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Returning 35 results for 'battle both diffusing clad recovery'.
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Monsters
Storm King's Thunder
that he’s clad in plate armor and wears the skull of a white dragon as a helm. His jagged axe also looks quite formidable. He’s a giant of few words who prefers to let his actions do his
talking. When he does speak outside of combat, he comes across as surprisingly calm and soft-spoken. While swinging his axe in battle, however, he bellows and laughs like a berserker.
Harshnag knows the
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the plane of Acheron. It is there in the afterlife where the chosen ones will join Gruumsh and his armies in their endless extraplanar battle for supremacy.
Gods of the Orcs
Orcs believe their gods
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
.
Skull. You summon an avatar of death--a ghostly humanoid skeleton clad in a tattered black robe and carrying a spectral scythe. It appears in a space of the GM's choice within 10 feet of you and attacks
you, warning all others that you must win the battle alone. The avatar fights until you die or it drops to 0 hit points, whereupon it disappears. If anyone tries to help you, the helper summons its
Wizard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
Clad in the silver robes that denote her station, an elf closes her eyes to shut out the distractions of the battlefield and begins her quiet chant. Fingers weaving in front of her, she completes her
5th
6th
7th
8th
9th
1st
+2
Spellcasting, Arcane Recovery
3
2
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—
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&mdash
Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach him, he
exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
Magic Items
Lost Laboratory of Kwalish
Kwalish’s lab in Daoine Gloine (area O7), whichever comes later in the adventure.
Skull. You summon an avatar of death — a mechanical skeleton (use bone naga statistics) clad in a
tattered black robe. It appears in a space of the DM’s choice within 10 feet of you and attacks you, warning all others that you must win the battle alone. The avatar fights until you die or it
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas God of Victory Iroas is the steadfast god of honor and victory in war. When soldiers march to battle, his voice is the thunder of their footsteps and the crash of spear on shield. Soldiers
, mercenaries, and athletes all pray for Iroas’s favor in securing victory. Common folk pray to Iroas for courage and fortitude in times of struggle, for his is the battle nobly fought and won. Bold and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas God of Victory Iroas is the steadfast god of honor and victory in war. When soldiers march to battle, his voice is the thunder of their footsteps and the crash of spear on shield. Soldiers
, mercenaries, and athletes all pray for Iroas’s favor in securing victory. Common folk pray to Iroas for courage and fortitude in times of struggle, for his is the battle nobly fought and won. Bold and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas God of Victory Iroas is the steadfast god of honor and victory in war. When soldiers march to battle, his voice is the thunder of their footsteps and the crash of spear on shield. Soldiers
, mercenaries, and athletes all pray for Iroas’s favor in securing victory. Common folk pray to Iroas for courage and fortitude in times of struggle, for his is the battle nobly fought and won. Bold and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
The Adventuring Biz In the years between its founding and today, Acquisitions Incorporated has pried deep into the underbelly of Waterdeep, commandeered battle balloons above the jungles of Chult
clone to a devil. It seemed prudent at the time. However, nothing in Acquisitions Incorporated’s storied history encapsulates the company’s efficacy better than the recovery of Omin’s sister, Auspicia
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
The Adventuring Biz In the years between its founding and today, Acquisitions Incorporated has pried deep into the underbelly of Waterdeep, commandeered battle balloons above the jungles of Chult
clone to a devil. It seemed prudent at the time. However, nothing in Acquisitions Incorporated’s storied history encapsulates the company’s efficacy better than the recovery of Omin’s sister, Auspicia
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
28. Hospital and Armory Drow in the service of House Auvryndar come here to equip themselves for battle and to have their wounds treated. 28a. Hospital This chamber contains two dozen wooden cots in
rows. Resting in six of them are wounded drow (three females and three males), each with 1d12 hit points remaining. They are still clad in armor, and they keep their weapons within arm’s reach
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Knight The Order of the Gauntlet is taking strides to deal with the giant threat. The characters encounter a knight of the order mounted on a warhorse clad in chain mail barding (AC 16). There is a
battle against two frost giants. Jordeth managed to kill one giant, but the other got away. He wants justice and asks the characters to join him on his quest to slay the wounded giant.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
The Adventuring Biz In the years between its founding and today, Acquisitions Incorporated has pried deep into the underbelly of Waterdeep, commandeered battle balloons above the jungles of Chult
clone to a devil. It seemed prudent at the time. However, nothing in Acquisitions Incorporated’s storied history encapsulates the company’s efficacy better than the recovery of Omin’s sister, Auspicia
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Knight The Order of the Gauntlet is taking strides to deal with the giant threat. The characters encounter a knight of the order mounted on a warhorse clad in chain mail barding (AC 16). There is a
battle against two frost giants. Jordeth managed to kill one giant, but the other got away. He wants justice and asks the characters to join him on his quest to slay the wounded giant.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Akroan soldiers are warned that to give in to his seductive battle rage is to risk becoming an androphage—a bloodthirsty killer wholly consumed by Mogis’s fury. Mogis cuts a terrifying figure
, appearing as a four-horned minotaur of incredible size clad in spiked bronze armor and wielding a massive ebon greataxe. He doesn’t debase himself by appearing in other guises to mortals—to behold him is
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Knight The Order of the Gauntlet is taking strides to deal with the giant threat. The characters encounter a knight of the order mounted on a warhorse clad in chain mail barding (AC 16). There is a
battle against two frost giants. Jordeth managed to kill one giant, but the other got away. He wants justice and asks the characters to join him on his quest to slay the wounded giant.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
28. Hospital and Armory Drow in the service of House Auvryndar come here to equip themselves for battle and to have their wounds treated. 28a. Hospital This chamber contains two dozen wooden cots in
rows. Resting in six of them are wounded drow (three females and three males), each with 1d12 hit points remaining. They are still clad in armor, and they keep their weapons within arm’s reach
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Akroan soldiers are warned that to give in to his seductive battle rage is to risk becoming an androphage—a bloodthirsty killer wholly consumed by Mogis’s fury. Mogis cuts a terrifying figure
, appearing as a four-horned minotaur of incredible size clad in spiked bronze armor and wielding a massive ebon greataxe. He doesn’t debase himself by appearing in other guises to mortals—to behold him is
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the smoke-shrouded street. A man runs through the haze toward the wharf, clad in the armor of an Ironclad Regiment mercenary and gripping a horned helmet in his hand.
Characters recognize this man
as Jeyev Veldrews, Cudgel’s lieutenant. He says he’s been sent by Becklin to pass on the following information: The battle with the Red Dragon Army went poorly, but a few of the Ironclad Regiment
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the smoke-shrouded street. A man runs through the haze toward the wharf, clad in the armor of an Ironclad Regiment mercenary and gripping a horned helmet in his hand.
Characters recognize this man
as Jeyev Veldrews, Cudgel’s lieutenant. He says he’s been sent by Becklin to pass on the following information: The battle with the Red Dragon Army went poorly, but a few of the Ironclad Regiment
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the smoke-shrouded street. A man runs through the haze toward the wharf, clad in the armor of an Ironclad Regiment mercenary and gripping a horned helmet in his hand.
Characters recognize this man
as Jeyev Veldrews, Cudgel’s lieutenant. He says he’s been sent by Becklin to pass on the following information: The battle with the Red Dragon Army went poorly, but a few of the Ironclad Regiment
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Akroan soldiers are warned that to give in to his seductive battle rage is to risk becoming an androphage—a bloodthirsty killer wholly consumed by Mogis’s fury. Mogis cuts a terrifying figure
, appearing as a four-horned minotaur of incredible size clad in spiked bronze armor and wielding a massive ebon greataxe. He doesn’t debase himself by appearing in other guises to mortals—to behold him is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
28. Hospital and Armory Drow in the service of House Auvryndar come here to equip themselves for battle and to have their wounds treated. 28a. Hospital This chamber contains two dozen wooden cots in
rows. Resting in six of them are wounded drow (three females and three males), each with 1d12 hit points remaining. They are still clad in armor, and they keep their weapons within arm’s reach
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
revere the couatls. Unlike other rakshasas with their luxurious robes and fineries, zakya rakshasas are almost always clad in battle gear: well-worn scale mail, a razor-sharp longsword, and a heavy
with demonic fury, rushing into battle seeking vengeance against those who bound their fiendish masters. Rakshasas are described in the Monster Manual. A martial variant—the zakya rakshasa—is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
revere the couatls. Unlike other rakshasas with their luxurious robes and fineries, zakya rakshasas are almost always clad in battle gear: well-worn scale mail, a razor-sharp longsword, and a heavy
with demonic fury, rushing into battle seeking vengeance against those who bound their fiendish masters. Rakshasas are described in the Monster Manual. A martial variant—the zakya rakshasa—is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
revere the couatls. Unlike other rakshasas with their luxurious robes and fineries, zakya rakshasas are almost always clad in battle gear: well-worn scale mail, a razor-sharp longsword, and a heavy
with demonic fury, rushing into battle seeking vengeance against those who bound their fiendish masters. Rakshasas are described in the Monster Manual. A martial variant—the zakya rakshasa—is
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Bring forth the zodar!”
The crowd gives out a collective gasp as the guards part ranks to make way for a creature clad head to toe in a suit of obsidian armor. As it floats toward you, you realize the
the zodar to 0 hit points. The zodar wins the battle if all the characters are at 0 hit points at the start of the zodar’s turn or if the characters who are still standing concede defeat. The
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Bring forth the zodar!”
The crowd gives out a collective gasp as the guards part ranks to make way for a creature clad head to toe in a suit of obsidian armor. As it floats toward you, you realize the
the zodar to 0 hit points. The zodar wins the battle if all the characters are at 0 hit points at the start of the zodar’s turn or if the characters who are still standing concede defeat. The






