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Returning 27 results for 'bardic before diffusing cantrips real'.
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Classes
Player’s Handbook
determine your available spell slots.
Bard Features
——Spell Slots per Spell Level——
Level
Proficiency Bonus
Class Features
Bardic Die
Cantrips
, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic
Monsters
Lost Laboratory of Kwalish
Special Equipment. Garret wears a ring of warmth (included in his statistics) and wields a gambler's blade longsword (see appendix D).
Bardic Inspiration (3/day). As a bonus action, Garret can give
the following bard spells prepared:
Cantrips (at will): blade ward, vicious mockery
1st level (4 slots): charm person, detect magic, disguise self, identify, Tasha's hideous laughterShortsword. Melee
Monsters
Acquisitions Incorporated
following wizard spells prepared:
Cantrips (at will): fire bolt, friends, mage hand, minor illusion, prestidigitation
1st level (4 slots): disguise self, Jim's magic missile,* shield, mage armor
2nd level (3
follows him as chief arcanist (and occasional arsonist) for Acquisitions Incorporated. And although his skills as an adventurer and real wizard remain highly sought after, Jim looks forward to a well
Monsters
Icewind Dale: Rime of the Frostmaiden
hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): acid splash,* light, minor illusion, shocking grasp*
1st level (2 slots): detect magic, disguise self, magic
its remaining spell slots sparingly.
The sunken Netherese tower contains a special room that can transform the simulacrum into a real person—or any magical illusion into the real thing, for that matter
Monsters
Icewind Dale: Rime of the Frostmaiden
spell attacks). He has the following wizard spells prepared:
Cantrips (at will): acid splash,* light, minor illusion, shocking grasp*
1st level (4 slots): detect magic, disguise self, magic missile
tower contains a special room that can transform the simulacrum into a real person—or any magical illusion into the real thing, for that matter. If this change occurs, the simulacrum
Monsters
Acquisitions Incorporated
Wisdom (spell save DC 13, +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). Prophetess has the following cleric spells prepared:
Cantrips (at will
strange creature that had seized his sister, then created a false Auspicia in her stead. Having long attempted to simply make her peace with the loss, she was overwhelmed by the real Auspicia's dramatic
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
a master, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you
highest ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm
Monsters
Curse of Strahd
spell attacks). Madam Eva has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, thaumaturgy
1st level (4 slots): bane, command, detect evil and good, protection
in her seventies, but she is, in fact, much older.
Royal Blood. Madam Eva is Strahd’s half-sister, though Strahd is unaware of this fact. Her real name is Katarina, and she is the daughter of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Level—
Level
Proficiency Bonus
Features
Cantrips Known
Spells Known
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
1st
+2
Spellcasting, Bardic Inspiration (d6)
2
4
2
, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm person, detect magic, healing word, and thunderwave. The Bard
—Spell Slots per Spell
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
per Spell Level—— Level Proficiency Bonus Class Features Bardic Die Cantrips Prepared Spells 1 2 3 4 5 6 7 8 9 1 +2 Bardic Inspiration, Spellcasting D6 2 4 2 — — — — — — — — 2 +2 Expertise, Jack of
Boon D12 4 21 4 3 3 3 3 2 1 1 1 20 +6 Words of Creation D12 4 22 4 3 3 3 3 2 2 1 1 Level 1: Bardic Inspiration You can supernaturally inspire others through words, music, or dance. This inspiration is
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
per Spell Level—— Level Proficiency Bonus Class Features Bardic Die Cantrips Prepared Spells 1 2 3 4 5 6 7 8 9 1 +2 Bardic Inspiration, Spellcasting D6 2 4 2 — — — — — — — — 2 +2 Expertise, Jack of
D12 4 21 4 3 3 3 3 2 1 1 1 20 +6 Words of Creation D12 4 22 4 3 3 3 3 2 2 1 1 Level 1: Bardic Inspiration You can supernaturally inspire others through words, music, or dance. This inspiration is
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you were a
ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm person
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, which doesn’t count against the number of bard cantrips you know. For you, it has a range of 60 feet when you cast it. Spiritual Focus 3rd-level College of Spirits feature You employ tools that aid
, you can use a bonus action to expend one use of your Bardic Inspiration and roll on the Spirit Tales table using your Bardic Inspiration die to determine the tale the spirits direct you to tell. You
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Your base Armor Class equals 10 plus your Dexterity and Charisma modifiers. Agile Strikes. When you expend a use of your Bardic Inspiration as part of an action, a Bonus Action, or a Reaction, you can
make one Unarmed Strike as part of that action, Bonus Action, or Reaction. Bardic Damage. You can use Dexterity instead of Strength for the attack rolls of your Unarmed Strikes. When you deal damage
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the impossible seem real. Some illusionists — including many gnome wizards — are benign tricksters who use their spells to entertain. Others are more sinister masters of deception, using their
choice. The cantrip doesn’t count against your number of cantrips known. When you cast minor illusion, you can create both a sound and an image with a single casting of the spell. Malleable Illusions
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
order: (1) any relevant damage immunity, (2) any relevant damage resistance, (3) any temporary hit points, and (4) real hit points. An abjurer gains resistance to spell damage at 14th level. Does the
abjurer’s Arcane Ward gain this resistance when a spell hits the abjurer? The abjurer, not the Arcane Ward, gains the resistance at 14th level. Does the evoker’s Potent Cantrip feature apply to cantrips
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant—better to abide the new rule than conspire against it and be
goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Illusionist Illusionists are specialist wizards who twist light, sound, shadow, and even minds to create false and quasi-real effects. They can be flamboyant and use their powers in spectacular and
attacks). The illusionist has the following wizard spells prepared:
Cantrips (at will): dancing lights, mage hand, minor illusion, poison spray
1st level (4 slots): color spray,* disguise self,* mage
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
arsonist) for Acquisitions Incorporated. And although his skills as an adventurer and real wizard remain highly sought after, Jim looks forward to a well-earned retirement, at which point he hopes to
become a “real wizard” — by which he means a fake wizard — full time. Jim Darkmagic
Medium humanoid (human), chaotic neutral
Armor Class 12 (15 with mage armor)
Hit Points 40 (9d8)
Speed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
different races or cultures. The bardic colleges might be closed to everyone except elves, dragonborn might be the only creatures capable of becoming sorcerers, and all warlocks in your world might be human
associated with different races or cultures. You decide how flexible you want to be in allowing a player character to break these restrictions. Can a half-elf live among the elves and study their bardic
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the city a green cast. Despite its arboreal architecture, Silverymoon is very much civilized, boasting schools of music and magic, a great library, bardic instruction, and temples or shrines to
Mielikki, Oghma, Silvanus, Sune, Tymora, and Mystra. Knowledge, both the acquisition of it and the wisdom that comes from diligent study, is the real treasure of Silverymoon, as much as magic or wealth
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
half-sister, though Strahd is unaware of this fact. Her real name is Katarina, and she is the daughter of a Vistani woman whom King Barov, Strahd’s father, took to his bed during one of his many crusades
attacks). Madam Eva has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, thaumaturgy
1st level (4 slots): bane, command, detect evil and good, protection
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
potions of longevity. Spite hides the true measure of his magical talent by pretending to know only cantrips and 1st-level spells. This ruse has fooled the other students and most of his instructors, but
. Spite has an oni companion that assumes the form of a female half-ogre named Dumara. The oni’s real name is Kumar, and it has been in Spite’s company most of its life. It treats Spite like an older
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is Intelligence (spell save DC 14; +6 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): fire bolt (see “Actions” below), mage hand, message, minor
. The sunken Netherese tower contains a special room that can transform the simulacrum into a real person—or any magical illusion into the real thing, for that matter. If this change occurs, the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, Infernal, thieves’ cant
Challenge 2 (450 XP)
Special Equipment. Garret wears a ring of warmth (included in his statistics) and wields a gambler’s blade longsword (see appendix D).
Bardic Inspiration
spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has the following bard spells prepared:
Cantrips (at will): blade ward, vicious mockery
1st level (4 slots
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The giant has the following bard spells prepared:
Cantrips (at will): minor illusion
, exposed to gusting wind and sudden rain. It is as wildly changeable as a dream, and that’s how they regard it — as a dream. Nothing there is permanent, so nothing there is real. What happens on the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant — better to abide the new rule than conspire against it and be
origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding darkvision and the Nimble Escape






