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Returning 35 results for 'bards borders diffusing chance rites'.
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Classes
Player’s Handbook
Plumb the Depths of Magical Knowledge
Bards of the College of Lore collect spells and secrets from diverse sources, such as scholarly tomes, mystical rites, and peasant tales. The college’s
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
they don’t believe they have a reasonable chance of success. This reaction isn’t out of cowardice, but practicality—yuan-ti value their own lives much too highly to risk them when the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
survived the Mourning did so because they were beyond the borders of their nation. And why is that? Because they were soldiers.
The Sharn Inquisitive talks about starving children and ailing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
survived the Mourning did so because they were beyond the borders of their nation. And why is that? Because they were soldiers.
The Sharn Inquisitive talks about starving children and ailing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
supporting populations of wild beasts at their territory’s borders. Sibyls The closest people satyrs have to leaders are their sibyls, who are blessed with limited ability to see into the future
. Sibyls warn the community when danger threatens the valley, select dawngreets, and oversee the “initiation rites” of the Cult of Horns. The oldest sibyl is a gray-furred satyr named Cresa. She insists that the more she drinks, the further she can see into the future.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
supporting populations of wild beasts at their territory’s borders. Sibyls The closest people satyrs have to leaders are their sibyls, who are blessed with limited ability to see into the future
. Sibyls warn the community when danger threatens the valley, select dawngreets, and oversee the “initiation rites” of the Cult of Horns. The oldest sibyl is a gray-furred satyr named Cresa. She insists that the more she drinks, the further she can see into the future.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
supporting populations of wild beasts at their territory’s borders. Sibyls The closest people satyrs have to leaders are their sibyls, who are blessed with limited ability to see into the future
. Sibyls warn the community when danger threatens the valley, select dawngreets, and oversee the “initiation rites” of the Cult of Horns. The oldest sibyl is a gray-furred satyr named Cresa. She insists that the more she drinks, the further she can see into the future.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
survived the Mourning did so because they were beyond the borders of their nation. And why is that? Because they were soldiers.
The Sharn Inquisitive talks about starving children and ailing
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, designed to collapse under the weight of any creature heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam Adventure Hooks Any adventure that takes place in Droaam or involves creatures that hail from that nation gives the players and their characters a chance to deal with monsters that don’t
Droaam. 6 An ogre warlord is accused of destroying a village just outside the borders of Droaam. The characters must bring the warlord to justice or work with the ogre to find the real culprit.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam Adventure Hooks Any adventure that takes place in Droaam or involves creatures that hail from that nation gives the players and their characters a chance to deal with monsters that don’t
Droaam. 6 An ogre warlord is accused of destroying a village just outside the borders of Droaam. The characters must bring the warlord to justice or work with the ogre to find the real culprit.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam Adventure Hooks Any adventure that takes place in Droaam or involves creatures that hail from that nation gives the players and their characters a chance to deal with monsters that don’t
Droaam. 6 An ogre warlord is accused of destroying a village just outside the borders of Droaam. The characters must bring the warlord to justice or work with the ogre to find the real culprit.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Charisma to work in the service of the state. These characters often come from a noble background and bring proficiency in skills such as Intimidation and Persuasion to their work. Bards are natural fits in
Intelligence scores or proficiency in Investigation. Warden. The Warden’s focus isn’t so much on the people of the nation, but on the land encompassed within its borders, both cultivated and wild. Sometimes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Charisma to work in the service of the state. These characters often come from a noble background and bring proficiency in skills such as Intimidation and Persuasion to their work. Bards are natural fits in
Intelligence scores or proficiency in Investigation. Warden. The Warden’s focus isn’t so much on the people of the nation, but on the land encompassed within its borders, both cultivated and wild. Sometimes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Charisma to work in the service of the state. These characters often come from a noble background and bring proficiency in skills such as Intimidation and Persuasion to their work. Bards are natural fits in
Intelligence scores or proficiency in Investigation. Warden. The Warden’s focus isn’t so much on the people of the nation, but on the land encompassed within its borders, both cultivated and wild. Sometimes
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Religious Service Characters with a religious bent might want to spend downtime in service to a temple, either by attending rites or by proselytizing in the community. Someone who undertakes this
activity has a chance of winning the favor of the temple’s leaders. Resources. Performing religious service requires access to, and often attendance at, a temple whose beliefs and ethos align with the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Religious Service Characters with a religious bent might want to spend downtime in service to a temple, either by attending rites or by proselytizing in the community. Someone who undertakes this
activity has a chance of winning the favor of the temple’s leaders. Resources. Performing religious service requires access to, and often attendance at, a temple whose beliefs and ethos align with the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Religious Service Characters with a religious bent might want to spend downtime in service to a temple, either by attending rites or by proselytizing in the community. Someone who undertakes this
activity has a chance of winning the favor of the temple’s leaders. Resources. Performing religious service requires access to, and often attendance at, a temple whose beliefs and ethos align with the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
patrol Goldenfields’ borders. If the characters take the bait, Goldenfields becomes the starting point for this adventure (see chapter 2). Although you forgo most of Tyranny of Dragons in favor of this
Blagothkus. You can make him a pivotal figure in this adventure by having his castle appear when the characters are around 7th or 8th level, giving them a chance to meet the evil cloud giant and
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
patrol Goldenfields’ borders. If the characters take the bait, Goldenfields becomes the starting point for this adventure (see chapter 2). Although you forgo most of Tyranny of Dragons in favor of this
Blagothkus. You can make him a pivotal figure in this adventure by having his castle appear when the characters are around 7th or 8th level, giving them a chance to meet the evil cloud giant and
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
patrol Goldenfields’ borders. If the characters take the bait, Goldenfields becomes the starting point for this adventure (see chapter 2). Although you forgo most of Tyranny of Dragons in favor of this
Blagothkus. You can make him a pivotal figure in this adventure by having his castle appear when the characters are around 7th or 8th level, giving them a chance to meet the evil cloud giant and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, and he has nowhere else to go. Toadhop’s inhabitants are too frightened to speak to him, so Frody has been waiting for braver souls to arrive so he can explain his plight to them. Given the chance, he
imparts the following information: Grave Theft. Two halflings dug up his grave in the dead of night and stole his Canaith mandolin (an instrument of the bards). Frody wants it back. (“It was a gift
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, and he has nowhere else to go. Toadhop’s inhabitants are too frightened to speak to him, so Frody has been waiting for braver souls to arrive so he can explain his plight to them. Given the chance, he
imparts the following information: Grave Theft. Two halflings dug up his grave in the dead of night and stole his Canaith mandolin (an instrument of the bards). Frody wants it back. (“It was a gift
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stalked, killed, and devoured. They make no distinction between humanoids, beasts, and monsters. Similarly, lizardfolk don’t like reaching too far beyond their borders, where they could easily become
taste for humanoid flesh. Prisoners are often taken back to their camps to become the centerpieces of great feasts and rites involving dancing, storytelling, and ritual combat. Victims are either
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is said to be haunted by the vengeful spirit of a former commander who was slain by their own troops. 3 A tunnel beneath the outpost leads to a sealed portal to Xoriat. 4 The outpost borders the
Mournland, where mutant monstrosities emerge from the mists. 5 When a force of aberrations arises from Khyber, this abandoned outpost is the adventurers’ only chance to stop their advance. 6 The outpost
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, and he has nowhere else to go. Toadhop’s inhabitants are too frightened to speak to him, so Frody has been waiting for braver souls to arrive so he can explain his plight to them. Given the chance, he
imparts the following information: Grave Theft. Two halflings dug up his grave in the dead of night and stole his Canaith mandolin (an instrument of the bards). Frody wants it back. (“It was a gift
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is said to be haunted by the vengeful spirit of a former commander who was slain by their own troops. 3 A tunnel beneath the outpost leads to a sealed portal to Xoriat. 4 The outpost borders the
Mournland, where mutant monstrosities emerge from the mists. 5 When a force of aberrations arises from Khyber, this abandoned outpost is the adventurers’ only chance to stop their advance. 6 The outpost
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stalked, killed, and devoured. They make no distinction between humanoids, beasts, and monsters. Similarly, lizardfolk don’t like reaching too far beyond their borders, where they could easily become
taste for humanoid flesh. Prisoners are often taken back to their camps to become the centerpieces of great feasts and rites involving dancing, storytelling, and ritual combat. Victims are either
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stalked, killed, and devoured. They make no distinction between humanoids, beasts, and monsters. Similarly, lizardfolk don’t like reaching too far beyond their borders, where they could easily become
taste for humanoid flesh. Prisoners are often taken back to their camps to become the centerpieces of great feasts and rites involving dancing, storytelling, and ritual combat. Victims are either






