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Oath of the Ancients
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
The Oath of the Ancients is as old as the race of elves and the rituals of the druids. Sometimes called fey knights, green knights, or horned knights, paladins who swear this oath cast their lot with
principles are simple.
Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair.
Shelter the Light. Where there is good
races
Spelljammer: Adventures in Space
autognome might have an actual beating heart in its chest cavity, while another might be powered by stardust or intricate clockwork gears.
Roll on the Autognome History table or choose an entry that
, determined to find a greater purpose.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
sections of the tree crackle and glow with ancient embers, though Gorewood grows faster than any fire can destroy it. Wet, sticky tar seeps from Gorewood’s bark, fueling the tree’s eon-spanning burn
itself, called the Firehive, resembles a gargantuan wasp nest with an open top. Aurnozci’s power causes the Firehive to throb like a beating heart, and the nest’s surface is hot to the touch. Halfway up
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Oath of the Ancients The Oath of the Ancients is as old as the race of elves and the rituals of the druids. Sometimes called fey knights, green knights, or horned knights, paladins who swear this
four central principles are simple. Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair. Shelter the Light. Where there is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Oath of the Ancients The Oath of the Ancients is as old as the race of elves and the rituals of the druids. Sometimes called fey knights, green knights, or horned knights, paladins who swear this
four central principles are simple. Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair. Shelter the Light. Where there is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Oath of the Ancients The Oath of the Ancients is as old as the race of elves and the rituals of the druids. Sometimes called fey knights, green knights, or horned knights, paladins who swear this
four central principles are simple. Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair. Shelter the Light. Where there is
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
sections of the tree crackle and glow with ancient embers, though Gorewood grows faster than any fire can destroy it. Wet, sticky tar seeps from Gorewood’s bark, fueling the tree’s eon-spanning burn
itself, called the Firehive, resembles a gargantuan wasp nest with an open top. Aurnozci’s power causes the Firehive to throb like a beating heart, and the nest’s surface is hot to the touch. Halfway up
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
sections of the tree crackle and glow with ancient embers, though Gorewood grows faster than any fire can destroy it. Wet, sticky tar seeps from Gorewood’s bark, fueling the tree’s eon-spanning burn
itself, called the Firehive, resembles a gargantuan wasp nest with an open top. Aurnozci’s power causes the Firehive to throb like a beating heart, and the nest’s surface is hot to the touch. Halfway up
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
winning a dinosaur race, stopping a rampaging carnivore, or completing an expedition that made significant discoveries). The exception is Wakanga O’tamu, who welcomes any adventurers traveling in the
company of Syndra Silvane. For details of a sample villa, see “Merchant Prince’s Villa.” 6. Grand Souk The Grand Souk, or market, is one of the three beating hearts of Port Nyanzaru — the others being
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
winning a dinosaur race, stopping a rampaging carnivore, or completing an expedition that made significant discoveries). The exception is Wakanga O’tamu, who welcomes any adventurers traveling in the
company of Syndra Silvane. For details of a sample villa, see “Merchant Prince’s Villa.” 6. Grand Souk The Grand Souk, or market, is one of the three beating hearts of Port Nyanzaru — the others being
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
winning a dinosaur race, stopping a rampaging carnivore, or completing an expedition that made significant discoveries). The exception is Wakanga O’tamu, who welcomes any adventurers traveling in the
company of Syndra Silvane. For details of a sample villa, see “Merchant Prince’s Villa.” 6. Grand Souk The Grand Souk, or market, is one of the three beating hearts of Port Nyanzaru — the others being
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
, and can eat just about anything, including meat, fruit, tree bark, bone, leather, and eggshells (a newly hatched kobold’s first meal is usually its own shell). A hungry tribe leaves nothing
at the actions or deeds of other races. They aren’t forgiving of other races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hostile toward its keepers and indifferent toward other creatures. Characters who participated in the Witchlight Carnival’s snail race (see chapter 1) have advantage on Wisdom (Animal Handling) checks made
is much obliged.” If one or more characters refuse to give up their cherished memories, the brigands threaten the characters with a beating. At this time, the characters can make a DC 13 Charisma
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hostile toward its keepers and indifferent toward other creatures. Characters who participated in the Witchlight Carnival’s snail race (see chapter 1) have advantage on Wisdom (Animal Handling) checks made
is much obliged.” If one or more characters refuse to give up their cherished memories, the brigands threaten the characters with a beating. At this time, the characters can make a DC 13 Charisma
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hostile toward its keepers and indifferent toward other creatures. Characters who participated in the Witchlight Carnival’s snail race (see chapter 1) have advantage on Wisdom (Animal Handling) checks made
is much obliged.” If one or more characters refuse to give up their cherished memories, the brigands threaten the characters with a beating. At this time, the characters can make a DC 13 Charisma
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the priests of Gruumsh keep it continually burning, for it represents the rage within Gruumsh’s unblinking eye. The orcs converge on the hearth to celebrate victory and to feast after a kill. If a tribe
and one that is wholly or partly underground, an orc chieftain typically opts for the latter. If the surface location happens to be a ruin left behind by another race, orcs are more likely to use it
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the priests of Gruumsh keep it continually burning, for it represents the rage within Gruumsh’s unblinking eye. The orcs converge on the hearth to celebrate victory and to feast after a kill. If a tribe
and one that is wholly or partly underground, an orc chieftain typically opts for the latter. If the surface location happens to be a ruin left behind by another race, orcs are more likely to use it
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
carnivores, kobolds are actually omnivores, and can eat just about anything, including meat, fruit, tree bark, bone, leather, and eggshells (a newly hatched kobold’s first meal is usually its own shell). A
races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged them. URDS: WINGED KOBOLDS
Winged kobolds, known as urds, hatch seemingly
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the priests of Gruumsh keep it continually burning, for it represents the rage within Gruumsh’s unblinking eye. The orcs converge on the hearth to celebrate victory and to feast after a kill. If a tribe
and one that is wholly or partly underground, an orc chieftain typically opts for the latter. If the surface location happens to be a ruin left behind by another race, orcs are more likely to use it
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
carnivores, kobolds are actually omnivores, and can eat just about anything, including meat, fruit, tree bark, bone, leather, and eggshells (a newly hatched kobold’s first meal is usually its own shell). A
races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged them. URDS: WINGED KOBOLDS
Winged kobolds, known as urds, hatch seemingly
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
carnivores, kobolds are actually omnivores, and can eat just about anything, including meat, fruit, tree bark, bone, leather, and eggshells (a newly hatched kobold’s first meal is usually its own shell). A
races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged them. URDS: WINGED KOBOLDS
Winged kobolds, known as urds, hatch seemingly
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne — a gift given to him by his wife
small folk. She visited them often in the years before the ordning was sundered, rising up out of the sea to meet them on the shores of the Sword Coast. Neri continually urged her husband to respect the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne — a gift given to him by his wife
small folk. She visited them often in the years before the ordning was sundered, rising up out of the sea to meet them on the shores of the Sword Coast. Neri continually urged her husband to respect the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne — a gift given to him by his wife
small folk. She visited them often in the years before the ordning was sundered, rising up out of the sea to meet them on the shores of the Sword Coast. Neri continually urged her husband to respect the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
be broken and defeated by superior strength. Competing in Cruelty. Most young orcs that an explorer or an adventurer might encounters are followers of Bahgtru. Orcs of Bahgtru continually try to prove
bursting the orcs apart. If it was not for the followers of Luthic, it is possible that the race of orcs would be no more than small bands of warrior-nomads, scratching out a meager existence, rather
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
be broken and defeated by superior strength. Competing in Cruelty. Most young orcs that an explorer or an adventurer might encounters are followers of Bahgtru. Orcs of Bahgtru continually try to prove
bursting the orcs apart. If it was not for the followers of Luthic, it is possible that the race of orcs would be no more than small bands of warrior-nomads, scratching out a meager existence, rather
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
be broken and defeated by superior strength. Competing in Cruelty. Most young orcs that an explorer or an adventurer might encounters are followers of Bahgtru. Orcs of Bahgtru continually try to prove
bursting the orcs apart. If it was not for the followers of Luthic, it is possible that the race of orcs would be no more than small bands of warrior-nomads, scratching out a meager existence, rather
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Hand) check. On a failed check, the captain and crew members spot and prevent the theft, and each character takes 3 (1d6) bludgeoning damage from the beating they endure as they escape through the
human scouts among the Six operatives, two stay behind and fire arrows at the party, while the other two scouts and a human cult fanatic race toward the barges. The intention of the Six operatives is to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Hand) check. On a failed check, the captain and crew members spot and prevent the theft, and each character takes 3 (1d6) bludgeoning damage from the beating they endure as they escape through the
human scouts among the Six operatives, two stay behind and fire arrows at the party, while the other two scouts and a human cult fanatic race toward the barges. The intention of the Six operatives is to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Hand) check. On a failed check, the captain and crew members spot and prevent the theft, and each character takes 3 (1d6) bludgeoning damage from the beating they endure as they escape through the
human scouts among the Six operatives, two stay behind and fire arrows at the party, while the other two scouts and a human cult fanatic race toward the barges. The intention of the Six operatives is to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
worth buying. Day in and day out, they wade through the ward’s dreary miasma to trade shifts at workshops that never stop. The Lower Ward is the beating heart of Sigil—an engine of creation that refines
temple’s central sanctuary. The tree’s bark shines with the luster of bronze and gold, and its branches are laden with ruby-red fruits. This tree, the Luminous Arbor, gathers the captured magic
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
worth buying. Day in and day out, they wade through the ward’s dreary miasma to trade shifts at workshops that never stop. The Lower Ward is the beating heart of Sigil—an engine of creation that refines
temple’s central sanctuary. The tree’s bark shines with the luster of bronze and gold, and its branches are laden with ruby-red fruits. This tree, the Luminous Arbor, gathers the captured magic
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
worth buying. Day in and day out, they wade through the ward’s dreary miasma to trade shifts at workshops that never stop. The Lower Ward is the beating heart of Sigil—an engine of creation that refines
temple’s central sanctuary. The tree’s bark shines with the luster of bronze and gold, and its branches are laden with ruby-red fruits. This tree, the Luminous Arbor, gathers the captured magic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in the corner is made of wood that is still covered with bark and patches of moss. There’s a lock in the middle of the right panel, but it’s obscured beneath hanging moss. (Bavlorna swallowed the key
10 Strength (Athletics) check. This check is made with advantage if a crowbar or similar tool is used. The coffer contains the still-beating heart of an elf named Octavian Meliamne (see area D14). If
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in the corner is made of wood that is still covered with bark and patches of moss. There’s a lock in the middle of the right panel, but it’s obscured beneath hanging moss. (Bavlorna swallowed the key
10 Strength (Athletics) check. This check is made with advantage if a crowbar or similar tool is used. The coffer contains the still-beating heart of an elf named Octavian Meliamne (see area D14). If






