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Returning 35 results for 'based bad diffusing corrupt respected'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
hag. Over time, “Granny” or “Grampy” convinces the child that it’s okay to do bad deeds—starting with breaking things or wandering without permission, then
child.
Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or other creatures (ogre;ogres and troll;trolls appear in the Monster Manual), ruling them
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
Variant Criminal: Spy
Although your capabilities are not much different
.
4
I have a “tell” that reveals when I’m lying.
5
I turn tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Backgrounds
Baldur’s Gate: Descent into Avernus
their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about those who live or do business there, particularly
a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at or hiding
Backgrounds
Baldur’s Gate: Descent into Avernus
to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
BALDUR’S GATE
tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should
. These tenets vary from tribe to tribe, and are often based in events that the tribe has experienced. Here are a few examples:
If a dwarf or a human invokes its god upon dying, you must carry the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
oppresses majority Ruler’s Status d20 Ruler 1–5 Respected, fair, and just 6–8 Feared tyrant 9 Weakling manipulated by others 10 Illegitimate ruler, simmering civil war 11 Ruled or controlled by a
respected 19–20 Religious leader Notable Traits d20 Trait 1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
oppresses majority Ruler’s Status d20 Ruler 1–5 Respected, fair, and just 6–8 Feared tyrant 9 Weakling manipulated by others 10 Illegitimate ruler, simmering civil war 11 Ruled or controlled by a
respected 19–20 Religious leader Notable Traits d20 Trait 1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
oppresses majority Ruler’s Status d20 Ruler 1–5 Respected, fair, and just 6–8 Feared tyrant 9 Weakling manipulated by others 10 Illegitimate ruler, simmering civil war 11 Ruled or controlled by a
respected 19–20 Religious leader Notable Traits d20 Trait 1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
makes good people bad and bad people worse. In its mean streets, gritty detectives contend with corrupt law officers while trying to foil the efforts of merciless gangs and monstrous thugs. In the highest
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
robes and haunting visages, transforming each citizen into a walking mockery of their once-respected people. After years of isolation, some Cynidiceans have abandoned their identities and adopted
strange behaviors based on the faces they wear. A Cynidicean who wears a feline mask might meow during conversation or purr when pleased, while one who dons a bee mask might devote themself to making honey, buzzing noisily wherever they go.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in the Sensa Empire Those who live in the Sensa Empire or who travel through the land experience its wealth, both in riches and deep traditions. Aurum Guild Gold mining is a respected career
from selecting their own children as heirs, few do so, fearing they’ll fall victim to a terrible curse. Heirs are usually chosen based on merit. Wealth of the Empire With gold abundant in the Sensa
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
robes and haunting visages, transforming each citizen into a walking mockery of their once-respected people. After years of isolation, some Cynidiceans have abandoned their identities and adopted
strange behaviors based on the faces they wear. A Cynidicean who wears a feline mask might meow during conversation or purr when pleased, while one who dons a bee mask might devote themself to making honey, buzzing noisily wherever they go.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
robes and haunting visages, transforming each citizen into a walking mockery of their once-respected people. After years of isolation, some Cynidiceans have abandoned their identities and adopted
strange behaviors based on the faces they wear. A Cynidicean who wears a feline mask might meow during conversation or purr when pleased, while one who dons a bee mask might devote themself to making honey, buzzing noisily wherever they go.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
makes good people bad and bad people worse. In its mean streets, gritty detectives contend with corrupt law officers while trying to foil the efforts of merciless gangs and monstrous thugs. In the highest
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
makes good people bad and bad people worse. In its mean streets, gritty detectives contend with corrupt law officers while trying to foil the efforts of merciless gangs and monstrous thugs. In the highest
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in the Sensa Empire Those who live in the Sensa Empire or who travel through the land experience its wealth, both in riches and deep traditions. Aurum Guild Gold mining is a respected career
from selecting their own children as heirs, few do so, fearing they’ll fall victim to a terrible curse. Heirs are usually chosen based on merit. Wealth of the Empire With gold abundant in the Sensa
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in the Sensa Empire Those who live in the Sensa Empire or who travel through the land experience its wealth, both in riches and deep traditions. Aurum Guild Gold mining is a respected career
from selecting their own children as heirs, few do so, fearing they’ll fall victim to a terrible curse. Heirs are usually chosen based on merit. Wealth of the Empire With gold abundant in the Sensa
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Watch by a group of corrupt officers. You still have friends among the guards, but there’s a lot of bad apples in the barrel. Do you want to clean up the Watch, or are you content to enforce justice on your own?
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Watch by a group of corrupt officers. You still have friends among the guards, but there’s a lot of bad apples in the barrel. Do you want to clean up the Watch, or are you content to enforce justice on your own?
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Watch by a group of corrupt officers. You still have friends among the guards, but there’s a lot of bad apples in the barrel. Do you want to clean up the Watch, or are you content to enforce justice on your own?
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
based in events that the tribe has experienced. Here are a few examples: If a dwarf or a human invokes its god upon dying, you must carry the corpse’s ears for three days to ward off any retribution, and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
based in events that the tribe has experienced. Here are a few examples: If a dwarf or a human invokes its god upon dying, you must carry the corpse’s ears for three days to ward off any retribution, and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
based in events that the tribe has experienced. Here are a few examples: If a dwarf or a human invokes its god upon dying, you must carry the corpse’s ears for three days to ward off any retribution, and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
” section in the introduction of the Dungeon Master’s Guide provides some guidance for doing so, based on known player archetypes. To help identify what types of players are in the group, you can ask each
zero that turns out to have an adverse effect on people’s enjoyment of the game, you may jettison or revise the house rule to create a better gaming experience for everyone. Don’t feel bad if a house
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
” section in the introduction of the Dungeon Master’s Guide provides some guidance for doing so, based on known player archetypes. To help identify what types of players are in the group, you can ask each
zero that turns out to have an adverse effect on people’s enjoyment of the game, you may jettison or revise the house rule to create a better gaming experience for everyone. Don’t feel bad if a house
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
” section in the introduction of the Dungeon Master’s Guide provides some guidance for doing so, based on known player archetypes. To help identify what types of players are in the group, you can ask each
zero that turns out to have an adverse effect on people’s enjoyment of the game, you may jettison or revise the house rule to create a better gaming experience for everyone. Don’t feel bad if a house
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Borca on perfumes, tonics, and dozens of buildings and theaters. Countless families claim ties to the Boritsis. Dilisnya. The family defensively guards its prestige, as its wealth is based in
Nuikin accomplishments. Ocrotire. The Ocrotires descend from respected admirals and seafaring explorers (despite Borca’s lack of a coast). Their estate features a vast oceanarium featuring thousands
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Borca on perfumes, tonics, and dozens of buildings and theaters. Countless families claim ties to the Boritsis. Dilisnya. The family defensively guards its prestige, as its wealth is based in
Nuikin accomplishments. Ocrotire. The Ocrotires descend from respected admirals and seafaring explorers (despite Borca’s lack of a coast). Their estate features a vast oceanarium featuring thousands
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Borca on perfumes, tonics, and dozens of buildings and theaters. Countless families claim ties to the Boritsis. Dilisnya. The family defensively guards its prestige, as its wealth is based in
Nuikin accomplishments. Ocrotire. The Ocrotires descend from respected admirals and seafaring explorers (despite Borca’s lack of a coast). Their estate features a vast oceanarium featuring thousands
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Event-Based Adventures In an event-based adventure, the focus is on what the characters and villains do and what happens as a result. The question of where those things happen is of secondary
importance. Building an event-based adventure is more work than building a location-based one, but the process can be simplified by following a number of straightforward steps. Several steps include tables
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
based on her predictions of the Caller’s next steps, and if her pursuit forces the Carnival into danger, so be it. Only by ridding Isolde of Nepenthe can she truly escape the Dark Powers’ clutches
fallen companions as it drives her to catch their fiendish killer. Unlike Isolde, whose motives are good, the sword is corrupt and irredeemable.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
based on her predictions of the Caller’s next steps, and if her pursuit forces the Carnival into danger, so be it. Only by ridding Isolde of Nepenthe can she truly escape the Dark Powers’ clutches
fallen companions as it drives her to catch their fiendish killer. Unlike Isolde, whose motives are good, the sword is corrupt and irredeemable.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
based on her predictions of the Caller’s next steps, and if her pursuit forces the Carnival into danger, so be it. Only by ridding Isolde of Nepenthe can she truly escape the Dark Powers’ clutches
fallen companions as it drives her to catch their fiendish killer. Unlike Isolde, whose motives are good, the sword is corrupt and irredeemable.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Event-Based Adventures In an event-based adventure, the focus is on what the characters and villains do and what happens as a result. The question of where those things happen is of secondary
importance. Building an event-based adventure is more work than building a location-based one, but the process can be simplified by following a number of straightforward steps. Several steps include tables
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Event-Based Adventures In an event-based adventure, the focus is on what the characters and villains do and what happens as a result. The question of where those things happen is of secondary
importance. Building an event-based adventure is more work than building a location-based one, but the process can be simplified by following a number of straightforward steps. Several steps include tables






