Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'barely because death continues resolve'.
Other Suggestions:
badly because death continues resolve
Monsters
Heroes of the Borderlands
Points equal to the Necrotic damage taken.Wights are the withered corpses of relentless warriors whose wickedness sustains them beyond death. After dying and returning from the grave, a wight
continues its villainous ways, but it is now driven by a hunger for life. A wight drains living essence through its attacks.PoisonNecrotic
Monsters
Bigby Presents: Glory of the Giants
Air Form. The dust hulk can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch without squeezing.
Death Burst. When the dust hulk dies, it
, barely maintaining a cohesive form. When a dust hulk dies, it disperses into a cloud of dust.
Dust hulks retain their ancestors’ passion for artistry, but instead of carving stone, they view
Monsters
Bigby Presents: Glory of the Giants
Death Burst. When the cinder hulk dies, it leaves behind a cloud of cinders and smoke that fills a 10-foot-radius sphere centered on its space. The sphere is heavily obscured. Any creature that moves
into the area for the first time on a turn or starts its turn there must succeed on a DC 16 Constitution saving throw or take 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Death
classes
Xanathar's Guide to Everything
The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samurai’s resolve is nearly unbreakable, and the enemies in a Samurai’s path have two choices
Spirit (10 temp. hp)
15th
Rapid Strike, Fighting Spirit (15 temp. hp)
18th
Strength before Death
classes
Xanathar's Guide to Everything
The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samurai’s resolve is nearly unbreakable, and the enemies in a Samurai’s path have two choices
Spirit (10 temp. hp)
15th
Rapid Strike, Fighting Spirit (15 temp. hp)
18th
Strength before Death
Species
Eberron: Rising from the Last War
Thuranni, Regalport (Lhazaar Principalities)
Elves have carried the Mark of Shadow for thousands of years. The mark’s bearers left Aerenal after the conflict that wiped out the Mark of Death
major families of the house. Known as the Shadow Schism, it resulted in a split withinin Phiarlan—and the foundation of House Thuranni. House Phiarlan continues to offer entertainment and
Monsters
Curse of Strahd
strong that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov's
, Kasimir and his fellow dusk elves stoned Patrina to death. As punishment for depriving him of his bride, Strahd butchered all the women in the dusk elf tribe, and Kasimir's ears were cut off to punish him
Monsters
Van Richten’s Guide to Ravenloft
a specific location their battlefield. This gives rise to stories of haunted battlegrounds, ruins, roads, river crossings and other strategic locations where a dullahan continues a terrifying
campaign against the living. In death, dullahans are often rejoined by those who followed them in life, either in the form of lesser undead, like skeleton;skeletons or wight;wights, or terrifying mounts
Monsters
The Wild Beyond the Witchlight
these visitors enter into an agreement with Bavlorna, she’ll use her powers to resolve their pressing problem in exchange for something of use to her.
Alignment. Neutral evil.
Personality
thoughts, dispel magic, finger of death, glibness, locate creature, mass suggestion.
Once a spell from this list has been cast, no member of the coven can cast that shared spell again until the next
Monsters
Fizban's Treasury of Dragons
creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmlings&rsquo
Creatures
1
Moved by pity, a giant eagle continues bringing food to an abandoned topaz dragon wyrmling, despite the wyrmling’s attempts to eat the eagle.
2
A pseudodragon who is
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
would be difficult to resolve in the location, choose an unencountered result instead. Death House Encounters d12 Encounter 1–4 Meeting with Sarusanda (see below)* 5–8 Three priests of Osybus
Death House Encounters The foul energies coalescing in Death House have spawned numerous horrors. When the characters enter locations with an “Encounter” subsection for the first time, the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
would be difficult to resolve in the location, choose an unencountered result instead. Death House Encounters d12 Encounter 1–4 Meeting with Sarusanda (see below)* 5–8 Three priests of Osybus
Death House Encounters The foul energies coalescing in Death House have spawned numerous horrors. When the characters enter locations with an “Encounter” subsection for the first time, the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
(or its death throes) triggers a cave-in, allowing defeated characters to barely escape. Juiblex then turns its attention to feeding on Araumycos and is one of the demon lords drawn into battle by Vizeran’s ritual in chapter 17.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
(or its death throes) triggers a cave-in, allowing defeated characters to barely escape. Juiblex then turns its attention to feeding on Araumycos and is one of the demon lords drawn into battle by Vizeran’s ritual in chapter 17.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
(or its death throes) triggers a cave-in, allowing defeated characters to barely escape. Juiblex then turns its attention to feeding on Araumycos and is one of the demon lords drawn into battle by Vizeran’s ritual in chapter 17.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
would be difficult to resolve in the location, choose an unencountered result instead. Death House Encounters d12 Encounter 1–4 Meeting with Sarusanda (see below)* 5–8 Three priests of Osybus
Death House Encounters The foul energies coalescing in Death House have spawned numerous horrors. When the characters enter locations with an “Encounter” subsection for the first time, the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Adventure Outline In Dragons of Stormwreck Isle, the characters experience the magical scars left behind by the death of dragons. Faced with the evil schemes of one living dragon and the righteous
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Adventure Outline In Dragons of Stormwreck Isle, the characters experience the magical scars left behind by the death of dragons. Faced with the evil schemes of one living dragon and the righteous
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Adventure Outline In Dragons of Stormwreck Isle, the characters experience the magical scars left behind by the death of dragons. Faced with the evil schemes of one living dragon and the righteous
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
gives each settlement a deathly quiet aspect. Most people who venture outdoors are bundled up in so much cold weather clothing as to be barely recognizable, and they don’t stand around long enough for
against one another as competition for resources becomes increasingly intense. The alliance of Ten-Towns won’t hold if the mounting tribalism continues to threaten the common good.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
gives each settlement a deathly quiet aspect. Most people who venture outdoors are bundled up in so much cold weather clothing as to be barely recognizable, and they don’t stand around long enough for
against one another as competition for resources becomes increasingly intense. The alliance of Ten-Towns won’t hold if the mounting tribalism continues to threaten the common good.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
gives each settlement a deathly quiet aspect. Most people who venture outdoors are bundled up in so much cold weather clothing as to be barely recognizable, and they don’t stand around long enough for
against one another as competition for resources becomes increasingly intense. The alliance of Ten-Towns won’t hold if the mounting tribalism continues to threaten the common good.
compendium
- Sources->Dungeons & Dragons->Faster, Purple Worm! Everybody Dies, Vol. 1
the living.”
The characters are now trapped in the clearing with a death knight. Most of the ghosts who’ve watched the scene until now scatter. Timmy stubbornly cheers them on as they face certain
death. Regardless of how the players interact with Uncle Marcus, he immediately remembers what is in his best interest and takes the death knight’s side. It has been a very long time since Sir Annus
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Confronting Galin If confronted with evidence against him, Galin accuses the adventurers (publicly if necessary) of being in league with the cult and attempting to break the resolve of Altand’s
can be used to tap into his guilt. If he is offered commiseration for his wife’s death—as opposed to accusations—the warden eventually breaks down. He confesses that after seeing his wife killed, he
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Confronting Galin If confronted with evidence against him, Galin accuses the adventurers (publicly if necessary) of being in league with the cult and attempting to break the resolve of Altand’s
can be used to tap into his guilt. If he is offered commiseration for his wife’s death—as opposed to accusations—the warden eventually breaks down. He confesses that after seeing his wife killed, he
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Confronting Galin If confronted with evidence against him, Galin accuses the adventurers (publicly if necessary) of being in league with the cult and attempting to break the resolve of Altand’s
can be used to tap into his guilt. If he is offered commiseration for his wife’s death — as opposed to accusations — the warden eventually breaks down. He confesses that after seeing his wife killed
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Confronting Galin If confronted with evidence against him, Galin accuses the adventurers (publicly if necessary) of being in league with the cult and attempting to break the resolve of Altand’s
can be used to tap into his guilt. If he is offered commiseration for his wife’s death—as opposed to accusations—the warden eventually breaks down. He confesses that after seeing his wife killed, he
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Confronting Galin If confronted with evidence against him, Galin accuses the adventurers (publicly if necessary) of being in league with the cult and attempting to break the resolve of Altand’s
can be used to tap into his guilt. If he is offered commiseration for his wife’s death — as opposed to accusations — the warden eventually breaks down. He confesses that after seeing his wife killed
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
. In his mind, her death couldn’t have been prevented, and what is done cannot be undone. In life, Strahd lived to conquer. In undeath, he conquers still—not realms, but people, driving good souls to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
. In his mind, her death couldn’t have been prevented, and what is done cannot be undone. In life, Strahd lived to conquer. In undeath, he conquers still—not realms, but people, driving good souls to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Confronting Galin If confronted with evidence against him, Galin accuses the adventurers (publicly if necessary) of being in league with the cult and attempting to break the resolve of Altand’s
can be used to tap into his guilt. If he is offered commiseration for his wife’s death — as opposed to accusations — the warden eventually breaks down. He confesses that after seeing his wife killed
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, read or paraphrase the following text: Amid the vast desert, a great pyramid rises from the sands, barely touched by time. Stairs ascend from the sand to an opening in the pyramid.
Near the base of
source of the River Athis. In Bakar’s heyday, cool water sprang from the fountain, teleported to it from magical silos within the pyramid. The Fountain of Athis dried up the night of Amun Sa’s death. Only by breaking the pharaoh’s curse can the basin resume its flow and the land thrive once more.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
. In his mind, her death couldn’t have been prevented, and what is done cannot be undone. In life, Strahd lived to conquer. In undeath, he conquers still—not realms, but people, driving good souls to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, read or paraphrase the following text: Amid the vast desert, a great pyramid rises from the sands, barely touched by time. Stairs ascend from the sand to an opening in the pyramid.
Near the base of
source of the River Athis. In Bakar’s heyday, cool water sprang from the fountain, teleported to it from magical silos within the pyramid. The Fountain of Athis dried up the night of Amun Sa’s death. Only by breaking the pharaoh’s curse can the basin resume its flow and the land thrive once more.






