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Returning 35 results for 'bards before delicate cave resound'.
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Classes
Player’s Handbook
, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic
;Daggers, Musical Instrument of your choice, Entertainer's Pack, and 19 GP; or (B) 90 GP
Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts
Classes
Tasha’s Cauldron of Everything
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
the Song of Creation. The bards of the College of Creation draw on that primeval song through dance, music, and poetry, and their teachers share this lesson: “Before the sun and the moon, there
Classes
Tasha’s Cauldron of Everything
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
the Song of Creation. The bards of the College of Creation draw on that primeval song through dance, music, and poetry, and their teachers share this lesson: “Before the sun and the moon, there
Bard
Legacy
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Classes
Basic Rules (2014)
still resound throughout the cosmos. The music of bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
others, soothing hurts, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every
Choose A or B: (A) Leather Armor, 2 Daggers, Musical Instrument of your choice, Entertainer’s Pack, and 19 GP; or (B) 90 GP Invoking magic through music, dance, and verse, Bards are expert at inspiring
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic magic attempts to
Instrument of your choice, Entertainer’s Pack, and 19 GP; or (B) 90 GP Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and
Monsters
Fizban's Treasury of Dragons
. Everything is a complex interaction of forces that must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation, seeking to understand itself
is set beneath a mountain ridge between two deep tarns, with streams flowing down toward the lowlands. The lair has the following features:
Entrances. Two cave entrances provide access to the lair
Monsters
Fizban's Treasury of Dragons
"}
Ideal
1
Balance. Everything is a complex interaction of forces that must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation
flowing down toward the lowlands. The lair has the following features:
Entrances. Two cave entrances provide access to the lair, one in the rock face just above one tarn and one below the surface of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence itself. Characters who reach 20th level have attained the pinnacle of mortal achievement. Their deeds are recorded in the annals of history and recounted by bards for centuries. Their
point, but they can still advance in meaningful ways and continue performing epic deeds that resound throughout the multiverse. Chapter 7 details epic boons you can use as rewards for these characters to maintain a sense of progress.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
occasional gargoyle attack, however. The myconids provide strangers with food, water, shelter, and safe passage through their small domain. 4a. Melding Cave Most of the myconids live in this cave, the
and the fire beetles share this delicate ecosystem with the myconids, serving to help control the growth of fungi in the caverns. The light from the fire beetles’ carapaces is the cave’s only
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creative work included harmonies that continue to resound through existence today, a power known as the Song of Creation. The bards of the College of Creation draw on that primeval song through dance
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
N1), except the tunnel slopes down to area N13. N5: Eastern Boulder Cave Several boulders are scattered about this small cave, and three of them raise their heads to look at you as you enter. Crooked
grins full of rocky teeth appear in their faces as the creatures rumble what might be a greeting.
Three gregarious Galeb Duhr dwell in this cave. They are pleased to have company, and ask in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
places. Crystals glimmer softly in the eerie light. Weird, beautiful flows and structures of delicate stone grace the chamber. The western portion of the great cave is separated from the rest by a
of semiprecious stone, and millennia of sculpting and erosion by water have created sheets of fluted flowstone, delicate stalactites, and majestic stalagmites. Water streams down through the caverns
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) psychic damage. Thunderwing is immune to these visions. L4. Moldy Bedroom An unlocked wooden door seals off this cave. This cave reeks of mold and mildew. Delicate white vines with brilliant purple flowers
Encounter Locations The following locations are keyed to the map of the Lykortha Expanse. Map 18.1: lykortha expanse View Player Version L1. Entrance Ahead, a darkened cave mouth beckons from
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
wizards who worked in the Forge of Spells summoned the creature to guard the magic items created and stored here. When the mine was sacked, the orcs disturbed the delicate magic in the area, unhinging
successful DC 15 Charisma (Deception) check, a character can trick the spectator into thinking one or more party members are wizards or miners who work for the owners of Wave Echo Cave, sent to terminate
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
are knocked unconscious, the party wakes up in a fungi-filled cave 1d6 + 4 miles away from Neverlight Grove, with or without their NPC companions (at your discretion). Their drow pursuit level
giant mistress. They croon a strange, soothing song as they weave the substance of the giant figure into delicate lichen veils and a long, mycelium train like a bridal gown.
The vision ends when the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Cave Locations The following locations are keyed to map 4.1. Mike Schley Map 4.1: Wave Echo Cave View Player Version W1: Cave Entrance The entrance tunnel leads into a large natural cavern supported
by a pillar of rock. In the western part of the cave, behind the pillar, are three bedrolls and a heap of ordinary supplies: sacks of flour, bags of salt, casks of salted meat, lanterns, flasks of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Khundrukar, and they rarely encounter the other denizens of the cave system. Map 2.2: The Mountain Door View Player Version The following locations are identified on map 2.2. 1. End of the Trail The old
by the orc eye of Gruumsh from area 9. 5. Orc Cave The walls and floor of this natural cave have been carefully smoothed. You can discern at least four routes leading off into darkness. Red coals glow
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
interested parties. The dapper efreeti knows every weapon in the Sinker catalog and its price, from delicate jeweled daggers to massive siege weapons. Items small enough to display—or their replicas if too
, supposedly impartial magistrate appointed by the Guvners. Punishments are tailored to fit the crime, and advocates are strongly encouraged. Lawyers and orators, these civil servants include bards
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
whirlwind rages, four flying swords animate from the debris scattered around the cave. The flying swords attack creatures outside the whirlwind. F4. Harpy Nest Characters spot the light in this chamber
and fissures on all sides. The ceiling is about a hundred feet high.
Three harpies nest on the highest ledges. These wicked creatures guard the cave for the Cult of the Howling Hatred. The bodies are
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cream-colored frock coat with a pale green cravat at her throat. Her dark hair is pulled up in an intricate twist, and she wears delicate platinum and diamond earrings. Her hands are folded in her lap
the village’s anguish at so many victims. The mayor recounts the rescue efforts in the following days, and how they had to stop the search due to fears of more cave-ins if they attempted to remove any
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
otherwise remains still, unless Sansuri or Thullen commands it to move to a new position on the board. 28. Greenhouse The door to Lyn Armaal’s dome-shaped greenhouse has a delicate mithral frame set with
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, the relief’s eyes stop glowing, and opening the door again from this area requires the expenditure of more spell slots. The door can be opened from the east side like any normal door. T5: Cave of Seven
Casks Claudio Pozas A cryptic message written in Celestial provides clues about how to use the seven casks in a nearby cave Crooked wooden planks line the floor of this cave. Seven casks are embedded
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
where carved or painted stars cover the ceiling of a cave. On the planes that have hosted one of these rare events, elf priests consecrate and maintain temples devoted to the Mysteries. Often these
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
holy symbol of Oghma, god of knowledge and patron to bards and wizards. If the check succeeds by 3 or more, the character intuits that rededicating the shrine to Oghma could help against the zombies
Chamber Cacophonous whispers echo through this expansive cave. An imposing human cultist in a sweeping robe stands against the wall, chanting. His oily hair is slicked back, and his skin is gaunt and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
pixie, dangling on the end of a delicate silver chain (75 gp) An untuned lyre of exquisite quality (250 gp) A quiver of Ehlonna Evil Kite Feenia, an unhappy goblin child (neutral) in overalls, flies a
cave nearby where she can hide, and she can survive there indefinitely by eating moss and lizards. Feenia has a trinket hidden in the pocket of her overalls. She gives this trinket to the characters
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
delicate balance. If the characters ask Reidoth about Wave Echo Cave, he will not divulge its location but will offer to guide the party there in exchange for a favor: he wants them to chase off the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
surface winds down through the earth for more than a mile. The deepest point is a cave-in that collapsed the back wall of this room. The words on the door leading south to the workshop repeat “toil” in
the secret door causes water to submerge the bottom 2 feet of the stairway. G17: Drow Delegation Room Two feet of water pools in this room. Rusted metal chair frames jut from the water, and delicate
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, rising to a vent in the cave ceiling. The water itself sparkles with an inviting, tranquil glow.
The hot spring has magical restorative properties that were used by the ancient duergar who inhabited the
bronze breastplate studded with quartz, worth 500 gp A gold-tipped javelin of lightning A set of delicate silver bracers of archery Z8: Kitchen Strips of unidentifiable dried meat and herbs dangle
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fissure in the volcano’s slope leads into a small cave not visible from the stronghold below. Kalimrax lairs here, returning for a few hours every evening to rest and check on her hoard, which consists
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where its victims can ferment. The lair is
an avalanche as it attacks. Overlords and Minions. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of a brass dragon’s hoard. A Brass Dragon’s Lair A brass dragon’s desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight. Lair Actions On initiative count
tricks with good humor. Copper dragons are particularly fond of bards. A dragon might carve out part of its lair as a temporary abode for a bard willing to regale it with stories, riddles, and music. To






