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Returning 35 results for 'bat being diffusing certain rush'.
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Conjure Animals
Legacy
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Spells
Basic Rules (2014)
actions.
The GM has the creatures' statistics. Sample creatures can be found below.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning
Creature Name
0
Frog, Sea Horse, Baboon, Badger, Bat, Cat, Crab, Deer, Eagle, Giant Fire Beetle, Goat, Hawk, Hyena, Jackal, Lizard, Octopus, Owl, Quipper, Rat, Raven, Scorpion, Spider, Vulture
Monsters
Curse of Strahd
, inbred lepers—came to the abbey seeking salvation. The deva rid them of their diseases, an act for which they were eternally grateful, but could not cure them of certain human defects that had been
meant to be perfect. They didn't want to be ordinary humans. They wanted the eyes of a cat, wings to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
free to skim over days of travel to reach new locations or return to already-visited ones. The Dragon Army also faces the challenges of the wasteland, so the characters don’t need to rush to prevent their enemies from fulfilling their plots by a certain time.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
free to skim over days of travel to reach new locations or return to already-visited ones. The Dragon Army also faces the challenges of the wasteland, so the characters don’t need to rush to prevent their enemies from fulfilling their plots by a certain time.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
free to skim over days of travel to reach new locations or return to already-visited ones. The Dragon Army also faces the challenges of the wasteland, so the characters don’t need to rush to prevent their enemies from fulfilling their plots by a certain time.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Barovian Lore Typical Barovians know certain facts, or have certain beliefs, about their existence and their surroundings. This common lore is summarized here. Characters can learn this information
its coffin during the day. At night, it can summon wolves and vermin to do its bidding. A vampire can transform into a bat, a wolf, or a cloud of mist. In its humanoid form, it can dominate you with its
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. There isn’t any real gold rush in Phandalin, but enough wealth is hidden in the
Redbrand leader dead. Joining the Zhentarim If the party disposes of the Redbrand leader, Halia Thornton approaches certain members of the group to urge them to join the Zhentarim. She speaks with
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. There isn’t any real gold rush in Phandalin, but enough wealth is hidden in the
Redbrand leader dead. Joining the Zhentarim If the party disposes of the Redbrand leader, Halia Thornton approaches certain members of the group to urge them to join the Zhentarim. She speaks with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Barovian Lore Typical Barovians know certain facts, or have certain beliefs, about their existence and their surroundings. This common lore is summarized here. Characters can learn this information
its coffin during the day. At night, it can summon wolves and vermin to do its bidding. A vampire can transform into a bat, a wolf, or a cloud of mist. In its humanoid form, it can dominate you with its
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. There isn’t any real gold rush in Phandalin, but enough wealth is hidden in the
Redbrand leader dead. Joining the Zhentarim If the party disposes of the Redbrand leader, Halia Thornton approaches certain members of the group to urge them to join the Zhentarim. She speaks with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Barovian Lore Typical Barovians know certain facts, or have certain beliefs, about their existence and their surroundings. This common lore is summarized here. Characters can learn this information
its coffin during the day. At night, it can summon wolves and vermin to do its bidding. A vampire can transform into a bat, a wolf, or a cloud of mist. In its humanoid form, it can dominate you with its
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
for which they were eternally grateful, but could not cure them of certain human defects that had been present since birth. The Abbot became consumed with a prideful, obsessive desire to rid the poor
to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial traits, and the Abbot, taking pity on them, yielded to their mad desires. Enter Vasili von Holtz. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
it to be used five times. During the third round, two more hobgoblins rush to join the attack from a nearby room. One of those hobgoblins carries and will use two spell scrolls (see “Treasure” below
missing tiefling from the Fellowship of the Golden Mongoose. They have no connection to the Dran Enterprises insignia scribed among the manor ruins. They can’t say for certain that Dran Enterprises didn’t have some involvement with the incident, but if so, it had nothing to do with them.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
for which they were eternally grateful, but could not cure them of certain human defects that had been present since birth. The Abbot became consumed with a prideful, obsessive desire to rid the poor
to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial traits, and the Abbot, taking pity on them, yielded to their mad desires. Enter Vasili von Holtz. The
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
for which they were eternally grateful, but could not cure them of certain human defects that had been present since birth. The Abbot became consumed with a prideful, obsessive desire to rid the poor
to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial traits, and the Abbot, taking pity on them, yielded to their mad desires. Enter Vasili von Holtz. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
it to be used five times. During the third round, two more hobgoblins rush to join the attack from a nearby room. One of those hobgoblins carries and will use two spell scrolls (see “Treasure” below
missing tiefling from the Fellowship of the Golden Mongoose. They have no connection to the Dran Enterprises insignia scribed among the manor ruins. They can’t say for certain that Dran Enterprises didn’t have some involvement with the incident, but if so, it had nothing to do with them.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
it to be used five times. During the third round, two more hobgoblins rush to join the attack from a nearby room. One of those hobgoblins carries and will use two spell scrolls (see “Treasure” below
missing tiefling from the Fellowship of the Golden Mongoose. They have no connection to the Dran Enterprises insignia scribed among the manor ruins. They can’t say for certain that Dran Enterprises didn’t have some involvement with the incident, but if so, it had nothing to do with them.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
character rush to alert the authorities, who send four ferrumach rilmani (see Morte’s Planar Parade) to evict the trespasser with as little violence as possible. Questioning Rilmani. Ascetelis suggests the
opens into the Desert of Rust (see the following section). The characters can’t be certain these are R04M’s tracks—particularly if they’re not sure what type of modron R04M is—but it’s the best lead they find.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
villagers will have to weigh their fear of White Plume Mountain against their certain belief that the party will never be seen again.) The cave is easily barricaded to keep out unintelligent wandering
the rush of air slows down, stops for a couple of seconds, and then comes back out in a great blast of steam. This steam is not hot enough to scald anyone who keeps low and avoids the crevice, but it
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
villagers will have to weigh their fear of White Plume Mountain against their certain belief that the party will never be seen again.) The cave is easily barricaded to keep out unintelligent wandering
the rush of air slows down, stops for a couple of seconds, and then comes back out in a great blast of steam. This steam is not hot enough to scald anyone who keeps low and avoids the crevice, but it
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
character rush to alert the authorities, who send four ferrumach rilmani (see Morte’s Planar Parade) to evict the trespasser with as little violence as possible. Questioning Rilmani. Ascetelis suggests the
opens into the Desert of Rust (see the following section). The characters can’t be certain these are R04M’s tracks—particularly if they’re not sure what type of modron R04M is—but it’s the best lead they find.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
character rush to alert the authorities, who send four ferrumach rilmani (see Morte’s Planar Parade) to evict the trespasser with as little violence as possible. Questioning Rilmani. Ascetelis suggests the
opens into the Desert of Rust (see the following section). The characters can’t be certain these are R04M’s tracks—particularly if they’re not sure what type of modron R04M is—but it’s the best lead they find.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
villagers will have to weigh their fear of White Plume Mountain against their certain belief that the party will never be seen again.) The cave is easily barricaded to keep out unintelligent wandering
the rush of air slows down, stops for a couple of seconds, and then comes back out in a great blast of steam. This steam is not hot enough to scald anyone who keeps low and avoids the crevice, but it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
certain how to quell the Cataclysmic fire. The flames were created by the gods, so it stands that the power of the gods could extinguish them. Lord Soth is a peerless foe. The characters won’t be able
uncooperatively to the speak with dead spell. Alstare Bellis. The neutral evil vampire and former high priest of Chemosh, Alstare Bellis, hides just above the entrance to the tomb in bat form. A
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
certain how to quell the Cataclysmic fire. The flames were created by the gods, so it stands that the power of the gods could extinguish them. Lord Soth is a peerless foe. The characters won’t be able
uncooperatively to the speak with dead spell. Alstare Bellis. The neutral evil vampire and former high priest of Chemosh, Alstare Bellis, hides just above the entrance to the tomb in bat form. A
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
certain how to quell the Cataclysmic fire. The flames were created by the gods, so it stands that the power of the gods could extinguish them. Lord Soth is a peerless foe. The characters won’t be able
uncooperatively to the speak with dead spell. Alstare Bellis. The neutral evil vampire and former high priest of Chemosh, Alstare Bellis, hides just above the entrance to the tomb in bat form. A
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
long tails and beady eyes. They rush to attack as soon as you notice them.
The two giant rats are aggressive, giving chase if the characters run away. Underground River. Thermal vents keep this
poking a giant rat with their javelins to make sure it’s dead. The kobolds screech loudly as they notice you.
Two Icewind kobolds (see appendix C) named Grek and Smol rush to attack when the characters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
long tails and beady eyes. They rush to attack as soon as you notice them.
The two giant rats are aggressive, giving chase if the characters run away. Underground River. Thermal vents keep this
poking a giant rat with their javelins to make sure it’s dead. The kobolds screech loudly as they notice you.
Two Icewind kobolds (see appendix C) named Grek and Smol rush to attack when the characters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
long tails and beady eyes. They rush to attack as soon as you notice them.
The two giant rats are aggressive, giving chase if the characters run away. Underground River. Thermal vents keep this
poking a giant rat with their javelins to make sure it’s dead. The kobolds screech loudly as they notice you.
Two Icewind kobolds (see appendix C) named Grek and Smol rush to attack when the characters
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Druid Subclasses A Druid subclass is a specialization that grants you features at certain Druid levels, as specified in the subclass. Druids form loose associations, which they call circles. This
against those who despoil nature. Others seek mystical unity with nature by attuning themselves to the ebb and flow of the tides, following the rush of currents and waves and listening to the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Druid Subclasses A Druid subclass is a specialization that grants you features at certain Druid levels, as specified in the subclass. Druids form loose associations, which they call circles. This
against those who despoil nature. Others seek mystical unity with nature by attuning themselves to the ebb and flow of the tides, following the rush of currents and waves and listening to the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Druid Subclasses A Druid subclass is a specialization that grants you features at certain Druid levels, as specified in the subclass. Druids form loose associations, which they call circles. This
against those who despoil nature. Others seek mystical unity with nature by attuning themselves to the ebb and flow of the tides, following the rush of currents and waves and listening to the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Xendros, he sends two glabrezus to attack the characters while they rest. Wizards. When the characters approach the wreck, they notice a keelboat, the Bat Guano, anchored in the distance. The boat
characters try to hinder the golem, it attacks, fighting until the characters retreat. The golem allows the characters to help it bring the statue back to the Bat Guano. Dragon Turtle Bandit Those
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Xendros, he sends two glabrezus to attack the characters while they rest. Wizards. When the characters approach the wreck, they notice a keelboat, the Bat Guano, anchored in the distance. The boat
characters try to hinder the golem, it attacks, fighting until the characters retreat. The golem allows the characters to help it bring the statue back to the Bat Guano. Dragon Turtle Bandit Those
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Xendros, he sends two glabrezus to attack the characters while they rest. Wizards. When the characters approach the wreck, they notice a keelboat, the Bat Guano, anchored in the distance. The boat
characters try to hinder the golem, it attacks, fighting until the characters retreat. The golem allows the characters to help it bring the statue back to the Bat Guano. Dragon Turtle Bandit Those






