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Returning 35 results for 'barely based defining currents remove'.
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Monsters
Bigby Presents: Glory of the Giants
, barely maintaining a cohesive form. When a dust hulk dies, it disperses into a cloud of dust.
Dust hulks retain their ancestors’ passion for artistry, but instead of carving stone, they view
their bodies as living works of art. As they fly, coursing along wind currents or blowing through underground tunnels like living sandstorms, they create mesmerizing dances with their ever-shifting forms.Poison
Monsters
Mythic Odysseys of Theros
":"cold"} cold damage.Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages make the ocean their
into conflict. In such cases, tritons prove skilled at sabotaging ocean-going vessels, employing water-based magic, and otherwise whipping up the fury of the sea. Few dare insult tritons in their home
Ki-rin
Legacy
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Monsters
Volo's Guide to Monsters
): calm emotions, lesser restoration, silence
3rd level (3 slots): dispel magic, remove curse, sending
4th level (3 slots): banishment, freedom of movement, guardian of faith
5th level (3 slots): greater
times per day, using each of the following versions of the power once. One version permanently creates enough objects made of soft, plant-based material — including manufactured objects such as cloth
Monsters
Icewind Dale: Rime of the Frostmaiden
family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the arcane tradition of necromancy. She has a lifelong struggle
’s blood on the title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from evil and good, remove curse, shield, and Tenser's floating disk.
Half-Elf
Legacy
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Species
Basic Rules (2014)
friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as
-Elf Variants
Some half-elves in Faerûn have a racial trait in place of the Skill Versatility trait. If your DM allows it, your half-elf character can forgo Skill Versatility and instead take the elf trait Keen Senses or a trait based on your elf parentage:
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
pity. Born into the world lacking stout scales and sharp teeth, it’s a wonder they have managed to survive for so long. The typical human would barely make it through a day in the swamps.
Still
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
with that of snakes, producing a caste-based society of hybrids in which the most snakelike are the leaders and the most humanlike are spies and agents in foreign lands.
Humans Transformed
The
caste system based on how complete a person’s transformation was. The vast majority of yuan-ti fall into three categories — abominations, malisons, and purebloods — while the mutated
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, slippery stone that require successful DC 10 Strength (Athletics) checks to climb. Currents. In locations near steep waterfalls, rapid currents exist. Whenever a creature enters a strong current for
of Water Within the Plunging Torrents, any creature that has the symbol of water scratched into their flesh gains a swimming speed equal to its ground speed, is immune to the effects of currents, and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
transformed them into Elementals. They are little more than clouds of gravel and dust, barely maintaining a cohesive form. When a dust hulk dies, it disperses into a cloud of dust. Dust hulks retain
their ancestors’ passion for artistry, but instead of carving stone, they view their bodies as living works of art. As they fly, coursing along wind currents or blowing through underground tunnels
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
secret: behind a facade of respectable messengers and reporters lurks an association of spies and assassins whose existence is barely suspected by the populace at large. Secrecy is both House Dimir’s best
and even wiping their own minds to remove any evidence of their completed assignments. The first guildmaster of House Dimir was a vampire named Szadek, whose organization agreed to serve as Ravnica’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Uldrak Uldrak is a bitter creature who barely remembers his past. Long ago, he learned how to remove his curse, but the solution was so beyond him that he consigned himself to failure
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and fuel the survivors’ revenge. Should another scavenger reach a fallen Felhide before the
, a Ragegore minotaur seems to feel no pain and barely notices wounds that would kill a human. Some Ragegores have been known to fall dead immediately at the cessation of battle, their life sustained
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, these rifts have no cardinal directions. Compass roses appear on the map for your convenience, with the cardinal directions based on where the players enter each rift. Odd Sensations The Far Realm
budded into a palm-sized orb with a wide mouth filled with blunt teeth. The bud looks like a fuzzy fruit and animates as a creature called a gnawble if plucked. Gnawbles are barely sentient and often
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Curse of Lycanthropy. A humanoid creature can be afflicted with the curse of lycanthropy after being wounded by a lycanthrope, or if one or both of its parents are lycanthropes. A remove curse spell
character gains a Strength of 19 if his or her score isn’t already higher, and a +1 bonus to AC while in bear or hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Docks The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here. The docks have recently undergone a series of
fishing boats. It’s those dwarves — they want to take over! 4 The king’s agents have infiltrated town. It’s only a matter of time before they remove the council and replace them with foppish nobles. 5
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
a ruin based on how well the players resolved the day’s top card. If you’re using cards that have a different meaning when they’re upright versus upside down, ignore the cards’ orientation. Rewards
time needed to reach their destination by a day. Remove the last pair of cards from the spread. Treasure. The characters find treasure inspired by the card as they overcome the day’s challenges. If
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
campaign. Gaining Treasure Points Each character earns treasure points based on an adventure’s tier and its intended playing time: 1 treasure point is awarded for every 2 hours played in a tier 1 or
tier 2 adventure. 1 treasure point is awarded for every 1 hour played in a tier 3 or tier 4 adventure. As with the variant rules for gaining levels, this award is based on the adventure’s projected
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
additional effect based on the school of magic associated with the standing stone that the character touched, as noted in the Standing Stone Effects table. Ubbalux’s latest attempt to escape his
from the standing stone.
Transmutation Your skin turns blue for the next 24 hours. A remove curse spell ends the effect on you.
Development Dropping its disguise, the barlgura demon implores
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, removing a level of exhaustion, or restoring the damaged vehicle’s hit points. Each option is discussed below. End a Mishap A creature can use its action to make an ability check based on the nature
successful check ends the mishap. A mishap with no repair DC can’t be repaired. Remove Exhaustion If the infernal war machine has one or more levels of exhaustion, a creature can spend 1 hour or more
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Cult” above for information Eleith can share. Alcoves. Each alcove contains 4d10 + 20 barely legible books and scrolls, all of them brittle and flammable. A character who takes the Study action and
becomes Hostile toward and fights anyone who tries to remove or destroy her collection. Secret Door.. A bookshelf in the north alcove conceals a secret door (see “Temple Features”), behind which lies
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
quickly coalesced into a caste system based on how complete a person’s transformation was. The vast majority of yuan-ti fall into three categories — abominations, malisons, and purebloods — while the
interest of maintaining the strength of their personal bloodline. The yuan-ti have abandoned their humanity and consider non-serpentine humanoids to be lesser creatures, barely more civilized than
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
them forever, without destroying their usefulness. You have the opportunity to discover their hiding places in your struggle against their cult allies. Together, we can remove them as a threat to us
) check for each lie. (Don’t reveal the DC of this check.) Feel free to introduce additional modifiers based on specific arguments the characters present and their overall behavior. Sincere (or at
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them forever, without destroying their usefulness. You have the opportunity to discover their hiding places in your struggle against their cult allies. Together, we can remove them as a threat to us
) check for each lie. (Don’t reveal the DC of this check.) Feel free to introduce additional modifiers based on specific arguments the characters present and their overall behavior. Sincere (or at least
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
increases to Honor—or impose reductions—based on a character’s actions. At the end of an adventure, if you think a character’s actions in the adventure reflected well or poorly on his or her
social situations, much as Charisma would, when a character’s understanding of a code of conduct is the most defining factor in the way a social interaction will play out. You might also call for an
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
advantage on all Charisma-based ability checks made at the carnival. This effect lasts until the crowning of the Witchlight Monarch (see “Timed Events” toward the end of the chapter). Any character who
that ends a curse rids the character of these nightmares but doesn’t remove levels of exhaustion gained as a result of them.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the surface and the deep come into conflict. In such cases, tritons prove skilled at sabotaging ocean-going vessels, employing water-based magic, and otherwise whipping up the fury of the sea. Few
damage.
Triton Master of Waves Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Challenge 8 (3,900 XP)
Council of Five. The ghost has a trait based on who it is, as shown below:
Enezesku: Enfeebling Ray. Enezesku’s Innate Spellcasting trait includes ray of enfeeblement, which he
. A defining characteristic of the Orzhov for decades was the tension between Teysa, living in the complex political realities of the world, and the inflexible, avaricious Obzedat. Teysa argued
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Such clerics carry a staff, but they are forbidden from wearing armor or using weapons other than that staff. To reflect this, you could remove the armor and weapon proficiencies for clerics of this
. Clerics choose a divine domain, fighters choose a martial archetype, wizards choose an arcane tradition, and so forth. Creating a new option doesn’t require you to remove anything from the class, but
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
impression that the ki-rin is ablaze with a holy, golden fire. Beyond their coloration, ki-rins vary in appearance, based on the deity each one reveres and the function it typically performs in service to that
good, sanctuary
2nd level (3 slots): calm emotions, lesser restoration, silence
3rd level (3 slots): dispel magic, remove curse, sending
4th level (3 slots): banishment, freedom of movement
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
gains benefits and suffers detrimental effects based on what is consumed. Do not reveal detrimental effects to the players until those effects come into play. Roast Boar: The character feels stronger and
attack rolls and ability checks, and it can be ended on a character with greater restoration, remove curse, or similar magic. Tapestries Five red tapestries hang from iron rods bolted to the walls
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
cake. Forced into Undersigil when their faction didn’t quite take, the Cakers aggressively knead nonbelievers into members of their cake-based contingent. Mike Schley Map 2.1: Caker Tea Party View
(see Morte’s Planar Parade). Casting greater restoration, remove curse, or a similar spell on the target before this transformation completes ends the curse and undoes its effects. Cursed Cakers The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
leave an offering for the god with her priests before bathing. If Pharika deems an offering worthy, the waters rapidly cure diseases, heal wounds, and sometimes even remove magical curses. If the god
the pools.
4 Capture people and creatures for the priests to use in their experiments.
5 Cure the pools of a contamination.
6 Create a poison based on notes provided to you by one of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
man with graying hair who looks like he has been in many fights, based on “the scars he wears on his face.” They know nothing more about him, other than that he lives alone. If the characters don’t
the stone. After searching Fenerus’s home and finding nothing, they were waiting for Fenerus to return when the drow showed up. The drow barely got away with their lives. THE THREE URCHINS
Three
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
its ruler, Duchess Morwen, and offer the Harpers’ support. Zelraun gives each Harper character a spell scroll of remove curse. He has also made arrangements with a metalsmith in Waterdeep to sheathe
return to Barovia through some kind of ancient portal. (This is a deduction on Eravien’s part, based on the werewolf prisoner’s vague description of how the pack gets to and from Barovia.) Eravien believes
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
chambers are connected by vertical or steeply sloped tunnels that the beholder carves out of the surrounding stone, each passage barely large enough to admit the beholder’s body. Enemies that are too big
catch ground-based creatures, a beholder creates or positions certain traps so that they’re effective against flying intruders. Practically any kind of trap could be a feature of a beholder’s lair. A






