Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bars being diffusing causing reality'.
Other Suggestions:
bards being diffusing calling reality
bards being diffusing chasing reality
bards being diffusing calling readily
bards being diffusing caring reality
bard being diffusing calling reality
Monsters
Strixhaven: A Curriculum of Chaos
Translation (2/Day). When the professor is hit by an attack roll, it can increase its AC by 3 against that attack, potentially causing it to miss. The professor can then teleport, along with any equipment
.
Quandrix Scholars
The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and space, as well as
Monsters
Phandelver and Below: The Shattered Obelisk
stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.Warp Reality. When hit by an attack roll, the mind flayer gains a +4 bonus to
its AC against that attack roll, potentially causing it to miss. Then the mind flayer, along with any equipment it is wearing or carrying, magically teleports up to 60 feet to an unoccupied space it can
Monsters
The Book of Many Things
multiverse from the Far Realm. They drift through reality like living voids, remaining unseen while searching for souls to consume. When they strike, breath drinkers consume a victim’s personality
causing the creatures to devour themselves.
Cunning stalkers, breath drinkers are usually solitary. Occasionally they serve powerful Far Realm entities or Elder Evils, consuming life and souls for their
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single
property vanishes. Businesses, buildings, and land you own are lost in a way that alters reality the least. Any documentation that proves you should own something lost to this card also disappears
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tsien Chiang’s Dream Hidden behind the waking reality of I’Cath is a perfect city of precision, obedience, and gold that exists only in Darklord Tsien Chiang’s dreams. Through the warped power of the
Nightingale Bell, she shares her vision of a sprawling, orderly city run by an obedient, thankful populace. The bell spreads the dream to dominate the sleep of I’Cath’s population, causing it to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tsien Chiang’s Dream Hidden behind the waking reality of I’Cath is a perfect city of precision, obedience, and gold that exists only in Darklord Tsien Chiang’s dreams. Through the warped power of the
Nightingale Bell, she shares her vision of a sprawling, orderly city run by an obedient, thankful populace. The bell spreads the dream to dominate the sleep of I’Cath’s population, causing it to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tsien Chiang’s Dream Hidden behind the waking reality of I’Cath is a perfect city of precision, obedience, and gold that exists only in Darklord Tsien Chiang’s dreams. Through the warped power of the
Nightingale Bell, she shares her vision of a sprawling, orderly city run by an obedient, thankful populace. The bell spreads the dream to dominate the sleep of I’Cath’s population, causing it to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
.
The hallway extends only 5 feet beyond the arch. The western wall is a cleverly painted mural designed to give the illusion of depth and reality, and the obscuring effect of the poison gas contributes
triggers a pressure plate (see “The Ruins: General Features” at the beginning of the adventure) that releases a set of horizontal bars—closing off the archway and trapping the interloper. The character can
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
.
The hallway extends only 5 feet beyond the arch. The western wall is a cleverly painted mural designed to give the illusion of depth and reality, and the obscuring effect of the poison gas contributes
triggers a pressure plate (see “The Ruins: General Features” at the beginning of the adventure) that releases a set of horizontal bars—closing off the archway and trapping the interloper. The character can
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
.
The hallway extends only 5 feet beyond the arch. The western wall is a cleverly painted mural designed to give the illusion of depth and reality, and the obscuring effect of the poison gas contributes
triggers a pressure plate (see “The Ruins: General Features” at the beginning of the adventure) that releases a set of horizontal bars—closing off the archway and trapping the interloper. The character can
Magic Items
Lost Laboratory of Kwalish
spades
Rogue
Two of spades
Balance
Joker (with TM)
Fool
Joker (without TM)
Jester
Balance. Your mind suffers a wrenching alteration, causing your alignment to change for
adventure.
The Fates. Reality’s fabric unravels and spins anew, allowing you to avoid or erase one event as if it never happened. You can use the card’s magic as soon as you draw the card
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Aberrant Events Beholders can alter reality when they dream. Recently, a beholder named Renekor entered Wisteria Vale by dreaming itself into the demiplane. Renekor sees Wisteria Vale as its own
creation—a very real (if utterly bizarre) sanctuary brought into being by its dreaming mind. Renekor’s presence warps the demiplane, causing erratic weather and strange phenomena. Each time the characters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Aberrant Events Beholders can alter reality when they dream. Recently, a beholder named Renekor entered Wisteria Vale by dreaming itself into the demiplane. Renekor sees Wisteria Vale as its own
creation—a very real (if utterly bizarre) sanctuary brought into being by its dreaming mind. Renekor’s presence warps the demiplane, causing erratic weather and strange phenomena. Each time the characters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Aberrant Events Beholders can alter reality when they dream. Recently, a beholder named Renekor entered Wisteria Vale by dreaming itself into the demiplane. Renekor sees Wisteria Vale as its own
creation—a very real (if utterly bizarre) sanctuary brought into being by its dreaming mind. Renekor’s presence warps the demiplane, causing erratic weather and strange phenomena. Each time the characters
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
hangs three feet above the still, black water that fills this dungeon corridor. The water is five feet deep. Ten-foot-square cells, their entrances blocked by iron bars, line both sides of the hall. From
(area K75a). K75a. Prisoner A strong young man clutches the bars of his cell while struggling to keep his teeth from chattering. His clothes are shredded, and he is soaked from head to toe. The man is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
hangs three feet above the still, black water that fills this dungeon corridor. The water is five feet deep. Ten-foot-square cells, their entrances blocked by iron bars, line both sides of the hall. From
(area K75a). K75a. Prisoner A strong young man clutches the bars of his cell while struggling to keep his teeth from chattering. His clothes are shredded, and he is soaked from head to toe. The man is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
hangs three feet above the still, black water that fills this dungeon corridor. The water is five feet deep. Ten-foot-square cells, their entrances blocked by iron bars, line both sides of the hall. From
(area K75a). K75a. Prisoner A strong young man clutches the bars of his cell while struggling to keep his teeth from chattering. His clothes are shredded, and he is soaked from head to toe. The man is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm. In addition to feasting on brains, a mind flayer clairvoyant can summon tentacles that rip through the fabric of reality and distort the minds of enemies. Mind Flayer Clairvoyant Medium
saving throw at the end of each of its turns, ending the effect on itself on a success.
Reactions
Warp Reality. When hit by an attack roll, the mind flayer gains a +4 bonus to its AC against that
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm. In addition to feasting on brains, a mind flayer clairvoyant can summon tentacles that rip through the fabric of reality and distort the minds of enemies. Mind Flayer Clairvoyant Medium
saving throw at the end of each of its turns, ending the effect on itself on a success.
Reactions
Warp Reality. When hit by an attack roll, the mind flayer gains a +4 bonus to its AC against that
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm. In addition to feasting on brains, a mind flayer clairvoyant can summon tentacles that rip through the fabric of reality and distort the minds of enemies. Mind Flayer Clairvoyant Medium
saving throw at the end of each of its turns, ending the effect on itself on a success.
Reactions
Warp Reality. When hit by an attack roll, the mind flayer gains a +4 bonus to its AC against that
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, altering reality so that any consequences of that action are erased. For example, a creature could undo the killing blow that they dealt to an enemy, causing that enemy to return to life in the position
existence.Bending the bars of a cell requires success on a DC 25 Strength check. The cell doors spring open automatically if the beacon is disabled. Two paralyzed star spawn manglers (see appendix A
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, altering reality so that any consequences of that action are erased. For example, a creature could undo the killing blow that they dealt to an enemy, causing that enemy to return to life in the position
existence.Bending the bars of a cell requires success on a DC 25 Strength check. The cell doors spring open automatically if the beacon is disabled. Two paralyzed star spawn manglers (see appendix A
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, altering reality so that any consequences of that action are erased. For example, a creature could undo the killing blow that they dealt to an enemy, causing that enemy to return to life in the position
existence.Bending the bars of a cell requires success on a DC 25 Strength check. The cell doors spring open automatically if the beacon is disabled. Two paralyzed star spawn manglers (see appendix A
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the statistics of a human noble. His menace manifests in the form of psychological manipulation, making others doubt reality, and causing victims to overestimate his control. Cursed Correspondence. Ivan
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the statistics of a human noble. His menace manifests in the form of psychological manipulation, making others doubt reality, and causing victims to overestimate his control. Cursed Correspondence. Ivan
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the statistics of a human noble. His menace manifests in the form of psychological manipulation, making others doubt reality, and causing victims to overestimate his control. Cursed Correspondence. Ivan
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
a curved tunnel blocked by an iron gate that has one-foot-square gaps between its horizontal and vertical bars. The iron hinges on the northern side of the gate indicate that it swings inward
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
a curved tunnel blocked by an iron gate that has one-foot-square gaps between its horizontal and vertical bars. The iron hinges on the northern side of the gate indicate that it swings inward
Compendium
- Sources->Dungeons & Dragons->Divine Contention
lever, causing the floor beneath the antimagic crystal to rise on a pillar and the trap door in area T3 to open, placing the crystal in area T3. Pulling the lever again causes the crystal to drop back
. A peek inside the crates reveals what appear to be iron ingots, bars of gold and silver, and other trade goods. Interacting with these objects reveals they are made of painted wood.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
lever, causing the floor beneath the antimagic crystal to rise on a pillar and the trap door in area T3 to open, placing the crystal in area T3. Pulling the lever again causes the crystal to drop back
. A peek inside the crates reveals what appear to be iron ingots, bars of gold and silver, and other trade goods. Interacting with these objects reveals they are made of painted wood.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
a curved tunnel blocked by an iron gate that has one-foot-square gaps between its horizontal and vertical bars. The iron hinges on the northern side of the gate indicate that it swings inward
Compendium
- Sources->Dungeons & Dragons->Divine Contention
lever, causing the floor beneath the antimagic crystal to rise on a pillar and the trap door in area T3 to open, placing the crystal in area T3. Pulling the lever again causes the crystal to drop back
. A peek inside the crates reveals what appear to be iron ingots, bars of gold and silver, and other trade goods. Interacting with these objects reveals they are made of painted wood.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and falling as the Dark Powers desire. Tales attribute ominous powers to the Mists, from cloaking monsters to causing entire villages to vanish. The Mists are not bound to Ravenloft and slip across
Certain. The Domains of Dread provide malleable settings for any kind of horror adventure. As domains are unmoored from conventional reality, anything can happen within their borders. Normal people
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and falling as the Dark Powers desire. Tales attribute ominous powers to the Mists, from cloaking monsters to causing entire villages to vanish. The Mists are not bound to Ravenloft and slip across
Certain. The Domains of Dread provide malleable settings for any kind of horror adventure. As domains are unmoored from conventional reality, anything can happen within their borders. Normal people
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and falling as the Dark Powers desire. Tales attribute ominous powers to the Mists, from cloaking monsters to causing entire villages to vanish. The Mists are not bound to Ravenloft and slip across
Certain. The Domains of Dread provide malleable settings for any kind of horror adventure. As domains are unmoored from conventional reality, anything can happen within their borders. Normal people






