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Returning 35 results for 'barriers blocks diffusing craft restrained'.
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Doppelganger
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead
blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Can’t Catch Me. The gingerbrute has advantage on any ability checks or saving throws it makes to avoid or end the grappled or the restrained condition on itself.
Sweet Victory. Once the
the wilds where its ingredients originated. Many witches of Dunbarrow craft gingerbrutes intentionally, whipping them into shape (sometimes with actual whipped cream) as soldiers to defend their
Monsters
Strixhaven: A Curriculum of Chaos
creature, it must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet directly away from the professor and become restrained until the start of professor’s next turn.
Force Barrier
structures and find the safest paths as they search. When confronted, they confound their foes by channeling the stasis of perfect order, creating resilient barriers of force and quashing hostile
Monsters
Planescape: Adventures in the Multiverse
", "rollDamageType":"bludgeoning"} bludgeoning damage and have the grappled condition (escape DC 13). While grappled in this way, the creature has the restrained condition. The appendages vanish after 1
. Where they travel, cracks in the mortar seal shut, stray bricks float back into place, and ruined city blocks are restored. These are dabus, the silent caretakers of Sigil and loyal servants of the
Monsters
Fizban's Treasury of Dragons
, and the target is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the sea serpent can’t constrict another target.
Tail. Melee Weapon Attack: +12;{"diceNotation
collect the cargo of the craft they sink, amassing great hoards of trade goods, sailors’ trinkets, and pirates’ booty.Cold
Monsters
Phandelver and Below: The Shattered Obelisk
has the grappled condition (escape DC 15) and the restrained condition until this grapple ends. The mutate has two tentacles that can grapple one target each.
Chitin Slam. The mutate targets one
the Underdark. However, their efforts always proved fruitless, and eventually the mind flayers gave up their schemes.
Several common types of mutates exist. The individuals with stat blocks presented
Monsters
Guildmasters’ Guide to Ravnica
","rollDamageType":"bludgeoning"} bludgeoning damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained. Trostani can grapple no more than three targets at a time
). Trostani animates one or two trees she can see within 120 feet of her, causing them to uproot themselves and become awakened tree;awakened trees (see the Monster Manual for their stat blocks) for 1 minute or
Detect Thoughts
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
creatures you can’t see. When you cast the spell or as your action during the duration, you can search for thoughts within 30 feet of you. The spell can penetrate barriers, but 2 feet of rock, 2
inches of any metal other than lead, or a thin sheet of lead blocks you. You can’t detect a creature with an Intelligence of 3 or lower or one that doesn’t speak any language.
Once you
Monsters
Fizban's Treasury of Dragons
restrained, and the sea serpent can’t constrict another target.
Tail. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Tail"} to hit, reach 15 ft., one target. Hit
crew sacrifice one or more of their own.
Living amid the wreckage of sunken ships or in deep sea caves, sea serpents collect the cargo of the craft they sink, amassing great hoards of trade goods, sailors’ trinkets, and pirates’ booty.Cold
Mummy Lord
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
, including ones behind barriers and around corners, can't regain hit points until the end of the mummy lord's next turn.
Whirlwind of Sand (Costs 2 Actions). The mummy lord magically transforms into a
whirlwind of sand, moves up to 60 feet, and reverts to its normal form. While in whirlwind form, the mummy lord is immune to all damage, and it can't be grappled, petrified, knocked prone, restrained, or
Adult Green Dragon
Legacy
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Monsters
Basic Rules (2014)
saving throw or be restrained by the roots and vines. A creature can be freed if it or another creature takes an action to make a DC 15 Strength check and succeeds. The roots and vines wilt away when
to 60 feet long, 10 feet high, and 5 feet thick, and it blocks line of sight. When the wall appears, each creature in its area must make a DC 15 Dexterity saving throw. A creature that fails the save
Monsters
Tyranny of Dragons
(Costs 2 Actions). Diderius magically unleashes negative energy. Creatures within 60 feet of him, including ones behind barriers and around corners, can’t regain hit points until the end of his next
all damage, and he can’t be grappled, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by him remain in his possession.A Mummy Lord’s Lair
A mummy lord watches
Ancient Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Strength saving throw or be restrained by the roots and vines. A creature can be freed if it or another creature takes an action to make a DC 15 Strength check and succeeds. The roots and vines wilt
is up to 60 feet long, 10 feet high, and 5 feet thick, and it blocks line of sight. When the wall appears, each creature in its area must make a DC 15 Dexterity saving throw. A creature that fails
Monsters
Domains of Delight: A Feywild Accessory
on ceilings, without needing to make an ability check.
Web Walker. Yarnspinner ignores movement restrictions caused by webbing.
Web Weaver (3/Day). Yarnspinner can take 1 minute to craft one of the
without trace
Web. Yarnspinner shoots webbing at one creature he can see within 120 feet of himself. The target must succeed on a DC 17 Strength saving throw or be restrained for 1 hour. The target can
Monsters
Candlekeep Mysteries
2 Actions). The fungal servant magically unleashes negative energy. Creatures within 60 feet of the fungal servant, including ones behind barriers and around corners, can’t regain hit points
normal form. While in whirlwind form, the fungal servant is immune to all damage, and it can’t be grappled, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by the
Monsters
Candlekeep Mysteries
energy. Creatures within 60 feet of Valin, including ones behind barriers and around corners, can’t regain hit points until the end of Valin’s next turn.
Whirlwind of Sand (Costs 2 Actions
, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by Valin remain in her possession.Valin Sarnaster has been thoroughly corrupted by visions of a future in which she sees herself
Monsters
Waterdeep: Dungeon of the Mad Mage
Negative Energy (Costs 2 Actions). The mummy lord magically unleashes negative energy. Creatures within 60 feet of the mummy lord, including ones behind barriers and around corners, can't regain hit
form. While in whirlwind form, the mummy lord is immune to all damage, and it can't be grappled, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by the mummy lord remain in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tables, map, and other information in this section to craft unique encounters with emerald dragons. Emerald dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Use the tables and other information in this section to craft unique encounters with deep dragons. Deep dragon stat blocks appear in chapter 6 .
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
point is.
-Fizban
Use the tables, map, and other information in this section to craft unique encounters with crystal dragons. Crystal dragon stat blocks appear in chapter 6 .
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tables, map, and other information in this section to craft unique encounters with emerald dragons. Emerald dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tables, map, and other information in this section to craft unique encounters with emerald dragons. Emerald dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
information in this section to craft unique encounters with moonstone dragons. Moonstone dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Use the tables and other information in this section to craft unique encounters with deep dragons. Deep dragon stat blocks appear in chapter 6 .
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tables, map, and other information in this section to craft unique encounters with sapphire dragons. Sapphire dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Use the tables and other information in this section to craft unique encounters with deep dragons. Deep dragon stat blocks appear in chapter 6 .
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tables, map, and other information in this section to craft unique encounters with sapphire dragons. Sapphire dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
information in this section to craft unique encounters with moonstone dragons. Moonstone dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
this section to craft unique encounters with topaz dragons. Topaz dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tables, map, and other information in this section to craft unique encounters with sapphire dragons. Sapphire dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
this section to craft unique encounters with topaz dragons. Topaz dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
point is.
-Fizban
Use the tables, map, and other information in this section to craft unique encounters with crystal dragons. Crystal dragon stat blocks appear in chapter 6 .
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
doing those things!” I still think back on that visit in trying times.
-Fizban
Use the tables, map, and other information in this section to craft unique encounters with amethyst dragons. Amethyst dragon stat blocks appear in chapter 6 .
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
information in this section to craft unique encounters with moonstone dragons. Moonstone dragon stat blocks appear in chapter 6.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
this section to craft unique encounters with topaz dragons. Topaz dragon stat blocks appear in chapter 6.






