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Returning 35 results for 'bards barely defusing command resort'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
spell gave the crab folk an insatiable love for silver. When they see it, all crab folk feel an irresistible urge to seize it and carry it back to their lairs. If necessary, they resort to violence to
guise of a regal hobgoblin queen. If the crab folk ever encounter someone who bears a strong resemblance to that form, their magical compulsion might force them to worship that creature, obeying their every command.
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Monsters
Fizban's Treasury of Dragons
each: command, divination, hypnotic pattern, lesser restorationThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can leave the lair
Monsters
Fizban's Treasury of Dragons
: command, divination, greater restoration, hypnotic pattern, invisibilityThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a
the greatest bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
inclined to sing for their supper, although most will, given the need. Bards literally have magic to them, and the powers they command through their performance and lore earns them additional respect. In
Bards Bards hold a special place of responsibility and respect in the Forgotten Realms. They are bearers of news, gossip, and messages in their travels from place to place, in addition to being
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. It led the gnolls to Icewind Dale, promising abundant food. What the gnolls got instead was an unending winter and barely enough nourishment to sustain them. The gnolls are forced to resort to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Glamour The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs
, eladrin, and other fey, these bards learn to use their magic to delight and captivate others. The bards of this college are regarded with a mixture of awe and fear. Their performances are the stuff of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Helm of telepathy Wondrous item Yes Instrument of the bards (Doss lute) Wondrous item Yes (bard) Instrument of the bards (Fochlucan bandore) Wondrous item Yes (bard) Instrument of the bards (Mac-Fuirmidh
fish command Weapon Yes Wand of magic missiles Wand No Wand of the war mage, +1 Wand Yes (spellcaster) Wand of web Wand Yes (spellcaster) Weapon of warning Weapon Yes Weapon, +1 Weapon No Wind fan Wondrous item No Winged boots Wondrous item Yes
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
rest concludes to the sound of warning horns. Darrett or a messenger from Marshal Vendri urges them to hurry to the command post atop the Trade Gate. Once the characters arrive, read the following text
rapid percussion, their deadly bolts barely keeping the dragonnels wheeling overhead at bay. Beyond the dragonnel riders, the flying citadel looms like a thunderhead, drifting slowly but relentlessly closer.
At this point, there has been no word from Clystran or the dragonnels he went to track down.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
interest of maintaining the strength of their personal bloodline.
The yuan-ti have abandoned their humanity and consider non-serpentine humanoids to be lesser creatures, barely more civilized than
yuan-ti know they can’t resort to direct attacks in order to reclaim their rightful place in the world. Operating out of the subterranean ruins of their buildings in foreign lands, yuan-ti
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
can use to return to his home if his need is great. (He uses it only as a last resort, however, given the risks involved in teleporting in the Underdark; see “Faerzress” in chapter 2.) Vizeran doesn’t
levitate spell in effect, such that any creature that steps into the shaft (or that falls off the stairs) is suspended in midair. A creature that speaks the command word aluhal’kafion (“descend”) drops
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
creative work included harmonies that continue to resound through existence today, a power known as the Song of Creation. The bards of the College of Creation draw on that primeval song through dance
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K41. Treasury This octagonal vault is free of dust and cobwebs. The domed ceiling forty feet above is painted black and sparkles with a display of stars in unfamiliar constellations. Barely contained
this adamantine tower, which is actually a Daern’s instant fortress (see chapter 7, “Treasure,” of the Dungeon Master’s Guide). Only Strahd knows the command word to alter its shape and size, which
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common
. The more obscure the historical references I can include in everyday conversation, the better. 2 By searching for these lost artifacts, I hope to find who I really am along the way. 3 I can barely go
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
silent as the grave, staring sullenly at the road ahead, barely moving on the seat of his wagon, seeming hardly to breathe. No one knows what he transports in his wagon, but it is guarded by a brooding
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
as the grave, staring sullenly at the road ahead, barely moving on the seat of his wagon, seeming hardly to breathe. No one knows what he transports in his wagon, but it is guarded by a brooding
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entrusts her uncle, Uthor, with command of the garrison. If the stronghold is attacked, Uthor’s primary duty is to protect the princesses, Serissa first and foremost. All other storm giants — the
last resort, Iymrith will goad Mirran and Nym into attacking the adventurers, since she knows that Uthor and his guards will quickly turn on anyone who harms his nieces. Iymrith won’t attack the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. The rest fell prey to ships under the command of Vael, whom Gargenhale calls the scourge of pirates, raiders, and anyone else who refuses to bow to the might of Xaryxis. Despite these cautionary
(Intimidation or Persuasion) check. If no one succeeds on this check, Krux ends the impasse by offering to step down as captain of the Second Wind for the remainder of the mission, yielding command to any
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
last week a gang of ruffians attacked you. You barely escaped with your life, but as you fled, the ruffians told you that the Cult of the Dragon never forgets and always avenges. You’re hoping to lie
command to go into the world and prove your devotion to the cause of good. If you prove worthy, on your death you will return to his side in your true form.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
walls in the lair can conceal cunning hidden passages or might be stone or clay thin enough for the dragon to burst through them. The narrowest tunnels in a copper dragon’s lair are just barely wide
passage junction reshaping itself at the dragon’s command to open a passage or close it again (similar to the effect of a stone shape spell). Whenever a creature with an Intelligence of 3 or higher comes
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
last week a gang of ruffians attacked you. You barely escaped with your life, but as you fled, the ruffians told you that the Cult of the Dragon never forgets and always avenges. You’re hoping to lie
command to go into the world and prove your devotion to the cause of good. If you prove worthy, on your death you will return to his side in your true form.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
week a gang of ruffians attack you. You barely escaped with your life, but as you fled, the ruffians told you that the Cult of the Dragon never forgets and always avenges. You’re hoping to lie low in
command to go into the world and prove your devotion to the cause of good. If you prove worthy, on your death you will return to his side in your true form.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
vicious monster Sora Maenya—rule the nation of Droaam, either to facilitate their own scheming or at their mother’s command. Adventurers who enjoy the patronage of Sora Kell can impose on her
against the costs—to themselves and the world. Enemies. Like most immortal beings, Sora Kell has many enemies, though the mortal ones barely merit her attention. For the most part, only beings like those
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
creator and Ruxithid can command the Construct to cast it. If this fight seems too easy for the party, add two goblin psi brawlers (see appendix A), who rush from Zorzula’s Rest to join the combat in
crystal loses its light and becomes mundane. The message that plays for the characters upon Ruxithid’s demise is the mind flayers’ last command to him: find and deliver the three other obelisk shards
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
seize it and carry it back to their lairs. If necessary, they resort to violence to claim the metal. Brutal Raiders. Each year, when the warm summer gives way to the chill of autumn, the crab folk look
, their magical compulsion might force them to worship that creature, obeying their every command. crab folk
Large giant, neutral
Armor Class 16 (natural armor)
Hit Points 68 (8d10 + 24)
Speed
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
who stake out any of those locations can see Faerl as he arrives just after noon in a private coach, which barely fits along the narrow Trades Ward streets where the Yellowcrest businesses are located
, the bodyguards do their best to protect Faerl and ensure that he escapes in the coach. They then lay into the characters without mercy. The cult fanatics cast command or hold person on melee combatants
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
compassionate leader, but shows clear signs of stress as the characters talk to her. Kara’s Fears. If asked about Viallis, Kara says that the noble keeps to himself and that she barely knows him. Her manner is
otherworldly patron provides Lord Viallis with aberrant creatures to command. Lord Viallis took over an old ruin outside the village, wanting to turn it into an estate. The work at the site is a ruse
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in area 2 of the ruins. At night they stay in their rooms. The major personalities among the survivors are detailed below. Ozymandias Ozymandias (NE male human priest) barely survived the battle
inspire loyalty or trust in those under him. Underlings obey him because of the hierarchical structure of the abbey’s chain of command, not because he shows any strong leadership. If attacked, he defends
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, siege engines, or other weapons of war. Their earliest efforts, which lumbered onto Cyran battlefields in the late 930s YK, were barely more than golems with limited sentience, difficult to command
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Telepathy. Ghald can magically command any shark within 120 feet of him, using a limited telepathy.
Sneak Attack. Ghald deals an extra 14 (4d6) damage when he hits a target with a weapon attack and has
every whim. Oreioth barely recognizes his own name anymore, and he harbors dreams of founding a kingdom of undead servitors with himself on the throne. Oreioth
Medium humanoid (human), chaotic evil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mournland and sought to slake their thirst with a drink from the lake. At the lake bottom is the ruined town of Eastwood Springs, which once served as a resort for the leisure classes of Cyre. As yet, no one
living creatures. The devastation caused localized alterations in the way magic functions. In some places, magic barely functions, or certain magical functions are warped. In other places, spells persist
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
room’s eastern wall between shelves of cooking supplies. A stressed-looking human barely out of his youth, with blue skin and disheveled white hair, stirs a cauldron over a small fire. On either side of
. When Sablewing took command of the Corsairs, the captain refused to swear loyalty to the dragon. Sablewing murdered the captain, ate his flesh, and created this tableau as a reminder of what happens
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the Wolf Tribe named Aluka (chaotic good werewolf in human form) comes to Ten-Towns with a warning: a Wolf Tribe camp under the command of an evil chieftain named Sangra Grisgir is resorting to
elderly. Even the children have been forced to resort to cannibalism to survive. If the characters act quickly, they can save the life of a lightfoot halfling trapper (commoner) named Honeybee Littlebucket
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
acrobats and trained animals, all performing to the music of a tiefling banjo player. The star of the show is a trained lion named Emrys, which leaps through flaming hoops on command. See area A12 for more
9 pounds. A character who examines the display case and succeeds on a DC 18 Intelligence (Investigation) check spots a line of barely visible runes inscribed around the perimeter of each pane of glass






