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Returning 35 results for 'bargain before divine charm respected'.
Other Suggestions:
bargain before divine charm reflected
Monsters
Waterdeep: Dragon Heist
, spare the dying, thaumaturgy
1st level (4 slots): charm person, command, detect magic, disguise self, protection from evil and good, sanctuary
2nd level (3 slots): augury, lesser restoration, mirror
, freedom of movement, polymorph
5th level (2 slots): dominate person, flame strike, modify memory, insect plague
6th level (1 slot): heal
7th level (1 slot): divine word
8th level (1 slot
Monsters
Mythic Odysseys of Theros
). It can innately cast the following spells, requiring no material components:
3/day each: cure wounds, charm person, sleep
1/day each: calm emotions, lesser restoration, plant growth
Magic
their crops more abundant.
Nymphs
Divine servants that inhabit unspoiled corners of the world, nymphs protect places of natural power and infuse their surroundings with the magic of Nyx. Some are
Backgrounds
Acquisitions Incorporated
, because no one can divine the whims of Lady Luck. Sometimes you’re up, sometimes you’re down. But the thing about gambling is that someone is always willing to take a bet.
Skill
Proficiencies: Deception, Insight
Tool Proficiencies: One gaming set
Languages: Any one of your choice
Equipment: One gaming set, a lucky charm, a set of fine clothes, and a belt pouch containing 15 gp
Monsters
Mordenkainen's Fiendish Folio Volume 1
bound to their fey lord and unable to bargain away their souls. So rather than claim them, Fierna warped and twisted them before returning them to the Feywild, content that the corruption of the satyrs
, chaotic, and temperamental nature they all share. When its diabolical aspect shines through, a forlarren is a cunning, calculating, and brutal enemy. It might use its natural charm to worm its way
Monsters
Curse of Strahd
components to do so: animal friendship, charm person, or hold person. If the target succeeds on the initial saving throw, Madam Eva is blinded until the end of her next turn. Once a target succeeds on a
. “I wish Strahd to be free of his curse.”
Bond. “The Vistani are my people now.”
Flaw. “The people whose fates I divine aren’t important. They are but the means to an end.”
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
homeland, content to dwell in small, tight clans. These tabaxi hunt for food, craft goods, and largely keep to themselves.
However, not all tabaxi are satisfied with such a life. The Cat Lord, the divine
wanderers keep to civilized realms, preferring to bargain instead of pursuing more dangerous methods of sating their curiosity. However, they aren’t above a little discreet theft to get their claws
Magic Items
The Book of Many Things
. This effect can be undone only by the Wish spell, divine intervention, or similar magic.
Door. You gain the ability to cast the Gate spell 1d4 times, requiring no material components. Use your
bargained with; it keeps its side of any bargain it makes, though it might twist the wording of any agreement to suit its purposes. If attacked, or if negotiations fail and you refuse the Fiend’s
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
, making a bargain for a musical gift in addition to your life and freedom, but at what cost? QUICK BUILD You can make a bard quickly by following these suggestions. First, Charisma should be your
highest ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character must concentrate. A Charm can’t be removed from a creature by anything short of divine intervention or a Wish spell. A character can’t benefit from multiple instances of a Charm at the same
Charms Charms can be received in many different ways. For example, a Wizard who finds an eldritch secret in a dead archmage’s spellbook might be infused with the magic of a Charm, as might a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
removed from a creature by anything short of divine intervention or the wish spell. Example charms are provided below. The text of a charm addresses its user. A typical charm mimics the effects of a potion
Charms A charm is a minor supernatural gift, which can be received in a large variety of ways. For example, a wizard who finds an eldritch secret in a dead archmage’s spellbook might be infused with
Goblin
Legacy
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Species
Volo's Guide to Monsters
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
know a goblin is unlikely to be able to uphold its end of any bargain.
Even when a goblin is born with the ability to become a spellcaster, the knowledge and talent necessary to carry on the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Knight Sarlamir’s Curse Among the dead entombed beneath Castle Kalaman lies the body of Knight Zanas Sarlamir. A respected knight of the Order of the Crown, Sarlamir received a divine quest from the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
isn’t a vampire, but uses his reputation as one to terrorize his vassals
2 An indulgent socialite who made a terrible bargain with a fell power to retain her youth
3 A scientist obsessed with
their charm to avoid repercussions
6 Someone who loves a monstrous creature and does anything to keep it fed and safe
7 A wealthy heir who manipulates the ambitious into committing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
: Animal Handling, Nature, or Survival. Bonus Proficiency Also at 1st level, you gain proficiency with heavy armor. Channel Divinity: Charm Animals and Plants Starting at 2nd level, you can use your
Channel Divinity to charm animals and plants. As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Maelephant Katerina Ladon A maelephant expels poisonous gas from its trunk at a group of would-be thieves Respected as guardians by villains across the multiverse, maelephants are Fiends with
and entities of the Lower Planes, pledging to guard a site or object for decades. The Fiends fulfill their end of the bargain with unwavering loyalty, steadfastly tending to their posts per the terms
Kobold
Legacy
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Species
Volo's Guide to Monsters
they were demigods — mighty beings of divine descent. This isn’t a casual sort of worship or lip service; kobolds are awed in the presence of a dragon, as if an actual avatar of a deity
divination (to find raw materials and foresee threats to the tribe).
The main reason why kobolds depend on arcane magic rather than divine is Kurtulmak’s imprisonment, which makes it difficult for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
respected, there would be peace and order in Nyx and the mortal world alike. Divine Relationships Heliod’s repeated attempts to establish himself as the ruler of the pantheon anger Erebos and Purphoros
abstract nature of Heliod made tangible and concrete through the lives of mortals. Heliod represents a divine, natural, moral law; Ephara gives those laws a concrete manifestation by establishing mortal
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
half. Divine Guardians. Sphinxes test the worth of those who seek the treasures of the gods, whether forgotten secrets or mighty spells, artifacts or magical gateways. Creatures that choose to face a
, knowing no other life except its sacred mission. Magical Tests. The secrets and treasures a sphinx guards remain under divine protection, so that when a creature fails a sphinx’s test, the path to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Fellbranch. He is joined by Jeryth Phaulkon, a noblewoman turned demigod who serves Mielikki, divine lady of the forest. The Snobeedle Orchard and Meadery is run by the Snobeedle family of halflings, among
“Emerald Enclave,” Chapter 2) provides free food and care for the adventurers’ animals at Phaulkonmere. One adventurer receives a supernatural charm (see “Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide) bestowed by Jeryth Phaulkon (see “Emerald Enclave,” Chapter 2).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
celebration of Founders’ Day. Ammalia is well mannered, well read, well traveled, and exceptionally shrewd. She is known for driving a hard bargain. Her hobby is lepidopterology, and her estate has the most
:
Cantrips (at will): friends, mage hand, mending, message
1st level (4 slots): charm person, mage armor, magic missile
2nd level (3 slots): hold person, invisibility, suggestion
3rd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creation
d8
Charisma
Dexterity & Charisma
Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Cleric
A priestly champion who wields divine magic in service of a higher
derived from a bargain with an extraplanar entity
d8
Charisma
Wisdom & Charisma
Light armor, simple weapons
Wizard
A scholarly magic-user capable of manipulating the structures of reality
d6
Intelligence
Intelligence & Wisdom
Daggers, darts, slings, quarterstaffs, light crossbows
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
favors them as they bargain. Sirrion Passionate and impulsive, Sirrion is the god of alchemy, transformation, serendipitous creation, and flames. He embodies momentary excitement, flaring quickly into
fiery passion and smoldering long afterward. Sirrion’s followers embrace extremes of emotion as forms of divine expression.
Zivilyn Where Gilean embodies knowledge, Zivilyn exemplifies the calm wisdom
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
bargain for a musical gift in addition to your life and freedom, but at what cost? Quick Build You can make a bard quickly by following these suggestions. First, Charisma should be your highest
ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm person
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
through no matter which form the entity took. Corellon loved wholeheartedly, broke oaths without reservation, and took pleasure from every encounter with the other divine beings of the multiverse
. Most of the gods accepted Corellon’s mutability and passionate behavior, but these traits infuriated Gruumsh, the greatest of the orc gods. Gruumsh’s wrath was almost universally respected, even among
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
respected. Loyalty. Your word is your bond. Without loyalty, oaths and laws are meaningless. Courage. You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming
(minimum of 1) if it has no more than half of its hit points. Divine Allegiance Starting at 7th level, when a creature within 5 feet of you takes damage, you can use your reaction to magically substitute
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Pharika’s followers include members of several small mystery cults, which embrace varying aspects of her divine nature. The most infamous of these is the Cult of Frozen Faith, led by a medusa. Initiates
mortal realm. Selfishly, the medusas each kept secrets for themselves, using these as currency to bargain with mortals. Angered that her children would hoard any of her secrets, Pharika cursed them, so that they could never after behold their own reflections without risking death.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Deck of Many Things began when a human woman named Asteria bargained with Istus, a god of fate, to save the life of Euryale, her dearest friend. As part of this bargain, Istus created a deck of twenty
artifact with vast and unpredictable powers (the deck’s origin is explored further in chapter 22).
Tinnel Lovitt
Thanks to the deck’s divine origin and unusual nature, it soon manifested
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
can free the city from its chains and return it to the Material Plane. Relinquishing the Sword If the characters try to bargain for Elturel’s release without the Sword of Zariel, Zariel considers
choose not to try, read: Zariel grabs the sword by the blade and lets her fiendish blood cascade down its edge, snarling in pain. “With this final rite, I discharge my divine duty. Let my name be forever
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
simply slips away into the Ethereal Plane and doesn’t return until they leave. The night hag can divine the location of the Wandering Emporium by spilling some of her own blood on the ground and
bargain when she returns. Otherwise, the undead tree collapses the entrance to Red Ruth’s hovel. The night hag is not pleased and uses her Etherealness trait to walk through the collapsed entrance of her
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
functions like a charm (see “Supernatural Gifts” in chapter 7, “Treasure,” of the Dungeon Master’s Guide). A creature doesn’t receive a dark gift if it is being manipulated or coerced, or if it declines
sinister physical trait or flaw, or one of each. Unless the text states otherwise, a trait or a flaw that accompanies this gift can’t be removed by anything short of a wish spell or divine intervention
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
+ 3) piercing damage.
VARIANT: IXITXACHITL CLERIC
Some ixitxachitl and vampiric ixitxachitl are able to cast divine spells. Such a creature gains the following feature.
Spellcasting. The
will): guidance, thaumaturgy
1st Level (4 slots): charm person, create or destroy water
2nd Level (3 slots): hold person, silence
3rd Level (2 slots): dispel magic, tongues
Vampiric
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
his mind and his will. Shedrak is completely mad, considers Karazikar a god, and brooks no defiance or disrespect toward his “divine master.” Slaves One hundred slaves of various humanoid races serve
Oblivium and raised here, knowing no other life. Many of the beholder’s slaves worship it, particularly those born here, their minds warped by the aberration’s charm rays and their lifelong captivity
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
following cleric spells prepared:
Cantrips (at will): guidance, light, mending, spare the dying, thaumaturgy
1st level (4 slots): charm person, command, detect magic, disguise self, protection from
6th level (1 slot): heal
7th level (1 slot): divine word
8th level (1 slot): earthquake
Actions
Multiattack. Victoro makes two attacks with his rapier.
Rapier. Melee Weapon Attack: +5 to hit
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spells
1st charm person, disguise self 3rd mirror image, pass without trace 5th blink, dispel magic 7th dimension door, polymorph 9th dominate person, modify memory Blessing of the Trickster
action, you become invisible until the end of your next turn. You become visible if you attack or cast a spell. Divine Strike At 8th level, you gain the ability to infuse your weapon strikes with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
compassion that is the cornerstone of the faith. As Keeper of the Flame, she wields tremendous divine power; she has summoned angels to her side and resurrected Cardinal Halidor after his assassination.
But
Flame, who maintains the font in Flamekeep and communes with Tira Miron. The Last War had a serious impact on the church. Leaders still respected the Keeper’s authority over spiritual matters, but the






