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Returning 35 results for 'battle bane diffusing cat regarded'.
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Monsters
Strixhaven: A Curriculum of Chaos
save DC 15):
At will: dancing lights, friends
2/day each: bane, command, darkness, mage armor
1/day each: tonguesProfessors of shadow wield the linguistic magic of Silverquill College through slicing
strive to carry themselves as immaculately as possible, seeking to overawe and wrong-foot anyone who would stand against them in debate or in battle. In teaching their students, professors of shadow
Monsters
Bigby Presents: Glory of the Giants
amalgam forms when multiple trolls fuse together during regeneration. This sometimes occurs when many trolls are slain in a single battle, when troll parts are thrown into charnel pits or mass graves
regarded as an avatar of their fearsome god.
A troll amalgam is a misshapen mass of rubbery flesh, claws, and faces. If a creature tries to attack it from beyond its reach or to escape through a small
Monsters
Strixhaven: A Curriculum of Chaos
):
At will: druidcraft, spare the dying
1/day each: antilife shell, bane, feign death, speak with deadProfessors of decay wield magic that drains and twists the essence of the professors&rsquo
their foes. In battle, they steal the essence of their enemies to heal their own wounds and create spears of sickly green life-draining energy.
Witherbloom teachers who espouse the decaying side of the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
his holdings because of Bael’s battle acumen. During a time when so many other archdevils have lost their positions, Mammon has never been ousted, which is a testament to Bael’s skill on
. His critics call him naive, though never to his face. His primary interest has always been leading soldiers in battle, so he finds it frustrating to have his ambitions of ascending to a higher rank
War Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
, the gods of war watch over warriors and reward them for their great deeds. The clerics of such gods excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers
conquest and domination (such as Bane, Hextor, and Maglubiyet). Other war gods (such as Tempus, Nike, and Nuada) take a more neutral stance, promoting war in all its manifestations and supporting
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, thaumaturgy
1/day each: bane, hold person
Web (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Web"}. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit
spiderlike creatures originally created to serve Lolth. They rule colonies of chitine;chitines and lead them into battle in Lolth’s war against her enemies.
When devotees of Lolth created the first
Eye and Hand of Vecna
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
end in a terrible battle that left Vecna’s tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One’s will in
transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.
To attune to the hand, you must lop off your left hand at the wrist and the press
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
lurking, any elemental brought to the battle runs the risk of being driven insane. Nomi and Gurnik agree that if the Steadfast Stone is cleansed and Ogrémoch’s Bane is banished, the Stoneheart Enclave
Blingdenstone Factions The following sections describe what each deep gnome faction has to offer in the Battle of Blingdenstone. The Diggermattocks If the characters don’t suggest it, the deep gnome
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
lurking, any elemental brought to the battle runs the risk of being driven insane. Nomi and Gurnik agree that if the Steadfast Stone is cleansed and Ogrémoch’s Bane is banished, the Stoneheart Enclave
Blingdenstone Factions The following sections describe what each deep gnome faction has to offer in the Battle of Blingdenstone. The Diggermattocks If the characters don’t suggest it, the deep gnome
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
lurking, any elemental brought to the battle runs the risk of being driven insane. Nomi and Gurnik agree that if the Steadfast Stone is cleansed and Ogrémoch’s Bane is banished, the Stoneheart Enclave
Blingdenstone Factions The following sections describe what each deep gnome faction has to offer in the Battle of Blingdenstone. The Diggermattocks If the characters don’t suggest it, the deep gnome
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
dutifully continued the family’s dedication to Bane, while others have sought to free themselves from that god’s malignant shadow. However, none have embraced the Chembryls’ tyrannical legacy more than
Karas Chembryl, a ruthless assassin whose devotion to the gods Bane, Bhaal, and Myrkul has earned her the title Auspice of the Dead Three.
History Karas was born to a distant branch of the
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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races
Elemental Evil Player's Companion
letting the thermals hold them aloft. In battle, they prove dynamic and acrobatic fliers, moving with remarkable speed and grace, diving to lash opponents with weapons or talons before turning and flying
changes in the prevailing winds that they regarded as a bad omen.
Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
help select spells for a spellcasting dragon. Red Dragon Personality Traits d8 Trait
1 The thrill of the hunt and of battle makes my blood burn and stokes the fire in my heart. A pity there
Spellcasting Age Spell Save DC Spells Known
Young 16 bane, heat metal, hypnotic pattern, suggestion
Adult 19 bane, dominate person, heat metal, hypnotic pattern, suggestion
Ancient 21 bane, dominate person, heat metal, hypnotic pattern, power word stun, suggestion
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
help select spells for a spellcasting dragon. Red Dragon Personality Traits d8 Trait
1 The thrill of the hunt and of battle makes my blood burn and stokes the fire in my heart. A pity there
Spellcasting Age Spell Save DC Spells Known
Young 16 bane, heat metal, hypnotic pattern, suggestion
Adult 19 bane, dominate person, heat metal, hypnotic pattern, suggestion
Ancient 21 bane, dominate person, heat metal, hypnotic pattern, power word stun, suggestion
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
help select spells for a spellcasting dragon. Red Dragon Personality Traits d8 Trait
1 The thrill of the hunt and of battle makes my blood burn and stokes the fire in my heart. A pity there
Spellcasting Age Spell Save DC Spells Known
Young 16 bane, heat metal, hypnotic pattern, suggestion
Adult 19 bane, dominate person, heat metal, hypnotic pattern, suggestion
Ancient 21 bane, dominate person, heat metal, hypnotic pattern, power word stun, suggestion
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Winter The characters have learned that the Stone of Golorr is with Amath Sercent, a priest of Bane who is allied with Manshoon. She and her acolytes reside in Yellowspire, a Castle Ward
tower so named because its bricks have a pale yellow tinge to them. Amath is in the midst of converting the tower into a temple of Bane. A teleportation circle in the basement allows for swift
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Winter The characters have learned that the Stone of Golorr is with Amath Sercent, a priest of Bane who is allied with Manshoon. She and her acolytes reside in Yellowspire, a Castle Ward
tower so named because its bricks have a pale yellow tinge to them. Amath is in the midst of converting the tower into a temple of Bane. A teleportation circle in the basement allows for swift
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Winter The characters have learned that the Stone of Golorr is with Amath Sercent, a priest of Bane who is allied with Manshoon. She and her acolytes reside in Yellowspire, a Castle Ward
tower so named because its bricks have a pale yellow tinge to them. Amath is in the midst of converting the tower into a temple of Bane. A teleportation circle in the basement allows for swift
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
state, the difference between absolute power and absolute powerlessness is undetectable.
During this dark era arose three powerful mortals — Bane, Bhaal, and Myrkul — who lusted after the power Jergal
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
state, the difference between absolute power and absolute powerlessness is undetectable.
During this dark era arose three powerful mortals — Bane, Bhaal, and Myrkul — who lusted after the power Jergal
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
state, the difference between absolute power and absolute powerlessness is undetectable.
During this dark era arose three powerful mortals — Bane, Bhaal, and Myrkul — who lusted after the power Jergal
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
destination in half the normal time.
Bond Bane: Whenever you participate in sports on campus (except for big events, such as the Battle of Strixhaven), fouls are constantly called on you.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
destination in half the normal time.
Bond Bane: Whenever you participate in sports on campus (except for big events, such as the Battle of Strixhaven), fouls are constantly called on you.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
destination in half the normal time.
Bond Bane: Whenever you participate in sports on campus (except for big events, such as the Battle of Strixhaven), fouls are constantly called on you.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
despite his countless imperfections. The last member of the Vanthampur family is Slobberchops, a mean-looking tressym (winged cat) with a bobtail and numerous battle scars. Characters who encounter Slobberchops can try to befriend it (see area V5).
Map 1.5: Vanthampur Villa View Player Version
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
despite his countless imperfections. The last member of the Vanthampur family is Slobberchops, a mean-looking tressym (winged cat) with a bobtail and numerous battle scars. Characters who encounter Slobberchops can try to befriend it (see area V5).
Map 1.5: Vanthampur Villa View Player Version
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
despite his countless imperfections. The last member of the Vanthampur family is Slobberchops, a mean-looking tressym (winged cat) with a bobtail and numerous battle scars. Characters who encounter Slobberchops can try to befriend it (see area V5).
Map 1.5: Vanthampur Villa View Player Version
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are curious cat folk, who have journeyed from their distant homeland in search of interesting treasures and lore. Tritons are guardians of the ocean depths, who sometimes join people on land in the
battle against evil. The chapter also includes a section of monstrous character options that a DM can add to a campaign: bugbear, goblin, hobgoblin, kobold, orc, and yuan-ti pureblood, the stories of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are curious cat folk, who have journeyed from their distant homeland in search of interesting treasures and lore. Tritons are guardians of the ocean depths, who sometimes join people on land in the
battle against evil. The chapter also includes a section of monstrous character options that a DM can add to a campaign: bugbear, goblin, hobgoblin, kobold, orc, and yuan-ti pureblood, the stories of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are curious cat folk, who have journeyed from their distant homeland in search of interesting treasures and lore. Tritons are guardians of the ocean depths, who sometimes join people on land in the
battle against evil. The chapter also includes a section of monstrous character options that a DM can add to a campaign: bugbear, goblin, hobgoblin, kobold, orc, and yuan-ti pureblood, the stories of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
beings. While their power has diminished, they remain a formidable trio and play a malevolent role in influencing events on Faerûn. Bane and His Followers Bane is a god of tyranny, and both he and his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
beings. While their power has diminished, they remain a formidable trio and play a malevolent role in influencing events on Faerûn. Bane and His Followers Bane is a god of tyranny, and both he and his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
beings. While their power has diminished, they remain a formidable trio and play a malevolent role in influencing events on Faerûn. Bane and His Followers Bane is a god of tyranny, and both he and his
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Wandslingers The Last War saw a dramatic increase in the use of magic in battle. Aundair was the first nation to field units of arcane dragoons, but as the war continued cantrip specialists could be
a result, arcane focuses are regarded as weapons throughout Khorvaire. If you’ve got a wand tucked into your belt, people may assume you know how to use it. Playing A Wandslinger
“Wandslinger
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Morgrave. A hobgoblin who wears traditional battle armor to every class, Duurkat is a boisterous lecturer. But despite the theatrics, his knowledge of Dhakaani history is unmatched. A rakshasa
hard to curry favor with Master Larrian, and if the adventurers don’t put in similar effort, they’ll find the school administration hampering their efforts at every turn. Zophik Widely regarded as






