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Returning 35 results for 'bard builders diffusing court records'.
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Bard
Legacy
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Classes
Basic Rules (2014)
from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires hard study
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
Backgrounds
Sword Coast Adventurer's Guide
gain access to the records and inner workings of any noble court or government you encounter. You know who the movers and shakers are, whom to go to for the favors you seek, and what the current
In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Court Functionary Your knowledge of how bureaucracies function lets you gain access to the records and inner workings of any noble court or government you encounter. You know who the movers
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Court Functionary Your knowledge of how bureaucracies function lets you gain access to the records and inner workings of any noble court or government you encounter. You know who the movers
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Court Functionary Your knowledge of how bureaucracies function lets you gain access to the records and inner workings of any noble court or government you encounter. You know who the movers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
records rooms (area H2) at all hours. Behind a desk sits a court clerk (commoner). Uncomfortable wood benches line the walls. A copper plaque mounted above each bench says, in Common, “Please have a
space hold boxes of papers dated by month and year. These papers are records of court proceedings and depositions. H3. Clerks’ Office Two desks pushed together in the middle of the room hold quills
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
records rooms (area H2) at all hours. Behind a desk sits a court clerk (commoner). Uncomfortable wood benches line the walls. A copper plaque mounted above each bench says, in Common, “Please have a
space hold boxes of papers dated by month and year. These papers are records of court proceedings and depositions. H3. Clerks’ Office Two desks pushed together in the middle of the room hold quills
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
records rooms (area H2) at all hours. Behind a desk sits a court clerk (commoner). Uncomfortable wood benches line the walls. A copper plaque mounted above each bench says, in Common, “Please have a
space hold boxes of papers dated by month and year. These papers are records of court proceedings and depositions. H3. Clerks’ Office Two desks pushed together in the middle of the room hold quills
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sections—an antechamber, an open court, and a majestic temple. The lair has the following features: Antechamber. The antechamber was once an ancient throne room or mountain shrine, but time has eroded
any clues as to its original builders. Its walls are hung with velvet tapestries featuring heroic figures performing a variety of glorious acts. Side Chambers. A few small private side chambers allow
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sections—an antechamber, an open court, and a majestic temple. The lair has the following features: Antechamber. The antechamber was once an ancient throne room or mountain shrine, but time has eroded
any clues as to its original builders. Its walls are hung with velvet tapestries featuring heroic figures performing a variety of glorious acts. Side Chambers. A few small private side chambers allow
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sections—an antechamber, an open court, and a majestic temple. The lair has the following features: Antechamber. The antechamber was once an ancient throne room or mountain shrine, but time has eroded
any clues as to its original builders. Its walls are hung with velvet tapestries featuring heroic figures performing a variety of glorious acts. Side Chambers. A few small private side chambers allow
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters who carry the Mark of Scribing. House Agent Bard. The Draconic Prophecy is one of the greatest mysteries of all. You’re an observer tasked to
scribe and discovered a talent for arcane magic and a love of history. You’re eager to explore ancient ruins and lost civilizations, and you’re especially interested in uncovering old records
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters who carry the Mark of Scribing. House Agent Bard. The Draconic Prophecy is one of the greatest mysteries of all. You’re an observer tasked to
scribe and discovered a talent for arcane magic and a love of history. You’re eager to explore ancient ruins and lost civilizations, and you’re especially interested in uncovering old records
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters who carry the Mark of Scribing. House Agent Bard. The Draconic Prophecy is one of the greatest mysteries of all. You’re an observer tasked to
scribe and discovered a talent for arcane magic and a love of history. You’re eager to explore ancient ruins and lost civilizations, and you’re especially interested in uncovering old records
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
demonic figurehead is a haunting figure, but not all is what it seems T7. Chair Storage Stacked neatly against the walls of this room are dozens of wooden chairs used for town meetings. T8. Records Room
This room contains records for the town, stored in boxes that lean haphazardly against the walls. T9. Event Venue This room is used for parties and other special events. It contains wooden tables and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
demonic figurehead is a haunting figure, but not all is what it seems T7. Chair Storage Stacked neatly against the walls of this room are dozens of wooden chairs used for town meetings. T8. Records Room
This room contains records for the town, stored in boxes that lean haphazardly against the walls. T9. Event Venue This room is used for parties and other special events. It contains wooden tables and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
demonic figurehead is a haunting figure, but not all is what it seems T7. Chair Storage Stacked neatly against the walls of this room are dozens of wooden chairs used for town meetings. T8. Records Room
This room contains records for the town, stored in boxes that lean haphazardly against the walls. T9. Event Venue This room is used for parties and other special events. It contains wooden tables and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and are initially indifferent toward them. That indifference turns to hostility if the characters attack the elders. Tales from the Gloaming Court, Vol. 3. Characters who examine the bookshelves spot
frog to croak the book’s title in Elvish. This book is volume 3 of an eleven-book series titled Tales from the Gloaming Court. Endelyn stole this book and its companion (in area M17) from her sister
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and are initially indifferent toward them. That indifference turns to hostility if the characters attack the elders. Tales from the Gloaming Court, Vol. 3. Characters who examine the bookshelves spot
frog to croak the book’s title in Elvish. This book is volume 3 of an eleven-book series titled Tales from the Gloaming Court. Endelyn stole this book and its companion (in area M17) from her sister
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and are initially indifferent toward them. That indifference turns to hostility if the characters attack the elders. Tales from the Gloaming Court, Vol. 3. Characters who examine the bookshelves spot
frog to croak the book’s title in Elvish. This book is volume 3 of an eleven-book series titled Tales from the Gloaming Court. Endelyn stole this book and its companion (in area M17) from her sister
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
members whose skills are great for reporting but less useful on adventures. This could be the designated writer, a political cartoonist, or a chronicler who records the party’s adventures. This might
as a bard or sorcerer) can supplement natural Charisma with magical persuasion. A character with the charlatan background, proficiency in Deception, or proficiency with a Disguise kit might also fill
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
members whose skills are great for reporting but less useful on adventures. This could be the designated writer, a political cartoonist, or a chronicler who records the party’s adventures. This might
as a bard or sorcerer) can supplement natural Charisma with magical persuasion. A character with the charlatan background, proficiency in Deception, or proficiency with a Disguise kit might also fill
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
members whose skills are great for reporting but less useful on adventures. This could be the designated writer, a political cartoonist, or a chronicler who records the party’s adventures. This might
as a bard or sorcerer) can supplement natural Charisma with magical persuasion. A character with the charlatan background, proficiency in Deception, or proficiency with a Disguise kit might also fill
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
along the Sword Coast, then fell quickly and mysteriously some fifteen hundred years later. Some records suggest that many of the citizens, driven mad by the sea, sailed westward and never returned. Mark
triangle, with the largest in the center.
Besilmer. Nearly six thousand years ago, shield dwarves established an aboveground realm in the Dessarin valley that they named Besilmer. They were the builders
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
along the Sword Coast, then fell quickly and mysteriously some fifteen hundred years later. Some records suggest that many of the citizens, driven mad by the sea, sailed westward and never returned. Mark
triangle, with the largest in the center.
Besilmer. Nearly six thousand years ago, shield dwarves established an aboveground realm in the Dessarin valley that they named Besilmer. They were the builders
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
along the Sword Coast, then fell quickly and mysteriously some fifteen hundred years later. Some records suggest that many of the citizens, driven mad by the sea, sailed westward and never returned. Mark
triangle, with the largest in the center.
Besilmer. Nearly six thousand years ago, shield dwarves established an aboveground realm in the Dessarin valley that they named Besilmer. They were the builders
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Proficiencies by Class Class Ability Check Barbarian Strength, Dexterity, or Wisdom Bard Any one Cleric Intelligence, Wisdom, or Charisma Druid Intelligence or Wisdom Fighter Strength, Dexterity, or
as my family’s ambassador to the court, and this sort of thing is second nature to me now.” This simple system relies heavily on players developing their characters’ histories. Don’t let it result in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Proficiencies by Class Class Ability Check Barbarian Strength, Dexterity, or Wisdom Bard Any one Cleric Intelligence, Wisdom, or Charisma Druid Intelligence or Wisdom Fighter Strength, Dexterity, or
as my family’s ambassador to the court, and this sort of thing is second nature to me now.” This simple system relies heavily on players developing their characters’ histories. Don’t let it result in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Proficiencies by Class Class Ability Check Barbarian Strength, Dexterity, or Wisdom Bard Any one Cleric Intelligence, Wisdom, or Charisma Druid Intelligence or Wisdom Fighter Strength, Dexterity, or
as my family’s ambassador to the court, and this sort of thing is second nature to me now.” This simple system relies heavily on players developing their characters’ histories. Don’t let it result in






