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Returning 35 results for 'bards before diffusing contain ram'.
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Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
still resound throughout the cosmos. The music of bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
teleportation Wondrous item Yes Horn of blasting Wondrous item No Horn of Valhalla (silver or brass) Wondrous item No Instrument of the bards (Canaith mandolin) Wondrous item Yes (bard) Instrument of
the bards (Cli lyre) Wondrous item Yes (bard) Ioun stone (awareness) Wondrous item Yes Ioun stone (protection) Wondrous item Yes Ioun stone (reserve) Wondrous item Yes Ioun stone (sustenance) Wondrous
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
teleportation Wondrous item Yes Horn of blasting Wondrous item No Horn of Valhalla (silver or brass) Wondrous item No Instrument of the bards (Canaith mandolin) Wondrous item Yes (bard) Instrument of
the bards (Cli lyre) Wondrous item Yes (bard) Ioun stone (awareness) Wondrous item Yes Ioun stone (protection) Wondrous item Yes Ioun stone (reserve) Wondrous item Yes Ioun stone (sustenance) Wondrous
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
teleportation Wondrous item Yes Horn of blasting Wondrous item No Horn of Valhalla (silver or brass) Wondrous item No Instrument of the bards (Canaith mandolin) Wondrous item Yes (bard) Instrument of
the bards (Cli lyre) Wondrous item Yes (bard) Ioun stone (awareness) Wondrous item Yes Ioun stone (protection) Wondrous item Yes Ioun stone (reserve) Wondrous item Yes Ioun stone (sustenance) Wondrous
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
; for example, the “Orcs” section contains stat blocks for various kinds of orcs, including tanarukks (demonic orcs). Immediately following this chapter are two appendices that contain additional stat
chapter, the lore and maps in chapter 1 might inspire you. Similarly, the racial traits in chapter 2 can be applied to the stat blocks in appendix B to create such memorable NPCs as goliath champions, kenku master thieves, and tabaxi bards.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
; for example, the “Orcs” section contains stat blocks for various kinds of orcs, including tanarukks (demonic orcs). Immediately following this chapter are two appendices that contain additional stat
chapter, the lore and maps in chapter 1 might inspire you. Similarly, the racial traits in chapter 2 can be applied to the stat blocks in appendix B to create such memorable NPCs as goliath champions, kenku master thieves, and tabaxi bards.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
; for example, the “Orcs” section contains stat blocks for various kinds of orcs, including tanarukks (demonic orcs). Immediately following this chapter are two appendices that contain additional stat
chapter, the lore and maps in chapter 1 might inspire you. Similarly, the racial traits in chapter 2 can be applied to the stat blocks in appendix B to create such memorable NPCs as goliath champions, kenku master thieves, and tabaxi bards.
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
return from a raid.
The gaze of the One Eye brings madness to many an orc.
— Elminster
Roleplaying an Orc
When you’re roleplaying an orc, the following tables contain possible
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Poison, basic (vial) 100 gp - Pole (10-foot) 5 cp 7 lb. Pot, iron 2 gp 10 lb. Potion of healing 50 gp 1/2 lb. Pouch 5 sp 1 lb. Quiver 1 gp 1 lb. Ram, portable 4 gp 35 lb. Rations (1 day) 5 sp 2 lb
threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. Book. A book might contain poetry, historical accounts
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Poison, basic (vial) 100 gp - Pole (10-foot) 5 cp 7 lb. Pot, iron 2 gp 10 lb. Potion of healing 50 gp 1/2 lb. Pouch 5 sp 1 lb. Quiver 1 gp 1 lb. Ram, portable 4 gp 35 lb. Rations (1 day) 5 sp 2 lb
threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. Book. A book might contain poetry, historical accounts
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Poison, basic (vial) 100 gp - Pole (10-foot) 5 cp 7 lb. Pot, iron 2 gp 10 lb. Potion of healing 50 gp 1/2 lb. Pouch 5 sp 1 lb. Quiver 1 gp 1 lb. Ram, portable 4 gp 35 lb. Rations (1 day) 5 sp 2 lb
threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. Book. A book might contain poetry, historical accounts
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
1/4 lb.
Poison, basic (vial)
100 gp
-
Pole (10-foot)
5 cp
7 lb.
Pot, iron
2 gp
10 lb.
Potion of healing
50 gp
1/2 lb.
Pouch
5 sp
1 lb.
Quiver
1 gp
1 lb.
Ram
threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. Book. A book might contain poetry, historical accounts
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
1/4 lb.
Poison, basic (vial)
100 gp
-
Pole (10-foot)
5 cp
7 lb.
Pot, iron
2 gp
10 lb.
Potion of healing
50 gp
1/2 lb.
Pouch
5 sp
1 lb.
Quiver
1 gp
1 lb.
Ram
threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. Book. A book might contain poetry, historical accounts
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
1/4 lb.
Poison, basic (vial)
100 gp
-
Pole (10-foot)
5 cp
7 lb.
Pot, iron
2 gp
10 lb.
Potion of healing
50 gp
1/2 lb.
Pouch
5 sp
1 lb.
Quiver
1 gp
1 lb.
Ram
threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. Book. A book might contain poetry, historical accounts
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ballroom’s stage is filled with set pieces, props, and costumes. Treasure. Among the many other instruments stored here is Quill’s instrument of the bards (Cli lyre), which is kept in an ornate wooden case
, silently watching.
The library is a replica of one of the Harper libraries that Quill frequented. The books contain well-known stories and plays, research on monsters, and information about the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ballroom’s stage is filled with set pieces, props, and costumes. Treasure. Among the many other instruments stored here is Quill’s instrument of the bards (Cli lyre), which is kept in an ornate wooden case
, silently watching.
The library is a replica of one of the Harper libraries that Quill frequented. The books contain well-known stories and plays, research on monsters, and information about the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ballroom’s stage is filled with set pieces, props, and costumes. Treasure. Among the many other instruments stored here is Quill’s instrument of the bards (Cli lyre), which is kept in an ornate wooden case
, silently watching.
The library is a replica of one of the Harper libraries that Quill frequented. The books contain well-known stories and plays, research on monsters, and information about the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of basalt blocks and 10-foot-high ceilings roofed with slate. The smaller buildings (area B6a) are littered with ropes and loading hooks and contain stairwells that lead to the hold’s main storage
rooms (areas B19 and area B21). The larger buildings (area B6b) each contain a dozen cots and serve as quarters for the hold’s visitors, most frequently Klax and her traders. If the characters arrive at
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of basalt blocks and 10-foot-high ceilings roofed with slate. The smaller buildings (area B6a) are littered with ropes and loading hooks and contain stairwells that lead to the hold’s main storage
rooms (areas B19 and area B21). The larger buildings (area B6b) each contain a dozen cots and serve as quarters for the hold’s visitors, most frequently Klax and her traders. If the characters arrive at
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of basalt blocks and 10-foot-high ceilings roofed with slate. The smaller buildings (area B6a) are littered with ropes and loading hooks and contain stairwells that lead to the hold’s main storage
rooms (areas B19 and area B21). The larger buildings (area B6b) each contain a dozen cots and serve as quarters for the hold’s visitors, most frequently Klax and her traders. If the characters arrive at
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
contains a bag of holding, inside which are four amethysts (100 gp each) and a ring of the ram made of chardalyn (see the “Chardalyn” sidebar). The ring’s unusual composition has no effect on its magical
Spire This cave might contain a psychic haunting (see “Psychic Hauntings”). The top of a partially shattered tower rests on its side in the middle of this thirty-foot-high cavern. Long icicles hang
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
contains a bag of holding, inside which are four amethysts (100 gp each) and a ring of the ram made of chardalyn (see the “Chardalyn” sidebar). The ring’s unusual composition has no effect on its magical
Spire This cave might contain a psychic haunting (see “Psychic Hauntings”). The top of a partially shattered tower rests on its side in the middle of this thirty-foot-high cavern. Long icicles hang
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
contains a bag of holding, inside which are four amethysts (100 gp each) and a ring of the ram made of chardalyn (see the “Chardalyn” sidebar). The ring’s unusual composition has no effect on its magical
Spire This cave might contain a psychic haunting (see “Psychic Hauntings”). The top of a partially shattered tower rests on its side in the middle of this thirty-foot-high cavern. Long icicles hang
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
could contain a portal or teleportation circle, allowing the characters to travel to distant locations while the stronghold remains behind. There are a lot of perks to being an intern that people
, and players can also design unique offensive features, subject to approval by the DM. For example, a walking statue that strikes with a fist could be treated as a ram — or the DM and the players
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
could contain a portal or teleportation circle, allowing the characters to travel to distant locations while the stronghold remains behind. There are a lot of perks to being an intern that people
, and players can also design unique offensive features, subject to approval by the DM. For example, a walking statue that strikes with a fist could be treated as a ram — or the DM and the players
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
matters, for no matter how much heartache and confusion the stories contain, they end with affairs of the heart properly sorted out and everyone in love with the person, or persons, they were fated to
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
could contain a portal or teleportation circle, allowing the characters to travel to distant locations while the stronghold remains behind. There are a lot of perks to being an intern that people
, and players can also design unique offensive features, subject to approval by the DM. For example, a walking statue that strikes with a fist could be treated as a ram — or the DM and the players
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
matters, for no matter how much heartache and confusion the stories contain, they end with affairs of the heart properly sorted out and everyone in love with the person, or persons, they were fated to
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
matters, for no matter how much heartache and confusion the stories contain, they end with affairs of the heart properly sorted out and everyone in love with the person, or persons, they were fated to
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold






