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Returning 35 results for 'bards being diffusing cost rarely'.
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Classes
Xanathar's Guide to Everything
Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing songs, and telling
tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover secrets and turn them
Monsters
Acquisitions Incorporated
damage if he fails. He can't use this trait if he's incapacitated.
Second-Story Work. Climbing does not cost Viari extra movement. Additionally, when he makes a running jump, the distance he covers
adventurer was nearly cut short during a battle of which the bards still sing. Unleashing a devastating attack with the aptly named Apocalypse Dagger, the rogue destroyed a giant single-handedly — and lost
Monsters
Vecna: Eve of Ruin
;s next turn.
Webbed Feet. The borthak can move across icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra
predator in its home territory.
Luckily for most wetland dwellers, borthaks rarely congregate. Unluckily, a single borthak can wreak havoc on an entire ecosystem with its supernatural ability to
Classes
Xanathar's Guide to Everything
Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing songs, and telling
tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover secrets and turn them
Monsters
Mordenkainen's Fiendish Folio Volume 1
denizens of the Feywild. Sages believe that their appearance derives from the primal fear inspired by fiendish creatures, while bards assert that panic, being such a repulsive emotion, is embodied by an
combination of panic, sensory overload, and confusion that leaves creatures reeling. Despite their evil nature, screaming devilkins rarely attack to kill. They much prefer to leave their victims badly
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel—to find new tales to tell, new skills to learn, and new discoveries
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
Backgrounds
Ghosts of Saltmarsh
;You enabled the escape of your fellow soldiers, but at great cost to yourself. Some of your past comrades may think you’re dead.
4
Juggernaut. No reasonable explanation can explain
who rarely lose composure on the battlefield. Marines who leave the service tend to work as mercenaries, but their combat experience also makes them excellent adventurers. Though they are self-reliant
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
magic set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel — to find new tales to tell, new skills to learn, and new discoveries
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
magic set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel — to find new tales to tell, new skills to learn, and new discoveries
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Backgrounds
Sword Coast Adventurer's Guide
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Arms, Armor, and Other Equipment As a general rule, undamaged weapons, armor, and other equipment fetch half their cost when sold in a market. Weapons and armor used by monsters are rarely in good enough condition to sell.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Bard Bards thrive on stories, whether those stories are true or not. Your character’s background and motivations are not as important as the stories that he or she tells about them
a story. Some bards acquire their magical music through extraordinary means, including the inspiration of fey or other supernatural creatures. Did you serve an apprenticeship, studying under a master
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
favors, but it is rarely easy and no established pay rates exist. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs. Hiring
someone to cast a relatively common spell of 1st or 2nd level, such as cure wounds or identify, is easy enough in a city or town, and might cost 10 to 50 gold pieces (plus the cost of any expensive material
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
favors, but it is rarely easy and no established pay rates exist. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs. Hiring
someone to cast a relatively common spell of 1st or 2nd level, such as cure wounds or identify, is easy enough in a city or town, and might cost 10 to 50 gold pieces (plus the cost of any expensive material
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Hirelings Adventurers can pay NPCs to provide services in a variety of circumstances. Information on hirelings appears in chapter 5, "Equipment" of the Player’s Handbook. Hireling NPCs rarely become
an ally, a patron, or even an enemy as the adventure unfolds. When the adventurers hire an NPC for long-term work, add the cost of that NPC’s services to the characters’ lifestyle expenses. See the “Additional Expenses” section of chapter 6, "Between Adventures," for more information.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
Mielikki Our Lady of the Forest, the Forest Queen People rarely speak of Mielikki except in quiet forest spaces. Woodlands that evoke wonder are where she reigns supreme, but she is said to keep
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harpers Any smart, non-evil character can join the Harpers of Waterdeep. Bards and wizards are especially welcome. Harpers are altruists who work behind the scenes to keep power out of the hands of
locations such as the City of the Dead. Harper support comes in these ways: The Harpers make common and uncommon potions and scrolls available to the adventurers at a reduced or deferred cost
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
firmly in the world by associating the class with a particular race or culture. For example, you might decide that bards, sorcerers, warlocks, and wizards represent the magical traditions of four
. You could break that down still further: bards of the College of Lore could be high elves, and bards of the College of War could be wood elves. Gnomes discovered the school of illusion, so all wizards
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
city of Sharn, which is both the cultural heart of Breland and a nexus for intrigue and diplomacy. Bards have much to gain from the company of other bards, as they exchange news, stories, and songs
. For this purpose, long ago a group of the finest bards in Sharn founded the Circle of Song, an alliance of entertainers and adventurers. The Circle of Song is an informal organization, open to any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
half their cost when sold in a market. Weapons and armor used by monsters are rarely in good enough condition to sell. Magic Items. Selling magic items is problematic. Finding someone to buy a potion or
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Whispers Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing
songs, and telling tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Bard Bards thrive on stories, whether those stories are true or not. Your character’s background and motivations are not as important as the stories that he or she tells about them
a story. Some bards acquire their magical music through extraordinary means, including the inspiration of fey or other supernatural creatures. Did you serve an apprenticeship, studying under a master
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
cunning ways to use your Sneak Attack. When you deal Sneak Attack damage, you can add one of the following Cunning Strike effects. Each effect has a die cost, which is the number of Sneak Attack
from the Sneak Attack’s damage before rolling. If a Cunning Strike effect requires a saving throw, the DC equals 8 plus your Dexterity modifier and Proficiency Bonus. Poison (Cost: 1d6). You add a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, whether that phenomenon takes the form of a disease, a venom, a drug, or the passage of years. Her cures are reliable but come at a cost. In some cases, that cost is pain as the medicine courses
findings in novel ways. She is willing to do anything to perpetuate experimentation and discovery, even at the cost of turning her less devout followers into specimens. Divine Relationships Despite her
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drinking Deeply of Life A gnome is rarely bored and tries to savor every minute, for life is full of opportunities to learn, to help others, and to have fun. Gnomes are born with a fascination for
are recurring obstacles on the path to discovery, gnomes revel in the search. They savor the acquisition of new knowledge, realizing it might come at a cost, and even a series of bad results in experiments doesn’t dissuade a gnome from following their chosen path.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
5: Cunning Strike You’ve developed cunning ways to use your Sneak Attack. When you deal Sneak Attack damage, you can add one of the following Cunning Strike effects. Each effect has a die cost, which
. Poison (Cost: 1d6). You add a toxin to your strike, forcing the target to make a Constitution saving throw. On a failed save, the target has the Poisoned condition for 1 minute. At the end of each
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, and lightning-quick tail make the borthak an apex predator in its home territory. Luckily for most wetland dwellers, borthaks rarely congregate. Unluckily, a single borthak can wreak havoc on an
a frigid, slushy bog. Native plants and animals rarely survive long in a region a borthak claims as its hunting ground. Once a borthak has depleted an area of flora and fauna, it moves and begins its
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as “food stored here,” “danger close
until my enemies are dead, no matter the cost.
4
I understand the value of civilization and the order that society brings.
5
I don’t trust anyone.
6
I believe in living to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
vengeance. Viari’s career as an adventurer was nearly cut short during a battle of which the bards still sing. Unleashing a devastating attack with the aptly named Apocalypse Dagger, the rogue destroyed a
saving throw, and only half damage if he fails. He can’t use this trait if he’s incapacitated.
Second-Story Work. Climbing does not cost Viari extra movement. Additionally, when he makes a running jump
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
addition, a few weeks before this adventure began, the lair was raided by a party of humans and half-ogres who were all defeated, but at the cost of many lizardfolk lives. With the exception of the minister
.
Lizardfolk rarely use metaphors or complex sentences. Their speech is almost always literal — halting, but not primitive. They might pick up the meaning of an idiom, but only with some difficulty.
Names
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
inquisitives charge at least 2 GP per day, plus expenses—and the use of magic can increase that cost significantly. The inquisitives best at finding lost people and things belong to the Finders Guild
of House Tharashk. Finders Guild agencies often end up as rivals to the Sharn Watch and can rarely count on the Watch for support. Inquisitives of House Medani’s Warning Guild detect and disrupt the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
characters give back the watch. Burly offers to assist where he can, but he doesn’t want Witch and Light to know that he plotted against them, because it would cost him his job and his home. He also
Witchlight vane instead of the Witchlight watch, Burly asserts that the watch is easier to steal because it’s smaller and often tucked in Mister Witch’s pocket, whereas Mister Light is rarely seen without
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke. 3 Sacrifice. You enabled the escape of your fellow soldiers, but at great cost to yourself. Some of your
by their superiors. They are veteran warriors who rarely lose composure on the battlefield. Marines who leave the service tend to work as mercenaries, but their combat experience also makes them
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in high-level adventures, and characters rarely have them for long (either because the Artifacts are meant to be destroyed or because the campaign is nearing its end). Player Wish List. Encourage
the Armaments tables for Barbarians, Fighters, Paladins, and Rangers. Use the Implements tables for Bards, Monks, and Rogues. Use the Relics tables for Clerics and Druids. Feel free to vary the tables
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, and there are fewer traders coming out of the city nowadays. The recent orc wars have cost the kingdom dearly, both in warriors and in leadership. In a short time, our long-ruling king, Harbromm
known written copies have ever been reported. Only a privileged few non-dwarves have ever heard the Dirge in its entirety, and dwarf bards who want to perform this epic must demonstrate great skill in






