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Returning 35 results for 'bards boon diffusing chasing related'.
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Classes
Player’s Handbook
;Daggers, Musical Instrument of your choice, Entertainer's Pack, and 19 GP; or (B) 90 GP
Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts
, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
adventurers have made careers of chasing after rumors and plundering old vaults to find it.
Magic Weapon
The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage
to poison damage.
The range of your darkvision increases by 60 feet.
You gain proficiency with artisan’s tools related to blacksmithing, brewing, and stonemasonry.
Conjure Earth Elemental
classes
of the universe. They spend their days chasing down their next meal or, if they’re fortunate enough to have that, their next drink, bedfellow, or flophouse. For Pugilists, becoming an
Fighting Spirit
2d6
10
19
+6
Epic Boon
2d6
11
20
+6
Peak Physical Condition
2d6
12
Pugilist Class Features
As a Pugilist, you gain the following class features when you reach the specified Pugilist levels. These features are listed in the Pugilist Features table.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Entertainment While true bards are uncommon, magewright entertainers learn to weave magic into their performances. Illusion is a common tool, used both to enhance a mundane performance or as an art
form in its own right. A gymnastic performance might incorporate jump or feather fall. The effects of the thaumaturgy cantrip—booming voice, influence flames, spontaneous sounds—are a boon for any
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Entertainment While true bards are uncommon, magewright entertainers learn to weave magic into their performances. Illusion is a common tool, used both to enhance a mundane performance or as an art
form in its own right. A gymnastic performance might incorporate jump or feather fall. The effects of the thaumaturgy cantrip—booming voice, influence flames, spontaneous sounds—are a boon for any
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Entertainment While true bards are uncommon, magewright entertainers learn to weave magic into their performances. Illusion is a common tool, used both to enhance a mundane performance or as an art
form in its own right. A gymnastic performance might incorporate jump or feather fall. The effects of the thaumaturgy cantrip—booming voice, influence flames, spontaneous sounds—are a boon for any
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
halfling houses helped enable the spread of humanity across the continent. With its powers related to food and shelter, the Mark of Hospitality was a boon to the early halfling nomads, but now it allows
House Ghallanda to run the best inns, hostels, and taverns in the land. Similarly, the Mark of Healing has always been a boon to both nomads and settlers facing dangerous wilds, and House Jorasco still
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
insists on roleplaying only “monsters” and delights in chasing down participants to “eat” them. Many a participant has heard giggling approaching them at high speed before their character’s death
.
Extracurriculars: Live-Action Roleplaying Guild
Job: Intramural Fields referee
Bond Boon: Rosie’s energy is contagious. Whenever you travel any significant distance, you can reach your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
halfling houses helped enable the spread of humanity across the continent. With its powers related to food and shelter, the Mark of Hospitality was a boon to the early halfling nomads, but now it allows
House Ghallanda to run the best inns, hostels, and taverns in the land. Similarly, the Mark of Healing has always been a boon to both nomads and settlers facing dangerous wilds, and House Jorasco still
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
insists on roleplaying only “monsters” and delights in chasing down participants to “eat” them. Many a participant has heard giggling approaching them at high speed before their character’s death
.
Extracurriculars: Live-Action Roleplaying Guild
Job: Intramural Fields referee
Bond Boon: Rosie’s energy is contagious. Whenever you travel any significant distance, you can reach your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
halfling houses helped enable the spread of humanity across the continent. With its powers related to food and shelter, the Mark of Hospitality was a boon to the early halfling nomads, but now it allows
House Ghallanda to run the best inns, hostels, and taverns in the land. Similarly, the Mark of Healing has always been a boon to both nomads and settlers facing dangerous wilds, and House Jorasco still
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
insists on roleplaying only “monsters” and delights in chasing down participants to “eat” them. Many a participant has heard giggling approaching them at high speed before their character’s death
.
Extracurriculars: Live-Action Roleplaying Guild
Job: Intramural Fields referee
Bond Boon: Rosie’s energy is contagious. Whenever you travel any significant distance, you can reach your
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
for rangers, Milil or Corellon for poets and bards, and so forth. Many half-elves worship Sune or Hanali Celanil in appreciation for the love their parents felt for one another, and the two goddesses
are seen as boon companions. Some half-elves are drawn to outsiders such as Auril, Eldath, Erevan Ilesere, and Ilmater, or to nature gods like Mielikki, Rillifane Rallathil, and Silvanus. Half-elves from Aglarond often choose Chauntea, Selûne, or one of the Seldarine as their patron.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
for rangers, Milil or Corellon for poets and bards, and so forth. Many half-elves worship Sune or Hanali Celanil in appreciation for the love their parents felt for one another, and the two goddesses
are seen as boon companions. Some half-elves are drawn to outsiders such as Auril, Eldath, Erevan Ilesere, and Ilmater, or to nature gods like Mielikki, Rillifane Rallathil, and Silvanus. Half-elves from Aglarond often choose Chauntea, Selûne, or one of the Seldarine as their patron.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
for rangers, Milil or Corellon for poets and bards, and so forth. Many half-elves worship Sune or Hanali Celanil in appreciation for the love their parents felt for one another, and the two goddesses
are seen as boon companions. Some half-elves are drawn to outsiders such as Auril, Eldath, Erevan Ilesere, and Ilmater, or to nature gods like Mielikki, Rillifane Rallathil, and Silvanus. Half-elves from Aglarond often choose Chauntea, Selûne, or one of the Seldarine as their patron.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
like these exist in your world. Wizards (and bards and druids) might be so rare that a player character learns from a single mentor and never meets another character of the same class, in which case
boon or a nuisance, since the Cabal of Thar-Zad has a fearsome reputation. If you go this route, you can treat schools of magic, bardic colleges, and druid circles as organizations, using the guidelines
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
like these exist in your world. Wizards (and bards and druids) might be so rare that a player character learns from a single mentor and never meets another character of the same class, in which case
boon or a nuisance, since the Cabal of Thar-Zad has a fearsome reputation. If you go this route, you can treat schools of magic, bardic colleges, and druid circles as organizations, using the guidelines
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
like these exist in your world. Wizards (and bards and druids) might be so rare that a player character learns from a single mentor and never meets another character of the same class, in which case
boon or a nuisance, since the Cabal of Thar-Zad has a fearsome reputation. If you go this route, you can treat schools of magic, bardic colleges, and druid circles as organizations, using the guidelines
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
Unicorns and the actual goddess of their kind. But most tales depict Mielikki as a beautiful woman whom Lurue allows upon her back as a rider, and the two are thought to be boon companions. Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
communication and cooperation between members of different cultures or species. Such Khoravar often become mediators, diplomats, translators, or bards. Others are fascinated by their distant connection to
. House Medani holds the Mark of Detection, and offers services related to investigation, threat assessment, and security. House Lyrandar carries the Mark of Storms. Lyrandar has long dominated the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
communication and cooperation between members of different cultures or species. Such Khoravar often become mediators, diplomats, translators, or bards. Others are fascinated by their distant connection to
. House Medani holds the Mark of Detection, and offers services related to investigation, threat assessment, and security. House Lyrandar carries the Mark of Storms. Lyrandar has long dominated the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
Unicorns and the actual goddess of their kind. But most tales depict Mielikki as a beautiful woman whom Lurue allows upon her back as a rider, and the two are thought to be boon companions. Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
Unicorns and the actual goddess of their kind. But most tales depict Mielikki as a beautiful woman whom Lurue allows upon her back as a rider, and the two are thought to be boon companions. Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
communication and cooperation between members of different cultures or species. Such Khoravar often become mediators, diplomats, translators, or bards. Others are fascinated by their distant connection to
. House Medani holds the Mark of Detection, and offers services related to investigation, threat assessment, and security. House Lyrandar carries the Mark of Storms. Lyrandar has long dominated the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy The curriculum of Witherbloom College focuses on various sciences, revolving around the life sciences. Biology, ecology, botany, chemistry, and related sciences combine with
, using concoctions of noxious ingredients for withering magic Decay 2 Bleed doctor, drain the essence of living creatures to fuel sinister spells Decay 3 Boon witch, brewing drafts to empower the living
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
; whether that NPC confers Beloved Inspiration; and that NPC’s Bond Boon or Bond Bane, whichever is applicable. Report Cards. This section includes places to track the results of each Exam
combine with the adventures in this book to enhance the flavor of life at a university of magic.
If you find these rules aren’t the best fit for your group, you can run this book’s adventures without those rules, simply narrating the effects of related encounters without using rules to resolve them.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy The curriculum of Witherbloom College focuses on various sciences, revolving around the life sciences. Biology, ecology, botany, chemistry, and related sciences combine with
, using concoctions of noxious ingredients for withering magic Decay 2 Bleed doctor, drain the essence of living creatures to fuel sinister spells Decay 3 Boon witch, brewing drafts to empower the living
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
; whether that NPC confers Beloved Inspiration; and that NPC’s Bond Boon or Bond Bane, whichever is applicable. Report Cards. This section includes places to track the results of each Exam
combine with the adventures in this book to enhance the flavor of life at a university of magic.
If you find these rules aren’t the best fit for your group, you can run this book’s adventures without those rules, simply narrating the effects of related encounters without using rules to resolve them.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy The curriculum of Witherbloom College focuses on various sciences, revolving around the life sciences. Biology, ecology, botany, chemistry, and related sciences combine with
, using concoctions of noxious ingredients for withering magic Decay 2 Bleed doctor, drain the essence of living creatures to fuel sinister spells Decay 3 Boon witch, brewing drafts to empower the living
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
; whether that NPC confers Beloved Inspiration; and that NPC’s Bond Boon or Bond Bane, whichever is applicable. Report Cards. This section includes places to track the results of each Exam
combine with the adventures in this book to enhance the flavor of life at a university of magic.
If you find these rules aren’t the best fit for your group, you can run this book’s adventures without those rules, simply narrating the effects of related encounters without using rules to resolve them.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you to determine which magic items end up in the characters’ possession. Are Magic Items Necessary?
The D&D game assumes that magic items appear sporadically and that they are a boon unless an item
the Armaments tables for Barbarians, Fighters, Paladins, and Rangers. Use the Implements tables for Bards, Monks, and Rogues. Use the Relics tables for Clerics and Druids. Feel free to vary the tables
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you to determine which magic items end up in the characters’ possession. Are Magic Items Necessary?
The D&D game assumes that magic items appear sporadically and that they are a boon unless an item
the Armaments tables for Barbarians, Fighters, Paladins, and Rangers. Use the Implements tables for Bards, Monks, and Rogues. Use the Relics tables for Clerics and Druids. Feel free to vary the tables






