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Returning 35 results for 'battle bringing diffusing continues regions'.
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Monsters
Forgotten Realms: Adventures in Faerûn
rule Faerûn. His Cult of the Dragon devotes itself to helping evil dragons become dracoliches to bring this evil new age to fruition.
Sammaster was killed in battle, but had prepared contingencies
for his demise. He drew on the warped resurrection of dracoliches to become a lich himself. He continues to lead the Cult of the Dragon from the shadows, developing new ways to control and corrupt
Monsters
Forgotten Realms: Adventures in Faerûn
. His Cult of the Dragon devotes itself to helping evil dragons become dracoliches to bring this evil new age to fruition.
Sammaster was killed in battle, but had prepared contingencies for his demise
. He drew on the warped resurrection of dracoliches to become a lich himself. He continues to lead the Cult of the Dragon from the shadows, developing new ways to control and corrupt dragonkind
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
havoc in the wilds and beyond.
An ogre chitterlord exercises control over the rats that infest Dunbarrow and countless other regions in the wilds of Eldraine. When ogres venture from the wilds to raid
rodent allies fail them, chitterlords can also turn the tide of any battle with their prodigious strength and druidic magic.Call Rats (1/Day). The ogre magically calls 1d4;{"diceNotation":"1d4
Monsters
The Book of Many Things
discovery. She’s as likely to be found climbing trees or poring over arcane texts as she is brandishing her sword in battle. Anyone who engages Asteria in conversation about her interests finds
the first Deck of Many Things. She doesn’t know why this is but surmises her life is tied to that deck; so long as it continues to exist, so will she. She has no way to prove this hypothesis
Monsters
Curse of Strahd
strong that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov's
more important, he believes that the Amber Temple holds the secret to bringing the ancient dead back to life.
With the characters' help, Kasimir thinks he might be able to find out how to restore
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the plane of Acheron. It is there in the afterlife where the chosen ones will join Gruumsh and his armies in their endless extraplanar battle for supremacy.
Gods of the Orcs
Orcs believe their gods
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
Monsters
Fizban's Treasury of Dragons
Creatures
1
Moved by pity, a giant eagle continues bringing food to an abandoned topaz dragon wyrmling, despite the wyrmling’s attempts to eat the eagle.
2
A pseudodragon who is
Monsters
Eberron: Rising from the Last War
impulses that drives many mortals to battle. Fear, greed, hatred — these are seeds that the Rage of War sows in the hopes of producing a bloody harvest.
Rak Tulkhesh typically takes the form of a vaguely
soldiers and civilians alike, whose actions then weakened the overlord's bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
populated areas, practice cannibalism, believing it is foolish to waste good meat.
In any case, kobolds that eat humanoids don’t simply start consuming corpses or prisoners right after a battle
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Final Battle The battle between the factions of the Sword Coast and the Cult of the Dragon plays out as a huge clash between armies and monstrous forces. The manner in which that battle plays out
depends on the outcome of the “Council of Waterdeep” episode, and on how successful the heroes have been bringing the various factions together. See “Enemies and Allies,” later in this section, for
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Final Battle The battle between the factions of the Sword Coast and the Cult of the Dragon plays out as a huge clash between armies and monstrous forces. The manner in which that battle plays out
depends on the outcome of the “Council of Waterdeep” chapter, and on how successful the heroes have been bringing the various factions together. See “Enemies and Allies,” later in this section, for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
in a memorable battle? Do they take actions they’ll later regret? Do they make a bitter enemy who comes back to haunt them years later, when the campaign continues in the present day? A magical
case, the adventure they undertake can set the stage for events in the “present day” of your campaign. You might run an introductory session or flashback set during the waning years of the war, bringing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, reorganizing its cult and bringing the scattered remnants of the other cults to heel. This time allows the characters to plan a second assault. The factions the characters are affiliated with take a more
active role in thwarting Elemental Evil. Reports from characters who survived the first battle carry great weight with them, and it’s possible that a faction was scrying near the node at just the right
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of a combat
encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other. COMBAT STEP-BY-STEP
Determine surprise. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
into the Abyss. Characters reduced to 0 hit points in the battle on the Astral Plane are catapulted back to their bodies on the Material Plane. Their rapport with Araumycos is broken, and they are
adventurers entered into rapport with Araumycos, so that characters shunted out of that rapport can defend their compatriots’ helpless bodies while the fight continues. If all the characters are defeated on
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of a combat
encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other. COMBAT STEP-BY-STEP
1. Determine surprise. The
Monsters
Fizban's Treasury of Dragons
a murder but doesn’t want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon riders.
3
An
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
bolsters other troops. Emerald Enclave. Druids and rangers of the Emerald Enclave answer the call to arms by bringing their treant and griffon allies from the forests and mountains of the Sword Coast
moment or prevent a crucial order from reaching its destination. Harper Agents. Intercepting intelligence during battle is a Harper specialty, and Harper agents can provide key information about cult
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Background The time of dragons dawns. Calling upon ancient magic and a host of draconic allies, the Cult of the Dragon seeks to unleash Tiamat from her prison in the Nine Hells. By bringing the Queen
cult, even as the situation in Faerûn grows more dire. Abductions and raids undertaken by the Cult of the Dragon increase daily, and refugees are fleeing from burned-out regions under cult attack to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Background The time of dragons dawns. Calling upon ancient magic and a host of draconic allies, the Cult of the Dragon seeks to unleash Tiamat from her prison in the Nine Hells. By bringing the Queen
cult, even as the situation in Faerûn grows more dire. Abductions and raids undertaken by the Cult of the Dragon increase daily, and refugees are fleeing from burned-out regions under cult attack to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Background The time of dragons dawns. Calling upon ancient magic and a host of draconic allies, the Cult of the Dragon seeks to unleash Tiamat from her prison in the Nine Hells. By bringing the Queen
cult, even as the situation in Faerûn grows more dire. Abductions and raids undertaken by the Cult of the Dragon increase daily, and refugees are fleeing from burned-out regions under cult attack to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
to yield. Moving swiftly, she organized her allies, met her brother in battle, and captured him. She intended to execute Arijani, but her sister Reeva counseled her to be merciful. Ultimately, Ramya
Reeva denied their sister the honors befitting a maharani, dumping Ramya’s corpse into the sea. As they did, a terrible monsoon struck the Harvest Peninsula, bringing with it walls of supernatural mist
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the end of your campaign, however. The characters have lost a crucial battle, but they might survive to continue the war. Their new goal is to find a way to banish or destroy Tiamat for good, bringing peace to the world once more.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Allow the characters to guide the decision of Vogler’s leaders, who will largely support any plan that doesn’t involve a preemptive strike or bringing battle into the village.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the end of your campaign, however. The characters have lost a crucial battle, but they might survive to continue the war. Their new goal is to find a way to banish or destroy Tiamat for good, bringing peace to the world once more.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Background According to local legend, the sages of the Tower of the Heavens can glimpse the future. Suppliants journey from distant regions to the tower, each bringing gold and a single question
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
demolished by stone giants. Lady Hawkwinter asks the characters to take the orphans to the nearest settlement while she continues to follow the giants’ path and search for other survivors. Sir
battle against two frost giants. Jordeth managed to kill one giant, but the other got away. He wants justice and asks the characters to join him on his quest to slay the wounded giant.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Wandering Monsters Halaster continues to use the Terminus Level as a dumping ground for stray monsters. Duergar also patrol the mines. Beholder Zombies Four beholder zombies, set loose by Halaster
battle goes poorly for them, the duergar turn invisible, retreat, and report to Valtagar in area 15. Remorhaz Released here by Halaster, this remorhaz creeps up on the characters and attacks. There is a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
a matter of fighting over territory, since both dwarves and giants often prefer to live in mountainous regions. But the myths told by both giants and dwarves on some worlds describe the conflict
animosity between elves and giants. Perhaps in your world, elves and giants have coexisted peacefully in separate regions of the world. Or maybe they warred fiercely: an elven thrower (a spear that is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragonnel Some dragons consider it an honor to bear a worthy rider into battle. Others find it demeaning and view dragonnels’ willingness to serve as mounts as a sign of their debasement.
-Fizban
willful creatures motivated by the desire for food and entertainment. In the wild, they are picky eaters with mercurial moods, inclined to toy with their prey before going in for the kill. In some regions
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
bringing the Queen of Dragons into the world is the ultimate goal. The Cult of the Dragon has a secret weapon for dealing with chromatic dragons, in the form of the five dragon masks. Even with a dragon
are evil and merciless, and every battle against these creatures should be a life-or-death struggle. No dragon should ever fall without the heroes suffering during the battle. Chromatic dragons use
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
a villain and a group of minions in a battle to the finish. 2 The adventurers chase a villain while dodging obstacles designed to thwart them, leading to a final confrontation in the villain’s refuge
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
bringing the Queen of Dragons into the world is the ultimate goal. The Cult of the Dragon has a secret weapon for dealing with chromatic dragons, in the form of the five dragon masks. Even with a dragon
are evil and merciless, and every battle against these creatures should be a life-or-death struggle. No dragon should ever fall without the heroes suffering during the battle. Chromatic dragons use
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx is impossible to map, distinct regions do exist, and some travelers have returned to the mortal realm with tales of these incredible locations. Mount Hiastos This drifting mountain rises in sharp
home. Tovian Fields Nyxborn legends battle here in ceaseless, glorious war. Unlike any mortal environment, the Tovian Fields are an expanse of energies, the clash of opposing philosophies manifesting
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Welcome to Dragon’s Rest Jenn Ravenna The adventure continues at a tiny cloister on Stormwreck Isle called Dragon’s Rest, a haven where world-weary people come to seek peace, reconciliation, and
keep their reasons secret for now. Ask the players to give you the party’s marching order as they start toward the cloister. Who’s in front, and who’s bringing up the rear? Make a note of this marching order. When you’re ready, continue with the “Drowned Sailors” section.






