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Returning 35 results for 'bat blade diffusing constructed restraint'.
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Baphomet
Legacy
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Monsters
Out of the Abyss
natures, for Baphomet envisions a world without restraint, where creatures live out their most savage desires.
Cults devoted to Baphomet use mazes and complex knots as their emblems, creating secret
maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace itself is a towering structure whose interior is as labyrinthine as the plane on which it resides
Monsters
Mordenkainen Presents: Monsters of the Multiverse
want to break the confines of civility and unleash their bestial natures, for Baphomet envisions a world without restraint, where creatures live out their most bloodthirsty desires.
Cults devoted to
, the Lyktion is immaculately maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace is a towering structure whose interior is as labyrinthine as the plane
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
. Imagine my surprise when the blade flew from his bony grasp!
Still got the scar.”
— Levity Quickstitch,
halfling rogue
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
. Imagine my surprise when the blade flew from his bony grasp!
Still got the scar.”
— Levity Quickstitch,
halfling rogue
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
. Imagine my surprise when the blade flew from his bony grasp!
Still got the scar.”
— Levity Quickstitch,
halfling rogue
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
opportunistic bloodsuckers attack in the confusion. The stirges gain a +2 bonus to AC in the bat storm. The bats calm down and return to their roosts on the ceiling after five minutes of quiet in area
4. A spear with a pitted blade lies on the floor near the top of the steps leading to area 6. Kobolds use this to bypass the trap at the bottom of the steps (see area 6).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, and the opportunistic bloodsuckers attack in the confusion. The stirges gain a +2 bonus to AC in the bat storm. The bats calm down and return to their roosts on the ceiling after five minutes of quiet
in area 4. A spear with a pitted blade lies on the floor near the top of the steps leading to area 6. Kobolds use this to bypass the trap at the bottom of the steps (see area 6).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
opportunistic bloodsuckers attack in the confusion. The stirges gain a +2 bonus to AC in the bat storm. The bats calm down and return to their roosts on the ceiling after five minutes of quiet in area
4. A spear with a pitted blade lies on the floor near the top of the steps leading to area 6. Kobolds use this to bypass the trap at the bottom of the steps (see area 6).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
opportunistic bloodsuckers attack in the confusion. The stirges gain a +2 bonus to AC in the bat storm. The bats calm down and return to their roosts on the ceiling after five minutes of quiet in area
4. A spear with a pitted blade lies on the floor near the top of the steps leading to area 6. Kobolds use this to bypass the trap at the bottom of the steps (see area 6).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, and the opportunistic bloodsuckers attack in the confusion. The stirges gain a +2 bonus to AC in the bat storm. The bats calm down and return to their roosts on the ceiling after five minutes of quiet
in area 4. A spear with a pitted blade lies on the floor near the top of the steps leading to area 6. Kobolds use this to bypass the trap at the bottom of the steps (see area 6).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, and the opportunistic bloodsuckers attack in the confusion. The stirges gain a +2 bonus to AC in the bat storm. The bats calm down and return to their roosts on the ceiling after five minutes of quiet
in area 4. A spear with a pitted blade lies on the floor near the top of the steps leading to area 6. Kobolds use this to bypass the trap at the bottom of the steps (see area 6).
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values training, discipline, strength, and esprit de corps. In Iroas’s eyes, nothing is more valuable or honorable than a honed blade wielded by a trained warrior loyal to a just cause. This message is
, Iroas is the one who advocates restraint and calm. More often than not, the two deities agree where matters of justice and honor are concerned.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values training, discipline, strength, and esprit de corps. In Iroas’s eyes, nothing is more valuable or honorable than a honed blade wielded by a trained warrior loyal to a just cause. This message is
, Iroas is the one who advocates restraint and calm. More often than not, the two deities agree where matters of justice and honor are concerned.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values training, discipline, strength, and esprit de corps. In Iroas’s eyes, nothing is more valuable or honorable than a honed blade wielded by a trained warrior loyal to a just cause. This message is
, Iroas is the one who advocates restraint and calm. More often than not, the two deities agree where matters of justice and honor are concerned.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Cloak of displacement Wondrous item Yes Cloak of the bat Wondrous item Yes Cube of force Wondrous item Yes Daern’s instant fortress Wondrous item No Dagger of venom Weapon No Dimensional
Staff Yes (druid) Staff of withering Staff Yes (cleric, druid, or warlock) Stone of controlling earth elementals Wondrous item No Sun blade Weapon Yes Sword of life stealing Weapon Yes Sword of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Cloak of displacement Wondrous item Yes Cloak of the bat Wondrous item Yes Cube of force Wondrous item Yes Daern’s instant fortress Wondrous item No Dagger of venom Weapon No Dimensional
Staff Yes (druid) Staff of withering Staff Yes (cleric, druid, or warlock) Stone of controlling earth elementals Wondrous item No Sun blade Weapon Yes Sword of life stealing Weapon Yes Sword of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Cloak of displacement Wondrous item Yes Cloak of the bat Wondrous item Yes Cube of force Wondrous item Yes Daern’s instant fortress Wondrous item No Dagger of venom Weapon No Dimensional
Staff Yes (druid) Staff of withering Staff Yes (cleric, druid, or warlock) Stone of controlling earth elementals Wondrous item No Sun blade Weapon Yes Sword of life stealing Weapon Yes Sword of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, casting visions of distant places directly into the wielder’s mind. Items recovered from fiendish demiplanes might be constructed from standard materials but have a sinister aspect or appearance, such
as a sword of life stealing from the Abyssal Forest of Khar made of jagged, blackened steel. Shadows trail the blade, and it issues a hungry moan any time it draws blood. Trinkets from Khyber d10
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, casting visions of distant places directly into the wielder’s mind. Items recovered from fiendish demiplanes might be constructed from standard materials but have a sinister aspect or appearance, such
as a sword of life stealing from the Abyssal Forest of Khar made of jagged, blackened steel. Shadows trail the blade, and it issues a hungry moan any time it draws blood. Trinkets from Khyber d10
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, casting visions of distant places directly into the wielder’s mind. Items recovered from fiendish demiplanes might be constructed from standard materials but have a sinister aspect or appearance, such
as a sword of life stealing from the Abyssal Forest of Khar made of jagged, blackened steel. Shadows trail the blade, and it issues a hungry moan any time it draws blood. Trinkets from Khyber d10
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
unleash their bestial natures, for Baphomet envisions a world without restraint, where creatures live out their most bloodthirsty desires. Cults devoted to Baphomet use mazes and complex knots as
Endless Maze. Nestled within the twisting passages of the plane-wide labyrinth, the Lyktion is immaculately maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
unleash their bestial natures, for Baphomet envisions a world without restraint, where creatures live out their most bloodthirsty desires. Cults devoted to Baphomet use mazes and complex knots as
Endless Maze. Nestled within the twisting passages of the plane-wide labyrinth, the Lyktion is immaculately maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
unleash their bestial natures, for Baphomet envisions a world without restraint, where creatures live out their most bloodthirsty desires. Cults devoted to Baphomet use mazes and complex knots as
Endless Maze. Nestled within the twisting passages of the plane-wide labyrinth, the Lyktion is immaculately maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the formation, including a half dozen balls of bat guano, a garland of drow intestines, and a muddy dagger with a curved blade. Treasure. The muddy dagger is a dagger of venom. The troglodytes are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the formation, including a half dozen balls of bat guano, a garland of drow intestines, and a muddy dagger with a curved blade. Treasure. The muddy dagger is a dagger of venom. The troglodytes are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the formation, including a half dozen balls of bat guano, a garland of drow intestines, and a muddy dagger with a curved blade. Treasure. The muddy dagger is a dagger of venom. The troglodytes are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
upward, crafting streets of magically calcified strands of spider silk from the cavern floor to the vaulted roof above. Hollow, cocoon-like dwellings are constructed both above and below the layers of
and deal 8 (1d6 + 5) slashing damage on a hit. Viln carries four daggers coated with purple worm poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). The poison on a dagger’s blade is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
upward, crafting streets of magically calcified strands of spider silk from the cavern floor to the vaulted roof above. Hollow, cocoon-like dwellings are constructed both above and below the layers of
and deal 8 (1d6 + 5) slashing damage on a hit. Viln carries four daggers coated with purple worm poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). The poison on a dagger’s blade is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
upward, crafting streets of magically calcified strands of spider silk from the cavern floor to the vaulted roof above. Hollow, cocoon-like dwellings are constructed both above and below the layers of
and deal 8 (1d6 + 5) slashing damage on a hit. Viln carries four daggers coated with purple worm poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). The poison on a dagger’s blade is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gate-town derives its name. Ribcage’s menacing, arched gates, festooned with wings like those of a bat and forged from infernal steel, allude to the power of the Lords of the Nine Hells. Bound to the
Noteworthy Sites Ribcage consists of five districts clustered around the Citadel of Cinders. Buildings are constructed from iron or hewn from sharp stones, with size and ornamentation varying by wealth and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, defilers! Now you shall join me in my eternal resting!” The monument is constructed from several parts. A great stone slab, 20 feet long by 10 feet wide, rests upon a 4-foot-thick monolith of rock of similar
of jade with cowrie-shell eyes and obsidian pupils. About the corpse’s neck is a jade pendant carved with the face of a humanlike bat.
Creature. The corpse is the body of Tloques-Popolocas, a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, defilers! Now you shall join me in my eternal resting!” The monument is constructed from several parts. A great stone slab, 20 feet long by 10 feet wide, rests upon a 4-foot-thick monolith of rock of similar
of jade with cowrie-shell eyes and obsidian pupils. About the corpse’s neck is a jade pendant carved with the face of a humanlike bat.
Creature. The corpse is the body of Tloques-Popolocas, a






