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Returning 35 results for 'bards beings devoted collect readily'.
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Classes
Player’s Handbook
Plumb the Depths of Magical Knowledge
Bards of the College of Lore collect spells and secrets from diverse sources, such as scholarly tomes, mystical rites, and peasant tales. The college’s
Monsters
Planescape: Adventures in the Multiverse
sprout out from their rounded frames in all directions. Their heads contain ten eyes to readily observe the operations of surrounding base modrons. In emergencies, a decaton can discharge a bolt of
electricity from each of its ten eyes, synchronizing them to deadly effect.
Modrons
Constructed on the plane of Mechanus, modrons are partially mechanical beings that belong to a strict hierarchy
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of these warlocks associate with cultists devoted to these entities, as well as Aberrations that share their goals, yet other warlocks of the Great Old One are experts at rooting out the chaos and
wickedness inspired by bizarre beings from beyond the stars.
Warlocks
Warlocks gain arcane might through magical pacts with mysterious entities. While some use their abilities to serve the sources of their power, others use them to undermine or even destroy these entities.Psychic
Monsters
Bigby Presents: Glory of the Giants
: control water, control weather (as an action), sendingAncient and alien beings dwell or slumber in ocean depths, awaiting some cosmic circumstance that signals their time to rise. In their retreat
other storm giants to its master’s service, while others gather devoted cults of lesser creatures to serve the monsters of the deep.Lightning, ThunderCold, Psychic
Monsters
The Book of Many Things
dangerously curious spirits manifested as physical beings when the Deck of Many Things was shuffled for the first time. The rifflers were so enraptured with the soft sound made by the whispering cards
;Decks of Many Things. They collect the cards, trade them, hoard them, and scatter them across worlds, all in service of an incomprehensible agenda to manipulate the fate of the multiverse. Rifflers are
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Elusive, conniving, and egotistical, these chromatic dragons patiently prey on the fears of shorter-lived beings, corrupting and isolating them. Green dragons might lurk amid labyrinthine wildernesses
for centuries without revealing themselves; even their most devoted followers might know them only as the voice of the woodlands or a whisper in their dreams. Despite their might, most green dragons
Magic Items
Baldur’s Gate: Descent into Avernus
following tables. These traits override any conflicting personality trait, ideal, bond, or flaw.
Personality Traits
D8
PERSONALITY TRAIT
1
I treat all beings, even enemies, with respect
1
I am too quick to judge others.
2
I offer forgiveness too readily.
3
I will sacrifice innocent lives for the greater good.
4
Flaw? What flaw? I am flawless. Utter perfection
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Greensingers The Greensingers are devoted to the fey, and serve as mediators between the fey and mortals. The ranks of the Greensingers include bards as well as warlocks with Archfey patrons; a druid or ranger might also serve a specific archfey.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
from my enemies.” Flaw. “I am cursed. I will never find peace.” Adventures with Rudolph van Richten Van Richten readily provides mentorship to characters devoted to fighting the creatures of the night
Rudolph van Richten A scholar and monster hunter, Rudolph van Richten has traveled to dozens of domains, investigating reports of monstrous beings and documenting them in a series of published guides
Paladin
Legacy
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Classes
Basic Rules (2014)
sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin’s oath is a powerful bond. It is a source of power that
sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.
Paladins train for years to learn the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Otherworldly Patrons The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence — not gods, but almost godlike in their power. Various patrons give their
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Otherworldly Patrons The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence — not gods, but almost godlike in their power. Various patrons give their
warlocks access to different powers and invocations, and expect significant favors in return. Some patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Court of Whispers The denizens of the Court of Whispers barter for current knowledge. Heralds, criers, bards, and griots buy and sell information from the fifteen founding civilizations active in the
. Powerful organizations and individuals from across the planes send agents to the Court of Whispers to collect information and do business on their behalf. Noteworthy examples include the Harpers of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
transforming beings into mind flayers from afar requires a powerful source of magic. After much communing and research, the mind flayer fanatics determined that the Netherese obelisk can power their ritual
. Long ago, this obelisk was broken into fragments that are now scattered around the region. The mind flayer fanatics need to collect these fragments and rebuild the obelisk as completely as possible so the ancient object can power their ritual.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Domains of Ravenloft In a far-flung corner of the Plane of Shadow drifts a hidden expanse of roiling mist and vague semi-reality. At this eerie edge of the multiverse, the Dark Powers collect the
most wicked beings from across ages and worlds within inescapable, mist-shrouded domains. These are the Domains of Dread, the nightmare demiplanes that form the D&D setting of Ravenloft. Untold terrors
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
devoted to war, with an unmatched focus on sheer martial skill. Their weaponry and artillery are of the highest quality, and they place their trust in strength of arms, not on magic. The Dhakaani don’t
worship gods, and no clerics or paladins are among them. The Kech Volaar have picked up some of the elven traditions of wizardry, and all clans have bards known as duur’kala (dirge singers), but in general the Dhakaani don’t rely on magic on the battlefield.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Court of Whispers The denizens of the Court of Whispers barter for current knowledge. Heralds, criers, bards, and griots buy and sell information from the fifteen founding civilizations active in the
. Powerful organizations and individuals from across the planes send agents to the Court of Whispers to collect information and do business on their behalf. Noteworthy examples include the Harpers of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
through that area turns up a handful of fancy and semiprecious stones worth 1,800 gp (2 × 50 gp, 5 × 100 gp, 200 gp, 400 gp, 600 gp). The gems came from a less-than-devoted cultist who throws a fistful
of coins and other treasure items into area 2 every time he gets the chance. His plan is to come back to the castle after the cult leaves and collect his “retirement fund.” Unknown to him, the ooze
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
through that area turns up a handful of fancy and semiprecious stones worth 1,800 gp (2 × 50 gp, 5 × 100 gp, 200 gp, 400 gp, 600 gp). The gems came from a less-than-devoted cultist who throws a fistful
of coins and other treasure items into area 2 every time he gets the chance. His plan is to come back to the castle after the cult leaves and collect his “retirement fund.” Unknown to him, the ooze
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
large meeting rooms, and a small concert hall. Rumors say that this is an outpost of the secret Circle of Song, a society of bards and entertainers spread across Khorvaire; others swear that House
. Devoted to the Sovereign of Law and Lore, this grand temple is an architectural marvel as well as a sacred site. Many scholars and sages make the pilgrimage and spend one night in the Great Hall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Rudolph van Richten A scholar and monster hunter, Rudolph van Richten has traveled to dozens of Domains of Dread in the Shadowfell (see chapter 6), investigating reports of monstrous beings and
, van Richten has hunted monsters and armed others with the knowledge they need to confront evil. Though he’s made many devoted allies, he keeps them at arm’s length, fearing the threat of his curse
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cults of the Dragon Below The Cults of the Dragon Below are made up of people fanatically devoted to the daelkyr or the fiendish overlords (both described in chapter 6). Though some choose this path
to describe any sect devoted to the daelkyr or the overlords. Each cult pursues its own mad schemes, tied to its dark patron. Even cults associated with the same master might not recognize one
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
’ magical heritage also expresses itself in other ways; those who become bards preserve the clan’s lore, and firbolg sorcerers defend their communities. Firbolg wizards arise when a clan becomes
enforcers of that god’s will.
Firbolg warlocks are rare, but some clans forge alliances and arcane pacts with powerful fey beings.
Firbolg monks are almost entirely unheard of, though a monastery might take in the young survivors of a devastated firbolg clan.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Dark Powers Unfathomable, hidden forces manipulate life, death, and reality within Ravenloft. These mysterious, deathless beings are the architects of the Domains of Dread, and have secreted
these pockets of terror deep within the Plane of Shadow. The Dark Powers watch and influence events within their dominion. When their gaze drifts, they reach into other planes to collect heroes and
Goblin
Legacy
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Species
Volo's Guide to Monsters
traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
inquisitives devoted to solving crimes and tracking down the perpetrators. Warning Guild. Affiliated with but largely independent from House Medani, the Warning Guild provides certification and contract
your own office. You can collect the same fees as if you worked for another agency, and you have access to the same range of contacts. You can also use the Running a Business downtime activity to direct the activities of your agency, as described at the start of this section.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beings to serve them beneath the waves. Aboleths possess terrifying intellects and have alien mindsets. These creatures possess perfect memories of proto-worlds and incomprehensible dominions from the
between planes of existence. In these lairs, aboleths dream of epochs past, collect throngs of psychically dominated servants, consume the minds of unwitting victims, and prepare for their return to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
residence to adjudicate disputes and collect taxes. Defense: The reeve might have a small force of soldiers. Otherwise, the village relies on a citizen militia. Commerce: Basic supplies are readily
supplies are readily available, though exotic goods and services are harder to find. Inns and taverns support travelers. Organizations: The town contains several temples, as well as various merchant
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Druid Steward and Sage of Nature Habitat: Any; Treasure: Individual, Relics Cynthia Sheppard Druids use primal magic, traditional teachings, and bonds with animals and eldritch beings to guard the
natural world and heal its ills. These magic-users might be recluses devoted to a particular land, or they might be part of a mystic organization. Roll on or choose a result from the Druidic Traditions
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Short or Long Rest. College of Lore MIKE PAPE College of Lore Subclass Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources, such as
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Lords of Dust Tales from the ancient history of Eberron tell of a time when the world fell entirely under the sway of evil: the so-called Age of Demons, when fiendish beings called overlords ruled
sought to collect every possible fragment of the mysterious Prophecy that might pertain to the overlords’ liberation. They try to fulfill the Prophecy in ways that advance that goal. However, they
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ancient Red Dragon Ancient red dragons number among the most feared and destructive beings in the multiverse. Few can withstand the wrath of an ancient red dragon that turns its mind toward
devastation. These dragons’ greed matches their ruinous potential, and they collect vast hoards studded with storied treasures and magic items. Their lairs frequently tap into volcanic depths and might pierce
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
isle, they can return to the mariners’ guild headquarters and collect the reward from Guildmaster Tabeth. PLACING THE ADVENTURE
Abbey Isle offers a perfect adventure site to place just offshore from a
them defend against raiders from Pirate Isle in the Sea of Fallen Stars. A cult devoted to Shar, an isolated remnant of the Netherese occupation, has lived on the island for some time. If the cult is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. The philosophy of the Blood of Vol teaches that divinity lies within all mortal beings and reveres the undead who have secured that immortality. Various cults are devoted to the demons and horrors
religions are very different from the traditional D&D pantheons. The monotheistic Church of the Silver Flame is devoted to fighting against evil in the world, but plagued by corruption in its own ranks






