the moodiness of others hinder their own happiness.
Life is a blessing from the gods, after
all, and the proper response to such a gift, as far as most satyrs are concerned, is to accept it with relish.
Born of the Wild
In their physical forms, satyrs embody a fusion of humanoid
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
, such as scholarly tomes, mystical rites, and peasant tales. The college’s members gather in libraries and universities to share their lore with one another. They also meet at festivals or affairs of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
, such as scholarly tomes, mystical rites, and peasant tales. The college’s members gather in libraries and universities to share their lore with one another. They also meet at festivals or affairs of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
, such as scholarly tomes, mystical rites, and peasant tales. The college’s members gather in libraries and universities to share their lore with one another. They also meet at festivals or affairs of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are
concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over regions of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are
concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over regions of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are concerned with the delicate ecological balance that
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are concerned with the delicate ecological balance that
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are concerned with the delicate ecological balance that
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rites. Giants pray to Surtur in search of creative inspiration and ask his blessing on their smithies. They invoke his name when they light forges, kilns, and ovens. Among fire giants, the worship of
raids and skirmishes, bringing glory to giantkind and striking terror into the enemies of Annam’s children. Priests and Rites. Giants sometimes ask Thrym for his blessing before hunting or going to war
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rites. Giants pray to Surtur in search of creative inspiration and ask his blessing on their smithies. They invoke his name when they light forges, kilns, and ovens. Among fire giants, the worship of
raids and skirmishes, bringing glory to giantkind and striking terror into the enemies of Annam’s children. Priests and Rites. Giants sometimes ask Thrym for his blessing before hunting or going to war
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rites. Giants pray to Surtur in search of creative inspiration and ask his blessing on their smithies. They invoke his name when they light forges, kilns, and ovens. Among fire giants, the worship of
raids and skirmishes, bringing glory to giantkind and striking terror into the enemies of Annam’s children. Priests and Rites. Giants sometimes ask Thrym for his blessing before hunting or going to war
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are
concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over regions of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Heliod’s Champions Heliod’s champions are a means to accomplish his goals. In the world, Heliod is concerned with law and order, justice and fidelity. On a larger scale, he seeks to establish his
campaign, the characters might stand alongside other defenders of a polis against attacking monsters and receive Heliod’s blessing at a crucial moment to turn the tide of battle. Hailed as heroes by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Heliod’s Champions Heliod’s champions are a means to accomplish his goals. In the world, Heliod is concerned with law and order, justice and fidelity. On a larger scale, he seeks to establish his
campaign, the characters might stand alongside other defenders of a polis against attacking monsters and receive Heliod’s blessing at a crucial moment to turn the tide of battle. Hailed as heroes by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Heliod’s Champions Heliod’s champions are a means to accomplish his goals. In the world, Heliod is concerned with law and order, justice and fidelity. On a larger scale, he seeks to establish his
campaign, the characters might stand alongside other defenders of a polis against attacking monsters and receive Heliod’s blessing at a crucial moment to turn the tide of battle. Hailed as heroes by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and at work. Her followers generally pray at midday, with the sounds of the city forming an appropriate backdrop to their rites, as industry itself is sacred to Ephara. Many aspects of city life and
culture fall under Ephara’s influence. Scholarship is closely connected to Ephara, as is art—particularly poetry, sculpture, and architecture. Ephara is also highly concerned with civic wisdom and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and at work. Her followers generally pray at midday, with the sounds of the city forming an appropriate backdrop to their rites, as industry itself is sacred to Ephara. Many aspects of city life and
culture fall under Ephara’s influence. Scholarship is closely connected to Ephara, as is art—particularly poetry, sculpture, and architecture. Ephara is also highly concerned with civic wisdom and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and at work. Her followers generally pray at midday, with the sounds of the city forming an appropriate backdrop to their rites, as industry itself is sacred to Ephara. Many aspects of city life and
culture fall under Ephara’s influence. Scholarship is closely connected to Ephara, as is art—particularly poetry, sculpture, and architecture. Ephara is also highly concerned with civic wisdom and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Half-Dragon Warrior Created by Dragons Habitat: Any; Treasure: Armaments Mathias Kollros Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own
efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
—Wyrmlord Azarr Kul, Half-Dragon
Half-Dragon
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Half-Dragon Warrior Created by Dragons Habitat: Any; Treasure: Armaments Mathias Kollros Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own
efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
—Wyrmlord Azarr Kul, Half-Dragon
Half-Dragon
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
place, one with knowledge of rule and the deities’ blessing. On the day of the ritual that would consecrate the pharaoh’s connection with the gods, Ankhtepot rallied his loyal priests and murdered their
gods he once served. Immediately he set to wiping out that religion, replacing it with new gods of his own imagining, false divinities for whom he alone spoke. Using blasphemous rites, Ankhtepot
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
place, one with knowledge of rule and the deities’ blessing. On the day of the ritual that would consecrate the pharaoh’s connection with the gods, Ankhtepot rallied his loyal priests and murdered their
gods he once served. Immediately he set to wiping out that religion, replacing it with new gods of his own imagining, false divinities for whom he alone spoke. Using blasphemous rites, Ankhtepot
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
place, one with knowledge of rule and the deities’ blessing. On the day of the ritual that would consecrate the pharaoh’s connection with the gods, Ankhtepot rallied his loyal priests and murdered their
gods he once served. Immediately he set to wiping out that religion, replacing it with new gods of his own imagining, false divinities for whom he alone spoke. Using blasphemous rites, Ankhtepot
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Half-Dragon Warrior Created by Dragons Habitat: Any; Treasure: Armaments Mathias Kollros Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own
efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
—Wyrmlord Azarr Kul, Half-Dragon
Half-Dragon
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bardic Colleges In addition to the tradition of apprenticing with a master bard, the Sword Coast has some bardic colleges where masters teach students the bardic arts. They hark back to the great
master bard attended each of the elder colleges, seeking to learn its musical and magical secrets. Traditionally, the colleges were attended in the order given above, starting with Fochlucan. That
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bardic Colleges In addition to the tradition of apprenticing with a master bard, the Sword Coast has some bardic colleges where masters teach students the bardic arts. They hark back to the great
master bard attended each of the elder colleges, seeking to learn its musical and magical secrets. Traditionally, the colleges were attended in the order given above, starting with Fochlucan. That
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bardic Colleges In addition to the tradition of apprenticing with a master bard, the Sword Coast has some bardic colleges where masters teach students the bardic arts. They hark back to the great
master bard attended each of the elder colleges, seeking to learn its musical and magical secrets. Traditionally, the colleges were attended in the order given above, starting with Fochlucan. That
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
audience. 19–20 A destitute bard plays the harp with mediocre skill while asking for donations. 21–22 A deaf couple communicate with each other by sign language, but suddenly stop when they notice they are
faces of the guests. Not all of them are amused. 31–32 A shifter glowers in a corner booth, looking angry at the world. 33–34 A warforged bard uses its body as a percussion instrument to entertain the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
audience. 19–20 A destitute bard plays the harp with mediocre skill while asking for donations. 21–22 A deaf couple communicate with each other by sign language, but suddenly stop when they notice they are
faces of the guests. Not all of them are amused. 31–32 A shifter glowers in a corner booth, looking angry at the world. 33–34 A warforged bard uses its body as a percussion instrument to entertain the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
audience. 19–20 A destitute bard plays the harp with mediocre skill while asking for donations. 21–22 A deaf couple communicate with each other by sign language, but suddenly stop when they notice they are
faces of the guests. Not all of them are amused. 31–32 A shifter glowers in a corner booth, looking angry at the world. 33–34 A warforged bard uses its body as a percussion instrument to entertain the






