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Returning 35 results for 'bards bond diffusing continuous renown'.
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Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
Monsters
The Wild Beyond the Witchlight
a loyal vassal of the Summer Queen. Many of Sir Talavar’s squires have gone on to become knights of great renown. The venerable faerie dragon has an encouraging, can-do demeanor and an
.”
Bond. “I am but a humble vassal of Her Magnificence, the Summer Queen.”
Flaw. “My knightly oaths are tested most strongly by my craving for hard candy.”
Roleplaying Sir
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
D6
BOND
1
My instrument is my most treasured possession, and it reminds me of someone
1
I’ll do anything to win fame and renown.
2
I’m a sucker for a pretty face.
3
A scandal prevents me from ever going home again. That kind of trouble seems to follow me around
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
)
d6
Bond
1
My instrument is my most treasured possession, and it reminds me of someone I love.
2
Someone stole my precious instrument, and someday I’ll get it back
hated rival.
6
I would do anything for the other members of my old troupe.
d6
Flaw
1
I’ll do anything to win fame and renown.
2
I’m a sucker for a pretty
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves.
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves.
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves.
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves.
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves.
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves.
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
Backgrounds
Sword Coast Adventurer's Guide
filthy dungeons to sipping zzar at a ball? Or have you taken up sword or spell on your family’s behalf, ensuring that they have someone of renown to see to their legacy?
Work with your DM to come
and raised in a different world from the one that most folk know—one that grants you privilege but also calls you to fulfill a duty befitting your station. Your bond might be associated with your
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was gifted
to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
like these exist in your world. Wizards (and bards and druids) might be so rare that a player character learns from a single mentor and never meets another character of the same class, in which case
for organizations presented earlier in this chapter. A player character necromancer might cultivate renown within the Cabal of Thar-Zad, while a bard seeks increasing renown within the College of Mac-Fuirmidh.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
like these exist in your world. Wizards (and bards and druids) might be so rare that a player character learns from a single mentor and never meets another character of the same class, in which case
for organizations presented earlier in this chapter. A player character necromancer might cultivate renown within the Cabal of Thar-Zad, while a bard seeks increasing renown within the College of Mac-Fuirmidh.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Personality. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was
gifted to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was gifted
to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. “I love a good insult, even one directed at me.”
Ideal. “I like seeing the smiles on people’s faces when I perform. That plus their adoration is all
that matters.”
Bond. “My fiddle was gifted
to me by a good friend. I cherish it above all other things.”
Flaw. “I’ll do anything to win fame and renown.”
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
like these exist in your world. Wizards (and bards and druids) might be so rare that a player character learns from a single mentor and never meets another character of the same class, in which case
for organizations presented earlier in this chapter. A player character necromancer might cultivate renown within the Cabal of Thar-Zad, while a bard seeks increasing renown within the College of Mac-Fuirmidh.
Backgrounds
Baldur’s Gate: Descent into Avernus
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
d6
Bond
1
My instrument is my most treasured possession, and it reminds
Flaw
1
I’ll do anything to win fame and renown.
2
I’m a sucker for a pretty face.
3
A scandal prevents me from ever going home again. That kind of trouble seems to
Backgrounds
Sword Coast Adventurer's Guide
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
agent. (For instance, consider the words “faith” and “faction” to be interchangeable.)
Your bond might be associated with other members of your faction, or a location or an
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
for you.) Contacts, in comparison, are simply people you know. They might be friends, rivals, or even family members, but their relationship with you is rarely as strong as with a bond. Although the
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
for you.) Contacts, in comparison, are simply people you know. They might be friends, rivals, or even family members, but their relationship with you is rarely as strong as with a bond. Although the
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, and bards and rogues certainly have a place on the plains. Outlander is a logical background, but you could easily be a bold folk hero, a dashing entertainer, or a clever charlatan. You could even be an
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, and bards and rogues certainly have a place on the plains. Outlander is a logical background, but you could easily be a bold folk hero, a dashing entertainer, or a clever charlatan. You could even be an
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, and bards and rogues certainly have a place on the plains. Outlander is a logical background, but you could easily be a bold folk hero, a dashing entertainer, or a clever charlatan. You could even be an
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
for you.) Contacts, in comparison, are simply people you know. They might be friends, rivals, or even family members, but their relationship with you is rarely as strong as with a bond. Although the
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
they have their own unique traditions of art and music. Rangers, rogues, and bards all have a place in the clans, and there are gatekeeper druids among them. Some in the clans worship a limited form of
skilled hunters with a close bond to the natural world; barbarians, druids, and rangers all have a place here. Outlander and hermit are both appropriate backgrounds for a tribal Marcher.






