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Returning 19 results for 'barriers bards diffusing constructed rage'.
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Bard
Legacy
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Classes
Basic Rules (2014)
—knowledge of the people who constructed the monument and the mythic saga it depicts. A stern human warrior bangs his sword rhythmically against his scale mail, setting the tempo for his war chant
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace itself is a towering structure whose interior is as labyrinthine as the plane on which it resides
reasoned with when my rage has been stoked.”
21–40
“I degenerate into beastly behavior, seeming more like a wild animal than a thinking being.”
41–60
&ldquo
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
critical factor, of course; the best ones make the best music, and some bards are continually on the lookout for an improvement. Perhaps just as important, though, is the instrument’s own entertainment
value; those that are bizarrely constructed or made of exotic materials are likely to leave a lasting impression on an audience. You might have an “off the rack” instrument, perhaps because it’s all you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ancestors, he spilled his blood into the earth, sealing a pact between himself and the land. In honor of his parents, King Barov and Queen Ravenovia, he named the valley Barovia and constructed his
became the multiverse’s first vampire. A night of bloody rage followed, and when dawn touched the parapets of Castle Ravenloft, no living soul survived within. But Strahd remained. Little is known of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians, serving as shock troops. Goblins are largely artisans and laborers, but exceptional goblins join the
Dhakaani. The Heirs of Dhakaan are an agnostic society and don’t have clerics, paladins, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who inspire their warriors
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
were overrun by orcs, assailed by goblins, or simply disappeared. An orc horde hoping to take Citadel Adbar might rage against its walls, but to little effect, until the great, unyielding granite
the field to vent his rage and grief on the orcs in ill-advised assaults, winnowing down the once great Knights to fewer than two dozen. The Iron Guard, Adbar’s army, appears as strong as ever it did
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
represent a location constructed to serve as a staging area by a host that is actively campaigning. The basic layout of a war camp is circular. To prepare the site, slaves, goblins, and any beasts fit for
. If an enemy force does approach, though, these barriers do a good job of delaying any incursion until the goblinoids can rally their defenses. Inside the surrounding bulwark, the goblinoids all have
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
alongside a bowl of magenta punch.
Damien, a constructed commoner, is here preparing food for Quill’s party. If he notices the characters and they appear to be friendly, he offers to take them to
ballroom’s stage is filled with set pieces, props, and costumes. Treasure. Among the many other instruments stored here is Quill’s instrument of the bards (Cli lyre), which is kept in an ornate wooden case
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
, so her melee attacks deal bludgeoning damage instead of slashing damage.
The queen’s mind is clouded by rage. As she lashes out at the characters, Queen Zanobis decries them as “ungrateful looters
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
easily moved to violence. Only those who harm his plants or his sister’s children stir the deep-seated rage inside him. Unlike other cloud giant nobles, Thullen doesn’t wear a mask to illustrate his
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
below. Three-foot-high barriers line the causeway’s edges, funneling travelers toward the gatehouse of Vrakir’s imposing fortress.
The bridge crosses the lava river at its narrowest point, spanning 300
feet and rising 30 feet above the river’s surface. Constructed of heavy basalt blocks, the bridge’s piers are plated with iron. B2: Gatehouse Two mighty towers of black stone flank the fortress’s iron
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
endless loop. The modrons are indifferent to other creatures and ignore creatures they trample or creatures that try to communicate. If faced with barriers, the modrons create simple structures (like
singular, elaborately constructed modron—a hulking creature with a single prominent eye—looks damaged. Nevertheless, flickering green light shines from its eye, scanning the foggy cavern around it
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
. Secret Doors. The passage to the south branches in a Y shape. The southwest branch connects to area 5, and the southeast one leads to a secret door cleverly constructed to blend into the natural rock
black robe looks up from her work, her face twisted in an expression of rage.
Creatures. Burdug the shaman, an orc Eye of Gruumsh, has commandeered a chamber as her private domain. She lives here with
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
only they experience: The cave disappears and is replaced by a field carpeted in spongy moss and pockmarked with pools of ooze. A colossal palace constructed of giant mushrooms with interconnecting
damage and is not poisoned on a success. 3 The worm thrashes about in rage. Each Large or smaller creature in the cave must succeed on a DC 16 Dexterity saving throw or be moved 20 feet closer to the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
dimensional barriers that prevent fiends from teleporting or summoning other demons within the sector. Fiendish Arena In this zone, a vampire named Issem culls the weakest demons using arena combat. When
it can see and in its rage attacks any creatures it manages to reach. Black Gate. A black gate is set into the southern alcove, not immediately visible from the entrance.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, obviously constructed. This outlet slants upward, providing access to the stream that flows through area 23. Anyone who travels downstream, along a route that is underwater the whole time, comes out about
to serve as guards for his treasure. Fed kitchen garbage dumped down a chute from above, these monsters are wild with rage at their captivity and attack any creature if the opportunity presents itself
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
an avalanche as it attacks. Overlords and Minions. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins
crystallized caverns and tunnels beneath the sands.
Thunderstorms rage around a legendary blue dragon’s lair, and narrow tubes lined with glassy sand ventilate the lair, all the while avoiding the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are even more formidable than the knights and have served the city well for years. Silverymoon is also a haven for Harpers — not surprising, given that many Harpers are wizards and bards. Grand and
or barriers, so anyone traversing it is at the mercy of the wind. Suggested Encounter The first time the adventurers approach the midpoint of the bridge, they see a fire giant and a hell hound






