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Returning 35 results for 'bards bigger diffusing call regard'.
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Species
Eberron: Forge of the Artificer
this identity. Members of these communities call themselves Khoravar, an Elvish term meaning “children of Khorvaire,” as they dislike the term “half-elf.”
Many Khoravar
philosophy often become bards, diplomats, mediators, or translators. Others, fascinated by their distant connection to the Fey, seek to build bridges between the Material Plane and the Feywild of
Monsters
The Wild Beyond the Witchlight
;s much more dangerous against creatures that are significantly bigger than he is.
Valor's Call
The noble adventuring party known as Valor’s Call was founded by Strongheart, a resolute human
"} piercing damage. If the target is a creature that is Large or bigger, it takes an extra 5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing
Magic Items
Tyranny of Dragons
device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a third creature sounds it, making the earth resonate to its call.
The low, moaning
signal specific messages.
Those with knowledge of the Draakhorn’s history know that it was first built to signal danger to chromatic dragons—a purpose the Cult of the Dragon has corrupted to call chromatic dragons to the Well of Dragons from across the North.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
also form strong bonds with the elemental powers of Eldraine, allowing the mages to call on forces like the eastern wind or the fiery hearth.
“The high fae are capable of magic that would make
, embodying the natural splendor and danger of the wilderness. High fae have no regard for mortal values of honor and law, but they nonetheless operate under inviolable rules of their own: gifts must
Monsters
Fizban's Treasury of Dragons
rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers to partake in
wyrmling has befriended a white dragon wyrmling. The wyrmlings’ parents, who are ancient rivals, regard the relationship with concern.
4
A crystal dragon wyrmling encourages nearby farmers to
Cleric
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on
that god. Did you enter this service willingly? Or did the god choose you, impelling you into service with no regard for your wishes? How do the temple priests of your faith regard you: as a champion or
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
an angry thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What
coin you needed to escape the squalor of your life. Did wanderlust finally call you away from your home? Perhaps you suddenly found yourself cut off from your family or your mentor, and you had to find
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
I caught a big fish.
Now I search for a good friend
To share my lunch with.
— Tortle haiku
What many tortles consider a simple life, others might call a life of adventure. Tortles are
regard these settlements as places worth defending with their lives, and they will abandon a settlement when it no longer serves their needs.
Most tortles like to see how other creatures live and
Backgrounds
Sword Coast Adventurer's Guide
Many organizations active in the North and across the face of Faerûn aren’t bound by strictures of geography. These factions pursue their agendas without regard for political boundaries
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Bard Colleges The way of a bard is gregarious. Bards seek each other out to swap songs and stories, boast of their accomplishments, and share their knowledge. Bards form loose associations, which they call colleges, to facilitate their gatherings and preserve their traditions.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Bard Colleges The way of a bard is gregarious. Bards seek each other out to swap songs and stories, boast of their accomplishments, and share their knowledge. Bards form loose associations, which they call colleges, to facilitate their gatherings and preserve their traditions.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “Nice set of teeth you got there. Be a shame if something bad happened to ’em.”
Ideal. “No challenge is too big to overcome. As Papa Bartho always says, the bigger they are, the harder
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “Nice set of teeth you got there. Be a shame if something bad happened to ’em.”
Ideal. “No challenge is too big to overcome. As Papa Bartho always says, the bigger they are, the harder
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “Nice set of teeth you got there. Be a shame if something bad happened to ’em.”
Ideal. “No challenge is too big to overcome. As Papa Bartho always says, the bigger they are, the harder
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Personality. “Nice set of teeth you got there. Be a shame if something bad happened to ’em.”
Ideal. “No challenge is too big to overcome. As Papa Bartho always says, the bigger they are, the harder
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What was the trigger that led
escape the squalor of your life. Did wanderlust finally call you away from your home? Perhaps you suddenly found yourself cut off from your family or your mentor, and you had to find a new means of support
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is home to treants of gigantic size, stags with antlers as wide across as a wagon, brown bears bigger than large sheds, owlbears, wolves, and unicorns. Woodcutters and even outlaws on the run dare
. Shadowtop Cathedral is a key base for the Emerald Enclave. Also, characters from the Tree Ghost Uthgardt tribe call the High Forest home.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What was the trigger that
escape the squalor of your life. Did wanderlust finally call you away from your home? Perhaps you suddenly found yourself cut off from your family or your mentor, and you had to find a new means of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Character Creation Options Next are four chapters of character-focused content: Chapter 6: Rogue. This chapter provides advice and new magic items suited to bards, rangers, rogues, and other
Knight card gain the service of an ally; this chapter describes a new creature that answers that call. DMs can also find advice on integrating allies into an adventuring party. In addition, the chapter
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
an orphan, discuss your family with your DM. What’s their business? Who’s your favorite relative? Are you currently involved in any family schemes? Family members might call on you for help over the
appropriate, reflecting their love of intrigue. Classes that specialize in melee combat are rare among the Zil. The soldiers of Zilargo include rogues, bards, wizards, and artificers. The Trust. In
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
bigger picture—often followers of Heliod or Ephara. Undermining these faiths might be the best means of preserving Pharika’s favorite wildernesses and laboratories. Ultimately, Pharika might call upon
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Medani has strengthened this identity. Members of these communities call themselves Khoravar, an Elvish term meaning “children of Khorvaire,” as they dislike the term “half-elf.” Many Khoravar espouse the
become bards, diplomats, mediators, or translators. Others, fascinated by their distant connection to the Fey, seek to build bridges between the Material Plane and the Feywild of Thelanis. These
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragons to help them in their war against the giants. The Draakhorn is a signaling device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a
third creature sounds it, making the earth resonate to its call. The low, moaning drone of the Draakhorn discomfits normal animals within a few miles, and it alerts all dragons within two thousand miles
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of these families generally dislike the term “half-elf;” they call themselves Khoravar, an Elven term meaning “children of Khorvaire.” Khoravar culture places a strong emphasis on generosity and
communication and cooperation between members of different cultures or species. Such Khoravar often become mediators, diplomats, translators, or bards. Others are fascinated by their distant connection to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
) folk do the best they can to help others according to their needs. Many celestials are neutral good. Chaotic good (CG) creatures act as their conscience directs, with little regard for what others
townsfolk. Chaotic neutral (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful evil (LE) creatures methodically take what
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
tribes, or inspiring a crowd of townsfolk. Other Charisma Checks The DM might call for a Charisma check when you try to accomplish tasks like the following: Find the best person to talk to for news
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
attracting the flies: a putrid human corpse with yellow eyes. In a raspy voice, the creature says, “Well met. My name is Froderic Dartwild. My friends call me Frody.”
Frody Dartwild is neutral good, speaks
imparts the following information: Grave Theft. Two halflings dug up his grave in the dead of night and stole his Canaith mandolin (an instrument of the bards). Frody wants it back. (“It was a gift
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
evils claimed you, drawing you into the mists of Ravenloft? In hidden corners of the Shadowfell are nightmare domains that hunger for the brave and the innocent, the ambitious and the wicked. Some call
evils, age-old plots, cursed bloodlines, legendary monsters, and immortal villains. Evildoers from countless worlds regard Ravenloft as their prison—infamous figures such as the lich-king Azalin Rex
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
dragons to help them in their war against the giants. The Draakhorn is a signaling device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a
third creature sounds it, making the earth resonate to its call. The low, moaning drone of the Draakhorn discomfits normal animals within a few miles, and it alerts all dragons within two thousand
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
warring tribes, or inspiring a crowd of townsfolk. Other Charisma Checks. The DM might call for a Charisma check when you try to accomplish tasks like the following: Find the best person to talk to for news
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
work with other sylvan creatures to defend their forests. Unicorns, treants, and satyrs live alongside them, in addition to druids that share the dryads’ devotion to the woods they call home
second tree. Both trees must be Large or bigger.
Actions
Club. Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
kind of interface between the will of a spellcaster and the stuff of raw magic. The spellcasters of the Forgotten Realms call it the Weave and recognize its essence as the goddess Mystra, but casters
magic depends on the Weave, though different kinds of magic access it in a variety of ways. The spells of wizards, warlocks, sorcerers, and bards are commonly called arcane magic. These spells rely on
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
bedraggled and grumpy dwarf named Elkhorn (see appendix B), one of the members of the adventuring band known as Valor’s Call. If Rubin Sugarwood was lured through the mirror in the Witchlight Carnival’s
Malevolence. Elkhorn’s companions included Strongheart the paladin, Mercion the cleric, Molliver the rogue, and Ringlerun the wizard. Their group is known as Valor’s Call. The League of Malevolence is a






