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Returning 35 results for 'bat been diffusing concerns result'.
Monsters
Forgotten Realms: Adventures in Faerûn
action again until the start of its next turn.Ancient spirit dragons have outgrown the petty concerns of the current age. After centuries of studying the culture and beliefs of an ancient empire, a
result from the Spirit Dragon Origins table to determine which lost realm a spirit dragon is from.
Spirit Dragon Origins
1d6
The Spirit Dragon Traces Its Origins To …
1
Monsters
The Wild Beyond the Witchlight
Cling to Life (Recharges after a Long Rest). The first time Zargash would drop to 0 hit points as a result of taking damage, he instead drops to 1 hit point.
Special Equipment. Zargash wears a bat
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
remote even merfolk and sea elves rarely encounter them.
Haughty Nobles
As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and
. The tritons’ limited view of the world leaves them ignorant of the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Stirges Notorious, Clinging Bloodsuckers Habitat: Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Urban; Treasure: None Stirges are bat-size vermin with dagger-length proboscises that
result from the Stirge Roosts table to inspire where stirges might lurk. Stirge Roosts 1d4 Between Hunts, the Stirge Lurks In... 1 The attic or furniture of a ruined building. 2 A cave or narrow crevice. 3 A hollow tree or thicket. 4 The remains of a gigantic, dead creature.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Stirges Notorious, Clinging Bloodsuckers Habitat: Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Urban; Treasure: None Stirges are bat-size vermin with dagger-length proboscises that
result from the Stirge Roosts table to inspire where stirges might lurk. Stirge Roosts 1d4 Between Hunts, the Stirge Lurks In... 1 The attic or furniture of a ruined building. 2 A cave or narrow crevice. 3 A hollow tree or thicket. 4 The remains of a gigantic, dead creature.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Stirges Notorious, Clinging Bloodsuckers Habitat: Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Urban; Treasure: None Stirges are bat-size vermin with dagger-length proboscises that
result from the Stirge Roosts table to inspire where stirges might lurk. Stirge Roosts 1d4 Between Hunts, the Stirge Lurks In... 1 The attic or furniture of a ruined building. 2 A cave or narrow crevice. 3 A hollow tree or thicket. 4 The remains of a gigantic, dead creature.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Haughty Nobles As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and arrogant. They see themselves as caretakers of the sea, and they
the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to the tritons’ role as the world’s true protectors.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Haughty Nobles As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and arrogant. They see themselves as caretakers of the sea, and they
the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to the tritons’ role as the world’s true protectors.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Haughty Nobles As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and arrogant. They see themselves as caretakers of the sea, and they
the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to the tritons’ role as the world’s true protectors.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklords are deadly or possess foul gifts from the Dark Powers, many pose little threat in battle. Their menace is the result of capabilities beyond physical prowess. Darklords Are Active. Darklords might
agendas, obsessions, and egotism distract them from focusing on the strangeness of the world and petty concerns such as eerie fog. Darklords Are Immortal. Darklords are casually immortal, many having no
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklords are deadly or possess foul gifts from the Dark Powers, many pose little threat in battle. Their menace is the result of capabilities beyond physical prowess. Darklords Are Active. Darklords might
agendas, obsessions, and egotism distract them from focusing on the strangeness of the world and petty concerns such as eerie fog. Darklords Are Immortal. Darklords are casually immortal, many having no
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklords are deadly or possess foul gifts from the Dark Powers, many pose little threat in battle. Their menace is the result of capabilities beyond physical prowess. Darklords Are Active. Darklords might
agendas, obsessions, and egotism distract them from focusing on the strangeness of the world and petty concerns such as eerie fog. Darklords Are Immortal. Darklords are casually immortal, many having no
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Influence Nylea is worshiped by hunters, but her concerns go far beyond humanity’s ability to subsist on the bounty of the natural world. She controls the turning of the seasons. Usually, she
clashes with them result from their encroachment on her territory. The most frequent targets of her irritation are the gods who encourage the spread of civilization. Heliod and Ephara brought law and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Influence Nylea is worshiped by hunters, but her concerns go far beyond humanity’s ability to subsist on the bounty of the natural world. She controls the turning of the seasons. Usually, she
clashes with them result from their encroachment on her territory. The most frequent targets of her irritation are the gods who encourage the spread of civilization. Heliod and Ephara brought law and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Languages Common
Challenge 3 (700 XP) Proficiency Bonus +2
Cling to Life (Recharges after a Long Rest). The first time Zargash would drop to 0 hit points as a result of taking damage, he instead drops
to 1 hit point.
Special Equipment. Zargash wears a bat-shaped amulet that has the properties of a ring of feather falling.
Actions
Warhammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Languages Common
Challenge 3 (700 XP) Proficiency Bonus +2
Cling to Life (Recharges after a Long Rest). The first time Zargash would drop to 0 hit points as a result of taking damage, he instead drops
to 1 hit point.
Special Equipment. Zargash wears a bat-shaped amulet that has the properties of a ring of feather falling.
Actions
Warhammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Languages Common
Challenge 3 (700 XP) Proficiency Bonus +2
Cling to Life (Recharges after a Long Rest). The first time Zargash would drop to 0 hit points as a result of taking damage, he instead drops
to 1 hit point.
Special Equipment. Zargash wears a bat-shaped amulet that has the properties of a ring of feather falling.
Actions
Warhammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Influence Nylea is worshiped by hunters, but her concerns go far beyond humanity’s ability to subsist on the bounty of the natural world. She controls the turning of the seasons. Usually, she
clashes with them result from their encroachment on her territory. The most frequent targets of her irritation are the gods who encourage the spread of civilization. Heliod and Ephara brought law and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
characters but attacks if cornered. If the characters capture or kill the cat, this encounter doesn’t occur again. If this result comes up again, treat it as no encounter. Blinsky Toy A Blinsky toy is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
characters but attacks if cornered. If the characters capture or kill the cat, this encounter doesn’t occur again. If this result comes up again, treat it as no encounter. Blinsky Toy A Blinsky toy is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
characters but attacks if cornered. If the characters capture or kill the cat, this encounter doesn’t occur again. If this result comes up again, treat it as no encounter. Blinsky Toy A Blinsky toy is
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
with the result; he shapes it again and again, but—as Diancastra points out—each of his efforts to craft something from the chaos ends up reducing its raw potential into mere actuality. The saga makes
a point that concerns more than Diancastra’s cleverness. In granting his daughter’s request for divinity, Annam acknowledges that the same chaotic, changeable potential exists within his sons and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
with the result; he shapes it again and again, but—as Diancastra points out—each of his efforts to craft something from the chaos ends up reducing its raw potential into mere actuality. The saga makes
a point that concerns more than Diancastra’s cleverness. In granting his daughter’s request for divinity, Annam acknowledges that the same chaotic, changeable potential exists within his sons and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
with the result; he shapes it again and again, but—as Diancastra points out—each of his efforts to craft something from the chaos ends up reducing its raw potential into mere actuality. The saga makes
a point that concerns more than Diancastra’s cleverness. In granting his daughter’s request for divinity, Annam acknowledges that the same chaotic, changeable potential exists within his sons and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
loyally serves its creator. A homunculus is reduced to inert material if its creator dies.
A homunculus’s appearance reflects its creator’s tastes. Roll on or choose a result from the Homunculus Features
table to inspire a homunculus’s form.
Homunculus Features 1d8 The Homunculus Has Features That Are...
1 Bat-like with tattered wings.
2 Made of soft metal and delicate gears
Compendium
- Sources->Dungeons & Dragons->Monster Manual
loyally serves its creator. A homunculus is reduced to inert material if its creator dies.
A homunculus’s appearance reflects its creator’s tastes. Roll on or choose a result from the Homunculus Features
table to inspire a homunculus’s form.
Homunculus Features 1d8 The Homunculus Has Features That Are...
1 Bat-like with tattered wings.
2 Made of soft metal and delicate gears
Compendium
- Sources->Dungeons & Dragons->Monster Manual
loyally serves its creator. A homunculus is reduced to inert material if its creator dies.
A homunculus’s appearance reflects its creator’s tastes. Roll on or choose a result from the Homunculus Features
table to inspire a homunculus’s form.
Homunculus Features 1d8 The Homunculus Has Features That Are...
1 Bat-like with tattered wings.
2 Made of soft metal and delicate gears
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
barters for multiple tickets can have more than one pact in effect; if any table result comes up twice, choose a different result. Any character who fulfills the conditions of a pact should be a
strong contender for the title of Witchlight Monarch. A character who doesn’t abide by the pact loses their ticket, which transforms into an ordinary bat and flaps away. In addition, the carnival’s mood
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
barters for multiple tickets can have more than one pact in effect; if any table result comes up twice, choose a different result. Any character who fulfills the conditions of a pact should be a
strong contender for the title of Witchlight Monarch. A character who doesn’t abide by the pact loses their ticket, which transforms into an ordinary bat and flaps away. In addition, the carnival’s mood
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
barters for multiple tickets can have more than one pact in effect; if any table result comes up twice, choose a different result. Any character who fulfills the conditions of a pact should be a
strong contender for the title of Witchlight Monarch. A character who doesn’t abide by the pact loses their ticket, which transforms into an ordinary bat and flaps away. In addition, the carnival’s mood
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
Warder is Dauner Ilzimmer, who speaks for the town to the Lords’ Alliance. House Amcathra has yet to choose its successor for next Shieldmeet. Houses Jhansczil and Tarm have smaller breeding concerns in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
Warder is Dauner Ilzimmer, who speaks for the town to the Lords’ Alliance. House Amcathra has yet to choose its successor for next Shieldmeet. Houses Jhansczil and Tarm have smaller breeding concerns in






