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Returning 35 results for 'barrier brass diffusing charges ritual'.
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Cube of Force
Legacy
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Magic Items
Basic Rules (2014)
charges remaining, nothing happens. Otherwise, a barrier of invisible force springs into existence, forming a cube 15 feet on a side. The barrier is centered on you, moves with you, and lasts for 1
number of charges, resetting the duration.
If your movement causes the barrier to come into contact with a solid object that can't pass through the cube, you can't move any closer to that object as
Monsters
The Wild Beyond the Witchlight
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The staff regains 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Regain expended
charges"} expended charges daily at dawn. If its last charge is expended, roll a d20;{"diceNotation":"1d20","rollType":"roll","rollAction":"Last charge expended"}; on a 1, the staff becomes a nonmagical
Monsters
Bigby Presents: Glory of the Giants
where the barrier between the Material Plane and the Shadowfell is thin, the seeping negative energy drastically alters the ritual’s outcome. The giant’s soul becomes infused with negative
hit point maximum is reduced to 0.A storm giant can escape death through a mystical ritual that transforms the giant into a semiconscious storm. However, if the giant performs the ritual in a place
Equipment
This curious-looking pistol is shaped like a large, glass bulb with a handle on the bottom and brass prongs protruding from its front. The weapon is powered by an energy cell stored in its grip
. Placing a full energy cell in the pistol gives the pistol 6 charges.
As an action while holding this pistol, you can expend 1 of its charges to fire a ray of crackling energy at a creature you can see
Magic Items
Princes of the Apocalypse
.
Shatter. Ironfang has 3 charges. You can use your action to expend 1 charge and cast the 2nd-level version of shatter (DC 17). Ironfang regains 1d3 expended charges daily at dawn.
The Rumbling. While
inside an earth node, you can perform a ritual called the Rumbling, using Ironfang to create a devastation orb of earth (see the devastation orb description for the time and cost of the ritual). Once you
Dragonborn
Legacy
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Species
Basic Rules (2014)
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.
Self-Sufficient Clans
To any dragonborn, the clan is more important
Monsters
Mordenkainen Presents: Monsters of the Multiverse
alhoon targets one creature it can see within 60 feet of it that is casting a spell. If the spell is 3rd level or lower, the spell fails, but any spell slots or charges are not wasted.Mind flayers that
amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of spellcasting and psionic communion. Upon
Magic Items
Tasha’s Cauldron of Everything
This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following
encoded on the rings.
While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.
The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You
Monsters
Mordenkainen Presents: Monsters of the Multiverse
all magical properties until the start of the gauth’s next turn. If the object is a charged item, it also loses 1d4;{"diceNotation":"1d4","rollType":"roll"} charges. Determine the affected item
to drain. A gauth might employ creatures to bring it items that can provide it with sustenance.
When the ritual to summon a spectator goes wrong, a gauth might push itself through the flawed
Eye and Hand of Vecna
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
power, Vecna couldn’t escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.
Orcus, the demon prince of undeath, taught Vecna a ritual that
charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: clairvoyance (2 charges), crown of madness (1 charge), disintegrate (4 charges
Monsters
Mordenkainen Presents: Monsters of the Multiverse
brass decorate their profane altars.
Over time, a cultist of Baphomet becomes tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
civilization.
Baphomet wields a great glaive called Heartcleaver. He also charges his enemies and gores them with his horns, trampling his foes into the earth and rending them with his teeth like a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
face has a different effect. If the cube has insufficient charges remaining, nothing happens. Otherwise, a barrier of invisible force springs into existence, forming a cube 15 feet on a side. The barrier
different face of the cube and expending the requisite number of charges, resetting the duration. If your movement causes the barrier to come into contact with a solid object that can’t pass through
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
face has a different effect. If the cube has insufficient charges remaining, nothing happens. Otherwise, a barrier of invisible force springs into existence, forming a cube 15 feet on a side. The barrier
different face of the cube and expending the requisite number of charges, resetting the duration. If your movement causes the barrier to come into contact with a solid object that can’t pass through
Magic Items
Waterdeep: Dragon Heist
defense against the axe, which passes through that spell’s barrier of magical force.
When you hit a fiend or an undead with the axe, cold blue flames erupt from its blade and deal an extra 2d6
radiant damage to the target.
Hurling. The battleaxe has 3 charges. You can expend 1 charge and make a ranged attack with the axe, hurling it as if it had the thrown property with a normal range of 60
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
insufficient charges remaining, nothing happens. Otherwise, a barrier of invisible force springs into existence, forming a cube 15 feet on a side. The barrier is centered on you, moves with you, and lasts
requisite number of charges, resetting the duration. If your movement causes the barrier to come into contact with a solid object that can't pass through the cube, you can't move any closer to that
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
damage. The barrier can’t be circumvented by teleportation magic, which fizzles if anyone tries to teleport past it. Murgaxor and the Ritual Stones. Once the barrier is destroyed, characters can attack
M6. Immortality Ritual Globules of swamp water float in the air, their surfaces rippling. A bullywug, sitting hunched with legs crossed, is partially hidden within a cocoon made of thin, tightly
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Key Plot Points The following information is key to the adventure’s story: Brass Dragon Egg. In the ruined subterranean city of Haskasori, the blue dragon Anthradusk prepares a nefarious ritual. A
woman approaches the adventurers to tell them of this dragon, who killed the city’s brass dragon protector. The brass dragon’s egg—which the woman gives to the party—holds the key to defeating
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Stopping the Ritual If Murgaxor’s barrier and ritual stones are destroyed, Murgaxor loses access to his lair actions. In addition, any creatures or effects brought forth by his lair actions (such as
the clay golem, the earthen fist, and the mud mephits) transform into heaps of harmless clay, earth, or mud. When Murgaxor’s ritual is stopped, read: A warbling, high-pitched wail escapes Murgaxor as
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Paralysis Pistol This curious-looking pistol is shaped like a large, glass bulb with a handle on the bottom and brass prongs protruding from its front. The weapon is powered by an energy cell stored
in its grip. Placing a full energy cell in the pistol gives the pistol 6 charges. As an action while holding this pistol, you can expend 1 of its charges to fire a ray of crackling energy at a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
smooth dais.
The moonlight barrier around this lunarium’s dais is trapped. When the barrier is touched, it emits a blinding flash of white light in a 30-foot radius centered on the dais. Any creature in
.
The skeletal wolf is a deathwolf (see appendix A) created from the body of a slain Blue Fire Warden. Akaazi ordered the deathwolf to attack any intruders during Teremini’s ritual. If it sees the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Astromancy Archive Wondrous item, rare (requires attunement by a wizard) This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into
has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the archive, you can expend 1 charge
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
lit during the day and dimly lit at night. Torches are mounted along the keep’s interior walls, but they aren’t lit. Scrying Barrier. Before putting his necromantic plans in motion, Gremorly placed
runes around the keep’s outer walls that block certain kinds of divination magic. Creatures outside the keep’s exterior walls can’t scry into the keep. However, creatures inside the keep can scry inside it or beyond the walls. This effect lingers even if Gremorly’s ritual ghost trap is dismantled.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper
, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze. DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Niko’s Mace
Chain Shirt
Shield
Holy Symbol
Priest’s Pack
Herbalism Kit
Bedroll
Book (philosophy)
Lamp
Oil (3 flasks)
Traveler’s Clothes
Niko’s Mace Weapon (Mace), Very Rare (Requires Attunement by a Spellcaster) This Mace has 6 charges and regains
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Identify Level 1 Divination (Bard, Wizard) Casting Time: 1 minute or Ritual
Range: Touch
Components: V, S, M (a pearl worth 100+ GP)
Duration: Instantaneous
You touch an object throughout the
spell’s casting. If the object is a magic item or some other magical object, you learn its properties and how to use them, whether it requires Attunement, and how many charges it has, if any. You
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Niko’s Mace
Chain Shirt
Shield
Holy Symbol
Priest’s Pack
Herbalism Kit
Bedroll
Book (philosophy)
Lamp
Oil (3 flasks)
Traveler’s Clothes
Niko’s Mace Weapon (Mace), Very Rare (Requires Attunement by a Spellcaster) This Mace has 6 charges and regains
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Identify Level 1 Divination (Bard, Wizard) Casting Time: 1 minute or Ritual
Range: Touch
Components: V, S, M (a pearl worth 100+ GP)
Duration: Instantaneous
You touch an object throughout the
spell’s casting. If the object is a magic item or some other magical object, you learn its properties and how to use them, whether it requires Attunement, and how many charges it has, if any. You
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Identify 1st-level divination (ritual) Casting Time: 1 minute Range: Touch Components: V, S, M (a pearl worth at least 100 gp and an owl feather) Duration: Instantaneous You choose one object that
many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it. If you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Identify 1st-level divination (ritual) Casting Time: 1 minute Range: Touch Components: V, S, M (a pearl worth at least 100 gp and an owl feather) Duration: Instantaneous You choose one object that
many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it. If you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Sparkrender’s Ritual If the characters leave the observatory without defeating Sparkrender, they might return to find the blue wyrmling’s ritual underway. This is most likely to happen if the
has also rested, healed, and returned to finish his work. In either case, the characters arrive just as Sparkrender’s ritual is getting underway. (If they took or destroyed the dragon effigies in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
to as the Brazen Egg. Eldemere was once a disciple of the brass dragon Cozmioko. When Cozmioko disappeared not long after revealing Anthradusk’s evil plans, Eldemere began investigating. Eventually
, she discovered the site where Anthradusk killed Cozmioko—and found the Brazen Egg among the brass dragon’s ashes. Eldemere absconded with this egg before Anthradusk could find and destroy her
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a lich. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed
. The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: clairvoyance (2 charges), crown of madness (1 charge), disintegrate
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
. Some of these items might be experiments that Kwalish is working on, which can be made available to the characters if they return to the Barrier Peaks. Alternatively, if you’d like to make full use of
. When an item’s charges run dry, its magic drains away — or the item might malfunction or explode, with effects determined by you. The “Alien Technology” section in chapter 9 of the Dungeon Master’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
slabs set on brass hinges. Unless otherwise noted, each door is unlocked. Lighting Unless otherwise noted, interior areas are dark. Area descriptions assume the characters have a light source or some
. Moonlight mirrors can be used to disrupt Teremini’s ritual, as described later in this chapter. A moonlight mirror is a Medium object with AC 13; 5 hit points; and immunity to poison, psychic, and radiant
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Perception 11
Languages Common, Draconic, Elvish
Challenge 5 (1,800 XP) Proficiency Bonus +3
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The
staff regains 1d6 + 4 expended charges daily at dawn. If its last charge is expended, roll a d20; on a 1, the staff becomes a nonmagical quarterstaff.
Actions
Multiattack. Kelek makes three attacks






