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Returning 35 results for 'basher blessings diffusing class replicas'.
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Orc
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their
class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
copy existing items with exceptional skill, allowing them to become excellent artisans and scribes. They can copy books, make replicas of objects, and otherwise thrive in situations where they can
clang of a mace against armor or the sound made by a breaking bone. Non-kenku refer to the kenku by describing this noise. Examples of this type of name include Smasher, Clanger, Slicer, and Basher
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in its own right. (CYNTHIA SHEPPARD) Oracle
Medium humanoid (any), any alignment
Armor Class 15 (Blessings of the Gods)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
10 (+0)
DEX
14
Languages Celestial, Common
Challenge 4 (1,100 XP)
Blessings of the Gods. While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
by a hero’s desperate prayer, a cleric’s use of the Divine Intervention class feature, or a god’s decision to intervene in mortal affairs for good or ill, an answer can manifest in a variety of ways
. Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in its own right. (CYNTHIA SHEPPARD) Oracle
Medium humanoid (any), any alignment
Armor Class 15 (Blessings of the Gods)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
10 (+0)
DEX
14
Languages Celestial, Common
Challenge 4 (1,100 XP)
Blessings of the Gods. While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in its own right. (CYNTHIA SHEPPARD) Oracle
Medium humanoid (any), any alignment
Armor Class 15 (Blessings of the Gods)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
10 (+0)
DEX
14
Languages Celestial, Common
Challenge 4 (1,100 XP)
Blessings of the Gods. While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
by a hero’s desperate prayer, a cleric’s use of the Divine Intervention class feature, or a god’s decision to intervene in mortal affairs for good or ill, an answer can manifest in a variety of ways
. Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
by a hero’s desperate prayer, a cleric’s use of the Divine Intervention class feature, or a god’s decision to intervene in mortal affairs for good or ill, an answer can manifest in a variety of ways
. Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
troglodytes consider blessings from Laogzed, their demonic god. These hulking troglodyte champions make excellent chieftains. Troglodyte Champion of Laogzed
Medium humanoid (troglodyte), chaotic evil
Armor Class 14 (natural armor)
Hit Points 59 (7d8 + 28)
Speed 30 ft.
STR
18(+4)
DEX
12(+1)
CON
18(+4)
INT
8(−1)
WIS
12(+1)
CHA
12(+1)
Skills
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
troglodytes consider blessings from Laogzed, their demonic god. These hulking troglodyte champions make excellent chieftains. Troglodyte Champion of Laogzed
Medium humanoid (troglodyte), chaotic evil
Armor Class 14 (natural armor)
Hit Points 59 (7d8 + 28)
Speed 30 ft.
STR
18(+4)
DEX
12(+1)
CON
18(+4)
INT
8(−1)
WIS
12(+1)
CHA
12(+1)
Skills
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
troglodytes consider blessings from Laogzed, their demonic god. These hulking troglodyte champions make excellent chieftains. Troglodyte Champion of Laogzed
Medium humanoid (troglodyte), chaotic evil
Armor Class 14 (natural armor)
Hit Points 59 (7d8 + 28)
Speed 30 ft.
STR
18(+4)
DEX
12(+1)
CON
18(+4)
INT
8(−1)
WIS
12(+1)
CHA
12(+1)
Skills
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
groves, dispensing wisdom and blessings to travelers who wander under their branches. Treefolk Large Plant (Druid), Any Alignment
Armor Class 17 (natural armor)
Hit Points 171 (18d10 + 72)
Speed
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
groves, dispensing wisdom and blessings to travelers who wander under their branches. Treefolk Large Plant (Druid), Any Alignment
Armor Class 17 (natural armor)
Hit Points 171 (18d10 + 72)
Speed
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
groves, dispensing wisdom and blessings to travelers who wander under their branches. Treefolk Large Plant (Druid), Any Alignment
Armor Class 17 (natural armor)
Hit Points 171 (18d10 + 72)
Speed
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
called infernal blessings. When a character attracts the attention of Hulgaz, she or her servants confront the character and offer a boon. But any boon on offer is fated to make the recipient miserable
. Even those who choose to not take part in Hulgaz’s schemes eventually suffer at her hands. Examples of infernal blessings Hulgaz can offer characters are provided below, followed by sample encounters
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
called infernal blessings. When a character attracts the attention of Hulgaz, she or her servants confront the character and offer a boon. But any boon on offer is fated to make the recipient miserable
. Even those who choose to not take part in Hulgaz’s schemes eventually suffer at her hands. Examples of infernal blessings Hulgaz can offer characters are provided below, followed by sample encounters
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
called infernal blessings. When a character attracts the attention of Hulgaz, she or her servants confront the character and offer a boon. But any boon on offer is fated to make the recipient miserable
. Even those who choose to not take part in Hulgaz’s schemes eventually suffer at her hands. Examples of infernal blessings Hulgaz can offer characters are provided below, followed by sample encounters
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Class 16 (chain mail)
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Divine Domain class feature for how domain spells work. Peace Domain Spells Cleric Level Spells 1st heroism, sanctuary 3rd aid, warding bond 5th beacon of hope, sending 7th aura of purity, Otiluke’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Class 16 (chain mail)
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Divine Domain class feature for how domain spells work. Peace Domain Spells Cleric Level Spells 1st heroism, sanctuary 3rd aid, warding bond 5th beacon of hope, sending 7th aura of purity, Otiluke’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Class 16 (chain mail)
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics’ magic aids
Divine Domain class feature for how domain spells work. Peace Domain Spells Cleric Level Spells 1st heroism, sanctuary 3rd aid, warding bond 5th beacon of hope, sending 7th aura of purity, Otiluke’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
any lasting harm. Satyr Reveler
Medium fey, chaotic neutral
Armor Class 13
Hit Points 33 (6d8 + 6)
Speed 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
12 (+1
Vale, these satyr skirmishers cooperate in loose teams, using guerrilla tactics to harass foes then melt back into the forest. The blessings of Nylea aid the satyrs in protecting their home, and a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
any lasting harm. Satyr Reveler
Medium fey, chaotic neutral
Armor Class 13
Hit Points 33 (6d8 + 6)
Speed 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
12 (+1
Vale, these satyr skirmishers cooperate in loose teams, using guerrilla tactics to harass foes then melt back into the forest. The blessings of Nylea aid the satyrs in protecting their home, and a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
any lasting harm. Satyr Reveler
Medium fey, chaotic neutral
Armor Class 13
Hit Points 33 (6d8 + 6)
Speed 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
12 (+1
Vale, these satyr skirmishers cooperate in loose teams, using guerrilla tactics to harass foes then melt back into the forest. The blessings of Nylea aid the satyrs in protecting their home, and a
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Verminaard Ariakas,
As the Dragon Queen wills me to obey, here is my assessment of your servant, Verminaard of Nidus: Unchanged. The man remains a blustering dastard awash in blessings earned by
Humanoid (Human, Cleric), Lawful Evil
Armor Class 20 (+2 plate armor)
Hit Points 143 (22d8 + 44)
Speed 30 ft.
STR
22 (+6)
DEX
13 (+1)
CON
15 (+2)
INT
16 (+3
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Verminaard Ariakas,
As the Dragon Queen wills me to obey, here is my assessment of your servant, Verminaard of Nidus: Unchanged. The man remains a blustering dastard awash in blessings earned by
Humanoid (Human, Cleric), Lawful Evil
Armor Class 20 (+2 plate armor)
Hit Points 143 (22d8 + 44)
Speed 30 ft.
STR
22 (+6)
DEX
13 (+1)
CON
15 (+2)
INT
16 (+3
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Verminaard Ariakas,
As the Dragon Queen wills me to obey, here is my assessment of your servant, Verminaard of Nidus: Unchanged. The man remains a blustering dastard awash in blessings earned by
Humanoid (Human, Cleric), Lawful Evil
Armor Class 20 (+2 plate armor)
Hit Points 143 (22d8 + 44)
Speed 30 ft.
STR
22 (+6)
DEX
13 (+1)
CON
15 (+2)
INT
16 (+3
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
surround themselves with wealth and wretched vassals that are utterly in their thrall. Gift Givers. Posing as a beneficent god, a deathpact angel attracts petitioners who beg the angel for blessings
Orzhov Syndicate as indentured spirits (described later in this chapter). Deathpact Angel
Medium celestial, lawful evil
Armor Class 18 (natural armor)
Hit Points 175 (27d8 + 54)
Speed 30 ft., fly
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
surround themselves with wealth and wretched vassals that are utterly in their thrall. Gift Givers. Posing as a beneficent god, a deathpact angel attracts petitioners who beg the angel for blessings
Orzhov Syndicate as indentured spirits (described later in this chapter). Deathpact Angel
Medium celestial, lawful evil
Armor Class 18 (natural armor)
Hit Points 175 (27d8 + 54)
Speed 30 ft., fly
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
surround themselves with wealth and wretched vassals that are utterly in their thrall. Gift Givers. Posing as a beneficent god, a deathpact angel attracts petitioners who beg the angel for blessings
Orzhov Syndicate as indentured spirits (described later in this chapter). Deathpact Angel
Medium celestial, lawful evil
Armor Class 18 (natural armor)
Hit Points 175 (27d8 + 54)
Speed 30 ft., fly
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Juliana and Orlando (neutral good, human nobles with Armor Class 11 and no armor or weapons) recline together here on the suspended couch, relaxing and chatting. They’re dressed in bright lounging robes
. The keys are metal replicas of the required leaves in lifelike detail. Unlike normal leaves, these keys aren’t consumed by the sundial and travel with the user to the destination. Treasure. The 20-foot
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Juliana and Orlando (neutral good, human nobles with Armor Class 11 and no armor or weapons) recline together here on the suspended couch, relaxing and chatting. They’re dressed in bright lounging robes
. The keys are metal replicas of the required leaves in lifelike detail. Unlike normal leaves, these keys aren’t consumed by the sundial and travel with the user to the destination. Treasure. The 20-foot
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Juliana and Orlando (neutral good, human nobles with Armor Class 11 and no armor or weapons) recline together here on the suspended couch, relaxing and chatting. They’re dressed in bright lounging robes
. The keys are metal replicas of the required leaves in lifelike detail. Unlike normal leaves, these keys aren’t consumed by the sundial and travel with the user to the destination. Treasure. The 20-foot






