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Returning 35 results for 'barren back diffusing constructed recovering'.
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Oath of the Ancients
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
principles are simple.
Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair.
Shelter the Light. Where there is good
, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren.
Preserve Your Own Light
Monsters
Mythic Odysseys of Theros
":"Hooves","rollDamageType":"fire"} fire damage.Among the first anvilwroughts to be forged by Purphoros, elegant burnished harts wander the mortal realm in search of new sights to bring back to the god of
the sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesn't require air, food, drink, or sleep.Fire, Poison
Cadaver Collector
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the Material Plane for centuries, collecting corpses while searching for a way to return home.
Sweeping the Dead
creatures for eventual impalement. Although these specters are individually weak, a cadaver collector can call up an almost endless supply of them, if given time.
Constructed Nature. A cadaver collector
Monsters
Mordenkainen Presents: Monsters of the Multiverse
him win back his title.
Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from
and the other planes.
Most of Moloch’s cultists have switched allegiance to one of the other archdevils, but idols constructed to honor him still stand in deep dungeons, their jeweled eyes and
Monsters
Storm King's Thunder
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Change Shape. Iymrith magically polymorphs into a female storm giant or back into her true form
North. The Lords’ Alliance represents one of the greatest threats to dragons in Faerûn, so Iymrith is keen to bring about its end.Blue dragons make their lairs in barren places, using
Monsters
Sleeping Dragon’s Wake
rating no higher than her own, or back into her true form. She reverts to her true form if she dies. Any equipment she is wearing or carrying is absorbed or borne by the new form (Lhammaruntosz's choice
surrounding area as the captain of the Scaly Eye, a fleet that battled pirates and other threats. To honor her deeds, the Swords of Leilon constructed the Bronze Shrine, a massive temple to Bahamut, god
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. Walking Dead Zombie. A human zombie in rotting, soiled robes shuffles back and forth through the room. A powerful stench of decay accompanies it.
Furnishings. Moldy furnishings include a bed, a
desk strewn with yellowed papers, and a barren bookshelf.
The zombie is what remains of Zail Ephram, a human wizard and adventurer who was killed in Shadowdusk Hold. Melissara Shadowdusk (see area
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. Walking Dead Zombie. A human zombie in rotting, soiled robes shuffles back and forth through the room. A powerful stench of decay accompanies it.
Furnishings. Moldy furnishings include a bed, a
desk strewn with yellowed papers, and a barren bookshelf.
The zombie is what remains of Zail Ephram, a human wizard and adventurer who was killed in Shadowdusk Hold. Melissara Shadowdusk (see area
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. Walking Dead Zombie. A human zombie in rotting, soiled robes shuffles back and forth through the room. A powerful stench of decay accompanies it.
Furnishings. Moldy furnishings include a bed, a
desk strewn with yellowed papers, and a barren bookshelf.
The zombie is what remains of Zail Ephram, a human wizard and adventurer who was killed in Shadowdusk Hold. Melissara Shadowdusk (see area
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Arcane Workshop Map 4.1 depicts an arcane workshop, of a sort commonly constructed by the fabricators of House Cannith. These facilities are well stocked with raw materials, artisans’ tools, and
the workshop’s masters to determine why a young artificer’s magic is producing unpredictable, often dangerous results. 12 Request assistance from the artificers in recovering crucial memories from a destroyed construct or warforged.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
bodies and use it to replenish the strength of their star. Xaryxispace is a small Wildspace system, consisting only of its central star and three natural satellites, plus a floating citadel constructed
their newly harvested astral seeds. Cracked and barren, this planet is now little more than a cinder. Rivus Another rocky world, Rivus escaped Vaerduran’s fate because of its rich platinum deposits
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
bodies and use it to replenish the strength of their star. Xaryxispace is a small Wildspace system, consisting only of its central star and three natural satellites, plus a floating citadel constructed
their newly harvested astral seeds. Cracked and barren, this planet is now little more than a cinder. Rivus Another rocky world, Rivus escaped Vaerduran’s fate because of its rich platinum deposits
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
bodies and use it to replenish the strength of their star. Xaryxispace is a small Wildspace system, consisting only of its central star and three natural satellites, plus a floating citadel constructed
their newly harvested astral seeds. Cracked and barren, this planet is now little more than a cinder. Rivus Another rocky world, Rivus escaped Vaerduran’s fate because of its rich platinum deposits
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
White Plume Mountain The characters might need to travel back to a time when Keraptis first constructed his legendary dungeon (featured in Tales from the Yawning Portal), and used components from the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
18. Overlook A shallow, swiftly flowing stream bisects this cave. Crystalline formations sprout from the floor on both sides of the stream, and rough-hewn staircases at the back of the cave climb 30
feet to a barren stone ledge with a pair of winged statues perched atop it.
The “winged statues” on the ledge are two gargoyles. If the characters attack the gargoyles or move within 30 feet of them
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
White Plume Mountain The characters might need to travel back to a time when Keraptis first constructed his legendary dungeon (featured in Tales from the Yawning Portal), and used components from the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Once the vines have sapped a world of its energy, a process that can take months, they send out a bright beam of light that travels back to Xaryxis, temporarily replenishing the star's radiance and
leaving the host world a barren husk. Although Xaryxis shines brilliantly after each replenishment, it isn’t long before the light of Xaryxis begins to wane once more, presaging the doom of another
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Once the vines have sapped a world of its energy, a process that can take months, they send out a bright beam of light that travels back to Xaryxis, temporarily replenishing the star's radiance and
leaving the host world a barren husk. Although Xaryxis shines brilliantly after each replenishment, it isn’t long before the light of Xaryxis begins to wane once more, presaging the doom of another
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
18. Overlook A shallow, swiftly flowing stream bisects this cave. Crystalline formations sprout from the floor on both sides of the stream, and rough-hewn staircases at the back of the cave climb 30
feet to a barren stone ledge with a pair of winged statues perched atop it.
The “winged statues” on the ledge are two gargoyles. If the characters attack the gargoyles or move within 30 feet of them
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Once the vines have sapped a world of its energy, a process that can take months, they send out a bright beam of light that travels back to Xaryxis, temporarily replenishing the star's radiance and
leaving the host world a barren husk. Although Xaryxis shines brilliantly after each replenishment, it isn’t long before the light of Xaryxis begins to wane once more, presaging the doom of another
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Arcane Workshop Map 4.1 depicts an arcane workshop, of a sort commonly constructed by the fabricators of House Cannith. These facilities are well stocked with raw materials, artisans’ tools, and
the workshop’s masters to determine why a young artificer’s magic is producing unpredictable, often dangerous results. 12 Request assistance from the artificers in recovering crucial memories from a destroyed construct or warforged.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Arcane Workshop Map 4.1 depicts an arcane workshop, of a sort commonly constructed by the fabricators of House Cannith. These facilities are well stocked with raw materials, artisans’ tools, and
the workshop’s masters to determine why a young artificer’s magic is producing unpredictable, often dangerous results. 12 Request assistance from the artificers in recovering crucial memories from a destroyed construct or warforged.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the characters before he draws his sword and attacks. Throughout the battle, he taunts them for being “Mordenkainen’s good little puppets.” If the characters had trouble recovering any piece of the
initially correct. The characters must reduce Kas to 50 hit points or fewer before they can banish him to Tovag, his Domain of Dread. If the characters banish Kas back to Tovag, a fissure opens in the air
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
18. Overlook A shallow, swiftly flowing stream bisects this cave. Crystalline formations sprout from the floor on both sides of the stream, and rough-hewn staircases at the back of the cave climb 30
feet to a barren stone ledge with a pair of winged statues perched atop it.
The “winged statues” on the ledge are two gargoyles. If the characters attack the gargoyles or move within 30 feet of them
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
White Plume Mountain The characters might need to travel back to a time when Keraptis first constructed his legendary dungeon (featured in Tales from the Yawning Portal), and used components from the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the characters before he draws his sword and attacks. Throughout the battle, he taunts them for being “Mordenkainen’s good little puppets.” If the characters had trouble recovering any piece of the
initially correct. The characters must reduce Kas to 50 hit points or fewer before they can banish him to Tovag, his Domain of Dread. If the characters banish Kas back to Tovag, a fissure opens in the air
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Laeral Silverhand, less 5,000 gp for the characters in exchange for their help. He offers another 5,000 gp for their help in recovering the dragonstaff of Ahghairon. If the characters accept, Jarlaxle
area U4 aboard the Scarlet Marpenoth, his secret submarine. In the unlikely event that Jarlaxle is killed, Bregan D’aerthe raises him from the dead within a tenday. Once he’s back in action, he tries to recover any gear that was stolen from him.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Laeral Silverhand, less 5,000 gp for the characters in exchange for their help. He offers another 5,000 gp for their help in recovering the dragonstaff of Ahghairon. If the characters accept, Jarlaxle
area U4 aboard the Scarlet Marpenoth, his secret submarine. In the unlikely event that Jarlaxle is killed, Bregan D’aerthe raises him from the dead within a tenday. Once he’s back in action, he tries to recover any gear that was stolen from him.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Laeral Silverhand, less 5,000 gp for the characters in exchange for their help. He offers another 5,000 gp for their help in recovering the dragonstaff of Ahghairon. If the characters accept, Jarlaxle
area U4 aboard the Scarlet Marpenoth, his secret submarine. In the unlikely event that Jarlaxle is killed, Bregan D’aerthe raises him from the dead within a tenday. Once he’s back in action, he tries to recover any gear that was stolen from him.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the characters before he draws his sword and attacks. Throughout the battle, he taunts them for being “Mordenkainen’s good little puppets.” If the characters had trouble recovering any piece of the
initially correct. The characters must reduce Kas to 50 hit points or fewer before they can banish him to Tovag, his Domain of Dread. If the characters banish Kas back to Tovag, a fissure opens in the air
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Traveling to Firewatch Island A small keelboat makes the three-mile journey south from Uskarn to Firewatch Island at first light each day, delivering supplies and bringing passengers back and forth
back to the Pit of Hatred. Characters who make their own way to the island can start the adventure by landing at any point along its shore. If they use the ferry, Raserhill puts in only at the pier near
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
disaster. In truth, generations of hapless humans raised their city, realizing too late that they’d done so upon the back of a titanic kraken. When the kraken Arixmethes awakened, its throes devastated the
city upon its back and wiped out the residents. Since returning to its slumber, Arixmethes drifts where it will, still bearing the ruins of a legendary city upon its back. Cronemouth Cove This tiny
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Traveling to Firewatch Island A small keelboat makes the three-mile journey south from Uskarn to Firewatch Island at first light each day, delivering supplies and bringing passengers back and forth
back to the Pit of Hatred. Characters who make their own way to the island can start the adventure by landing at any point along its shore. If they use the ferry, Raserhill puts in only at the pier near
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
disaster. In truth, generations of hapless humans raised their city, realizing too late that they’d done so upon the back of a titanic kraken. When the kraken Arixmethes awakened, its throes devastated the
city upon its back and wiped out the residents. Since returning to its slumber, Arixmethes drifts where it will, still bearing the ruins of a legendary city upon its back. Cronemouth Cove This tiny






