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Returning 35 results for 'bards blossoming diffusing causes ranging'.
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Monsters
Bigby Presents: Glory of the Giants
causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy prophecies of inevitable decline, from
day to day, ranging from pleasantly sunny to brutal hailstorms.
If the scion dies, these effects end immediately.
Scions of Giants’ Gods
Giants are descended from the All-Father, Annam
Instrument of the Bards
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The
’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
still resound throughout the cosmos. The music of bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer
Monsters
Bigby Presents: Glory of the Giants
caused by the scion’s restless sleep has little effect on the world. If it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber
is filled with dreams ranging from inspiring visions of Annam’s return to melancholy prophecies of inevitable decline, from joyful glimpses of an idyllic past to horrific nightmares of torment
Elf
Legacy
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Species
Basic Rules (2014)
of many other races. They are slightly shorter than humans on average, ranging from well under 5 feet tall to just over 6 feet. They are more slender than humans, weighing only 100 to 145 pounds
might join with rebels fighting against oppression, and others might become champions of moral causes.
HAUGHTY BUT GRACIOUS
Although they can be haughty, elves are generally gracious even to those
Human
Legacy
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Species
Basic Rules (2014)
, humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
, Greycastle, Tallstag
Damaran
Found primarily in the northwest of Faerûn, Damarans are of moderate height and build, with skin hues ranging from tawny to fair. Their hair is usually brown or
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Instrument of the Bards (p. 176) The final paragraph is replaced with the following: “You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Instrument of the Bards (p. 176) The final paragraph is replaced with the following: “You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Instrument of the Bards (p. 176) The final paragraph is replaced with the following: “You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Instrument of the Bards Wondrous item, rarity varies (requires attunement by a bard)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way
DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Instrument of the Bards Wondrous item, rarity varies (requires attunement by a bard)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way
DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Instrument of the Bards Wondrous item, rarity varies (requires attunement by a bard)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way
DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
1 Enraged at Heliod’s latest insult, Purphoros causes Mount Velus to erupt. The volcano’s rage doesn’t cease, though, threatening the region.
2 Insulted that the other gods don’t
appreciate his creations, Purphoros breaks the Nyx-infused chains that bind the ancient red dragon Thraxes, allowing it to go on a far-ranging rampage.
3 Gripped by sudden inspiration, Purphoros begins
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
1 Enraged at Heliod’s latest insult, Purphoros causes Mount Velus to erupt. The volcano’s rage doesn’t cease, though, threatening the region.
2 Insulted that the other gods don’t
appreciate his creations, Purphoros breaks the Nyx-infused chains that bind the ancient red dragon Thraxes, allowing it to go on a far-ranging rampage.
3 Gripped by sudden inspiration, Purphoros begins
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
1 Enraged at Heliod’s latest insult, Purphoros causes Mount Velus to erupt. The volcano’s rage doesn’t cease, though, threatening the region.
2 Insulted that the other gods don’t
appreciate his creations, Purphoros breaks the Nyx-infused chains that bind the ancient red dragon Thraxes, allowing it to go on a far-ranging rampage.
3 Gripped by sudden inspiration, Purphoros begins
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a wide-ranging impact on the pantheon and the mortal world. The Heliod’s Divine Schemes table offers examples of how the god might have a mythic impact on the mortal world, embroiling the characters
decides to end their conflict by banishing Mogis. To his surprise, both gods turn against him. The resulting conflict causes the sun to rain divine blood, producing bizarre effects.
3 Angry at the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a wide-ranging impact on the pantheon and the mortal world. The Heliod’s Divine Schemes table offers examples of how the god might have a mythic impact on the mortal world, embroiling the characters
decides to end their conflict by banishing Mogis. To his surprise, both gods turn against him. The resulting conflict causes the sun to rain divine blood, producing bizarre effects.
3 Angry at the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a wide-ranging impact on the pantheon and the mortal world. The Heliod’s Divine Schemes table offers examples of how the god might have a mythic impact on the mortal world, embroiling the characters
decides to end their conflict by banishing Mogis. To his surprise, both gods turn against him. The resulting conflict causes the sun to rain divine blood, producing bizarre effects.
3 Angry at the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Styes, ranging from large public houses to holes-in-the-wall with two tables and nothing but acrid, home-brewed rotgut on tap. The clientele are uniformly glum and morose, and brawls and fights are
no exception. Anyone who visits the Styes is exposed to a disease known as redface. This affliction causes itching and painful inflammation all over the face, and especially around the eyes. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Styes, ranging from large public houses to holes-in-the-wall with two tables and nothing but acrid, home-brewed rotgut on tap. The clientele are uniformly glum and morose, and brawls and fights are
no exception. Anyone who visits the Styes is exposed to a disease known as redface. This affliction causes itching and painful inflammation all over the face, and especially around the eyes. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Styes, ranging from large public houses to holes-in-the-wall with two tables and nothing but acrid, home-brewed rotgut on tap. The clientele are uniformly glum and morose, and brawls and fights are
no exception. Anyone who visits the Styes is exposed to a disease known as redface. This affliction causes itching and painful inflammation all over the face, and especially around the eyes. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
written out in Infernal, and are made binding in one of several ways, ranging from a simple signature to a revolting act. Once all concerned parties perform the actions necessary to enter the contract
doll and the character keeps the other. To void such a contract, each doll must be destroyed within 1 minute of the other. Failure to destroy the second doll in the allotted time causes the first doll to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
written out in Infernal, and are made binding in one of several ways, ranging from a simple signature to a revolting act. Once all concerned parties perform the actions necessary to enter the contract
doll and the character keeps the other. To void such a contract, each doll must be destroyed within 1 minute of the other. Failure to destroy the second doll in the allotted time causes the first doll to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
written out in Infernal, and are made binding in one of several ways, ranging from a simple signature to a revolting act. Once all concerned parties perform the actions necessary to enter the contract
doll and the character keeps the other. To void such a contract, each doll must be destroyed within 1 minute of the other. Failure to destroy the second doll in the allotted time causes the first doll to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Spilling a few drops of Humanoid blood into the brazier causes the brazier’s coals to produce a hissing purple flame and oily, purplish smoke that reeks of offal. When Sythian summons the flame and
utter a prayer to Graz’zt; doing so has a 10 percent chance of annoying the demon lord, who causes four shadow demons to appear in the room and attack. These demons return to the Abyss after 10
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Spilling a few drops of Humanoid blood into the brazier causes the brazier’s coals to produce a hissing purple flame and oily, purplish smoke that reeks of offal. When Sythian summons the flame and
utter a prayer to Graz’zt; doing so has a 10 percent chance of annoying the demon lord, who causes four shadow demons to appear in the room and attack. These demons return to the Abyss after 10
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Spilling a few drops of Humanoid blood into the brazier causes the brazier’s coals to produce a hissing purple flame and oily, purplish smoke that reeks of offal. When Sythian summons the flame and
utter a prayer to Graz’zt; doing so has a 10 percent chance of annoying the demon lord, who causes four shadow demons to appear in the room and attack. These demons return to the Abyss after 10
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
servant. B2: Fungus Farm This fifty-foot-high cavern is a forest of multicolored fungi, ranging from tiny filaments to tree-sized mushrooms. A natural staircase of stone columns along the east wall
dragon far underground causes the volcanic activity that produces the noxious fumes. What’s more, the dragon’s energy occasionally tears open small rifts in the fabric of reality that lead to the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
servant. B2: Fungus Farm This fifty-foot-high cavern is a forest of multicolored fungi, ranging from tiny filaments to tree-sized mushrooms. A natural staircase of stone columns along the east wall
dragon far underground causes the volcanic activity that produces the noxious fumes. What’s more, the dragon’s energy occasionally tears open small rifts in the fabric of reality that lead to the






